Bitpart AI @bitpartai.bsky.social The Bitpart AI Director & multi-agent planner power Archetypes, bringing game worlds to life.
Andy Kelly @ultrabrilliant.xyz ⚡ PR, copywriting, and design for Devolver Digital
⚡ Writer, photographer, artist, etc.
⚡ Author of Perfect Organism: A Celebration of Alien: Isolation
⚡ Glaswegian
📍 Yorkshire, UK
🔗 www.ultrabrilliant.xyz
@msiemonsmeier.bsky.social @msiemonsmeier.bsky.social
Robin Baumgarten 👨🏭✨ @robinwobbles.bsky.social Experimental Playful Hardware Designer. I made Line Wobbler, which won some awards. Now working on Quantum Jungle ✨🌱🔨
David Lindsey Pittman @dphrygian.com MAEK GAEM
Expert game engineer
Co-founder at @minorkeygames.com, making Eldritch 2
Guitar, vinyl, film, pro wrestling
All cats are beautiful
Anti-fascist
✝️🏳️🌈
👤 he/him 🌎 Texas 🔗 https://dphrygian.com/
Bram Ridder @bramridder.bsky.social Technical Director @KytheraAI
-- ex Senior AI Programmer @Rebellion
-- AI Planning PostDoc alumnus @KingsCollegeLon
-- Indie Game Developer -- 3D Game Engine Creator.
Mike Cook @mtrc.bsky.social AI and creativity researcher (not that kind of AI) at King's College London. I make things that make things. I also livecode, design games and wrote https://linktr.ee/next_level
http://www.possibilityspace.org | they/he/any
Kate Compton @galaxykate.bsky.social Enthusiastic weirdo, creator and poor maintainer of Tracery and other software. Ask me about JavaScript!
Mark J. Nelson @mm-jj-nn.bsky.social Comp. sci. prof. @ American University, Washington DC. AI & games researcher with miscellaneous other interests. https://www.kmjn.org/
Julian Togelius @togelius.bsky.social AI and Games Researcher at NYU. Head of AI at Nof1.
Tom Betts @tomnullpointer.bsky.social UK Indie Game Dev - Recently "The Horror At Highrook"
A clockwork-card narrative-board game
https://store.steampowered.com/app/2836860/The_Horror_at_Highrook/
Previously "Into The Pit", BigRobot, Phd in the digital sublime
Alan Zucconi @alanzucconi.com Director of Studies at Goldsmiths, UoL • Senior Lecturer • Game AI • Game Developer • Shader Master • Content Creator
Gillian Smith @codingcrafter.bsky.social Director of IMGD at WPI. Game design, generative AI, computational craft, generative design, feminist tech, mom stories. she/they
Robert Zubek @rzubek.bsky.social Making games for longer than seems advisable.
Recently, AI lead at Take-Two; earlier at SomaSim, Zynga, EA etc.
Doctor of AI, under the hippocratic oath bound to help all game AIs.
Author: https://mitpress.mit.edu/9780262043915/
Hello from Chicago!
Dan Scales @danscalesdev.bsky.social Senior Unity Developer at Maze Theory - working in VR :^) Often found walking aimlessly in the Peaks.
He/Him
Jamie Smith @smithstock.bsky.social Fungineer
created @zeusuplex.bsky.social
M Charity @mastermilkx.bsky.social Just a they/them programmer | Assistant Professor at University of Richmond
Github: http://github.com/MasterMilkX
Itch: http://mastermilkx.itch.io
Sebastian Risi @risi.bsky.social Neuroevolution, Collective Intelligence, Self-organization
Matthew Guzdial @matthewguz.bsky.social Associate professor @ University of Alberta and Canada CIFAR AI Chair @ Alberta Machine Intelligence Institute.
Games, machine learning, and creativity | he/him
Anna Winterstein @awstein.bsky.social Game Designer & Writer - Burnt-out raccoon
☕ Coffee Talk 2 & Tokyo 🎮 Ex-Lively Studio
🖋️ Words in LITG, F1 Manager, Anchored Hearts, BCS Mag
🥖 Baguette in Porridgeland
Trans rights are human rights, I can't believe that needs to be said.
awstein.com
proc_gen @procgen.bsky.social Procedural generation researcher. Currently making games.
https://procedural-generation.tumblr.com
#procgen #gamedev
Mika Vehkala @mikavehkala.bsky.social Game industry professional; Finnish; He/Him; Data viz enthusiast; CTO @ Remedy; Opinions my own.
Dr Victoire Hervé - Looking for work @vherve.bsky.social Phd in Procedural Content Generation in games. Ex game engine developer. Level design mad scientist.🤘🏳️⚧️🇫🇷
Troy Humphreys @totallytroy.bsky.social Principal Gameplay Programmer @ Lightspeed L.A. My thoughts are my own ;)
Swen E. Gaudl @sgaudl.bsky.social Researcher in Interaction Design, AI, Games & Robots
Simon Cutajar @sc.mt Programmer, gamedev, Maltese 🇲🇹 immigrant in Sweden 🇸🇪. (Previously 🇬🇧🇩🇰)
VR/AR game programmer @resolutiongames.bsky.social
PhD in procedurally generated music for games.
Talk to me about games, TTRPGs, folklore, music, film, writing, ice-cream
simon.com.mt
🐔 Brian Bucklew 🐔 ₑͤ>∿<ₑͤ ∞🌮 @unormal.bsky.social A semi-sentient colony of self-assembling, cooperative, biological nano-units. Still somewhat functional, despite its age. AI bad. 🏆IGF Narrative. 🚀Hugo Award Winning Caves of Qud Sproggiwood pronoun* BLM
Liz England @lizardengland.bsky.social Game designer. I post a lot of brunch photos. she/her.
innes mck @innes.bsky.social queer craftworker in the Highlands • made a really big video game once but is doing something else now • tha Gàidhlig agam • cannot be killed • cannot be destroyed
innesmck.com
he/they • e/iad 🏳️⚧️
jason grinblat @jfg.land creative head at freehold games
co-creator — Caves of Qud, Sproggiwood
generated histories, hidden monasteries, sentient plants🌹🌹
he/him
Oskar Stålberg @oskarstalberg.bsky.social Game dev. Made Bad North and Townscaper.
Prof. Catherine Flick @liedra.net Professor of Ethics and Games Technology, University of Staffordshire UK - she/her
Vice chair ACM Committee on Professional Ethics, Co-EIC ACM Games
Content lead #EMFCamp
Ethics of games & emerging tech; AI & crypto critic
https://liedra.net 🩷💜💙
John Romero @johnromero.bsky.social FPS is my DNA. Working on a new shooter. Find Romero Games at https://t.co/d7iJN1tvGy
Mark Riedl @markriedl.bsky.social AI for storytelling, games, explainability, safety, ethics. Professor at Georgia Tech. Director of ML Center at GT. Time travel expert. Geek. Dad. he/him
Dr Florence Smith Nicholls @florencesn.bsky.social Video game archaeologist + game dev//
Postdoc @itu.dk on theorycraft + archaeogaming //
Prev: Story Tech @gutefabrik.bsky.social, Planning Archaeologist at Museum of London Archaeology
they/them
💾 florencesmithnicholls.com
Dr. Nic, Namer of the Universe @quakefultales.bsky.social They/Them
Technical Narrative Designer at Fenris Creations (formerly known as CCP Games) | PhD in Computational Media from UCSC | MFA in Digital Art and New Media | Playwright | Indie Dev of Experimental AI Behavior Tools
https://njunius.github.io/
Max Kreminski @maxkreminski.bsky.social https://mkremins.github.io
Stacey Mason @stcymsn.bsky.social ❧ Interactive narrative innovation & research
❧ Senior Quest Designer: Cyberpunk 2
❧ Prev R&D: procedural narrative, hypertext lit
❧ Narr design analysis: twitch.tv/CerebralArcade
❧ Opinions mine
❧ More: staceymason.info
Mads Johansen @pyjamads.bsky.social Copenhagen based, previously co-founder of indie studio gltichnap, PhD in Game Design and AI, Working on AI Engine @ modl.ai
Stephen Ware @sgware.bsky.social I run the Narrative Intelligence Lab at U Kentucky where I do research and teach about storytelling, old school symbolic AI, and game dev. http://cs.uky.edu/~sgware
Younès ★ @pyrofoux.itch.io ∴ 🇬🇧: they/them 🇫🇷: iel, accord inclusifs
∴ Game design, Research, TTRPGs and Improv Theater
∴ amab arab acab
Find some of my work here:
🎮 pyrofoux.itch.io
🔬 knivesandpaintbrushes.org/younes
🧠 neurocracy.site
(Andrew) Roper @arndreth.bsky.social Turning caffeine into code, via questionable osmosis.
Freelance Programmer (Gameplay, Tools, Optimisation &c.)▫️Let's chat!
www.andrewroper.co.uk ▫️Formerly at Payload Studios, Spilt Milk Studios, Bithell Games, Sigtrap
GamesAid & SpecialEffect Ambassador
Jacob Garbe 💀 @logodaedalus.bsky.social Quiet Poster. Retweets mostly spooky art, books, and the occasional original thought. Did a PhD on designing dynamic narrative systems in games. Senior Narrative Systems Designer.
Views my own.
Hilary Mason @hilarymason.com Co-founder & CEO of Hidden Door. I <3 cheeseburgers and making beautiful things. I know a thing or two about AI, but it's people who matter. I am interested in many things.
NYC
Luke Dicken @luked.bsky.social Former Head of AI for Take Two Interactive. Doctor of Game AI (from before the techbros moved in I swear). Dog dad, pitmaster, D&D-holic. 🏴 in 🇺🇸
Eniko Fox @enikofox.com I make gay video games @kitsunegames.bsky.social with @nj0rd.bsky.social. Kitsune Tails, Super Bernie World, MidBoss dev. Mask wearer. Programming language development enthusiast
Fuck AI
Follow me on Mastodon @eniko@mastodon.gamedev.place
She/her
Jason Campbell @campbelljw.bsky.social AI Programmer (not that kind) at Affray Interactive
Enjoyer of ttrpgs, pasta and root beer.
Noah Wardrip-Fruin @n-w-f.bsky.social UC Santa Cruz professor; makes/studies games, elit, AI, etc; co-editor MIT Press Software Studies series; parent; Quaker; Henson/Muppet fan; disabled; he/him
New book on Animal Crossing: New Horizons
Personal website: http://www.noahwf.com
Borut Pfeifer @borut.bsky.social Exec Producer/Creative Director, Neighborhoods
https://store.steampowered.com/app/3922000/Neighborhoods/
Past: Never Alone 2, Weird West. Prey (2017), Skulls of the Shogun...
Simon Roth @simoroth.bsky.social Indie game developer (Maia, Trash Goblin, Compound Fracture, Soccer Story, VVVVVV, Kinectimals), technical artist, photographer, and community gardener.
Ahmed Khalifa @amidos2006.bsky.social Egyptian Game Designer | AI Researcher @ UM | He/They
🎮: amidos2006.itch.io
📚: scholar.google.com/citations?user=DRcyg5kAAAAJ
Robert Lewicki @robertlewicki.games AI & Navigation Engineer at @cdprojektred.com. #PlayDate and #Retro enthusiast.
For more: https://robertlewicki.games/
Isaiah Everin @signalsandlight.bsky.social Senior Combat Designer @ Notable Game Studio 🎮
Video essays on game design and media
Opinions are mine | He/Him 👾 | Gay 🏳️🌈 | Seattle
http://youtube.com/@signalsandlight
https://linktr.ee/SignalsAndLight
https://www.isaiaheverin.com
Gorm Lai @gormlai.bsky.social Making games since 2004.
Co-Founder https://globalgamejam.org/ https://nordicgamejam.com/
Personal site: https://gormlai.github.io/
Working on Fugl - https://bit.ly/3st8vLs
BAFTA Member & Winner
PhD Student in AI & Games at @IGGI
Lapsed Demoscener
Luca Ballore @lucaballore.bsky.social Software engineer, metalhead, languages lover, football maniac, volley enjoyer, NERD. Opinions are my own, especially the bad ones. Posts in 🇬🇪🇮🇹🇸🇪🇪🇸🇬🇧 #teamTC
David Speck @saduras.bsky.social AI Programmer @guerrilla | he/him
Chris J Wallace @standard.dev Post-dadcore he/him.
Makes h̷̶̷̶ͪi̷̶̷̶ͥg̷̶h̷̶̷̶ͪ q̷̶u̷̶̷̶ͧa̷̶̷̶ͣl̷̶i̷̶̷̶ͥᴛ̷̶̷̶ⷮy̷̶ s̷̶͛o̷̶̷̶ͦf̷̶ᴛ̷̶̷̶ⷮw̷̶a̷̶̷̶ͣr̷̶̷̶ͬe̷̶̷̶ͤ things with computers.
https://standard.dev
Richard Kogelnig @richardkogelnig.bsky.social fascinated by (too?) many things. Engineering, Psychology, Music, Game design ...
Working on the Havok Navigation SDK
@RichardKogelnig@mastodon.social
Jeremy Gow @jeremygow.bsky.social Academic. AI & Games. London. QMUL Game AI Group. https://www.iggi-phd.org/
Mark R Johnson @mrjgames.bsky.social Senior Lecturer in Digital Cultures, University of Sydney | Researching Twitch game streaming, esports, game monetisation | Ultima Ratio Regum dev
(Placeholder, for now, while we wait to see how things play out...)
Justus Robertson @justusrobertson.bsky.social Assistant Professor IGM at RIT. AI for games and storytelling.
PTrefall @ptrefall.bsky.social Creator of Fluid HTN, a simple htn planner using the builder pattern. Game programmer. Ex Facepunch Studios / Rust.
https://tinyurl.com/fluidhtn
João Marinheiro @joaomarinheiro.bsky.social 🇵🇹| Senior AI Programmer @Flying_Wild_Hog, ex @Ubisoft. History aficionado, HEMA nerd and sometimes artist when I'm feeling adventurous. Opinions are my own.
Andreatux @andreatux.bsky.social Advanced Gameplay Programmer @ Rocksteady.
Prev: Mario+Rabbids, Ghost Recon @ Ubisoft
I'm made of music 🎵
Tom Schaul @schaul.bsky.social RL researcher at DeepMind
https://schaul.site44.com/ 🇱🇺
Rogelio E. Cardona-Rivera @recardona.bsky.social 🇵🇷 Asst. Prof. of AI, CogSci, Interactive Narrative, Game Design, & VR in the Division of Games at the University of Utah. He/They.
Adam Summerville @autumnsburg.bsky.social He/Him. PCG Person -- @ CD Projekt Red, formerly a professor at Cal Poly Pomona
Anne Sullivan @annetropy.bsky.social Assistant Professor, Computational Arts, York University 🇨🇦
Joris Dormans @jorisdormans.bsky.social Game designer. Lead dev for Bane, Unexplored 2, and Unexplored. Also dabbles with board game design.
Teaches game studies, generative narratology, and game design at Leiden University.
@boristhebrave.bsky.social @boristhebrave.bsky.social Hobbyist procedural generation guy
Made Tessera, a Unity plugin for #wavefunctioncollapse
https://discord.gg/Enzu2rrJFD
http://www.boristhebrave.com
Rachel Dong @dongruoping.bsky.social
Tobias K @0xdeadbea7.bsky.social Director of Engineering (AI, Gameplay, Tech Design & Animation) @ Elsewhere, Activision
Prev: R&D Director @ Tencent, Lead AI/Gameplay @ R*, Alien mover @ CA, stuff @ ZM.
Likes Animation, Graphics, Game AI, ML, bicycles and doggos 🐶
Opinions are mine ❤️
Henrik Warpefelt @warpefelt.com Science mercenary and magical thinking rock enthusiast. I mostly talk about data, AI, and games.
Consulting inquiries: https://www.warpefelt.com/
Günter Wallner @wallnergue.bsky.social Professor @JKU Linz | Game Computing | Ass. Prof. @TU Eindhoven | Adj. Prof. @Ontario Tech | head: replaylab @JKU | editor of "Data Analytics Applications in Gaming and Entertainment" | #gamesUR, #GameAnalytics, #infoviz autoteles.org
Andrew Hoyt @chillhammer.bsky.social associate lead engineer @ Treyarch creating zombie ai
Duygu Cakmak @aphraella.bsky.social
Jeff Orkin @jefforkin.bsky.social Cofounder @ Bitpart.ai. Ex: Drift, Giant Otter, Monolith, Sierra. AI Lead for FEAR and NOLF2. MIT Media Lab alum
viki ✨ @alittleredpanda.bsky.social Tech Art & VFX | BAFTA Connect Member
💜 love aerial hoop, banging tunes, and making art with code💜
Currently based in Tokyo 💫 she/they
viki-scull.carrd.co
Matt Brandwein @brandwein.social co-founder of @hiddendoor.co • formerly head of product for data science/machine learning at Cloudera • he/him
Elbi @elbi.bsky.social "Michael" · game dev since '12 · June's Journey, SelfCare, Ghost Detective, others · freelance design/code · 💜 purple, boardgames, cats · @derElbi elsewhere
he/him or they/them
Berlin 🇩🇪 & Vienna 🇦🇹
Dineth Dissanayake @dinethd.bsky.social XR Games and Applications Developer
Philip Dunstan @philipdunstan.com Games AI Consultant
20 years in AAA, most recently Lead AI Programmer on Star Wars Outlaws and Tom Clancy's The Division 2.
Now I'm a freelancer. I can help you create the AI for your game - any game size, any genre.
philipdunstan.com
Creative Assembly Official @creative-assembly.com European games developer founded in 1987. Creator of @totalwar.bsky.social and Alien: Isolation
AI and Games Conference @conference.aiandgames.com Bringing together the leading experts in AI for the video games industry.
http://www.aiandgamesconference.com
AI and Games Conference is organised by Game AI Events CIC: a UK-based non-profit that hosts events for game AI developers in Europe.
Tommy Thompson @tommy.aiandgames.com That Scottish AI and games guy...
__
Founder of @aiandgames.com
Game AI Programmer & Consultant
Public speaker, educator, nuisance
BAFTA Connect
He-Him, PhD
--
Weekly Newsletter: aiandgames.com
YouTube: youtube.com/@aiandgames