Euronews @euronews.com Official Euronews account
Pat Mandziy @mandziy.bsky.social Actor 🎬 31
🇦🇺🇬🇧🇬🇷🇺🇦🏳️🌈
I make videos and such, feel free to check out my links below 😊
https://linktr.ee/pat.mandziy
WanadevStudio - VR / PC Gaming Studio @wanadevstudio.com French Indie studio ♥
3 titles already available :
- Ragnarock
- Propagation: Paradise Hotel
- Vestiges: Fallen Tribes
We're currently working on :
- Species: Unknown
Join us on Discord ➡️ https://discord.gg/kVq4sXS
#VR #AR #IndieStudio
Robert Evans (the Only Robert Evans) @iwriteok.bsky.social I am the host of Behind the Bastards and overlord of podcasts at Cool Zone Media
AdHoc Studio @adhocstudio.com An independent game studio focused on interactive storytelling.
kuraine @lena.fyi creator of music & games
"verified" lena raine (that @kuraine)
see what i've done at: http://radicaldream.land
stay tuned for "ANOTHEREAL" coming 202X
Ryan Estrada @ryanestrada.com Eisner, Ringo, and Harvey-nominated author/artist/adventurer behind Banned Book Club, Student Ambassador, No Rules Tonight, Good Old-Fashioned Korean Spirit. Worked on Garfield, Star Trek, Popeye. Repped by Janine Kamouh at WME. Find me at ryanestrada.com
Cyberpunk 2077 @cyberpunk.net Welcome to the official BlueSky account of Cyberpunk 2077 and its spy-thriller expansion Phantom Liberty developed by CD PROJEKT RED
daily bunnies 🐇✨ @dailybunnies.bsky.social your daily dose of bunnies ⸜(。˃ ᵕ ˂ )⸝♡
Leonardo Biz Villar✨| VFX @leobizaz.bsky.social They/Any - Brazil
Game VFX Artist (Looking for work!)
https://www.artstation.com/leonardovillar
Likes games development, studying languages and appreciating nature 🌿
I post my work here as a means of personal improvement logs.
Always looking for feedback
Terry Cavanagh @terrycavanaghgames.com mostly cat pictures
He/him
SwiftOnSecurity @swiftonsecurity.com computer security person. former helpdesk
Walaber @walaber.com JellyCar creator, lead designer of "Where's My Water?" | Making games solo and 1/2 of Toyful Games | ゲームを作っています!日本語だいたいワカル | He/him https://linktr.ee/walaber
Ursula von der Leyen @vonderleyen.ec.europa.eu President of the @ec.europa.eu
Mother of seven. Brussels-born. European by heart. 🇪🇺
Kamala Harris @kamalaharris.com Always fighting for the people.
Wife, Momala, Auntie. She/her.
107 Days, my behind-the-scenes account of the shortest campaign in history, is available now at https://kamalaharris.link/107Days.
Framework @frame.work Remaking consumer electronics to respect people and the planet. 💻🪛
For support visit http://support.frame.work
Nico May @gfxnico.bsky.social Graphics Programming @ Xbox
Mara @mgggfx.bsky.social 👾Lurker👾- A Austin Kinross @austinkinross.bsky.social PIX dev lead, DirectX @ Microsoft
James Stanard @stanard.bsky.social Principal Engineer in Xbox Graphics
Former Engine Programmer at PlayStation
Optimization Specialist
Raytracing Enthusiast
Denis Ershov @huntlier.bsky.social Rendering Engineer at Eagle Dynamics. Opinions are my own.
Adam Sawicki @asawicki.info Independent graphics programmer. Previously at AMD, Intel, Microsoft, gamedev, television... Developer of VMA, D3D12MA, D3d12info projects.
AMD GPUOpen @gpuopen.bsky.social We're the #gamedev home for AMD FSR™, Radeon™ Developer Tool Suite, VMA, AMF, & many more + developer docs.
Razvan Oita @razvanoita.bsky.social Senior Graphics Programmer @ Behaviour Interactive
previously @ Gameloft
he/him
<3 graphics/physics/math/comics
turbo-nerd
Stuart McVicar @stuartmcvicar.bsky.social GPU Engineer - Qualcomm Graphics Research. Previously Dead Space, Godfather 2, Dante's Inferno, Heatseeker, Heroes of the Pacific. Amiga tragic. Opinions are my own. (he/him).
Apoorva Joshi @apoorvaj.io Computer graphics, systems programming, general methods.
Working on graphics at Unity. Formerly Playdead, NVIDIA, Microsoft.
apoorvaj.io
📍Copenhagen
Stefan Boberg @bionicbeagle.bsky.social Technical Director @ Epic Games, Stockholm
Gedalia @gedalia.bsky.social Simulation and tool dev at Boston Dynamics. Software engineer focused on games, graphics and robotics.
Ex VFX, MMORPG, animation dev
✡️ dad, photographer, rollerblading liberal in NYC
Kevin Gibson @kevin-gibson.com He/him. Software developer, graphics/ML prev. Apple, Xbox, Hololens. Canadian. Music, computer graphics, baking, etc.- V Victor @vgp.bsky.social Senior Rendering Engineer at Next Level Games
Aaron Jacobs @aaronmjacobs.com Senior systems programmer at @doublefine.com. Helped make Keeper, Psychonauts 2, Rhombus of Ruin, and Day of the Tentacle Remastered. I like taking pictures of space. Avatar by @michaelfirman.bsky.social.
Arnaud Neny @arnaudatwork.bsky.social Senior principal graphics programmer at Guerrilla- A Jeremy Ong @atomicrmw.bsky.social Lead engine programmer @ Wildlight Entertainment. Graphics programming and compilers
Alex Fry @thefryster.bsky.social Principal rendering engineer at Frostbite.
These views are my own.- J Jon Greenberg @jontology2.bsky.social Rendering Dev - Doing the R&D thing at
@SEED. Formerly of NetherRealm Studios (Mortal Kombat and Injustice Franchises).
Zino @zino2201.bsky.social 22 | Engine Programmer @ Asobo Studio
I write a lot of C++ and Rust
Pedro J. Estébanez — Pedrocorp @pedrocorp.net • Veteran @GodotEngine.org contributor (a.k.a. RandomShaper)
• Senior eng. at @w4games.com
• Maked (and making) 'Hellrule' http://pedrocorp.net#hellrule
• Making a #retrogame for MS-DOS
• http://pedrocorp.net
Darío @dariosamo.bsky.social Software developer interested in rendering and game development tools. Developing RT64 in my free time.
Sven Andersson @andsve.xyz Engineer @ Figma - prev game and engine dev @ King and Defold- C John Cannon @coquifrogs.bsky.social XR/Graphics @ NVIDIA Omniverse. Views are my own. He/him 🏳️🌈
David Sena @biovf.bsky.social Senior Mobile Platform Engineer @Epic Games
Previously Graphics Tech Director @NMGames, Sr. Graphics Eng at Samsung R&D
Claudia Doppioslash @doppioslash.bsky.social Principal Graphics Programmer
Rendering, PBR, ProcGen (Houdini, Blender), Tools, Optimisation, Photography, UE5, camera lens simulation
Rust, C++, C#, Python
Author of "Physically Based Shader Development for Unity 2017", Apress
Colin Riley @domipheus.bsky.social CTO at JECO; prev FSR 4/3/2 Lead at AMD, GPU Drivers at AMD, Codeplay doing debuggers, compilers and optimizations for various folks. FPGA/Electronics/DIY hobbyist. Own opinion. https://domipheus.com/
Thomas Griebel @thomas-griebel.bsky.social Rendering Engineer, 12years. Taking a break
Past work: id Software, Raven, and Ready At Dawn & Sanzaru @ Meta.
Games: DOOM, Call of Duty, VR
Madison, Wisconsin
http://github.com/tgriebel/
Krzysztof Narkowicz @knarkowicz.bsky.social Engineering Fellow at Epic Game. I love games, graphics and lighting.
https://knarkowicz.wordpress.com
Dihara Wijetunga @diharaw94.bsky.social Graphics Engineer at @AMD Core Tech Group. Previously at @ImaginationTech. Has-been prog-metal guitarist. All views expressed are my own.
Charlie Shenton @cshenton.bsky.social Game Developer working on a to-be-announced game for Meta Quest 2/Pro/3/3s
Jeremy Laumon @jeremy.laumon.name Rendering Hardware Interface Lead 🎉 @Guerrilla
Blog: https://danglingpointers.com
Asset Cooker (build system for game assets): https://github.com/jlaumon/AssetCooker
Adam Marrs @acmarrs.bsky.social Graphics and video games. Principal Graphics Engineer at NVIDIA. Computer Science PhD. Thoughts here are my own.
Brian Peek @brianpeek.com Software engineer at Microsoft in the Xbox Advanced Technology Group (ATG). I also write new & retro games and tinker with hardware in my spare time. More at the links below!
https://ganksoft.com/
https://brianpeek.com/
https://github.com/BrianPeek/
Graham Wihlidal @gwihlidal.bsky.social Engineering Fellow (Graphics) on Unreal Engine at Epic Games. Former BioWare, Frostbite, and SEED. (he/him)
Philip Hammer @phammer.bsky.social principal engine programmer @ id software |
graphics & engine code for idTech | DOOM: The Dark Ages
opinions are my own
Cedric Guillemet @skaven.bsky.social Senior developer at Microsoft. Demoscener. Babylon.js core team. Technical Emmy Award winner with Golaem. AFOL. Personal views here!
Marshall Robin @mrobin604.bsky.social graphics & lighting
formerly @ naughty dog
John Linneman @dark1x.bsky.social Video Editor + Senior Staff Writer for
Digital Foundry and creator of DF Retro! Open to contract work!
日本語OK
mae ✨ @bluebendypencil.bsky.social she/her 🏳️⚧️🏳️🌈 | tech/vfx artist
particle princess ✨
https://www.bluebendypencil.com/
Matthew Reynolds @mattreyn.games • Founder and editor @onemorecatch.site
• Acting deputy editor @nintendolife.com
• Freelance editor and writer for hire
• Previously Polygon, Eurogamer, Digital Spy
Mostly RTs, guides, retro games & Pokémon Go. BAFTA member. He / him. Late for everything
Glenn Edwards #SoTFest2025 @micro666.bsky.social Software Engineer previously at @RareLtd worked on @SeaofThieves. Dev of 29 yrs. MS Stack, Win11, VS2022, C#, .Net 8, WinUI3, Xbox, Hololens, SQL Server etc
Grant Johnson @warheart.bsky.social Principal Graphics Programmer at Creative Assembly. Alien: Isolation Sequel. Prev. Hyenas, Halo Wars 2. Views are my own. Building #quackdebugger
Azad Balabanian @azadux.com drones, photogrammetry, stereography, 3DGS, AR/VR nerd
azadux.com
Pete Dimitrov @petedimitrovart.com Senior Environment Artist at Rebellion on Alien Deathstorm. Released SER, Atomfall and SE5. Posting lots of art and work-in-progress broken 3D meshes. He/Him
Creating Game Art educational videos at https://youtube.com/@petedimitrov
Navonil (Neil) Mukherjee @wedusk.bsky.social Graphics research @Qualcomm. Ray tracing fanatic, neural rendering afficionado, math nerd, Crysis cultist. Personal opinions only. RT != endorsements. (He/Him)
Twitter account: @wedusk101
Ben B 🔜 GDC @mrbenb.bsky.social Director of PR at NVIDIA covering gaming, graphics and technology.
Strong love of Ray Tracing, both real and virtual.
Erik Jansson @caffeineviking.net Senior Graphics Programmer at Remedy Entertainment's Northlight rendering team. I post about real-time computer graphics, GPUs and code optimization. Fantasy and sci-fi book aficionado and anime/manga connoisseur. 日本語OK!
René Schmidt @rtschmidt.bsky.social Lead Technical Designer @ Ubisoft Berlin
reneschmidt.net
Checking out this sky thing…
Jonas (Raw Fury something something) @jantonsson.bsky.social Founded Raw Fury. Introvert. Will leave the party if we aren’t talking about philosophy or the cold heat death of the universe
victoria @victoria.gamer.blue Movie buff | Video Game Enthusiast | Environmentalist | Technologist | Engineer.
Bi/Pansexual. 🏳️🌈
Max Liani @maxliani.bsky.social Tracing rays at NVIDIA. Former lighting artist, working on computer graphics rendering tech for all humans and robots alike.
I mostly post stuff about light transport simulation, and my hobby project Workbench.
Myka @puzzledpolygon.bsky.social Senior Hard Surface Artist @ Remedygames
Pan, ND - They/Them
GER/ENG/FR
https://justmyka.carrd.co/
I make music:
tobuildtheirbeacons.carrd.co/
northexit.bandcamp.com/music
whitelakemusic.bandcamp.com/
Views and opinions are my own!
Henry Stockdale @henrystockdale.com Client Manager @FutureFriendsGames.com. Former Senior Editor at UploadVR, BAFTA Connect member, co-host for @CrossButtonVR.bsky.social. Will likely talk about F1, RPGs, VR, and Nintendo (he/him)
https://linktr.ee/terranauts
Zoe Delahunty-Light @zoedels.bsky.social Video Producer, Writer, Lore Fiend, Twitch Partner | lesbian | she/her | that.zoe.dels at gmail dot com | My Videogame Lore Channel 👇🏻
linktr.ee/zoedels
Ed Nightingale @ednights.bsky.social Gaming Account Manager @ Premier PR
Formerly @ Eurogamer
Twitch: twitch.tv/ed_nights
🏳️🌈He/him
Will Judd 威廉 @wsjudd.bsky.social Website Editor - Digital Foundry, formerly at Eurogamer and IGN. Email will.judd@digitalfoundry.net. I still have way too many keyboards with lights on and mice with holes in. Tweets to retailers may contain affiliate links to financially support our work.
Jessica Orr @ressiejessie.bsky.social Freelancer | Prev: Senior Guides Writer @Eurogamer | Bylines: PCGamer, GamesRadar+, IGN, GameRant, PCGamesN | Games | Gacha | Horror | She/Her | jessicaorr.work@gmail.com
Bertie @clert.bsky.social Associate editor at Eurogamer. Writes, sometimes podcasts, talks a lot. I'd rather live in a fantasy land. (He/him)
Victoria Phillips Kennedy @lilchopshopgal.bsky.social Video games journo @Eurogamer. Baby-faced old soul with a penchant for Pimm's, pancakes and pirates, but not all at the same time 🥞 actually, maybe all at the same time...
Lottie Lynn @stormscribe.bsky.social Guides Editor for Eurogamer | Bylines at RPS and PCGamesN | Fiction at Future Looms, The Ogilvie and BBC Opening Lines | lottie.lynn@eurogamer.net
Katharine Castle @karthupial.bsky.social UX writer. Former games journalist. Views are my own. DFTBA.
https://www.instagram.com/karthupial
Tobias Zirr @tszirr.bsky.social Research@NVIDIA. Into CG/rendering, ML, ergonomic programming, efficient (high-perf) SW design. Formerly Intel, demos, space warping. :)
He/him 🏳️🌈
Opinions are my own.
https://alphanew.net
Olly Skillman-Wilson @thepixelcrush.com 🖌️ Lead Environment Artist on Blackfrost: The Long Dark II
💼 Currently Hinterland
↪️ Previously Graceful Decay, Big Robot Ltd, Aardman.
🏭 Climate anxieter, 🍺 cider appreciator, 🎹 prog snob, 🏘️ Bristolian.
he/him
🌐 www.thepixelcrush.com
Ian Smith @iansmithartist.com Senior Environment Artist @ Playground Games
10+ years making immersive stuffs. Making personal projects with Houdini and UE5. ✨
https://www.iansmithartist.com/links 🎨
Blur Busters @blurbusters.com The Temporal Company: Everything Better Than 60Hz™
Time dimension on displays: Hz-GtG-MPRT-blurs-motion-lag-VRR-framerate-GSYNC-FreeSync-tearing-frametime-24p-48p-120Hz-240Hz-360Hz-480Hz-1000Hz...
Display researcher. Creator of TestUFO.com Motion Tests.
Eurogamer Tech Deals @egtechdeals.bsky.social PC, console and tech deals in the UK and US from the team behind @eurogamer.bsky.social, operated by @wsjudd.bsky.social and @rbithrey.bsky.social. As an Amazon Associate, we earn from qualifying purchases. Assume links posted contain affiliate tags.
The Kyiv Independent @kyivindependent.com Independent English-language journalism in Ukraine
Become a member: kyivindependent.com/membership
Bastian Thun @Gamescom @bastianthun.bsky.social Working in games since 2011.
Views expressed are my own.
#gamedev #cancersurvivor #queer
He/Him 🌈
Ryan Smith @ryansmithat.bsky.social Former Editor in Chief for AnandTech. GPU enthusiast. (Hire me!)
Location: PCIe x16_1
Yehor Chekalkin @weitergeo.bsky.social Yehor Chekalkin
4A Games, Game designer
Living in Malta
@filoppi.bsky.social @filoppi.bsky.social Gamma Studios
Programmer @ Remedy
HDR enthusiast
Sean Noonan @seannoonan.bsky.social Lead Designer on SENTRY. Level Designer on Compound Fracture. Previously responsible for level design on Gears Tactics, Star Citizen, Far Cry & Watch_Dogs among other #gamedev projects.
Michiel Roza @paramike.bsky.social Principal Optimization Programmer at Nixxes Software.
Addicted to optimizing, reading sci-fi, puns, dogs and modifying cars.
All opinions expressed here are my own.
Jack Knobel @jackknobel.com Game Engine Tinkerer, 🇦🇺in 🇫🇮.
Senior Core Engine Programmer at Remedy Games.
Prev: Frostbite, The Artful Escape The Bards Tale IV, Trover Saves the Universe, Kieru.
Tiago Costa @tiagocostav.bsky.social Rendering @ Epic Games
Miles Tost @tostspender.bsky.social Level Design Lead on The Witcher IV at CD PROJEKT RED.
Previously Witcher 3, Cyberpunk 2077. Talks about video game development on twitch.
Kristian @krisminsk.bsky.social Designer of interfaces & other things, video game dev / Previously worked at: CD Projekt Red and Ubisoft Berlin / Loves tea, cats, video games, weight training, cycling and gay stuff 🌈👊🏼🏋🏼💃🏼
🎮 PS5 Pro, PSVR2, PC
Steph Panecasio @stephpanecasio.bsky.social Journalist/presenter for hire, video game and TTRPG freak, big sandwich day advocate, and general menace.
A. Schilling @aschilling.bsky.social Editor at hardwareluxx.de
Camille @camilou.bsky.social Technical Artist/Software Engineer | Prev Treyarch, Lucasfilm Animation, Adobe ,Disney Imagineering, DreamWorks Animation, Disney Animation | Views are my own 🇯🇲🇺🇸
Darius Bouma @dbouma.bsky.social Member of Technical Staff at AMD, previously Traverse Research
Maddie @maddie-kay.bsky.social she/her • programmer @ Expression Games
https://www.maddiekay.co.uk/