Greg Hennessey @hashimusashi.bsky.social Game Design Director, EVE Online
Free Palestine 🇵🇸
Victor Careil @phyronnaz.bsky.social Pushing voxel technology forward at Voxel Plugin using Unreal Engine
You can DM me on discord @ phyronnaz
My blog: https://victorcareil.com/
depths of wikipedia @depthsofwikipedia.bsky.social hi i'm @annierau.bsky.social i love wikipedia! dm submissions if you want :-)
Robert Lewicki @robertlewicki.games AI & Navigation Engineer at @cdprojektred.com. #PlayDate and #Retro enthusiast.
For more: https://robertlewicki.games/
MrHamuel @mrhamuel.bsky.social VFX Artist
https://www.artstation.com/mrhamuel/albums/2074663
Moth Doctor @mothdoctor.bsky.social Technical Director at Fool's Theory. Working on The Witcher 1 remake. Recently released The Thaumaturge.
Awarded with #BAFTA for #EthanCarter.
Ryan Schmidt @rms80.bsky.social It’s Ryan from Twitter! Former Epic Games Engineering Fellow, now an intern at Gradientspace Corp (gradientspace.com). Invented Modeling Mode, Geometry Script, Autodesk Meshmixer, some other stuff. PhD in Computer Shapes. Also mastodon.gamedev.place/@rms80
Quod Soler ☀️ @quodsoler.com Lead Gameplay Programmer for Lords of the Fallen at Hexworks • I will teach you Unreal Engine • Gameplay Ability System expert, opinions are my own
Tom Looman @tomlooman.bsky.social tomlooman.com
Unreal Engine Developer. Making Courses for Indies & AAA Studios
KanLiu @artof666k.bsky.social I love drawing.
Ludovic Chabant @ludovic.chabant.com Gamedev, ex Epic/UE5 & EA/Frostbite (cinematics, cameras). TTRPG nerd and occasional writer/illustrator. Even more occasional open source dev. Lives near Vancouver, BC 🇨🇦
ludovic.chabant.com on the web
@ludovic@chabant.social on Mastodon
Steve Streeting @sinbad3d.bsky.social Greybeard. Working on MinerMancers, a game about silly wizards going mining together. Made engines (Ogre3D), devtools (Sourcetree, Git LFS), now games, Unreal Engine tools & plugins.
Code: https://github.com/sinbad
Blog: https://www.stevestreeting.com
Sam Seltzer-Johnston @sbseltzer.net I make games and tools
NPC systems for Dragonhold: https://store.steampowered.com/app/1510330/Dragonhold/
Co-developed ExoCorps: exocorpsgame.com/steam
He/Him
😷
sbseltzer.net
Amateur photographer of critters that cross my path 🦀
Unreal Directive @unrealdirective.bsky.social Committed to delivering high-quality, easy-to-understand #UnrealEngine resources that follow best development practices, all created and maintained by @Tezenari
https://unrealdirective.com
Unreal Engine @unrealengine.bsky.social Unreal Engine is the world’s most open and advanced real-time 3D tool. Learn more about how to get started with #UE5: http://unrealengine.com/unreal-engine-5
Ari Arnbjörnsson @flassari.bsky.social Senior Software Engineer, Developer Relations at Epic Games.
Former Lead Programmer on #Returnal for #PS5 @Housemarque.
https://ari.games for my presentations!
unreal🌱garden @unreal-garden.com Unreal Engine community site · New tips twice a day · https://unreal-garden.com/
Bluesky @bsky.app official Bluesky account (check username👆)
Bugs, feature requests, feedback: support@bsky.app