Xavier @xavierck.com · Jun 30

I'm a Blender novice myself, so there may be a better way to do this, but here's how I'd set it up Make sure that the Mapping node Type is set to Texture

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Dylan, 💯% Procedural · Jun 30

Sorry—the texture mapping is already working. I'm trying to expose everything in the shader so it's easier to use for someone else—I'd like the scale + the three maps as exposed inputs in the shader, as below. But if I do that, IDK how to apply the scale because my inputs aren't nodes anymore. :(