Evan Czaplicki @acadia.engineering Designer of https://elm-lang.org and https://acadia.engineering
Ivan Molodetskikh @yalter.bxt.rs Hi! I make niri, a scrollable-tiling Wayland compositor: https://github.com/YaLTeR/niri
I mainly post on Mastodon: https://mastodon.online/@YaLTeR
Gleam News @gleam-news.bsky.social ⭐ Your unofficial ̶d̶a̶i̶l̶y̶ constant dose of all things Gleam ⭐
Rune Skovbo Johansen @runevision.bsky.social Indie game developer, procedural generation enthusiast, Dane in Finland. I made Eye of the Temple, now working on The Big Forest.
📍 Turku, Finland
🔗 https://runevision.com
https://www.youtube.com/c/runevision
https://mastodon.gamedev.place/@runevision
Tangled @tangled.org https://tangled.org is the next-generation social coding platform.
→ Docs: https://docs.tangled.org
→ Discord: chat.tangled.org
→ IRC: #tangled @ libera.chat
Manuel Matuzović @matuzo.at frontend developer and consultant
HTML, CSS, accessibility
big fan of <button>s
creator of HTMHell
author of the Web Accessibility Cookbook
hayleigh @hayleigh.dev • Drawing boxes and writing words at xyflow
• Core Team at Gleam
• Author of Lustre
I’m just a 🏳️⚧️ girl learning 🇫🇷 and vibing in 🇧🇪🇬🇧
Fuck Nazis. ACAB. Black Lives Matter. Trans Rights Now.
Canvas of Kings @mightofmerchants.bsky.social Solo dev! Working on: MAPMAKER: Canvas of Kings | GAME: Might of Merchants
https://store.steampowered.com/app/2498570/Canvas_of_Kings/
Bozhidar Batsov (a.k.a. Bug) @batsov.net Hacker. Emacs Zealot. Lover of parentheses. Firebrand. Bulgarian. Not necessarily in that order.
The artist formerly known as @bbatsov.
Personal blog: https://batsov.com
FOSS projects blog: https://metaredux.com
Emacs blog: https://emacsredux.com
Álvaro Ramírez @xenodium.bsky.social Blogs about #emacs and other stuff at xenodium.com.
Authored plainorg.com and flathabits.com for iOS.
Living in an Emacs buffer somewhere in London.
Also at https://twitter.com/xenodium and https://indieweb.social/@xenodium
(λ. borkdude) @borkdude.bsky.social #clojure (#cljKondo, #babashka) * functional programming * whole food plant based * progressive rock+metal * ♥ @lalage_ * http://github.com/borkdude
@mister-chiply.bsky.social @mister-chiply.bsky.social
Emacs Org Mode @orgmode.bsky.social
Deepnight Games ⚔️ @deepnight.net One-man game studio making Tenjutsu (https://bit.ly/tenjutsu) with Devolver.
I love making games.
Previously: 🔥DeadCells (lead) / 🧯Nuclear Blaze (https://bit.ly/nblaze) / 🗺️ ldtk.io / 💀Have a Nice Death
Jacob Marks @jacobmarks.bsky.social I make rpgs, programs, 3d art, and other weird things...
My largest projects are the Vaarn Atlas, Exalted Order Of The Mystic Moose, and Penumbral Oasis.
Find those, and my other games at: https://siofragames.itch.io/
Blog at: https://jacobmarkshasablog
Educational Psychologist @edpsychjournal.bsky.social Educational Psychologist publishes articles that advance theory, or the methods used to advance theory, regarding the psychology of learning and instruction.
Chris Plante @plante.bsky.social host and founder, Post Games
co-host, The Besties
https://www.patreon.com/c/PostGames
https://postgame.substack.com/
https://podcasts.apple.com/us/podcast/post-games/id1815131711
Signal: plante.01
Maddy Thorson @maddymakesgames.com Madeline Stephanie Thorson
makes games ~ Celeste, TowerFall, etc
🏳️⚧️ gender criminal
maddymakesgames.com
Giacomo Cavalieri @giacomocavalieri.me I love functional programming and learning new things ✨ Gleam core team member 💕 (he/him)
Louis Pilfold @lpil.uk "the maintainer is a legitimate communist. i will not be supporting this language"
- some yt guy, 2024
I made @gleam.run and I do gymnastics (badly)
they/them or he/him. end fossil fuels. genocide is bad. ride a bike.
Gleam Programming Language @gleam.run Sponsor Gleam development and support the project!: https://gleam.run/sponsor/
Weavejester @weavejester.mastodon.social.ap.brid.gy [bridged from https://mastodon.social/@weavejester on the fediverse by https://fed.brid.gy/ ]
Jeaye Wilkerson @jeaye.com Creator of jank, the native Clojure dialect on LLVM with seamless C++ interop.
🐔 Brian Bucklew 🐔 ₑͤ>∿<ₑͤ ∞🌮 @unormal.bsky.social A semi-sentient colony of self-assembling, cooperative, biological nano-units. Still somewhat functional, despite its age. AI bad. 🏆IGF Narrative. 🚀Hugo Award Winning Caves of Qud Sproggiwood pronoun* BLM
localthunk @localthunk.com Literally a fool
Creator of Balatro ( @playbalatro.com )
Business/Media: balatro@playstack.com
Blog: localthunk.com
Direct contact: localthunk.contact@gmail.com
🇨🇦
Things @things.app We make Things, the award-winning to-do app for Mac, iPad, iPhone, Watch & Vision.
things.app
Owen D. Pomery @odpomery.bsky.social Illustrator + Author
owenpomery.com
All the links: https://linktr.ee/odpomery
Simon Hintermann @aurumek.bsky.social • Homesick for a world that never existed. 🌿
• Artist (Procreate)
• Giclée art prints available every 3-4 weeks 🌱
https://linktr.ee/Aurumek
Adriaan @adriaan.games Director at Hidden Folks (https://hiddenfolks.com).
Game designer of many games (https://adriaan.games).
Usability contributor for the Godot Engine.
Organizer & investor at https://midgame.fund.
Caves of Qud @cavesofqud.com Caves of Qud is a science fantasy RPG & roguelike epic, built on deep simulation, set in an intricately etched, far-future world.
🚀 2025 Hugo Award for Best Game
🖥️ PC Gamer Top 100 games of 2019, 2020, and 2024.
🍄 by Freehold Games & Kitfox Games 🍄
Mrmo Tarius @mrmotarius.bsky.social I make things!
Procedural, sandbox and simulation stuff fascinates me to no end.
If you like what I do, please consider supporting me at http://ko-fi.com/mrmotarius ☕
Check out the various stuff I made over on Itch!
http://mrmotarius.itch.io
Ian McQue @ianmcque.bsky.social artist of sorts
Gareth DAMIAN MARTIN | Jump Over the Age @jumpovertheage.com Writer, game designer, artist | Making SIGNET CITY | WISHLIST NOW - https://bit.ly/SC-Steam
Creator of Citizen Sleeper series + In Other Waters | editor Heterotopias | IndieCade, GDCA winner | BAFTA, IGF, DICE + TGA nominee | PhD | they/them |
loren schmidt @lorenschmidt.bsky.social i make art, mostly with computers. currently working on an open world RPG with roguelike roots and an experimental bent. cat mom. she / her or they / them.
adamatomic @adamatomic.bsky.social Independent game maker and industry mentor. @finjico.bsky.social co-founder and director on https://usualjune.com/
More games and talks and things at https://adamatomic.com/
Alice I Cecile @alice-i-cecile.bsky.social Full-time engine dev for Bevy: an open source Rust game engine.
I design games, make all manner of things, and was once a plant ecologist. Dreaming of a transhumanist, solarpunk future.
I blog at https://shaping.systems/
Bevy @bevy.org Official account for Bevy: a refreshingly simple free and open source game engine built in Rust.
Follow for news and curated #bevy / #bevyengine content.
https://bevy.org
Carter Anderson @cart.work Creator of Bevy Engine. Gamedev, programmer, and artist.
Noel Berry @noelfb.bsky.social Sometimes, when I'm in the right mood, I make video games and art. Or something.
Made Celeste with friends, working on City of None and Jumper at EXOK.
www.noelberry.ca
Heartbeast @heartbeast.bsky.social Father, indie game developer, pixel artist, writer, and tutorial creator.
Ed Conway @edconway.bsky.social Did I mention I wrote a book...?
Alexei Pepers @apepers.bsky.social Technical system designer, proc gen ranger/druid, Roguelike Celebration MC, kaiju groupie (she/her)
Ana Opara @anopara.bsky.social Procedural art nerd, ½ of Pounce Light with @h3r2tic.bsky.social, co-creator of #TinyGlade a diorama doodling game 🏰🌿 s.team/a/2198150 🏳🌈💟
Tomasz Stachowiak @h3r2tic.bsky.social Washed-up renderologist working on #TinyGlade with @anopara.bsky.social; ½ of Pounce Light, ½ making sense ½ the time; he/him; 🦀
Gregorios Kythreotis @eteogreg.bsky.social Director @eteogames.bsky.social • Creative Director of Sable
eteogames.com
Rogue Amoeba @rogueamoeba.com News and randomness from Rogue Amoeba, purveyors of fine audio software for the Mac.
Support request? Use https://rogueamoeba.com/support/
TacticsReturners @tacticsreturners.com 🎮 Tactics Returners is a IndieDev TRPG passion project!
SteamPage: https://store.steampowered.com/app/2127730/Tactics_Returners/
Discord: https://discord.gg/PBXbp23UKN
#indiedev | #gamedev | #art
gosha @gosha.net Clojure, parenting, and K-Pop Demon Hunters
Building https://parts.ifs.tools
Homepage: https://gosha.net
Studio: https://a.possible.space
Joni Korpi @jonikorpi.com Finnish gamedev & webdev. Posting about design, UI, art, procedural generation, audio synthesis & everything else involved. I hate AI.
Working on a tactics RPG. Announcing soon.
Site: https://jonikorpi.com
Mastodon: https://jonikorpi.com/@jonikorpi
Bodil @bodil.horse This is a secondary account, and you should follow me at @bodil.lol instead. Better yet, follow my dog @kneel.before.dog
Ricky Mondello @rmondello.com 💚 Friend
🏳️⚧ Trans, nonbinary, they/them
😷 Caring, careful
🔑 Passkeys & passwords
🧛🏻♀️ It’s not a phase
🦔 Speedrunner
@alicebartlett.bsky.social @alicebartlett.bsky.social
Tom Taylor @tomtaylor.co.uk Co-founder & CPTO at https://breakroom.cc. Helps run @edinburghgravel.cc. Pushing the bees where they want to go.
Anna Goss @annagoss.co Deputy director of Test, Learn & Grow. Otherwise mostly hanging out with my dog.
Giles Turnbull @gilestur.bsky.social \o/
https://gilest.org • https://usethehumanvoice.com
Tiny Glade 🏰🌿 @pouncelight.bsky.social #TinyGlade is a small relaxing diorama builder where you doodle whimsical castles, cozy cottages & romantic ruins.
🐑 http://s.team/a/2198150
💌 https://pouncelight.games/tiny-glade/
Maggie Appleton @maggieappleton.com Staff Research Engineer @githubnext.com. But actually a designer.
Adores digital gardening, end-user development, and embodied cognition. Makes visual essays about design, programming, and anthropology.
📍 London
🌱 maggieappleton.com
Sebastiaan de With @sdw.bsky.social human interface design
BOARDS OF CANADA @boardsofcanada.bsky.social
Phil Gyford @phil.gyford.com More active on Mastodon. Can't read DMs on here, but you can email me at phil@gyford.com
At https://www.gyford.com
In Herefordshire, UK.
Also runs @samuelpepys.bsky.social and @ooh.directory
Craig Mod @craigmod.com Writer & photographer. Japan based for 20+ years.
Author of Things Become Other Things (Random House: May 2025), Kissa by Kissa (2020). Contributor to NYTimes, Atlantic, WIRED, and more. Walks a lot. Bla bla bla!!
shop.specialprojects.jp
craigmod.com
Lucas Pope @dukope.bsky.social Game developer. Mars After Midnight, Return of the Obra Dinn, Papers Please, Republia Times, Helsing's Fire, Mightier, etc.
Chris Eidhof @eidhof.nl
jesse squires @jessesquires.com indie dev • iOS & macOS • freelance
jessesquires.com/hire-me
all tweets are opinions of my former employers.
apps: @hexedbits.com
Soroush Khanlou @khanlou.bsky.social the json don
mostly on @soroush@mastodon.social
Emilia @lazerwalker.com Experimental games, interactive art, OSS tools. Was games advocacy lead at MS/Xbox (+ organizer of Roguelike Celebration and !!con), currently a full-time Very Sick Person. Probably doing qigong right now.
https://lazerwalker.com
she/her
Oleg Dolya @watabou.bsky.social Procgen enthusiast: cities, dungeons, tarot, castles... antlers!... and other fascinating stuff. Many years ago I made Pixel Dungeon.
https://www.patreon.com/c/watawatabou
Daniel Linssen @managore.bsky.social I make games
https://managore.itch.io/
https://bit.ly/leapyearonsteam
Orta Therox @orta.io Somewhat indie games dev/founder on @puzzmo.com with @stfj.net and friends - always thinking about dev tooling
Prior work on @typescriptlang.org and @artsy.net
Andrew Healey @healeycodes.bsky.social software engineer • lots of words about software on https://healeycodes.com • recursecenter alum
Thorsten Ball @thorstenball.com Author of interpreterbook.com and compilerbook.com. Working at Sourcegraph. Previously Zed. Programming where the rubber hits the road. Writing Register Spill at: registerspill.thorstenball.com
David Wilson @daviwil.bsky.social Lisp and Scheme hacker, writer, game developer, and Emacs inhabitor living in Athens, Greece.
I make videos about GNU Emacs, GNU Guix, and related topics on the System Crafters channel on YouTube.
https://systemcrafters.net
https://daviwil.com
Fatih Arslan @arslan.io Software Engineer at PlanetScale. Creator of vim-go. Design addict. Photographer. Previously at GitHub, DigitalOcean.
For longform thoughts follow my blog: arslan.io
Jack Thurston @jackthurston.bsky.social Mechanised tramp.
Writer, snapper, occasionally TV & radio. #LostLanes books, Slow Cycling films on GCN+, The Bike Show podcast. Words & pictures in The Guardian, FT, Sunday Times & more
Insta: _lostlanes
Ray @raysan5.bsky.social Passionate about gamedev technologies. I create things. Created raylib, raygui, rres and many other tools/libs at raylibtech. FOSS at: http://github.com/raysan5
Andre Weissflog @flohofwoe.bsky.social Sokol, Chips, Oryol, Nebula Device, Drakensang (1+2+Online), Project Nomads, Urban Assault, and more (https://www.mobygames.com/person/117426/andre-wei%C3%9Fflog/credits/)
https://github.com/floooh/
@floooh@mastodon.gamedev.place
Jakub Wasilewski @krajzeg.bsky.social Creator of Slipways:
🚀 https://s.team/a/1264280/ 🚀
Just released Solitomb, a dungeon-crawly solitaire-pokery roguelike!
⚔️ https://krajzeg.itch.io/solitomb ⚔️
Posting about all of it. Possibly overthinking the whole thing.
John Burn-Murdoch @jburnmurdoch.ft.com Columnist and chief data reporter the Financial Times | Stories, stats & scatterplots | john.burn-murdoch@ft.com
📝 ft.com/jbm
Oskar Stålberg @oskarstalberg.bsky.social Game dev. Made Bad North and Townscaper.
Michael Stapelberg 🐧🐹😺 @zekjur.bsky.social Mensch mit starkem Datendrang • Artisanal Open Source • latenz-unverträglich • ::) • he/him
Rasmus Andersson @rsms.me Working on Playbit https://playb.it/ . Designer of Figma, Inter, Spotify. Software painter. https://rsms.me/
zep.p8 @lexaloffle.bsky.social At @picopicocafe.bsky.social Making fantasy consoles and trying to make my way back to userland. #pico8 #voxatron #picotron
🦣 mastodon: http://mastodon.social/@zep
@rtfeldman.bsky.social @rtfeldman.bsky.social
Torsten Bell @torstenbell.bsky.social Member of Parliament for Swansea West
kepano @stephango.com making @obsidian.md
Mara Bos @mara.bsky.social Rust dev, Electronics engineer, Author, RustNL, RustWeek organizer, ADHD, Polyamorous, Lesbian, She/Her
Jon Gjengset @jonhoo.eu Rust live-coder and OSS tinkerer who loves teaching. I try to maintain a high SNR. Wrote Rust for Rustaceans. At Helsing.ai. Formerly AWS. Co-founded ReadySet. @jonhoo elsewhere. he/him/they
Ellie Huxtable @ellie.wtf Infra, Rust, and motorcycles 🏳️🌈
Building @atuin.sh
Servo @servo.org Servo aims to empower developers with a lightweight, high-performance alternative for embedding web technologies in applications.
https://servo.org
https://github.com/servo/servo
Atuin @atuin.sh Making the shell magical ✨🐢
https://atuin.sh
Michael Brough @smestorp.bsky.social good wizard
jason grinblat @jfg.land creative head at freehold games
co-creator — Caves of Qud, Sproggiwood
generated histories, hidden monasteries, sentient plants🌹🌹
he/him
Andrew Gallant @burntsushi.net I love to code.
https://burntsushi.net
Chris Krycho @chriskrycho.com Anglican Christian. Software engineer, composer, theologian, writer, runner, photographer. Platform engineering at Vanta. Co-author of the Rust book. Previously front-end platform at LinkedIn; Ember TS & Framework teams alum.
→ chriskrycho.com
Tanya X. Short @tanyaxshort.bsky.social Captain of Kitfox Games (Streets of Fortuna, Boyfriend Dungeon, Dwarf Fortress, Caves of Qud). Co-director of Pixelles & Polaris. She/her. Be full of love. Put in the effort.
Marlowe Dobbe @marlowedobbe.com She/Her | Art Director at Mega Crit | PIGSquad Organizer | Prev Dicey Dungeons + Floppy Knights | Black Lives Matter! Trans rights are human rights!
⋆༺𓆩☠︎︎𓆪༻⋆
https://marlowedobbe.itch.io/
https://marlowedobbe.com/
https://marlowedobbe.com/newsletter
Ricky Haggett @rickyhaggett.bsky.social Makes games at Hollow Ponds. FLOCK / I am Dead / the Wilmot games / Loot Rascals / Hohokum / Frobisher / Super Exploding Zoo / Tenya Wanya Teens / Wiiild Rumpus! Reluctant grasper of nettles. He/him
Icon by Richard Hogg, header image from Flock
Julia Evans @b0rk.jvns.ca programming and exclamation marks
blog: jvns.ca
zines: wizardzines.com