Buffer @buffer.com The social media management platform for scheduling, publishing & analytics across every major network. Plan your content calendar in one place. This account is managed by real humans. π
β¬οΈ buffer.com/bluesky
Sally π AdventureX @sirin.bsky.social Co-founder @tarinoi.bsky.social - an upcoming narrative design platform for the full game lifecycle
software dev + ui/ux + game tools β’ lifts things β’ svenska med fel och allt
πΉprev: tools engineer @ za/um
πΈnow: building cool things @ https://tarinoi.com
@gameuxsummit.com @gameuxsummit.com This is the official account for the #GameUXsummit, managed by Celia Hodent.
Sid Meier @sidmeier.bsky.social Game designer creating strategy games for the world to play.
Bryant Francis @bryantfrancis.me Writer: Down With The Ship, Zephon, Endless Space 2 (rbryantfrancis@gmail.com)
Senior Editor: Game Developer (bryant.francis@gamedeveloper.com)
π: www.bryantfrancis.me
π₯: https://boxd.it/hp9UB
Mark DeLoura @markdeloura.bsky.social A CTO in Seattle | Former Obama WH | Gamedev | EdTech | Frenchies
Ubisoft @ubisoft.com Hi π
John Romero @johnromero.bsky.social FPS is my DNA. Working on a new shooter. Find Romero Games at https://t.co/d7iJN1tvGy
GDC Festival of Gaming @officialgdc.bsky.social GDC Festival of Gaming returns March 1-5, 2027, in San Francisco!
Game Developer @gamedeveloper.bsky.social Serving the video game industry through breaking news, insight on game industry trends, expert advice & resources, and more.
Press requests: news@gamedeveloper.com
Tips: tips@gamedeveloper.com
Celia Hodent @celiahodent.com Author #TheGamersBrain & more books on games / cog science β’ Indie consultant, ex-dir. #UX @ EpicGames Fortnite, LucasArts, Ubi β’ Phd psych β’ She/Her π«π· πΊπΈ
celiahodent.com
Geoff Evans @gorlak.bsky.social Software Engineer @ Nvidia Omniverse.
Formerly games industry vet of Infinity Ward, Kojima Productions, and Insomniac Games.
Amateur Olympic Recurve archer.
Robin-Yann Storm @rystorm.com Freelance Tool Design Director, Workflow Consultant @ https://rystorm.com/
Previously Hytale, Apple, Guerrilla, IO-Interactive, and more. Organizes the Tool Design & OpenUSD Roundtables at GDC.
I get really excited about workflows!