Tore Lervik @hallatore.bsky.social Unreal enthusiast
Creator of MeshBlend & MeshPack
https://meshblend.lervik.com/
Max Slater @thenumb.at https://thenumb.at
Computer Graphics, Programming, Math, OxCaml, C++
Steve Ruiz @steveruizok.bsky.social Founder tldraw.com
Matt Pocock @mattpocock.com Full-time TypeScript educator. Used to be a voice coach. He/him. Author of Total TypeScript 🧙 Hire me to teach your team TypeScript!
Kenny.wtf @kenny.wtf Big planet terrain stuff. Building https://geomancer.kenny.wtf, a #procgen google earth for your fantasy worlds.
Karl Zylinski @zylinski.se Wrote the eBook "Understanding the Odin Programming Language". Made the game "CAT & ONION". Check out what I'm up to these days: https://zylinski.se
Tiago Barbosa 🥑 @t1agob.bsky.social 🇵🇹 Head of Developer Relations @ Rely.io | ex-PagerDuty | ex-AWS | ex-Microsoft | Open Source maintainer | Speaker | Blogger | Podcast host
Sam Rose @samwho.dev That guy who makes visual essays about software at https://samwho.dev.
Developer Educator @ ngrok.com
He/him.
Tomasz Stachowiak @h3r2tic.bsky.social Washed-up renderologist working on #TinyGlade with @anopara.bsky.social; ½ of Pounce Light, ½ making sense ½ the time; he/him; 🦀
Ilyass | Brave Rooster Games @braverooster.bsky.social 💡 Game Designer | UX/UI Expert | Digital Artist
🎮 Passionate about game design, creating experiences, and educating on UI/UX. 🇵🇸
brave-rooster.itch.io
ana/catarina @anacat.itch.io gameplay programmer @ ZA/UM // prev Nerd Monkeys, notagamestudio // volunteer at a local cat shelter // maker of all kinds of stuff // she/they
https://anacat.itch.io/
Artur @artursmiarowski.bsky.social Hopeless dreamer exploring realistic ways to create overambitious games.
Indiedev working on Soulash 2.
Sharing work in progress and my gamedev experience.
Rodrigo Monteiro @amzeratul.bsky.social CTO at Chucklefish, Lead Programmer/TD on Witchbrook and Wargroove (always involved in game design too!).
Created Halley Game Engine & Aegisub.
BAFTA Member. He/Him. 🇬🇧🇵🇹🇧🇷🇪🇺
Sos "Buy Lazy Kickers" Sosowski @sosowski.bsky.social I make bad games.
Lu Nascimento @lunascimento.art Art director/Co-founder/Gremlin @bunnyhug.games
Worked on Moonglow Bay, Overthrown, Loco Motive, Wargroove, Assemble with Care, Timespinner, etc
♿ 🏳️🌈 🇧🇷 in the 🇬🇧 • they/them
Booked til Jan '27
🎨 https://lunascimento.art
📧 lunascimento.art[@]gmail.com
🚫AI
Kenney @kenney.nl ✨ Creating public domain game assets for over 10 years!
www.kenney.nl
Kai Sassnowski and 3 others @sassnow.ski I build stupid things with code.
Writing interactive blog posts (veeeery slowly) at:
https://sassnow.ski
TimOfLegend @timoflegend.bsky.social Hi! I'm Tim Schafer!
Founder, Double Fine Productions
Official DF account: @doublefine.com
Please report bugs to http://support.doublefine.com
Press: pr@doublefine.com
Joyce [MinionsArt] @minionsart.bsky.social Artist/Shaderwitch/Programmer/Wife.
Unity/3D Tutorial Maker.
Solo Dev of Astro Kat, a Catventure Game🐱!
http://twitch.tv/minionsart
http://patreon.com/minionsart
Tomek Czajecki @tchayen.com EM @expo.dev working on EAS product infrastructure
I blog about my hobbies – a mix of graphics programming and gamedev – see tchayen.com
Ana Opara @anopara.bsky.social Procedural art nerd, ½ of Pounce Light with @h3r2tic.bsky.social, co-creator of #TinyGlade a diorama doodling game 🏰🌿 s.team/a/2198150 🏳🌈💟
David Fox💙🫘🇺🇦 @davidbfox.com Lead game programmer: ThimbleweedPark2 ReturnToMonkeyIsland
Designer/Project Lead at LucasfilmGames/LucasArts: Fractalus Labyrinth ZakMcKracken Indy3
ManiacMansion
VR XR EV GameDev
Handpan newbie
❤️ @anniefox.com
@RubeWorks.com
https://linktr.ee/davidbfox
Nikita Lisitsa @lisyarus.bsky.social He/him
I teach C++ & computer graphics and make videogames
Working on a medieval village building game: https://youtube.com/playlist?list=PLSGI94QoFYJwGaieAkqw5_qfoupdppxHN&cbrd=1
Check out my cozy road building traffic sim: https://t.ly/FfOwR
Charity Majors @charity.wtf cofounder/CTO @honeycombio, co-author of Observability Engineering and Database Reliability Engineering. I test in production and so do you. 🐝🏳️🌈🦄
Cix @cix.bsky.social Built a bunch of XR companies. Working on “AI” fitness games. Interested in robotics.
Alex Coulombe @ibrews.bsky.social architect turned XR-chitect crafting virtual spaces and the spectacles within | CEO, Agile Lens: Immersive Design, XR strike force | Unreal Engine Authorized Instructor & Toolmaker | Theatre is cool
Ray @raysan5.bsky.social Passionate about gamedev technologies. I create things. Created raylib, raygui, rres and many other tools/libs at raylibtech. FOSS at: http://github.com/raysan5
Gergely Orosz @gergely.pragmaticengineer.com Writing The Pragmatic Engineer (@pragmaticengineer.com), the #1 technology newsletter on Substack. Author of The Software Engineer's Guidebook (engguidebook.com). Formerly at Uber, Skype, Skyscanner. More at pragmaticengineer.com
Тsфdiиg @tsoding.bsky.social Recreational Programming
- https://www.youtube.com/@Tsoding
- https://www.youtube.com/@TsodingDaily
- http://twitch.tv/tsoding
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Nic Barker @handle.invalid Open source developer & programming educator.
github.com/nicbarker for my projects.
https://www.youtube.com/@nicbarkeragain for programming videos.
ex engineering @canva & game dev @cerebralfix
Freya Holmér @freya.bsky.social 🎮 tech artist/shader sorceress/math dork
🌐 acegikmo.com
🎥 youtube.com/@acegikmo
🏗️ Shader Forge / Shapes / https://half-edge.xyz
📡 ex-founder of Neat Corp
🪡 neoluddite
my kids:
🥪 @toast.acegikmo.com
🥗 @salad.acegikmo.com
🐈⬛ @thor.acegikmo.com
Mike Bithell @mikebithell.bsky.social Director of video games. Currently Vampirium: 1997, previously Thomas Was Alone, Subsurface Circular etc etc
Jakob Wahlberg @jakobwahlberg.bsky.social I like making games.
Gameplay, Animation, Tech Art & low effort graphics.
Made Go Mecha Ball.
Prevously: Image & Form, Moon Studios