Slayer Shock, for comparison. I spent around 18 months making that game, when my burn rate would've been about $6000/mo. So, yeah, that was a disaster.
10 likes 3 replies
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Slayer Shock, for comparison. I spent around 18 months making that game, when my burn rate would've been about $6000/mo. So, yeah, that was a disaster.
10 likes 3 replies