Following
@wellmor.bsky.socialGuillaume Boissé @gboisse.bsky.social Lead graphics programmer @AMD, previously SIE R&D. Demoscene w/ Exist. Opinions are my own. 🔗 gboisse.github.io
@ceruleite.bsky.social @ceruleite.bsky.social Activision, previously at Unity, Bungie, AMD/ATI all opinions my own. Real-Time Rendering Enthusiast. But let's be honest - all rendering. and some ML.
Sebastian Aaltonen @sebaaltonen.bsky.social Building a new renderer at HypeHype. Former principal engineer at Unity and Ubisoft. Opinions are my own.
Kostas Anagnostou @kostasanagnostou.bsky.social Lead Rendering Engineer at Playground Games working on Fable. Always open for graphics questions or mentoring people who want to get in the industry. I tweet about graphics mostly. Views my own. Blog: https://interplayoflight.wordpress.com/
Cem Yuksel @cemyuksel.com Associate Professor, University of Utah Founder, Cyber Radiance http://www.cemyuksel.com
Sebastian Schöner @sschoener.bsky.social Programming! - previously at Epic Games, Unity Technologies, Paradox Dev Studios https://blog.s-schoener.com
Meetem @meetem.bsky.social Rendering Engineer | C# lover and Unity Performance Maniac. | 🇺🇦 переможе https://meetemq.com/