Zekk @zekk.dev · Jul 7

Experimenting with textures and masking for the soft outline shader! Going to support masking and textures from both the UV of the mesh itself, and a camera facing UV. Allows for doing stuff like on the sphere at the end where only some parts glow! #VRChat #ZekkDev

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Replies

Affian · Jul 7

Have you seen the glow in VR yet? I'm curious how it looks with depth.

Vee · Jul 7

looking forward to that one Zekk ngl, it's something different compared to usual outline shaders and i got a couple neat ideas already

Zekk · Jul 7

Like my other demos of the soft outline shader, I'm using @elizacg.com's RE:Leona model to demo the shader. Been really enjoying using this model to test! The glow just fits her really well :P You can find her at elizacg.com if you wanted to pick up the model yourself!