Iramone Icmul @iramone-icmul.bsky.social Les photomontages c'est criminel, c'est comme un viol ! #StopPhotomontage !
Hommage aux victimes des photomontages de l'affaire quantic dream ! #quanticdream #photomontages #harcelement ¡No pasarán!
Glenn Fiedler @mas-bandwidth.bsky.social Create an AI friend and build things with it! https://github.com/mas-bandwidth/nova
Carol Chung @caroltchung.bsky.social Sr Producer, Product & Platform @santamonicastudio.bsky.social
Jonathan Burke @iridiumgamedev.bsky.social Director. Co-head of technology @SantaMonicaStudio. Wearer of many hats, both figuratively and literally.
SMS.playstation.com
https://www.mobygames.com/person/428372/jonathan-burke/
https://twitter.com/IridiumGameDev
MittenFacedLass @pipgoesthepossum.bsky.social (she/her) Games QA, Hardware Support, Engine/Tech Nerd, Artist, Writer - Music, Film/TV, Food, Cats, Politics - 🏳️⚧️/🇺🇸/🇩🇪
Joris Rijsdijk @jorisar.bsky.social PhD candidate computer graphics @ TUDelft. My main interests are real-time rendering, 3DGS, and high-performance GPU programming.
Blog: https://jorisar.nl/
Stefan Reinalter @molecularmusing.bsky.social Founder of Molecular Matters • C++ & low-level programming • Created Live++ (@liveplusplus.bsky.social)
https://liveplusplus.tech
@kimvanheest.bsky.social @kimvanheest.bsky.social
avolden @avolden.fr Engine Programmer @ Quantic Dream
Richard Kogelnig @richardkogelnig.bsky.social fascinated by (too?) many things. Engineering, Psychology, Music, Game design ...
Working on the Havok Navigation SDK
@RichardKogelnig@mastodon.social
Sharlock93 @sharlock93.bsky.social Game Dev at @castirongames.bsky.social, Graphics Programmer, working on sh_graphics and some other cool <NDA> projects.
MohammadHossein Jamshidi @jamshidi3d.bsky.social 🛰️🖥️ Ph.D. Student of Physics/Cosmology at SBU | 🎮 Animation Engineer at Qorpo
@jonas-meyer.bsky.social @jonas-meyer.bsky.social
ericwoh @ericwoh.bsky.social Graphics Programmer at Sucker Punch Productions
Worked on Ghost of Tsushima and Ghost of Yotei
Cory LaNou @corylanou.bsky.social 30+ yrs writing code. Go expert now deep in AI-powered development. Founder GopherGuides - Co-author Go Fundamentals. 10K+ devs trained. Videos & blog
Mikkel Gjoel @gjoel.bsky.social Chair Raving Graphics Programmer
loopit.dk/publications
shadertoy.com/user/hornet
Sidney @justsid.bsky.social I cosplay as a senior engine programmer at Laminar Research. Working on X-Plane and losing all the devices.
Cameron Micka @tcmicka.bsky.social Principal Software Engineer at Microsoft (Teams Immersive Events, Mesh, MRTK, HoloLens). Previously at Fun Bits Interactive, LucasArts Entertainment, and DigiPen alumni.
https://github.com/Cameron-Micka
Steve Anichini @solidangle.bsky.social CTO and Co-founder of Disbelief, a game studio.
www.disbelief.com
We've worked on: Gears of War: E-Day, Marvel's Deadpool VR, Gears of War: Reloaded, Borderlands 4, Minecraft, ...
I've also worked on: BioShock Infinite, Stranglehold, ...
@rt1707.bsky.social @rt1707.bsky.social
Callum Laing @callumlaing.bsky.social I help ambitious people raise capital, get board seats, take companies public. Let's get more entrepreneurs and builders on bsky!
Author of 4 best selling business books
Nick Korn @cornykorn21.bsky.social Senior Programmer @ BGS. Lurker of GameDev socials.
Personal account; tweets not associated with my employer.
@jonr1.bsky.social @jonr1.bsky.social
mmalex @mmalex.bsky.social synth tinkerer (plinky); nvidia research (InstantNGP/NeRF); cofounder MediaMolecule (Dreams, LittleBigPlanet); demoscene/vj (statix/bluespoon)
Veblen Director Programme @veblendirectors.bsky.social Helping ambitious people get their first board seats. Regardless of your background.
Bakemo Marenah @bubacarr65.bsky.social 🌍 Pol Sci dropout | Brikama 🇬🇲
Business = my second chance at life |
Passionate about IDEAS, cultures & conversations that build 📚✨ |
Book lover 🤝 | Here for real talk, not fluff. ✌️
Dominik @dominikgrabiec.bsky.social Software Engineer/Programmer currently working on making diffing binary files easier. Former Techland, CD Projekt RED, Wargaming employee.
tamwood.tech @tamwood.tech solo dev | always building
Vahan @sosoyan.com VFX Lighting, Graphics Programming and GameDev
http://sosoyan.com
Amélie Heinrich @dispatchgraph.bsky.social Graphics, ML
Alex Tardif @longbool.bsky.social Senior Graphics Programmer @ Digital Extremes on Warframe/Soulframe. Previously worked on ESO, LOTRO, DDO, Infinite Crisis
Blog: https://alextardif.com/eden.html
@esselte974.bsky.social @esselte974.bsky.social Winning starts with beginning.❤🎁👀 https://linktr.ee/ericdrulavip
https://llclick.com/597fdm9j/
@gleedblanco.bsky.social @gleedblanco.bsky.social
Pro_Rookie_Gamer @pro-rookie-gamdev.bsky.social I'm tired.
I'm also on YouTube: https://www.youtube.com/@pro_rookie_gamedev
Patrick Exner / 🔥 🦎 🔜 Devcom/Gamescom @flamelizard.bsky.social 🇩🇪 Game Development sciences student
Tech Art and GDExtension maintainer of the FOSS Godot Game Engine
Documenting the GDExtension system
Editor for Nintendo-Online.de
Tech Artist / Consultant Freelancer
profile pic by @heytibo.eurosky.social
Nolram @nolram.cimbrian.net Hi I'm Marl! I make tech & sound for games, and sometimes the games themselves.
Worked on games like Horripilant, To The Core, stuff for Teardown, audio for animated things like Anna-Logue.
📍~Hamburg, DE | 🏳️🌈 | Any pronouns, DMs always open.- S Chris Stark @shellsphinx.bsky.social Senior Graphics Programmer. My opinions are mine alone (and not my employer's).
Griffin @griffffin.bsky.social
Ali Cem Kalsen @cemkalsen.bsky.social Graphics programmer wannabe | Student @ Istanbul Technical University
Eugene Griskov @grisevg.bsky.social Pretends to be a Graphics Programmer, multiplying by -1.0f. I like video games and people who make them. Ex R*. Helped out a little bit with Horizon Remaster and TLOU2 port and DS2 port. All opinions are my own and not rated by the ESRB. He/him.
@wumohu.bsky.social @wumohu.bsky.social
Ethiopia Beyond @talksmart.bsky.social Exploring the untold beauty, culture, history, innovation, and spirit of Ethiopia.
Sharing authentic stories, breathtaking places, people, traditions, and the new face of Africa’s rising destination.
From ancient civilizations to modern transformation — E
DJ.Huang @dj-huang.bsky.social Lead Technical Artist
Celine de Wijs @celinedewijs.bsky.social Senior VFX Artist at Guerrilla on Horizon Forbidden West & The Burning Shores 🏹🌿 || Views ™️|| she/her
Ben Segovia @bouliiii.bsky.social PS5 raytracing and shader compiler at ATG
Brett Ridel @brettridel.bsky.social French indie game developer who love new tech
#indiedev #VR #Unity3D. Former software engineer at Ubisoft
CinemaBuff @cinemabu11.bsky.social A fan of film. Favorite genres are Sci-Fi & Fantasy. I'm also into comics and video games.
🏳️🌈 (pansexual)
https://youtube.com/@Cinemabu11?si=ibAso1DK5TzR
Nanda Gamecom @nandagamecom.bsky.social 🎮Founder & CEO Gamecom Team @gamecomteam.bsky.social
🤘Producer and Game Director Troublemaker series
🤟Stay Tune, Stay UwU!
Gamecom Team @gamecomteam.bsky.social 🤘Experience UwU-nstoppable fun and fueled action games!
Start with Troublemaker game series
Troublemaker 2 on Steam! Available Now on Steam
https://store.steampowered.com/app/2479770/Troublemaker_2_Beyond_Dream/
Lucas Ward @rinceward.bsky.social Principal Release Manager @ Guerrilla, Formula 1 fan, TTRPG enjoyer.
George Bolba @gikster.bsky.social - Graphics Intern @TriumphStudios
- Blog/Portfolio: gikster.dev
- 21, he/him
- From 🇷🇴
Ats @atsk.bsky.social Tech and lighting artist / game dev and VR generalist.
He/him
Myriam Beauvais @beammyup.bsky.social 🎮 Technical Product Manager
🔹Rendering and Psychophysics
🔹Co-founder of Montreal ACM SIGGRAPH
🔹1/3rd Shinies and Shadows
@Unity
xQuantic Dream, xRoblox
She/Her
Giuseppe "Juice" Modarelli 🏹 Tides of Revival RPG @gmodarelli.com Senior Tech Artist. Graphics Programmer on the Open Source RPG Tides of Revival
He/Him
Valencia, Spain
https://gmodarelli.com
Jim Van Verth @cthulhim.bsky.social Woodworker, musician, co-author of Essential Math for Games, host of The Vintage Gamer, occasional gad about town. Formerly: GPU Engineer for the Skia 2D graphics library; game developer for Red Storm Entertainment and Insomniac Games. He/him.
Tim Symons @timfollowsyou.bsky.social Lead Producer Franchise Development @ Guerrilla | Former Nintendo 2nd Party | #SnipperClips #MetroidSamusReturns (views are my own)
Miguel de Icaza @migueldeicaza.bsky.social 🍉Fun Stack Vibing at @xogot.bsky.social
Started Xamarin, Mono, Gnome. Prev: Microsoft/.NET/Xamarin/Mono/VSMac/MAIA http://mastodon.social/@migueldeicaza
Nerd Artist @nerdartist.bsky.social Artist, game dev, gamer, obsessed with Horizon and Ereloy.
https://linktr.ee/nerdartist
Richard Johnson 🔶 @rajohnson.net Published and promoted by Martin Rosell on behalf of Richard Johnson at Magnolia House, School Road, Nomansland, SP5 2BY
maybirdie @maybirdie.bsky.social 30s, she/her. I write sometimes. Horizon and whichever other hyperfixations currently have a chokehold on me. 🏳️🌈
loRen @starbuck125.bsky.social • I'm better with multiple orgasms than multiple choice • Cortexiphan addict • Unaligned • Sassenach • I'm in it for the science • Machine Hunter • Quen Marine • Starborn • ESP/ENG •
BensVP @bensvp.bsky.social Welcome to my ever growing collection of open world RPG virtual photography. I hope it inspires others to experience the joy of exploring virtual worlds in video games. Host of #VPSilhouetteSunday
Ben McCaw @benmccaw.bsky.social Studio Narrative Director at Guerrilla: Horizon Zero Dawn, Horizon Forbidden West, Horizon Call of the Mountain, Horizon Lego Adventures. Book Guy: fantasy, sci-fi, westerns and especially crime. Poetry too!
Daniel Assunção @danibma.bsky.social Engine Programmer @Realmforge Studios
Chris Webb @chrispewebb.bsky.social LEGO® Party!
Lead Technical Artist @ SMG
Graphically inclined programmer
ex 5Lives, Defiant
Adrian Marius Popa @mapopa.bsky.social Game developer
Linkedin https://www.linkedin.com/in/mariuz/
Blog : https://mapopa.blogspot.com
Threads : https://www.threads.net/@popa_adrian_marius
Mastodon : https://mastodon.social/@mariuz
Bryan Keiren @bryankeiren.bsky.social Principal Game Tech Programmer | Visual programming system for scripts/shaders/anim/fx/... in DECIMA @Guerrilla
Balázs Török @m0radin.bsky.social CTO, Co-owner of @autonomaton_dev
In free time, gamer dad and photographer
Dennis Micka @dennismicka.bsky.social Prin. Game Designer @Guerrilla on the Horizon Online Project.
Past projects: #HorizonForbiddenWest #HorizonFrozenWilds #KillzoneShadowfall.
Opinions are my own.
Misja Baas @misjabaas.bsky.social Professional escape artist.
howprice @howprice.bsky.social Coder. Game developer. Graphics programmer. Currently developing interactive disassembler, source level debugger and emulator https://howprice.itch.io/aira-force
Seyfettin Dincturk @dincturk.bsky.social -QA @Blackmill Games - 🇳🇱🎮
Previously: EA, Apple, 2K, Abstraction Games , Nixxes - PlayStation Studios
-Currently trying to develop my first video game demo on UE5, Project Heliada
*all opinions I share here are personal opinions
Jordi @jjoorrddii.bsky.social Gamdev. Currently Nixxes, formerly Guerrilla, Sticky/Talespin. Loves: UI/UX, shaders, tool dev, Godot, audio design/engineering. Also loves to cook.
Ivo Pavlík @ivopavlik.bsky.social
Steven ter Heide @steventerheide.bsky.social Creative Director at Wild Sheep Studio.
Previously: Game Director at Guerrilla
Killzone | Rigs | Horizon Zero Dawn | Maestro | Adorable Adventures
Andrew Haining @1st-c-lord.bsky.social Code Lead @ http://www.screenburn.com/ working on Silent Hill: Townfall
https://www.youtube.com/watch?v=bpqRBs
own_views.emplace(make_unique<View>());
@wnvehkob.bsky.social @wnvehkob.bsky.social
Christoph Peters @momentsingraphics.bsky.social Graphics researcher at TU Delft. Formerly Intel, KIT, NVIDIA, Uni Bonn. Known for moment shadow maps, MBOIT, blue noise, spectra, light sampling. Opinions are my own.
https://MomentsInGraphics.de
Richard Oud @richardoud.bsky.social Studio Animation Director @ Guerrilla
Horizon Zero Dawn, Horizon Forbidden West, Killzone
Dennis 👹⚔️ デニス @denniszopfi.bsky.social Gameplay & Combat Director @CDPROJEKTRED on #TheWitcherIV Previous: Guerrilla Games | Kojima Productions | Born in the Arcade 🕹️ Horizon ZD/FW - Killzone - MGR
Emma Miller 😁📚🍁 @emmadmiller.bsky.social Canadian Author & Creator of "The Doonies" children's book series! 📚🍁 https://thedoonies.ca
- Follow on: Bluesky, LinkedIn, Facebook, Pinterest, Instagram, Threads, Spotify
- Find our podcast on YouTube and Buzzsprout 📱✨️📚😁❤️🍁
Paweł Pyrek @pbp.curiousensemble.com Software engineer interested in graphics, distributed systems, networking, c, zig, go, asm and solving real problems.
Husband, dad of amazing girl and boy.
@mvdlgg.bsky.social @mvdlgg.bsky.social
Jacob Freeman @geforce-jacobf.bsky.social GeForce Evangelist at NVIDIA. DLSS Devotee and RTX Remix Reverent. Possibly related to Gordon. 😊
@yamoskrap.bsky.social @yamoskrap.bsky.social
John Burnett @johnburnett.com 🏳️🌈, did game things, now doesn't?
https://johnburnett.com/
https://mastodon.social/@johnburnett
Charles Boury @charlesboury.fr Game graphics 🎨 Expect cute characters, grand environments, tech art tips & lowpoly appreciation ✨ (EN/FR)
Check my website: https://charlesboury.fr
Balázs Jákó @jbalage.bsky.social AMD SMTS Performance Engineer. Ex-Apple, ex-Imagination.
Antoine Cohade @acohade.bsky.social Principal Graphics programmer @ Arkane Lyon. Previously Unity / Intel Dev. Tech & ATG
Wannes Vanderstappen @wannesv.bsky.social Senior Graphics Programmer at Larian Studios
Guitarist 🎸, pianist 🎹, trying drums 🥁
🖤 Coding, science, cats, horror