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by @hydroxide.dev

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Stonejaw Games @stonejawgames.com · 3m
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DEVLOG #8 — I hid the enemy health bars You read the body instead: Hurt: guard drops, breathing hard Badly hurt: hunched, slow to recover One hit from down: wobbling, can't guard The boss keeps his bar, and you can switch the rest back on. Bars on or off? #godot #gamedev