Wave (Slime 64) @waveparadigm.com · Jun 20

Quick question! Any reason to not support Mouse along the lines of Osu? I feel like just taking the angle of the vector from the middle of the screen to the cursor, along with some capped travel speed, could make the game playable for Mouse too! :o Crap MS Paint art for illustrative purposes

1 likes 1 replies

?

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Fred Wood · Jun 20

This is something I started working on last night. I wanna support as many input methods as possible.