vaner @vaner.org · Nov 23
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Replies

Dekotale · Nov 23

brilliant!

J P Townley · Nov 23

Looks amazing! Is this triggered just by the camera movement?

ShinSpiegel · Nov 26

This gameplay is so cool.

Mike Dolan · Nov 23

Also you just added another level of difficulty to the 'doors are hard' problem.

Mike Dolan · Nov 23

That is a cool mechanic!

Eugene | Katanaut · Nov 23

Very clean movements here great job! I know first hand that this for sure took a good amount of time to clean 🫡

Baran Sönmez · Nov 23

amazing work here!

Valvalval · Nov 24

Congrats. You have ruined every single keyhole peep mechanic in every stealth game ever. I now want this system in every single one of them going forward.

Frog · Nov 23

oh tell me it's a mirror edge third person inspired game? looks cool !

KDeveloper · Nov 24

in the most literal way possible!

tophatsquidgames · Nov 28

This is such a cool and unique mechanic, I haven't seen it done like this before!

Caleb (Spikerzky) · Sep 27

I love this kind of mechanic where in action it looks effortlessly slick but in development I imagine it was a fussy nightmare to make. This looks sick!

JayAy · Nov 24

So clean! Looking forward to seeing where this goes

Mattendo-Kazooie · Nov 25

Someone mastered the 'doors are hard' problem!

Ian Gonzalez · Nov 23

So smooth! Must have been so hard to nail this movement!

CodeRed · Nov 27

What's this game?

Joshua Allin · Nov 24

😩💨

Kotob · Nov 23

Pretty cool feature!

Andy | microCosmik games · Nov 24

Beautiful