FurryTrailblazer @jddinbobo.bsky.social Wherever we go, we leave paw prints and unforgettable memories.
Astrarium Digital @astrariumdigital.bsky.social ✨🎮Helping indie games find their players! 🎮✨
We help indie developers grow wishlists & launch with confidence - games don't fail because they're bad, they fail because no-one sees them.
📅 Let's chat:
https://calendly.com/accounts-astrarium/30min
Alex - Kalmia Online @kalmiaonline.bsky.social Developing Kalmia Online! A 2D Side-Scrolling MMORPG!
(no AI/web3/nft etc. etc.)
More socials + discord: https://links.kalmia.online- G @grickites.bsky.social @grickites.bsky.social
Rami Ismail (رامي) @ramiismail.com I help good people make good games in good ways. https://ramiismail.com/
Bookshelfie ⭐️ @bookshelfie.bsky.social The Self-Pub Hub (Book Review and Story Site)
Submissions open now:
https://book-shelfie.com/submissions
Free post creator app: www.post-script.app
Book tour inquiries: contact@book-shelfie.com
IndieBI - sell more games @indiebi.com The only revenue intelligence and optimization platform for PC and Console games. Automatically track, analyze, and improve revenue and sales of your games on Steam, Switch, PlayStation and all other major platforms! 📈
https://indiebi.com/get-app
@creamyavocado.bsky.social @creamyavocado.bsky.social
P.L.H. is on Bluesky @plhblue.bsky.social Twitter? Bad. Bluesky? Now, a S***. Everything is destructible. My pinned is not introduction | He/Him | pfp remade by me (OG art @mayanasettv Twitter)
🚫Inauthentic User🚫
I'm the 'adult' from nowhere
Twitter: 🤢 (@PLHIsOnTwt)
Nathan Flurry 🔩 @nathanflurry.com building https://git.new/rivet (yc w23)
dms open
Mythique @mythique.bsky.social Programmer working for a small company (mainly working with Unity and C#). Interested in programming, game dev, art and electronic music.
Project Echo FPS @projectechofps.bsky.social Reviving the greatest era of the FPS Tactical Arena Genre.
Join the community: https://discord.com/invite/jzzaP73zYQ
YouTube: https://youtube.com/@projectechofps?si=MeUd_fs_o0vAnkQL
#fps #gaming #newgame
Paweł Pyrek @pbp.curiousensemble.com Software engineer interested in graphics, distributed systems, networking, c, zig, go, asm and solving real problems.
Husband, dad of amazing girl and boy.
≋𝕊𝕦𝕓𝕦𝕣𝕓𝕒𝕟_ℍ𝕖𝕝𝕝≋ @suburbanhell.bsky.social 🎙️ Former radio guy | 🎮 Lifelong gamer since the Atari 2600 | Games • Punk/Ska • Movies • Cats | Building a welcoming community one stream at a time.
"Be Excellent To Each Other"
Live Tues/Wed/Fri/Sat • 11AM ET: https://twitch.tv/Suburban_Hell
Andreas Thorstensson @bds.bsky.social I like to build things. Founder, CEO & Creative Director at GOALS.
Ilyass | Brave Rooster Games @braverooster.bsky.social 💡 Game Designer | UX/UI Expert | Digital Artist
🎮 Passionate about game design, creating experiences, and educating on UI/UX. 🇵🇸
brave-rooster.itch.io
Gedalia @gedalia.bsky.social Simulation and tool dev at Boston Dynamics. Software engineer focused on games, graphics and robotics.
Ex VFX, MMORPG, animation dev
✡️ dad, photographer, rollerblading liberal in NYC
Andrew Meggs @meggsomatic.tv Rendering, game engines, scalability, gratuitous over-engineering || 💼 ̶A̶v̶a̶t̶a̶r̶ GenAI Assets @ Meta || ⌛ Skyrim, Vampire Bloodlines, Warhammer Online || 🌃 Occasional retro/indie toys || 👫 @shannonin3d.bsky.social (Slang/Vulkan/WebGPU/Khronos)
Lee Sacks @leesacks.bsky.social Producer, crossword lover, food lover and enthusiastic procrastinator. Los Angeles, CA https://www.leesacksproducer.com/ https://www.okayfine.tv/
@griftenjoyer.bsky.social @griftenjoyer.bsky.social
Adam "TideGear" Milecki @tidegear.bsky.social Adam Milecki: hardcore gamer | indie-game dev | jack of all trades | writer | Made Rubicon Zone Warning | Making Dive Boost and more! | 💙 retro, obscure & indie games!
http://tidegear.net/
Anders Elfgren 🏹 Tides of Revival RPG @srekel.net Hi! 18 years pro game dev, second-time indie studio founder, 20+ hobby games, TTRPGs, Swedish, father of three.
⚔️ DiscoGarage Games
📅 JC2/APB/GTA5/Vermintide/Hammerting/Helldivers2
🏹 Tides of Revival: Grand RPG
🌍 Open World Gamedev
Tuan Kuranes @tuankuranes.eurosky.social cpu, gpu : Freelancing
Ex: @sketchfab @fab @epicgames
Computer graphics from c64 to ungodly number of shader processor on modern 3d rigs
Only cpu/gpu/dev/gamdev/vfx content
Antonio Caggiano @antoniocaggiano.eu Senior Graphics Engineer @ LunarG, musician, deeply in love with science, arts and literature.
emgeejay @emgeejay.bsky.social
David "G3oX" Moreno @g3ox.bsky.social Construyendo Toonzgamers Studio Como solo #GameDev ➡️ https://www.toonzgamers.com
ZachSCARY Johnson @zachstronaut.com Game and Network coder for @StageFrightGame.bsky.social by Ghost Town Games. Director of Joggernauts by @spacemacegames.com. Minneapolis creative dev (he/him). Salty.
Cat selfie enthusiast.
Visit: zachstronaut.com
Javad Kouchakzadeh @stoopdapoop.bsky.social Graphics Programmer @ Wildlight
@krolth.bsky.social @krolth.bsky.social programmer - avid chess player
Ewan Oughton @ultrahax.bsky.social Engineer at Treyarch, archer, Irishman. Posts here don't represent the views of my employer.
ChenA @chena1.bsky.social graphics programmer
Martin Garstenauer @mgarstenauer.bsky.social previously: Apple (Vision Pro, visionOS, RealityKit), DigitalRune Engine
interests: digital art, game dev, .NET, C#
Bluemax @bluemax.bsky.social I work on video games, love ska, Scottish terriers and when people don’t have to struggle for their basic needs. (He/him)
Nelu Platonov @nelup20.bsky.social Software Engineer, building apps for the Vision Pro.
Blog: https://neluplatonov.com/
GitHub: https://github.com/nelup20
Zach Brockway @neverender.bsky.social Senior virtual production programmer @ Epic Games. Previously: XR/firmware @ OptiTrack. Spare time: Getting up to speed on ML.
Back in the Pacific Northwest.
Also @Zach@mastodon.gamedev.place.
Jeremy Baldinelli-Quinn @jeremyquinn.bsky.social Senior Engineer @ Skymap Games
Karl Schmidt @karlschmidt.net Strategic Technology Advisor. I help creatives bring their visions to life.
Former cofounder of Gasket Games, former Relic Entertainment, DeNA, Mobify engineering leader
karlschmidt.net
debugbetter.com
ari velazquez 🌯 @ari.velazquez.fyi technical designer @sleightofhand.game ◦ pronounced airy ◦ he/him ◦ american gameboy in australia ◦ prev: coreborn, sims 4, dawngate ◦ fka roxaloxa
fuck AI
https://arivelazquez.com ◦ https://clumsywords.blog ◦ discord: roxaloxa
Joni Korpi @jonikorpi.com Designer and developer from Finland. Made websites for 20 years, now making video games. Posting about every part of gamedev.
Working on a tactics RPG. Not using AI.
Site: https://jonikorpi.com
Mastodon: https://jonikorpi.com/@jonikorpi
Tim Oxley @timoxley.bsky.social Technical Director
C++ #gamedev #techart & #gamedesign in #UnrealEngine
Former #JS #TS specialist. CampJS & SingaporeJS founder
#NodeJS in Action coauthor
Lived 🇦🇺→🇸🇬→🇺🇸
Bad artist & musician #ADHD
Vegetarian
Father of 2 amazing girls
He/him
Yeet Kune Do @yeetkunedo.bsky.social I’m him. I’ve been him. I will continue to *be* him.
@saschawillems.bsky.social @saschawillems.bsky.social Application developer by day, open source developer and Khronos contributor by night. Maintainer of the Vulkan and OpenGL and hardware databases at https://www.gpuinfo.org
Karnbir Randhawa @karnbir.bsky.social CS @ UBC | Interested in graphics
Sylvain Meunier @meuns.bsky.social Graphics developer working for EA on Frostbite (ex AMD, DONTNOD_Ent, Quantic_Dream and Ubisoft). This is my personal account !
Andrey Kits @zeronowing.bsky.social Graphics Programmer
Zino @zino2201.bsky.social 22 | Engine Programmer @ Asobo Studio
I write a lot of C++ and Rust
Aksel Hjerpbakk @avokadoen.bsky.social (He/Him)
Graphics Software Engineer at Arm
All views my own.
https://mastodon.gamedev.place/@avokado
Adam Sawicki @asawicki.info Independent graphics programmer. Previously at AMD, Intel, Microsoft, gamedev, television... Developer of VMA, D3D12MA, D3d12info projects.
Johannes Hirche @kaffeewolf.bsky.social Dev at Embark Studios, former gamedev educator and graphics researcher
@kaffeewolf@mastodon.gamedev.place
Apoorva Joshi @apoorvaj.io Computer graphics, systems programming, general methods.
Working on graphics at Unity. Formerly Playdead, NVIDIA, Microsoft.
apoorvaj.io
📍Copenhagen
Giuseppe Navarria @techdesign.rocks Tired of the AAA industry. Started a new london-based indie studio @weareunderdog.bsky.social
| prev. Splash Damage / Gears Tactics, Gears of War franchise. Passionate retrogamer. He\Him.
Márton Bán @martonban.bsky.social Junior C++ Developer - Aspiring computer graphics devloper - Hobby tech artist - https://linktr.ee/martonban
Arman @arman-r.bsky.social cs undergrad @ ubc | graphics, systems, math, and games
Stuart McVicar @stuartmcvicar.bsky.social GPU Engineer - Qualcomm Graphics Research. Previously Dead Space, Godfather 2, Dante's Inferno, Heatseeker, Heroes of the Pacific. Amiga tragic. Opinions are my own. (he/him).
Dave Elder @drgr4f1x.bsky.social Principal Graphics Programmer at Bit Reactor. Previously Deviation, Hi-Rez, Sucker Punch, Tripwire, CCP
Mr Zyanide @mrzyanide.zyanidelab.com Ray tracing addict. ReSTIR enthusiast. RTXing Jedi Outcast / Academy.
Arnaud Neny @arnaudatwork.bsky.social Senior principal graphics programmer at Guerrilla
Shreyos Ghosh @shreyosghosh.bsky.social loadingshaders.xyz
Jonathan @itsafeature.bsky.social Principal Systems Engineer. C++ Engine/Rendering nerd and UE5 enthusiast. Visual Assist MVP, Women in Games Ambassador. Climber and Alpinist trying to get back into shape
Alex Fry @thefryster.bsky.social Principal rendering engineer at Frostbite.
These views are my own.
Matt Phillips @bigevilboss.bsky.social Lead Programmer on Red Dead Redemption for PC/Switch/PS4 @ Double Eleven. Also creator of Tanglewood for SEGA Genesis. Graphics programming, game engine architecture, optimisation. Ex-Crytek/TT Games.
Never have and never will use AI for anything, ever.
Radek Paszkowski @artdev.bsky.social Senior Software Engineer @ PixelAnt Games. Love shaders, optimisation and software architecture. Playing music and sketching in free time.
Rostyslav Dzinko @rostyslavdzinko.bsky.social 🇺🇦 Technical Director @FragLab (#Shatterline), PhD (Automation), Programming (C, C++, Nim, Python), GameDev, UE5, Compilers, AI, Computer Graphics, Rendering, Optimization
Sven Andersson @andsve.xyz Engineer @ Figma - prev game and engine dev @ King and Defold
Morten Vassvik @vassvik.bsky.social Simulation and rendering nerd. Co-founder and CTO @JangaFX
Working on EmberGen and more.
Discord: vassvik @vassvik@mastodon.gamedev.place
Stuart McKie @scottishgamedev.bsky.social Rendering Engineer @EA, F1 Addict, Gaming Fiend🌈
https://linktr.ee/scottishgamedev
Scott Anderson @impossible.bsky.social Game developer at @unity.com. Prev: Facebook Horizon, Oculus, Funomena , Call of Duty, ShadowPhysics
He/Him
Mustafa Korkmaz @mukork.bsky.social Senior Engine Programmer @rockstargames.com | Previously: @splash-damage.bsky.social and @mountandblade.taleworlds.com
Tadej Gregorcic @tadej.bsky.social Product designer, coder, gamedev. Love photography and writing.
co-founder/CPO at Stratis.
Made Elroy and the Aliens: @ElroyTheGame.com with Motiviti.
Co-founder @coherence.io multiplayer tech used by Vampire Survivors, Lost Skies, Heave Ho 2, LEGO ...
@mautar55.bsky.social @mautar55.bsky.social Game developer and systems student.
To learn every day a little something from a bit of everything.
Hard Rock @hardrockcode.bsky.social Game developer, programmer. starsdev.com
SniperGhost @sniperghost.bsky.social Original #BattleRoyale Gamemode Creator / Developer. Developing the first AntiSurvival game. #AntiSurvival #Gamedev #UE4 No.1 #PUBG supporter.
Samy Duc @ricklesauceur.bsky.social Renaissance man. 🇫🇷🇺🇸
Assassin's Creed (3, Black Flag, Unity), The Crew, Ghost Recon Wildlands, Just Dance 5, Gears of War (Ultimate, 4, 5), Apex Legends
https://cloud.umami.is/q/RGcXSS1DD
Erika Narimatsu @kappachan.bsky.social Level designer at Treyarch. All opinions my own. Tea, rabbits, books, and yarn. Currently hooked on FFXIV, TotK, and D4.
Dan Laufer @darktrick.bsky.social Associate Narrative Director at Treyarch, former Software Engineer in a past life.
No, I am not interested in an exciting opportunity on your engineering team.
Lover of Mythos Horror & Sci-Fi. Opinions are my own. #BlackOps6 @CallOfDuty
BAFTA Member
Alvaro Jover-Alvarez 🦆 @vorixo.bsky.social Lead Game Engineer, #UE5 Networking Enthusiast.
💚 Opinions are my own
Josh Caratelli @joshcaratelli.bsky.social Engineering Director @ gravitywell.games • Aussie Goofball and indie dev• Prev Call of Duty dev (MW, WZ, WW2 etc) • Writes engines and physics for fun
Victor Careil @phyronnaz.bsky.social Pushing voxel technology forward at Voxel Plugin using Unreal Engine
You can DM me on discord @ phyronnaz
My blog: https://victorcareil.com/
Glenn Fiedler @mas-bandwidth.bsky.social Create an AI friend and build things with it! https://github.com/mas-bandwidth/nova