Enrique González Rodríguez @patirrio.bsky.social Senior AI Programmer at Flying Wild Hog, working on Tomb Raider: Legacy of Atlantis. Former Saber Interactive Spain.
Engineer, Gamer and Powerlifter 💻🎮🏋🏼♂️
Adam Wyłuda @adamwyluda.com Software developer from Białystok, Poland.
Interested mostly in AI, Rust and ATProto.
Ashe Hawkes @surfacedfox.net Maker of games and interactive media 🔹 Also solving IRL problems using game tech.
https://surfacedfox.net/
IRANZYE ART @iranzye.bsky.social Landscape Artist / writer
More curated artworks on Instagram 👆🏽👇🏽
Instagram.com/Iranzyee
Marco @mcognetta.bsky.social Language and keyboard stuff at Google.
I like computers and Korean and computers-and-Korean and high school CS education.
Georgia Tech → 연세대학교 → 東京工業大学.
Regrettably no longer based in Tokyo :/
https://theoreticallygoodwithcomputers.com/
Kythera AI @kythera.ai Advanced middleware powering intelligent NPC navigation and behavior.
Learn more → https://kythera.ai/
🎃Natasha Nightmare🎃 @natashanightmaree.bsky.social Boomer shooters 🔫 & Horror games 🕷
💾 Quake/Doom/Blood mod reviews! 💾
Loves Liminal spaces 🏚 & Cryptids
F U L L P E R M ✨🚀 @fullperm.com Hello Avatar ! 🖖👽
Let's build the REAL #Metaverse with #Secondlife ! ✨🏝️
https://fullperm.com
Hawtpixel - Darrell Flood @hawtpixel.bsky.social 650 Fonts for just *$19!* https://hawtpixel.itch.io/hawtpixel-font-firesale
Artist, Game Designer, Font Designer, Dreamer.
FontCreator user, GameMaker user, ex-GameMaker staff, ex-GMC Jam host.
Born in Ireland. Lives in Japan.
Squarepeg makes games @squarepeg-makes-games.itch.io 3D artist that likes FOSS Software, Unreal Engine, XR Game Dev and Table Top Games. Talks politics sometimes.
You can find me @ https://linktr.ee/mr_squarepeg
Zombie with a Shotgun @zombiewithashotgun.bsky.social 🎬 Zombie with a Shotgun — watch FREE on Tubi ➡️ https://tubitv.com/movies/100043140/zombie-with-a-shotgun
The Amityville Lost Tape ➡️ https://tinyurl.com/wpacnz2c
Films by @hiltonarielruiz.bsky.social
More 🎥 https://linktr.ee/hiltonarielruiz
Blue Dot in Red State @bluedotin.bsky.social Retired; the blue dot in red state; midwest, volunteering & mentoring undergrads, grads, alums; Indiana Fever Fan. BS, PhD in engineering, MBA in strategy, fifty years employed in automotive electronics; Love Baroque music. Love travel, 2 kids, 7 grands.
Kyle Orland @kyleor.land Senior Gaming Editor, Ars Technica / The guy who LITERALLY wrote the book on Minesweeper -- https://bossfightbooks.com/products/minesweeper-by-kyle-orland
Signal: kyleorl.31
Boston Unity Group @bostonunitygroup.bsky.social Boston Unity Group [B.U.G.] A monthly Meet-Up for Unity developers, artists and enthusiasts.
https://www.meetup.com/b-u-g-boston-unity-group/
Jono Forbes @jonomf.bsky.social New project soon: Music + AR!
VR/AR / dev / design // music / maps.
Prev: XR workflows lead on Unity XR Team / PolySpatial / Unity Labs.
Trevor Stricker @trellos.bsky.social
Daniel Cook @danctheduck.bsky.social Chief Creative Officer: http://Spryfox.com
Blog: http://lostgarden.home.blog
@Danc@mastodon.gamedev.place
Game Design: Triple Town, Alphabear, Road Not Taken, Cozy Grove, etc
Tanya X. Short @tanyaxshort.bsky.social Captain of Kitfox Games (Streets of Fortuna, Boyfriend Dungeon, Dwarf Fortress, Caves of Qud). Co-director of Pixelles & Polaris. She/her. Be full of love. Put in the effort.
Rami Ismail (رامي) @ramiismail.com I help good people make good games in good ways. https://ramiismail.com/
Victoria Tran ✨ @victoriatran.bsky.social ✨ Comms Director @ Innersloth/Outersloth/Among Us
✨ Wholesome Games organizer
✨ Forbes 30u30, Adweek's Creative 100
✨ Get my book Mastering Community Management: https://www.victoriatran.com/book
✨ My newsletter: https://www.victoriatran.com/newsletter
Zach Gage @stfj.net artist
game maker
co-created puzzmo
Tom Forsyth @tomforsyth.bsky.social Gfx coder and chip designer. He/him/3Dlabs/Muckyfoot/RAD/Valve/Oculus/Intel/Rec Room/Riot.
mastodon.gamedev.place/web/@TomF
Joris Dormans @jorisdormans.bsky.social Game designer. Lead dev for Bane, Unexplored 2, and Unexplored. Also dabbles with board game design.
Teaches game studies, generative narratology, and game design at Leiden University.
TimOfLegend @timoflegend.bsky.social Hi! I'm Tim Schafer!
Founder, Double Fine Productions
Official DF account: @doublefine.com
Please report bugs to http://support.doublefine.com
Press: pr@doublefine.com
J. Kyle Pittman @piratehearts.com He/him. Game Designer. Co-Founder at Minor Key Games, Senior Programmer at Gearbox. Married to @spiffysteph.bsky.social.
https://linktr.ee/piratehearts
✅🧠
🚫✨
Ron Gilbert @grumpygamer.com Owner of Terrible Toybox, the designer/creator of Monkey Island, The Cave, Pajama Sam and the designer/co-creator of Maniac Mansion, DeathSpank and Thimbleweed Park. Co-designer of Return to Monkey Island.
John Romero @johnromero.bsky.social FPS is my DNA. Working on a new shooter. Find Romero Games at https://t.co/d7iJN1tvGy
Matthew Gallant @gangles.bsky.social Game Director at Naughty Dog • Intergalactic: The Heretic Prophet • Worked on The Last of Us Part I & II, Uncharted 4 • Accessibility tinkerer • ⚜️QC🇨🇦CA http://gangles.ca/
Frank Lantz @flantz.bsky.social game designer
Game Developer @gamedeveloper.bsky.social Serving the video game industry through breaking news, insight on game industry trends, expert advice & resources, and more.
Press requests: news@gamedeveloper.com
Tips: tips@gamedeveloper.com
Cat Manning @catacalypto.bsky.social narrative director at Firaxis. emergent/systemic storytelling. nominated for awards and things. lit PhD. awful at Greek. cannot overstate the degree to which this is a personal account
Mike Laidlaw @mikelaidlaw.bsky.social Currently: CCO Yellow Brick Games, working on Eternal Strands (https://store.steampowered.com/app/1491410/Eternal_Strands/ ). Formerly: Lead Writer for Jade Empire; Creative Director for Dragon Age. Always: dog lover.
Max Kreminski @maxkreminski.bsky.social https://mkremins.github.io
Alex Jaffe @blinkity.bsky.social Indie game dev and design consultant. Prev. Lead Champ Designer on Riot's 2XKO, Spry Fox, Kongregate, SuperBot, UW CSE PhD. Cursed problems, player mythologies, immersive designer, game master, dad, a lot of sincerely giving a shit. alexjaffe.games
Jesper Juul @jesperjuul.bsky.social Video game theorist, author of Half-real, A Casual Revolution, The Art of Failure, and Handmade Pixels.
New book "Too Much Fun: The Five Lives of the Commodore 64" out Dec 10th 2024! https://jesperjuul.net/c64
https://jesperjuul.net
Mike Cook @mtrc.bsky.social AI and creativity researcher (no, not that kind of AI) at King's College London. I make things that make things. I also livecode, design games and wrote https://linktr.ee/next_level
http://www.possibilityspace.org | they/he/any
Liz England @lizardengland.bsky.social Game designer. I post a lot of brunch photos. she/her.
Mike Bithell @mikebithell.bsky.social Director of video games. Currently Vampirium: 1997, previously Thomas Was Alone, Subsurface Circular etc etc
Harvey Smith @harvey1966.bsky.social CEO/Creative Director:
BLACK PONY IMMERSIVE
Deus Ex, Dishonored
🕹️⚔️🐉🖤👻🏳️🌈
Ethan Mollick @emollick.bsky.social Professor at Wharton, studying AI and its implications for education, entrepreneurship, and work. Author of Co-Intelligence.
Book: https://a.co/d/bC2kSj1
Substack: https://www.oneusefulthing.org/
Web: https://mgmt.wharton.upenn.edu/profile/emollick
Joon Sung Park @joon-s-pk.bsky.social CS Ph.D. student at Stanford. Oil painter. HCI, NLP, generative agents, human-centered AI
Raph Koster @raphkoster.bsky.social Videogames: ULTIMA ONLINE, STAR WARS GALAXIES, METAPLACE, STARS REACH (coming soon!), among others. Tabletop: WADDLE. Books: THEORY OF FUN, POSTMORTEMS, SUNDAY POEMS. Music: AFTER THE FLOOD. Also at @raphkoster@mastodon.gamedev.place
Kenneth Stanley @kennethstanley.bsky.social SVP of Open-Endedness at Lila Sciences. In the past: Maven CEO, Lead at OpenAI, head of basic/core research at Uber AI, professor at UCF.
Stuff I helped invent: NEAT, CPPNs, HyperNEAT, novelty search, POET, Picbreeder.
Book: Why Greatness Cannot Be Plann
Tejas Kulkarni @tejasdkulkarni.bsky.social CEO at Common Sense Machines. Ex DeepMind, MIT PhD.
Brett Adcock @adcock.bsky.social Founder @ Figure ($750M Backed), Cover (Weapon Detection), Archer Aviation (NYSE: ACHR), Vettery ($100M Exit)
Pat Pataranutaporn @patpat.bsky.social MIT Media Lab, PhD researcher
🤖 Human-AI Interaction | 🙂 Virtual Human | 🧬 Bio-Digital Interfaces
Sasha Rush @srushnlp.bsky.social Professor, Programmer in NYC.
Cornell, Hugging Face 🤗
Margaret Mitchell @mmitchell.bsky.social Researcher trying to shape AI towards positive outcomes. ML & Ethics +birds. Generally trying to do the right thing. TIME 100 | TED speaker | Senate testimony provider | Navigating public life as a recluse.
Former: Google, Microsoft; Current: Hugging Face
Chang Xu @changxu.bsky.social Partner @ Basis Set. Investing in infra/AI tools. Runs #DevFounders, community of 300+ founders. Former founder and operator. Loves tinkering with new tech ✨
Shadows Of Doubt @detectivesim.bsky.social A detective game set in a fully-simulated neo-noir city!
Workshop Update OUT NOW ⚙️💿⚒️!
Steam: http://bit.ly/2Z57Hbg Discord: http://discord.gg/cUP53eCmad
Chong-U @chongdashu.bsky.social ✝️ Follower of Jesus
🕹️Developer of Games / CTO @ LightFury Games
🤖Researcher in AI/ML / PhD @ MIT
Emily Greer @emilygreer.bsky.social Co-founder & CEO Double Loop Games, Stats Geek, Figure Skater. Previously: Co-Founder & CEO, Kongregate
Failbetter Games | Wishlist Mandrake on Steam! @failbettergames.com Posts by @itshannahflynn.bluesky.com, communications director. Mandrake is a narrative rural life sim, coming to Steam Early Access. Also Fallen London, Sunless Sea, etc. Press: press at failbettergames.com
Jussi Kemppainen @jkemppainen.com VFX Lead Max Payne remake @ Remedy & indie solodev, founder Rovio animation studio
Games | animations
Sebastian Risi @risi.bsky.social Neuroevolution, Collective Intelligence, Self-organization
Julian Togelius @togelius.bsky.social AI and Games Researcher at NYU. Head of AI at Nof1.
MIT Media Lab @medialab.bsky.social News from the MIT Media Lab. Explore all of the official MIT social media accounts at socialmediahub.mit.edu
Sinan Aral @professorsinan.bsky.social David Austin Professor, MIT; Director @MIT_IDE; Founder, Manifest Capital & Milemark Capital; Hype Machine Author Digital Insider Pod TED Talk
Hugging Face @hf.co The AI community building the future!
Cory Kidd @corykidd.net Serial health tech entrepreneur. MIT PhD. Currently enterprise AI strategy and implementation consulting and early-stage startup investing. Happy father and husband. SF Bay Area.
Kate Compton @galaxykate.bsky.social Enthusiastic weirdo, creator and poor maintainer of Tracery and other software. Ask me about JavaScript!
Andrés Monroy-Hernández @andresmh.com Associate Professor of Computer Science at @princeton.edu. Co-director of Princeton HCI. Board member at Crisis Text Line.
https://andresmh.com
@aleaboy.bsky.social @aleaboy.bsky.social
Greg Ichneumon Brown @gibrown.bsky.social spinal cord rehab; politics; wrangling analytics, data, and search at http://Automattic.com. Jetpack/WordPress.com/Tumblr/Parsely.
@djedery.bsky.social @djedery.bsky.social
Mark Riedl @markriedl.bsky.social AI for storytelling, games, explainability, safety, ethics. Professor at Georgia Tech. Director of ML Center at GT. Time travel expert. Geek. Dad. he/him
Christer Kaitila [GameDev] @mcfunkypants.bsky.social Optimist #gamedev since 93. Keynoted two Ludum Dares and a Global Game Jam. Wrote 2 paper books, 80 songs, and 150 game jam games.
http://christerkaitila.com
http://soundcloud.com/mcfunkypants/
mcfunkypants.com
christerkaitila.com
onegameamonth.com
Joshua McCoy @deftjams.bsky.social SING Lab at University of California, Davis. Faculty in Computer Science & Cinema and Digital Media.
Troy Humphreys @totallytroy.bsky.social Principal Gameplay Programmer @ Lightspeed L.A. My thoughts are my own ;)
Jurie @jurie.bsky.social Game developer since 1991. Into interactive storytelling, procedural content generation, game AI. Dutch immigrant in Toronto. Ex-demo scene.
@syhw.bsky.social @syhw.bsky.social
Philip Dunstan @philipdunstan.com Games AI Consultant
20 years in AAA, most recently Lead AI Programmer on Star Wars Outlaws and Tom Clancy's The Division 2.
Now I'm a freelancer. I can help you create the AI for your game - any game size, any genre.
philipdunstan.com
Anne Sullivan @annetropy.bsky.social Assistant Professor, Computational Arts, York University 🇨🇦
Walaber @walaber.com JellyCar creator, lead designer of "Where's My Water?" | Making games solo and 1/2 of Toyful Games | ゲームを作っています!日本語だいたいワカル | He/him https://linktr.ee/walaber
Clodéric Mars @cloderic.com Helping AIs and Humans to work together @ AI Redefined
Recording music on my spare time
Links & (some) content @ https://www.cloderic.com
Rogelio E. Cardona-Rivera @recardona.bsky.social 🇵🇷 Asst. Prof. of AI, CogSci, Interactive Narrative, Game Design, & VR in the Division of Games at the University of Utah. He/They.
GillianSmith @gillianrs.bsky.social ex Whitehall Social Researcher, x Head of Social Research and Evaluation DfT . Covid aware, diagnosed with MND, carer, campaigner. Love wild gardens and cats. From Chorley, live Greater London Website : https://wordpress.com/home/livingonplagueisland.blog
Phil Carlisle @zoombapup.bsky.social Researcher in AI, primarily for games. Uses LLM's and other Models for practical things in 3D. Unreal Engine specialist and co-author of a bunch of books on Game AI. Working on creating a virtual Holodeck filled with Digital Actors. Posts are my own.
Tom Coxon | Cassette Beasts dev @tccoxon.bsky.social Game Co-Director @ByttenStudio.bsky.social 🎃 I work on: BAFTA-Nominated British Game #CassetteBeasts 🎃 He/Him
Mostly posting at: 🐘 @tccoxon@mastodon.gamedev.place
Mikko Mononen @mikkomononen.bsky.social Coder and woodworker. Author of Recast&Detour and NanoVG. Previously at Epic Games, Unity, Tinkercad, Crytek, demoscene.
https://github.com/memononen
sherol.org 🎷🐿️ phd @ffpaladin.bsky.social ML, Gen AI, Expressive Technologies, and Games! @Google sites.google.com/view/sherol
Dan Goodayle @dannygoodayle.com Game Dev based in 🇬🇧, Brighton
Engineering + Unreal + Planes + YouTube + Motorcycles
Currently: Running hiddenstate.games
Prev: S. Eng Manager 2 @ Zynga / Take2, Just a Pixel co-founder, Brighton Game Collective
Jeff Chow @jjchow.bsky.social Chief Product and Technology Officer @ Miro
Ex InVision, TripAdvisor, Google, 3x founder
@mtizard.bsky.social @mtizard.bsky.social
@tomaschko.bsky.social @tomaschko.bsky.social
Henry Mintzberg @mintzberg.bsky.social Reframing everything in sight.
You can visit my websites: mintzberg.org RebalancingSociety.org.
Joanna Bryson @j2bryson.bsky.social Professor of Ethics & Technology @ Hertie School, Berlin. Interests: Artificial & Natural Intelligence; Behavioural Ecology; Cooperation; Digital Governance. Social media policy: https://joanna-bryson.blogspot.com/2024/10/guidance-to-my-social-media.html
Börje Karlsson @tellarin.bsky.social AI researcher @ BAAI, ex-Microsoft Research, Nokia/INdT, etc. Occasional politics, opinions are my own, RTs ≠ endorsements… 🇸🇪🇧🇷🇵🇹
https://tellarin.com/borje/
AIIDE @aiide.bsky.social Official account of the AAAI conference on Artificial Intelligence and Interactive Digital Entertainment
Jutta Degener @jutta.bsky.social Programmer. Benevolently neglectful of halfbakery.com and quut.com. Sketches, writes, puzzles, and laminates pastry. Has strong feelings about tools, buildings, and furniture.
Summer School on AI and Games 2026 @gameaischool.bsky.social A summer school on the uses of AI in and for games.
Industry lectures, key techniques in AI and games for playing, generating the content, and modelling players.
Jacob Garbe 💀 @logodaedalus.bsky.social Quiet Poster. Retweets mostly spooky art, books, and the occasional original thought. Did a PhD on designing dynamic narrative systems in games. Senior Narrative Systems Designer.
Views my own.
Robert Yang @radiatoryang.bsky.social gay artist, game dev // website: https://debacle.us // auckland, aotearoa new zealand
just released Radiator Forever, a gay game collection: https://radiator.debacle.us
making Tryhard, a gay rugby RPG: https://store.steampowered.com/app/3443270/Tryhard/
Scott Blinn @scottblinn.bsky.social Director of Design, Monomi Park. Game developer on games like Slime Rancher 2, System Shock 2, Red Faction, Darkwatch, Skylanders, Luna and the Moonling, and others. Thoughts are my own.
Raphael van Lierop 🇨🇦 @raphlife.bsky.social He/Him. Get over it. Exploring apocalypses. I founded and lead Hinterland, and created THE LONG DARK. Director, writer, designer, human. Proud Canadian. Just doing my best.