Print Play Protect @printplayprotect.bsky.social We make cool tabletop items :D
Jacco Bikker 🎦 @jbikker.bsky.social Interests: Graphics 🖼️, Game development 🕹️, Retrodev (MSX / MSX2) 👾. Ray Tracing 📈! Also interested in, but not posting on: Teaching 🎓, piano 𝄞, marriage 🧑🏻🤝🧑🏻, Christianity ✝.
Jeremy Deane @jtdeane.bsky.social Passionate about Software Engineering, Hiking, and anything involving the Ocean.
tamwood.tech @tamwood.tech solo dev | always building
Tuan Kuranes @tuankuranes.eurosky.social cpu, gpu : Freelancing
Ex: @sketchfab @fab @epicgames
Computer graphics from c64 to ungodly number of shader processor on modern 3d rigs
Only cpu/gpu/dev/gamdev/vfx content
Kenny Mitchell @farpeek.bsky.social Senior at Disney Animation. Generative AI, Real-time Rendering, Animation, Games, Movies & Themeparks
성인용품 만냥몰 @w10000.bsky.social 만냥 성인용품 공식몰
https://www.10000w.co.kr/?free_enter=y&src=image&kw=0004B2
Destroy All Humans! Tribute @dahtribute.bsky.social An Archive chronicling the production of the "Destroy All Humans!" franchise created by Pandemic Studios and published by THQ Nordic | DM for Submissions! 🛸
https://destroyallhumanstribute.com
@cgonzoo.bsky.social @cgonzoo.bsky.social Graphics,
@wnvehkob.bsky.social @wnvehkob.bsky.social
Max Bickley @maxbickley.com XR Product Manager @ NVIDIA - Raytracing & USD for your eyeballs.
Previously lighting @ Pixar
I'm very serious about not taking things seriously.- T @thomas290.bsky.social @thomas290.bsky.social
@ceruleite.bsky.social @ceruleite.bsky.social Activision, previously at Unity, Bungie, AMD/ATI
all opinions my own.
Real-Time Rendering Enthusiast. But let's be honest - all rendering. and some ML.
Rasim Akhunzianov @rakhunzy.bsky.social 3D reconstruction, volumetric video
Ali Cem Kalsen @cemkalsen.bsky.social Graphics programmer wannabe | Student @ Istanbul Technical University
Mike Dereviannykh @mishok43.bsky.social CG&AI PhD Student @KIT
Now at Reality Lab, Meta
ex-EagleDynamics, ex-WellDone Games
mishok43.com
Ethiopia Beyond @talksmart.bsky.social Exploring the untold beauty, culture, history, innovation, and spirit of Ethiopia.
Sharing authentic stories, breathtaking places, people, traditions, and the new face of Africa’s rising destination.
From ancient civilizations to modern transformation — E
@codemonkkkey.bsky.social @codemonkkkey.bsky.social
Bernat Muñoz @shashclp.bsky.social Grumpy programmer. Demoscener. I (try to) make machines produce faster and more beautiful pixels
Catalin Moldovan @andun.bsky.social Loves computer graphics. Programmer by trade. Geek at heart. Interested in technology. Ex Twitterverse lurker (https://x.com/catalinmoldovan).
yashyaoo @yashhhh.bsky.social "love is he answer"
Promit⚡Roy @promit.bsky.social Graphics/Game engine dev. Previously Neuroscience @ Johns Hopkins. Building interactive physics-driven experiences for brain health and neuro patient care. https://neuroanimation.com/
Datamite @datamite.bsky.social Engine programmer at Riot Games
@mags99.bsky.social @mags99.bsky.social Architect, technology geek, political junkie and Cape May Point beach bum Oh, and STAR WARS Of Course I'm #StillWithHer #PresidentBiden #Harris/Walz
Kyle Hayward @graphicsrunner.bsky.social Senior Rendering Engineer on Frostbite and (very)amateur photographer
Daniel Assunção @danibma.bsky.social Engine Programmer @Realmforge Studios
Mistrrx @mistrrx.bsky.social Fueled by a spiteful bitterness and a love of cute animal videos.
Chris Webb @chrispewebb.bsky.social LEGO® Party!
Lead Technical Artist @ SMG
Graphically inclined programmer
ex 5Lives, Defiant
@tjkwan.bsky.social @tjkwan.bsky.social
@mperzel.bsky.social @mperzel.bsky.social
Balázs Török @m0radin.bsky.social CTO, Co-owner of @autonomaton_dev
In free time, gamer dad and photographer
Cameron Royal @cameronroyal.bsky.social Principal Engineer @RiotGames // Previously @CCPGames
Dallas is Employed!! @dallasraelillie.bsky.social Senior Gameplay Engineer @ Small Axe Studios
prev:
- Retro Studios
- ProbablyMonsters
- Treyarch
- IGDA-F
He/She
Pan/Poly
Jean-David Génevaux - TFC @jdgenevaux.bsky.social R&D Engineer at Circle. Cycling activist. Hold a PhD on procedural terrain modeling; worked on InstantTerra ; tried dev games, cited in idriss aberkane's phd
Peter Hansen @pitecohansen.bsky.social Brazilian game dev based in Brighton, UK
Previously Head of Tech at FuturLab (PowerWash Simulator 1 & 2), currently working on some cool stuff :)
Escolhido do Botafogo também!
Charlie Tangora @ctangora.bsky.social Video game programmer from Chicago. Currently Wildflower Games. Previously Yacht Club Games, Naughty Dog, Hello Games. She/her🏳️⚧️
Roberto Gracia @mountaindrop.bsky.social Family man, 3D Artist, Programmer.- A @amdfanto.bsky.social @amdfanto.bsky.social
Emilio López @redorav.bsky.social Senior Graphics Programmer R*
Also Hangar 13, Playground, Tt Games
Dei/Deum
Views/opinions my own, obviously
Fabrice Odero @0x-fab.bsky.social Games - Star Wars Jedi series, God of War...
Demos - Fury/Legacy on ye olde Atari ST
All opinions my own
@saineymanneh.bsky.social @saineymanneh.bsky.social I’m Sainey by the name from Gambia west Africa..
CpomTheRoy @cpomtheroy.bsky.social Creative artist and dork. Writer, Woodworker and animator. I also work in IT. Co author of Growing Up Aspen - Adventures of the Unsupervised. Lifelong Independent.
cpomeroy.com
patreon.com/CpomTheRoy
https://imaginationorchard.threadless.com
ChristinaC.🏳️🌈🏳️⚧️ @christinacoffin.bsky.social Ex-AAA Rendering+Optimisation Programmer
TechArtist, Designer. Stylized Art.
#indiedev #gamedev 🏳️⚧️
Shader Illusionist
AssassinsCreed2 / FarCry2 / BF3 / MidnightClub 2+3
#NoAI
She/Her
SoCal girl living in 🇸🇪
mastodon.gamedev.place/@ChristinaCoffin
Project Echo FPS @projectechofps.bsky.social Reviving the greatest era of the FPS Tactical Arena Genre.
Join the community: https://discord.com/invite/jzzaP73zYQ
YouTube: https://youtube.com/@projectechofps?si=MeUd_fs_o0vAnkQL
#fps #gaming #newgame
@rnakamoto.bsky.social @rnakamoto.bsky.social
howprice @howprice.bsky.social Coder. Game developer. Graphics programmer. Currently developing interactive disassembler, source level debugger and emulator https://howprice.itch.io/aira-force
George Bolba @gikster.bsky.social - Rendering Intern @TriumphStudios
- Blog/Portfolio: gikster.dev
- 21, he/him
- From 🇷🇴
Filippo Nori @fnori.bsky.social AI Engineer @ Playground Games
Tim Korecky @trkorecky.bsky.social Senior lead rendering engineer at EA. Prev Iron Galaxy. Sims, Battlefield, FIFA, Madden, Skyrim, Elder Scrolls Online, Crash Bandicoot.
@nocturndragon.bsky.social @nocturndragon.bsky.social
A.M. @ams42.bsky.social
Tudor 𖡍 wants collaborative algorithms @carnegielemon.deferredreality.com deferredreality.com
Loving creative nerd but specced with hard science & bitter optimism
✅: #Awareness #WorldBuilding #Plurality #Protopia #DnD #ComputerScience #ProductDesign #GameDev #GameTheory #Biotech #ZKProofs
❌: 🐵🧠 exploitation business, #Moloch
Nathan Day @nathanday98.bsky.social Software Engineer at Motorsport Games
Prev at ControlZee, Hangar 13, Splash Damage and 22Cans
He/Him
Yuri Vishnevsky @yuri.is Software engineer and data visualization enthusiast. Likes = bookmarks, not endorsement. Lives in Cambridge, Massachusetts, with no dogs.
Brian Karis @briankaris.bsky.social Engineering Fellow at Epic Games. Author of Nanite.
Paweł Pyrek @pbp.curiousensemble.com Software engineer interested in graphics, distributed systems, networking, c, zig, go, asm and solving real problems.
Husband, dad of amazing girl and boy.
@mvdlgg.bsky.social @mvdlgg.bsky.social
Jo Wright @kvetchup.bsky.social Game designer, nerd, ADHD hobby chomper. Design Line Director at Ripple Effect. Board member at DIY Girls
Chandan Singh @psmyles.bsky.social Video game developer
psmyles.com
Tony Albrecht @tonyalbrecht.bsky.social Aussie Game Dev of 25+ years.
Principal Engineer at Riot Games.
Brews beer, plays games, lives life.
he/him
@alikathy17.bsky.social @alikathy17.bsky.social
Peter Mackay @petmac.bsky.social Staff Engineer at FanDuel, game dev in past life (Ruffian Games, VIS) and spare time, Mac-using snob
https://petmac.dev
@yamoskrap.bsky.social @yamoskrap.bsky.social
Brad Welch @bdubzford.bsky.social Design Monkey. Aussie. Angelino. Old cyborg. Archetype. Team Kaiju. Visceral Star War RIP. 343 Haloz. Mercs Deux. Destroy All Humanses! Dark Reign. Amiga jams. Now we have them right where they want us. Fnord!
Letterbox : https://letterboxd.com/bdubzford
David Wong @davidwrx.bsky.social Currently @ Apple VPG, ex-Sledgehammer Games, ex-Havok
Nikos Patsiouras @npatsiouras.bsky.social Unity dev by day, player and tester of Adventure games at night. Opinions are my own.
website: https://npatch.github.io/- T Tobias Berghoff @tobiasberghoff.bsky.social gpu psychiatrist @ SIE PSS ATG
@ricgreen1.bsky.social @ricgreen1.bsky.social Game Developer. Technical Artist. Thinkerer. Inovationalist. Advanced Ape.
Tim Moss @tdmoss.bsky.social Game Dev Dinosaur, car nut, music fan, foodie. Now coding for fun.
Don’t be an asshole, but don’t obey in advance, grow old dis-gracefully.
UK / California. Making games since '89. 🇺🇦🏳️⚧️🏳️🌈
David G Yu @davidgyu.bsky.social real-time graphics, smooth surfaces, tools for filmmakers, virtual and augmented realities, other musical instruments, often baking pies.
@meshula.bsky.social @meshula.bsky.social
Jenny loves traveling and drawing @anting666.bsky.social Designer, artist, investor, likes to paint, dog lover, has a Maltese
mmalex @mmalex.bsky.social synth tinkerer (plinky); nvidia research (InstantNGP/NeRF); cofounder MediaMolecule (Dreams, LittleBigPlanet); demoscene/vj (statix/bluespoon)
Jason Cox @jasonacox.bsky.social Maker, Learner, Engineer, Writer - ❤️ OSS, GenAI, SRE, DevSecOps - Co-Author of Investments Unlimited
Jonathan Garrett @jonnyblahblah.bsky.social lead engine programmer at Insomniac Games, focusing on animation tech - my team develops the animation, cinematics, physics and destruction systems that underpin all our games
James McLaren @selfresonating.bsky.social Bearded Code Monkey.
Currently helping make Decima tick at Guerrilla Games.
Previously Engine Tech Wizard at Q-Games. My opinions are my own.
Have A SPU-ky Halloween, Everyone @okonomiyonda.bsky.social 一所懸命HW設計者のふりをやっとる現代のC++が大嫌いなSWの開発者。FPGAのGPUと家庭用ゲーム機の設計、うちの猫(ニュートリノ+コスモス)、百人一首、競技かるた、お箏の演奏、ゲーム開発、抹茶+和菓子
投稿は私個人の意見で、会社を代表するものやない
https://fpga.maisonikkoku.com
Sepehr Taghdisian @septag.bsky.social Programmer - Sandbox Interactive, Ex. Ubisoft Berlin
https://github.com/septag
Alex Fry @thefryster.bsky.social Principal rendering engineer at Frostbite.
These views are my own.
Rostyslav Dzinko @rostyslavdzinko.bsky.social 🇺🇦 Technical Director @FragLab (#Shatterline), PhD (Automation), Programming (C, C++, Nim, Python), GameDev, UE5, Compilers, AI, Computer Graphics, Rendering, Optimization
Sylvain Meunier @meuns.bsky.social Graphics developer working for EA on Frostbite (ex AMD, DONTNOD_Ent, Quantic_Dream and Ubisoft). This is my personal account !
Jonathan Stone @sheriffstone.bsky.social Lead Rendering Engineer, Materials and Shading at the Lucasfilm Advanced Development Group. Former graphics lead at Double Fine Productions. Music nerd.
Aras Pranckevičius @aras-p.bsky.social Programmer. Worked on Unity game engine 2006-2021. Now working on Blender. Primarily over at mastodon.gamedev.place/@aras
Ben Hines @benh57.bsky.social Staff DevOps / Infrastructure Engineer at Santa Monica Studio. Formerly EA, Zynga, Disney, Activision - UCSanDiego alum
Brian Jackson @jaxz.in A Dad that blabbers about home automation too much.
Steve Anichini @solidangle.bsky.social CTO and Co-founder of Disbelief, a game studio.
www.disbelief.com
We've worked on: Gears of War: E-Day, Marvel's Deadpool VR, Gears of War: Reloaded, Borderlands 4, Minecraft, ...
I've also worked on: BioShock Infinite, Stranglehold, ...- R Rodney Huff @rodneyhuff.bsky.social Rendering at Lucasfilm. Formerly Oculus and games industry. Opinions are mine alone.
He/him
- M Marco Salvi @marcosalvi.bsky.social Computationally responsible deep learning and real-time graphics research @ NVIDIA. Personal opinions only.
Bart Wronski 🇺🇦🇵🇸 @bartwr.bsky.social Engineering, Computer Graphics, Art, DSP, ML
Culture, Techno, Industrial, and Electronic Music.
Research Scientist at NVIDIA.
Ex Google Research, Ex games (Sony, Ubisoft, CD Projekt).
Politically leftist. He/they.
https://linktr.ee/bartwronsk