Centurii chan @centuriichan.bsky.social
Elias Farhan @kraklegrand.bsky.social 🎮 Co-Founder @ Team KwaKwa
🧑🏻🏫 Head of Games Programming at SAE Institute Geneva
🔨 Working on Beach Slap with @hoot.bsky.social
🎯 Specializing in Rollback multiplayer, Computer Graphics and Game Jam
🌐 eliasfarhan.ch
FieldExplores (Gator Days) @fieldexplores.bsky.social I draw silly comics about silly animals that have a lot of emotions.
GitHub @github.com The AI-powered developer platform to build, scale, and deliver secure software.
Visual Studio Code @vscode.dev The open source AI code editor
Elle Cordova @ellecordova.bsky.social A nerd at large. Writer of stuff.
Join my sci-fi book club:
http://patreon.com/ellecordova
nerd humor • space & sci fi • books
Phil Dutré 🇧🇪🇪🇺🇺🇦🇬🇱 @philipdutre.bsky.social #Professor, #KULeuven #ComputerScience, #Geek4life, #ComputerGraphics, #universiteit, #HigherEducation, #hogeronderwijs, #onderwijs, #MilitaryHistory, #Wargaming, #Tolkien, #LedZep, #booklover #doglover. Messages = pers opinions.
zach @extrafabulous.bsky.social deogie comics @deogie.bsky.social
pervis comics @pervis.bsky.social
Nordic Game @nordicgame.com Europe's leading games industry event organiser supporting game developers from the Nordic region and across the globe. Visit https://nordicgame.com/ for all the latest info and your passes.
Brechtos @brechtos.bsky.social Game developer. Once co-founder at Glowfish Interactive & Guest Lector at HowestDae
Made Trifox and worked on a bunch of other cool projects.
www.brechtos.com
Views and opinions are my own.
Santa Ragione @santaragione.com The Righeira of Video Games. https://www.santaragione.com
Discord community: https://discord.com/invite/rsuwh9HbPJ
Bob Nystrom @stuffwithstuff.com Dad, husband, brother, son. Working on Dart at Google, ex-game dev at EA, wrote "Game Programming Patterns" and "Crafting Interpreters". http://stuffwithstuff.com/
Alan Wolfe @demofox.bsky.social Invented spatiotemporal blue noise, created Gigi rapid graphics prototyping & dev platform.
https://github.com/electronicarts/gigi
25+ year game dev, and graphics researcher.
Tech blog:
https://blog.demofox.org/
Destroy what destroys you.
Eric Lengyel @ericlengyel.bsky.social • Creator of Radical Pie equation editor, Slug Library, C4 Engine
• Math / gamedev author
• Geometric algebra researcher
• Former Naughty Dog, Apple, Sierra
Wolfgang Engel @wolfgangfengel.bsky.social Graphics Programmer, CEO at The Forge Interactive
https://theforge.dev/
https://github.com/ConfettiFX/The-Forge
Will Usher @willusher.io Scivis, raytracing and graphics at https://www.luminarycloud.com/ by day. ChameleonRT (http://chameleonrt.com) & WebGPU by night
Site: https://www.willusher.io/
@willgfx@mastodon.social
Sam Stassijns @samxarpy.bsky.social #XR developer and co-founder @Xarpy (innovative XR for the cultural and educational sector)
Passion for social media, teaching and #IOT projects and #3DPrinting!
JCGT announcements @jcgt-announce.bsky.social Just for announcing articles published in the Journal of Computer Graphics Tools, a diamond open access (free for all) journal at https://jcgt.org
Christoph Peters @momentsingraphics.bsky.social Graphics researcher at TU Delft. Formerly Intel, KIT, NVIDIA, Uni Bonn. Known for moment shadow maps, MBOIT, blue noise, spectra, light sampling. Opinions are my own.
https://MomentsInGraphics.de
Peter @peter-heil.bsky.social Lead Rendering Engineer on Battlefield
Lives in the Netherlands
Soufiane KHIAT @soufianekhiat.bsky.social Lead Rendering Software Engineer At @EA - @CriterionGames, ex @Unity3d, ex @UbisoftMTL All expressed opinions are my own
@ceruleite.bsky.social @ceruleite.bsky.social Activision, previously at Unity, Bungie, AMD/ATI
all opinions my own.
Real-Time Rendering Enthusiast. But let's be honest - all rendering. and some ML.
Xander Berten @hellcatpnext.bsky.social - MSc in Graphics Programming @ Charles University
- Looking for remote (or Prague based) internship/job
🇧🇪in🇨🇿
Portfolio: https://xanderbertenportfolio.wordpress.com/
Blog: https://xanderbert.github.io/
Belgian Games @belgiangames.be This is where you'll find game-related news for the Belgian games industry, including updates on the Belgian Game Awards.
💥 Cassidy 💥 @caswasshere.bsky.social 🤺 Cartoonist of On Guard! w/ Random House Kids
✏️ UI/UX Artist for Games (Prev: Hearthstone, TFT)
cassidywasserman@gmail.com
📚publishing rep @jenazantian.bsky.social 🌟
https://linktr.ee/CasWassHere
Mutuals ask about my alt :0
Terry Cavanagh @terrycavanaghgames.com mostly cat pictures
He/him
Natchai! @natchai.bsky.social Games Mkt and Pr
ex Bungie, PlayStation, Ubisoft, Triangle Factory
Writer of LONELY NIGHTS ON HIGH ROOFTOPS.
Dad, husband. He/Him.
https://natchaistappers.com/
Lukas De Wulf - Looking for work @lukasdewulf.bsky.social 3D Artist - Characters & Props
https://www.artstation.com/lukasdewulf
* AuDHD so expect a lot of WIPs that might not get finished
* D&D Fan
* Avid Gamer
* My favorite veggie is pumpkin
Galactic Vault - Buy now! @galacticvault.bsky.social A highly customizable indie rogue-like, Gun-building FPS set in the near future, wishlist now on steam! https://store.steampowered.com/app/3585460/Galactic_Vault/
Arne - MeepMeep Games @arnemeepmeep.bsky.social - Game programmer, low-level & graphics systems specialist
- Co-founder at MeepMeep Games
- Working on Galactic Vault, an epic FPS Roguelike:
Steam: https://store.steampowered.com/app/3585460/Galactic_Vault/
Discord: https://discord.gg/xzNvYEp2ms
itch.io @itch.io Open indie game marketplace and DIY game jam host
Account support? Email support@itch.io
❗📢 You can use your itchio URL as your Bluesky username, check here: https://itch.io/user/settings/bluesky
Belgium.be @belgium.be Belgium.be : Informations et services officiels || Informatie en diensten van de overheid
guillaume @guillaumepauli.bsky.social brussels based
making games & events
✷✴︎✷✴︎✷✴︎✷✴︎✷✴︎✷✴︎✷✴︎✷✴︎✷✴︎
guillaumepauli.com
Para Fauna Studios @parafaunastudios.bsky.social Where nature comes alive, one adventure at a time!
Join us on Discord! discord.gg/r53MJnGwvz
@kamagurka.bsky.social @kamagurka.bsky.social
Adam Ellis @adamtots.bsky.social goblin • he/him • patreon.com/adamtots • Let Me In Your Window: https://amzn.to/4l2oOFw
C++ on Sea @cpponsea.bsky.social The international C++ conference
in the UK, by the sea
Detective Fantasia: EXCALIMURDER @detfantasia.bsky.social ⦿ Murder mystery game in which Excalibur is the murder weapon!
⦿ Wishlist: store.steampowered.com/app/2622180
⦿ More links: https://excalimurder.carrd.co/
⦿ Dev: @teochhim.bsky.social
Frances Buontempo @fbuontempo.bsky.social Coder (mostly C++ and Python) and author
PHD Comics @phdcomics.com Comics by Jorge Cham: Oliver's Great Big Universe, Elinor Wonders Why, ScienceStuff and PHD Comics
Debug Magazine @debugmag.com The indie games magazine // Available in print and digital // Order support: help@teamdebug.com
Subscribe Now: debu.gg/sub
For Developers: debu.gg/dev
Unity for Games @unitygames.bsky.social The leading platform for creating immersive and interactive 2D, 3D, and VR games on 20+ platform | unity.com
Blender @blender.org Official account of the Free and Open Source 3D creation suite.
Blender is free to use for any purpose, forever. 🧡
blender.org #b3d
@dreezn.bsky.social @dreezn.bsky.social
INDIGO @indigo-showcase.bsky.social INDIGO is the premier business event for the games
industry in the Benelux, connecting developers, publishers, and investors to drive innovation and growth. Providing unparalleled
access to stakeholders and B2B opportunities.
https://indigoshowcase.nl
Rhianna Pratchett @rhi.bsky.social Writer of games, books, TV, film and comics. Co-Director of Narrativia. Cat Spooner. Flibbertigibbet. https://rhiannapratchett.com
Amanita Design 📣 @amanita-design.net Indie game studio based in Prague, Czechia. Phonopolis (out now!), Happy Game, Creaks, Pilgrims, Samorost, Machinarium, Botanicula, CHUCHEL http://bit.ly/PhonopolisSteam
adam pype @adampype.bsky.social i make 3d performative apparatus-environments (games)
made NO PLAYERS ONLINE
buy: http://noplayersonline.net
prev SPOOKWARE, shovel knight dig, COLDLINE, mapfriend, hps1 CHAIN + CHAINGED, VHS 1986, DREAMDISC, ...
games-> papercookies.itch.io
Lieven Scheire @lievenscheire.bsky.social Science and comedy on stage and on TV, in Dutch and English.
Www.lievenscheire.com
Rock Paper Shotgun @rockpapershotgun.bsky.social We write about PC games, and things to do with PC games, at http://rockpapershotgun.com.
Jendrik Illner @jendrikillner.bsky.social Senior Rendering Programmer at Sony Santa Monica Studio
📷 http://instagram.com/jendrikillner/
📑 https://www.jendrikillner.com
Ludum Dare @ludumdare.com The worlds largest online #GameJam, established in 2002. Join us every April & October. #LDJam
GameMaker @gamemaker.io Make Games Faster!
https://opr.as/BS-GameMaker
Audiokinetic @audiokinetic.bsky.social Audiokinetic is the creator of #Wwise, the award-winning audio pipeline solution, and #Strata multitrack SFX library. #GameAudio #InteractiveAudio #GameDev
GamercatNeko @gamercatneko.bsky.social Friendly Neighborhood JavaScript Ninja Cat from Berlin.
Post mainly stuff from my little JavaScript 3D engine or from my little cat game.
Games.brussels @games.brussels http://games.brussels promote, develp and contribute to the growth of the video game sector in the Brussels region.
We also manage a gamedev coxorking space in the heart of the city!
DevteamLife @devteamlife.com The painfully relatable comic about gamedev.
✨ Website ✨ http://devteamlife.com
💛 Shop 💛 http://devteamshop.com
➡️The Book➡️ https://www.studiolounak.com/lounak-shop/lounak-books
Vero Vanden Abeele @verovandenabeele.bsky.social HCI professor at KU Leuven, SC Chair of ACM CHI PLAY, Interaction designer of the first hour, UX consultant of Cuez.app, and proud co-founder of TinkerList
Bieke Zaman @biekezaman.bsky.social Professor of Digital Media + Human-Computer Interaction | Director of the KU Leuven Digital Society Institute
Researching how we shape digital media & how digital media shape us. | Interests: video gaming, gambling, children, participatory design, art
StickyTable - STREEP @stickytablegames.bsky.social Creating fun cozy games!
Sam De Boeck @samdeboeck.bsky.social Founded Oro Interactive // Murky Divers, Daemonologie & Order 13 // Professional calculated risks taker
Stan Loiseaux @stanloiseaux.bsky.social Artist at Pajama Llama Games. Making 3D garbage among other things for Flotsam.
Thomas Waterzooi @thomaswaterzooi.bsky.social Solo-dev, maker of ‘Please, Touch The Artwork 1&2’ and 'Please, Watch The Artwork', games based on iconic paintings.
🔸 Please, Watch The Artwork: https://s.team/a/3542500
🔹 Discord: discord.gg/vtjnWtZ6UA
Vlambeer @vlambeer.com Indie games studio, bringing back arcade since 2010.
Made Nuclear Throne, Ridiculous Fishing, Luftrausers, Super Crate Box & more.
GamesIndustry.biz @gibiz.bsky.social The world's leading games industry website. Got something to tell us? Email news@gamesindustry.biz
Ron Gilbert @grumpygamer.com Owner of Terrible Toybox, the designer/creator of Monkey Island, The Cave, Pajama Sam and the designer/co-creator of Maniac Mansion, DeathSpank and Thimbleweed Park. Co-designer of Return to Monkey Island.
Sander Vanhove @sandervhove.bsky.social Godot Game Developer @duckosaurus.bsky.social
♥️ #GodotEngine & #GameJam ♥️
Natascha Rommens @naschie.bsky.social Connecting the dots in the Belgian Games Industry
Joram Vandemoortele @orcolom.bsky.social Developer @trianglefactory. Creative trashcan.
Spelling not included.
Michiel Houwen @michielhouwen.bsky.social I help indie game studios! Coach at Flanders Game Hub, co-organizer of the UNWRAP festival and part of ForsVC
LuGus Studios @lugusstudios.bsky.social Belgian-based LuGus Studios is renowned for the Liftoff drone simulators.
Mantis Games - Deck of Haunts 🎃 @mantisgames.bsky.social Belgian #indiegame studio | Working on https://store.steampowered.com/app/3179730/Deck_of_Haunts/ | Say hi: http://discord.gg/s4Qu6pg7D7
Philippe Mesotten 🔜 Gamescom @mrphilippe.bsky.social Unreal & VFX are my thing!
Working with @mantisgames.bsky.social on https://store.steampowered.com/app/3179730/Deck_of_Haunts/
Past: Ghostrunner | Divinity Original Sin | LEGO Dimensions
Portfolio: https://www.artstation.com/philippenac
Wim De Hert @wimdehert.dungeonalchemist.com Indie Game Designer, Creator of Dungeon Alchemist, Illustrator, father and all-round tall person. Also media conslutant.
Cubism @cubism-vr.com A simple but challenging VR puzzle game by tovanbo.bsky.social
Out now on Oculus Quest 1/2/3/3s/Pro, Rift, Pico 3/4, and SteamVR!
🔗 linktr.ee/cubismvr
Tovenaar @handle.invalid #IndieGameDev in 🇧🇪 creating BattleSage Adventure 🧙In Unreal Engine.
Wishlist BattleSage: http://bit.ly/BattleSageSteam
Happy Volcano @happyvolcano.com Award-winning remote-first indie studio.
Midnight Moments, our small cyberpunk diorama game, is out now on Steam: https://store.steampowered.com/app/4666090/Midnight_Moments/?utm_source=socials&utm_medium=bluesky&utm_campaign=bio
Bart Bonte @bartbonte.bsky.social indie game designer,
contact/music/games: http://linktr.ee/bartbonte
Kevin Haelterman @kevinhaelterman.bsky.social I’m an entrepreneur in the gamedev industry, best known for the award-winning Liftoff drone simulators. I have a broad range of interests, with a particular fascination for fringe subjects like heraldry.
@greggyangyang.bsky.social @greggyangyang.bsky.social
Koen Samyn @koendae.bsky.social Program coordinator Game Development at Digital Arts and Entertainment / Author of “Mathematics for Game creators” / Graphics Programmer / ADHD PI /
Simoose @simoose.bsky.social I'm a Belgian father of two.
A game designer making educational games like Kadet, Wouw, Fluo, Luna, Mol en Beer & Kweetet for educational publisher die Keure.
I was on the game design team for Ghost on the Shore by like Charlie.
Love DnD and cycling.
Eye Blink Twice @eyeblinktwice.bsky.social Working on Time To Wake Up, wishlist now: https://store.steampowered.com/app/2509870/Time_To_Wake_Up/
Dungeon Alchemist @dungeonalchemist.com The ultimate Game Masters mapmaking tool!
Create amazing maps in seconds for tabletop RPG's like D&D/Pathfinder.
Works w/ Foundry, Roll20, Fantasy Grounds, AboveVTT, & More!
On Steam @
https://store.steampowered.com/app/1588530/Dungeon_Alchemist/
Karel Crombecq @karelcrombecq.bsky.social Game dev, procedural & graphics programmer. Lead programmer and technical director for @dungeonalchemist.bsky.social.
@davevanverdegem.bsky.social @davevanverdegem.bsky.social
Larian Studios @larianstudios.com The independent award-winning studio behind Baldur's Gate 3 and games in the Divinity universe. Learn more about our upcoming RPG @divinity.com
Oscar Godspear @oscargodspear.bsky.social Making a Roleplaying Adventure Game where you drink booze with trees.
Wardergrip @wardergrip.bsky.social ✝️
I C# but I don't see sharp
Game dev @ Triangle Factory
Raccoon lover, Albion Online refugee, space gliding connoisseur
Always up to chat about programming, game dev, life & other stuff
Flanders Game Hub @flgamehub.bsky.social We're focused on elevating start-ups and game studios, fostering a tight-knit community all while professionalizing and economically growing our industry. 🚀
BloodyGoodReviews | Pirate PR @piratepr.com Unapologetically punny games writer | PR/Community Specialist | Captain at Pirate PR | Contact: Robby@piratepr.com
Jan Willem Nijman @jwaaaap.com Game designer: Dustbiters, Disc Room, Minit, Nuclear Throne, Ridiculous Fishing, Luftrausers, Super Crate Box, and many more. 100% of @vlambeer.com.
www.jwaaaap.com
Thomas Van Bouwel 🔜 NZGDC & GCAP @tovanbo.bsky.social XR Developer of Cubism and Laser Dance. Recovering architect. 🇧🇪 🇧🇷 - he/him
🔗 http://linktr.ee/tovanbo
brotaru @brotaru.bsky.social BROTARU is a monthly meet up of videogame developers and passionates in Brussels! 🦖
Bob De Schutter @bobdeschutter.be Professor at Northeastern University • award-winning indie game dev • PhD in game design, aging, motivation & learning • helps game devs to be mindful of older players
Dirk Van Welden @quarkcannon.bsky.social Founder & Jack-of-all-trades @ I-Illusions & FoamPunch.
(Shredders - Space Pirate Trainer - BAM - Element4l)
Eternally stuck between art & code. Optimist.
Koira OUT NOW 🐶 Studio Tolima @studiotolima.bsky.social Working on our debut game #Koira in #GodotEngine 🐶
Indie game development company based in Bruxelles
https://store.steampowered.com/app/1626620/Koira/
Jeroen Janssen @jorren.bsky.social CEO at @happyvolcano.com, a videogame studio that sucks at parking.