enes altun @altunenes.bsky.social Software Dev & Psychologist, I will mostly share my creative coding pieces and visual illusions here with code 🦀 :-)
And for keeping track of new things/discussions in the science of course :-)
https://github.com/altunenes
Soufiane KHIAT @soufianekhiat.bsky.social Lead Rendering Software Engineer At @EA - @CriterionGames, ex @Unity3d, ex @UbisoftMTL All expressed opinions are my own
Love2Code @love2code.bsky.social 💖 ➞ λ: CS PhD, into compiler design, programming languages, music, simulation, ML/AI, robotics. Follow me code code reviews, stock picks and dating advice. 💖🌈 🇨🇦
Personal website: https://pointersgonewild.com
Mattias Ljungström @spacesofplay.com minc.dev, spacesofplay.com, based in berlin.
akshay oppiliappan @oppi.li building @tangled.org — code collaboration platform built on atproto.
rust · nix · 1-bit pixel art · plant-based · bangalore · oppi.li
dannyodwyer @dannyodwyer.bsky.social maker of video game documentaries @noclip, alternative game coverage @noclip_2, selling out with style @SecretTape and F1 chat @shiftf1podcast. Irishman inside an American.
@dev.zilahi.fi @dev.zilahi.fi Working in the edge-cutting VR/XR industry, leading teams to success. Also, living in Finland, and enjoying it.
Engineering Lead @ Varjo, Helsinki
also at @richie.zilahi.fi, and I am behind bettertori.fi too.
@silverspookgames.bsky.social @silverspookgames.bsky.social Creator of Neofeud, a dystopic cyberpunk adventure game. http://bit.ly/2haV9hM Also a Native Hawaiian, social worker, and STEM robotics teacher. http://ko-fi.com/silverspook
Christoffer Bodegård @chrisbodegard.bsky.social 🐌✍️ Creator of Esoteric Ebb
https://store.steampowered.com/app/2057760
Guido Rosso @guido.rive.app Founder/CEO at Rive
https://rive.app
Inlay @inlay.at social components
Cohere Labs @cohereforai.bsky.social @Cohere.com's non-profit research lab and open science initiative that seeks to solve complex machine learning problems. Join us in exploring the unknown, together. https://cohere.com/research
philpax @philpax.me creative engineer · Rust, gamedev/modding, reverse engineering, writing, AI, XR, etc
a better world is possible · 🇦🇺🇸🇪🏳️🌈
Very Good Ventures 🦄 💙 @vgventures.bsky.social We design and build world-class digital experiences for any screen, with the best tools and engineering approaches for consistent, scalable results.
Shahriar Shahrabi | شهریار شهرابی @ircss.bsky.social Creative Lead in Realities IO, made Puzzling Places and Superflight
https://ircss.github.io/
Martin Stig Andersen @martinstig.bsky.social Co-Founder \ Creative Director at Interactive Tapes
Previous involvements include Cairn, Braid AE, Back 4 Blood, Control, Wolfenstein II, INSIDE, LIMBO
Gamers with Glasses @gamerswithglasses.bsky.social We are a volunteer-run writing collective working at the intersection of academic game studies and popular game criticism. We've got gaming stories to tell; we bet you do, too. www.gamerswithglasses.com
Psych Rift @ablazeinteractive.com Solo developer creating Psych Rift, a supernatural action-adventure game where you must survive reality-bending nightmare worlds and their monsters to escape a research lab consumed by a dark entity from another dimension.
RodzLabs ... Wishlist Material Maker 😉 @rodzlabs.bsky.social Software developer, gamedev enthusiast.
Developer of #MaterialMaker, a PBR materials authoring and mesh painting tool based on the #GodotEngine.
Nicolas Lopez @nicolas-lopez.bsky.social Technical Architect and GPU Plumber on Assassin's Creed & Anvil Engine at Ubisoft MTL. I speak for myself.
Anisota @anisota.net A peaceful social media interface that helps you be offline more and online better. For Bluesky & the Atmosphere. Made by @dame.is in Appalachia.
Enter the forest: anisota.net
Waxing Crescent, 39% Lit 🌒
Eugene Vinitsky 🍒 @eugenevinitsky.bsky.social Anti-cynic. Towards a weirder future. Reinforcement Learning, Autonomous Vehicles, transportation systems, the works. Asst. Prof at NYU. Founding research scientist at Percepta.
https://emerge-lab.github.io
https://www.admonymous.co/eugenevinitsky
Maria Antoniak @mariaa.bsky.social NLP, cultural analytics. Assistant Professor of CS at University of Colorado Boulder. Formerly Ai2, Pioneer Centre for AI, Cornell, Microsoft, Twitter. Books, bikes, games, art. https://maria-antoniak.github.io
Ipotrick @ipotrick.bsky.social
Failbetter Games | Wishlist Mandrake on Steam! @failbettergames.com Posts by @itshannahflynn.bluesky.com, communications director. Mandrake is a narrative rural life sim, coming to Steam Early Access. Also Fallen London, Sunless Sea, etc. Press: press at failbettergames.com
Black Tabby Games (This is Tony) - Slay the Princess @blacktabbygames.com Gamedevs. We make Scarlet Hollow and Slay the Princess
Abby Howard and Tony Howard-Arias but this account is run by Tony
Discord community: discord.gg/blacktabbygames
Cem Yuksel @cemyuksel.com Associate Professor, University of Utah
Founder, Cyber Radiance
http://www.cemyuksel.com
Jondolf @jondolf.bsky.social University student and software enthusiast, working on Avian Physics for #bevyengine. https://github.com/avianphysics/avian
Iwo Plaza | TypeGPU @iwoplaza.dev Lead Developer on http://typegpu.com // @swmansion.com
👨🏻💻🐸💚 https://github.com/iwoplaza
🧟🕷️⛏️ https://github.com/mobends
🎶🎹🎶 http://soundcloud.com/ivesiris
Simon Willison @simonwillison.net Independent AI researcher, creator of datasette.io and llm.datasette.io, building open source tools for data journalism, writing about a lot of stuff at https://simonwillison.net/
Clay John @clayjohn.bsky.social Godot engine contributor and board member.
Eriketi @eriketikoulouri.bsky.social Concept artist
Specialised in stylised, cute and cozy designs!
Contact me at: eriketikoulouri98@gmail.com
https://www.artstation.com/eriketi_koulouri
https://www.instagram.com/eriketiart/
RJducats @rjducats.bsky.social Game Artist based in New Zealand. 🌿No AI
3D Props and Environments! I love making cosy warm art but I adore all kinds of art 💙
Junior Level Designer @ Grinding Gear Games
The Milk Lake @themilklake.bsky.social Solo developer working on spooky adventure game The Milk Lake
https://linktr.ee/themilklake
MythicOwl Games @mythicowlgames.bsky.social Your friendly indie games developer and publisher from Poland! Now working on Truckful: https://store.steampowered.com/app/3090810/Truckful/
#indiegamedev 🦉
Lynx 3D @lynx3d.bsky.social Resident weirdo artist
World's biggest AI hater
Unmedicated disaster
Not a twitter refugee, never had it
Not american!
Also posts about: cats, games, writing, puns
https://lynx3d.carrd.co/
banner by @ewylana.bsky.social
Vipère @troglodette.bsky.social Flowers, birds, books, stargazing, beautiful gowns and funny etymologies. Sharing my journey as a 3D artist.
https://www.artstation.com/troglodette
Lich Juliorra @lichjuliorra.bsky.social
illustrator, trying to write comics ಠωಠ
ua/eng 🇺🇦
❗I will never text you from another account about taking a commission. If someone's texting you, it's a scammer❗
✨ https://lichjuliorra.carrd.co ✨
Olyfrogg🐸🌻 @olyfrogg.bsky.social (They/She) ◇ Ukrainian artist based in Germany.
Welcome to my swamp☘🍄
Commissions 💌: olycommissions@gmail.com
Portfolio: https://cara.app/olyfrogg
Akane ⚔️🫀 |● Kaelis: A Requiem ✨ @akanelogics.bsky.social Artist (SPA/ENG)| illustration, comic, concept-art.
Critical Role. Cover Artist. OC enthusiast.
· Commissions status: OPEN
Commissions info:
akanelogics.carrd.co
📔✨Kaelis Comic Project: #KaelisARequiem
www.patreon.com/cw/Kaelisarequiem
Fuck AI
Charlene Chua @charlenedraws.bsky.social 🇨🇦 🇸🇬 Illustrator, author (The Pink Pajamas, S&S 2025) | Rep: Tracy Marchini | Co-host @kidlitart.bsky.social chat | 🚫AI/NFT
🎨 CharleneChua.com
🖼️ Links - charlenechua.com/links
✏️ Alt account @sygnin.com
Emily Hare @emilyhare.com ✨ Folklore, fantasy & fairytales with a light dusting of peril
🎨 Painting & Storytelling
🔔 Click the bell to follow my posts
✉️ Whimsy in your inbox! tinyurl.com/sky-haremail
🚫 NO AI/NFTs
🕸️ emilyhare.com
‘76
#fantasyart #watercolour #fairytale
Eelis Kyttanen @eeliskyttanen.bsky.social 🇫🇮Painter of Finno-Ugric Mysticism | Illustrator at Magic: TG |Prints: https://www.artofeelis.com/prints/ | Playmat Kickstarter: https://www.kickstarter.com/projects/eeliskyttanen/eelis-kyttanen-playmat-collection | Contact: eeliskyttanen@gmail.com
Dan Liimatta @danliimatta.bsky.social Senior concept artist, old texture artist.
Available for work
Vala | Commissions open @valaill.bsky.social He/Him Artist from México with a love for fantasy stories 🚲 World of Warcraft Night elf Druid
3D | Illustration | Animation
https://linktr.ee/valaill
Taym95 @taym95.bsky.social 🛠️ Debugging!
github.com/Taym95
Jim Musil Painter @jimmusilpainter.bsky.social Modern Landscape Painter
JimMusil.com
Gernot Buder @budger.bsky.social Freelance Environment and Hard Surface Concept Artist
| Ubisoft - Smilegate - Wargaming |
www.gernotbuder.eu
Rune Skovbo Johansen @runevision.bsky.social Indie game developer, procedural generation enthusiast, Dane in Finland. I made Eye of the Temple, now working on The Big Forest.
📍 Turku, Finland
🔗 https://runevision.com
https://www.youtube.com/c/runevision
https://mastodon.gamedev.place/@runevision
Processing @processing.org Processing is a flexible software sketchbook and a language for learning how to code. #BuiltWithProcessing
🔗 processing.org
🐱 github.com/processing/processing4
ELK64 @elk64.bsky.social ✨ Illustrator & comic artist
💯 Certified Human Artist
🌿 Les Chants du chaos (BD)
⭐ http://patreon.com/ELK64
✨ http://elk64.carrd.co
Antti Tiihonen @anttitiihonen.bsky.social Wishlist or playtest Reconfigure: https://store.steampowered.com/app/3989530/Reconfigure/
Co-founder Almost Human (Legend of Grimrock) & I run Hapatus Ltd for my own games + freelancing (Noita, Control, Druidstone). Game design, gfx, synths
Claire @clairemon.bsky.social 🏴 Technical/VFX Artist | Prev Build A Rocket Boy 🚀/ 4J Studios | I make shaders and vfx ✨️ | She/Her 🌱☀️
Portfolio: artstation.com/clairemonart
Okomotive @okomotive.ch We are a Swiss game studio crafting atmospheric journeys with meaningful mechanics. Working on PinKeep. Creators of the FAR games and Herdling.
okomotive.ch
Lucernal @lucernal.bsky.social Working on Little Ruin, a narrative-driven, isometric adventure for PC.
https://store.steampowered.com/app/1571860/?snr=1_5_9__205
https://www.lucernal.com/littleruin
rich harris @rich-harris.dev my life is derp and i do derp shit
pins @pinssss.bsky.social I write comics, I make games, I post in EN/FR. He/him
J'écris des BD, je fais des jeux, je poste en FR/EN. Il/lui
Vincent Aalbersberg @vincentaalber.bsky.social Indie dev. I make interactive apps and films for museums, as well as video games.
Currently Making In the Same Boat : https://store.steampowered.com/app/2548410/In_the_Same_Boat/
Pablo Zurita @pzurita.bsky.social Principal Rendering Engineer. Opinions are my own.
Blog: https://irradiance.ca
inkle @inkle.co Independent developer of narrative games; creators of ink; home of the Game Narrative Kaleidoscope podcast..
Games: TR-49, A Highland Song, Forever Labyrinth, Overboard, Expelled, Heaven's Vault, 80 Days, Sorcery, and Pendragon.
🔗 inkle.co
Loris Cro ⚡ @kristoff.it VP of Community @ Zig Software Foundation • Zig Livecoding http://twitch.tv/kristoff_it • Curator of http://softwareyoucan.love • Creator of https://zine-ssg.io • Blogging http://kristoff.it
Scott Petrovic @scottpetrovic.bsky.social UI Design & Development, aspiring 3d web developer
Alex Strook 🐭⚡️SQUEAKROSS @alexstrook.bsky.social Indie game dev making games (and typos) - He/Him - I despise generative AI
Squeakross | The Spirit and the Mouse @LukaTheMouse.gay
🐭 s.team/a/2871440 | @alblune.bsky.social
Matt Keeter @mattkeeter.com ✨ Weird CAD and graphics research
⚙️ Embedded software and Rust
🌎 Cambridge, MA
🏠 mattkeeter.com
landervr @landervr.bsky.social Freelance artist and gamedev, working on PVKK and more.
🎨 www.landervanregenmortel.com
Brian Karis @briankaris.bsky.social Engineering Fellow at Epic Games. Author of Nanite.
Sebastian Lague @sebastianlague.bsky.social Currently debugging...
Max Liani @maxliani.bsky.social Tracing rays at NVIDIA. Former lighting artist, working on computer graphics rendering tech for all humans and robots alike.
I mostly post stuff about light transport simulation, and my hobby project Workbench.
Lionel Lemarié @hikey.org Rendering, ray tracing, Metal API.
Hai Mac @haimac.bsky.social Hobby game developer, currently prototyping various ideas.
#indiegames #gamedev, UK-based
Karl @hexaquo.at Researcher, teacher and activist somewhere at the intersection of landscape perception, graphics programming, open source, and climate change.
Working on VR landscape visualization with Godot. Maintaining Geodot: https://github.com/boku-ilen/geodot-plugin
Jiayin Cao @jiayincao.bsky.social Principal Devtech @Nvidia. Former graphics engineer at Ready At Dawn, Naughty Dog, Ubisoft. Views are my own.
Rust Language @rust-lang.org A programming language empowering everyone to build reliable and efficient software.
Website: https://rust-lang.org/
Blog: https://blog.rust-lang.org/
Mastodon: https://social.rust-lang.org/@rust
Björn Ottosson - making Island Architect @bottosson.bsky.social Making Island Architect, a cosy town building game. Also game programming teacher and consultant. Previously 10 years at Frostbite and EA DICE. Creator of Oklab.
Whishlist now!
https://store.steampowered.com/app/3079100/Island_Architect
JMS55 @jms5517.bsky.social Working on rendering for the Bevy game engine.
Long form blog at https://jms55.github.io.
James Clancey @clancey.bsky.social Always building the impossible. Currently @xibbonhq, Prev: @Meta, @Microsoft, @Xamarinhq http://twitch.tv/clancey/ Interested in testing my games? Join https://discord.gg/8kca3DNehr
Kronok @kronok.bsky.social Working on Scythe, a modern level editor for UE5 that's inspired by Valve's Source 2 Hammer.
https://ScytheEditor.com
KanLiu @artof666k.bsky.social I love drawing.
SpaghetMeNot @spaghetmenot.bsky.social techArt / gameDev / 3D-noodler
https://spaghetmenot.gumroad.com/
charlotte 🌸 @charlotte.fyi whorl~ 🥀💐🌺
oakland
✨ / 🌀 .. 🧶 ##~
ig: instagram.com/___whorl
Firefly Zero (game console) @fireflyzero.bsky.social A modern handheld game console with effortless multiplayer. It's fun to play, alone or with friends, and easy to program.
bushr.at @bushr.at Rust enthusiast, Bevy contributor, harbinger of no_std PRs, Tasmanian. (he/him)
Ines Marsal @mydiamischief.bsky.social Free-lance Concept Artist/Vis Dev/Illustration
https://www.instagram.com/mydiamischief/
Thunderbird @thunderbird.net Thunderbird is an open-source, platform-neutral email, calendar and productivity suite designed for users who value customization, privacy, and control. Available on Windows, macOS, Linux, and Android - Thunderbird helps you stay connected without lock in.
Valve @valvesoftware.com We make games, Steam, and hardware.
https://valvesoftware.com
For support, visit https://help.steampowered.com.
Historically Accurate Game Jam | HAGJ @hagj-official.bsky.social We host a beginner-friendly video game-making competition with historical themes, generally taking place twice a year.
Georgi Nikolov @georgi-nikolov.com graphics programmer
https://georgi-nikolov.com
David Peipei @davidpei.bsky.social Real time Graphics Engineer working on Wonderland Engine.
On the side I do WebGPU pathtracing and lightmapping 💫 in rust 🦀
https://davidpeicho.github.io/about
Veo @veowind.bsky.social / 2D Artist. In love with landscapes and character concepts.
] Go for #art (long tap in app) to see only my artworks
// Open for commissions
artstation.com/veowind
sgv345@gmail.com for contact
Gummy👒 @happyyu.bsky.social 🍃🧡 I love to draw happy things | Inquiries: happyyudrawing@gmail.com 🍊 Commission : c l o s e ̀⁽ᵕ̈⁾ ́ ̀⁽ᵕ̈⁾ ́ Do not copy/repost/edit without credit ❕
https://happyyu.carrd.co
John Ramsey @jramseyi.bsky.social I make cute pictures 🐁⚔
he/him
jramseyillustration.net
Julia Evans @b0rk.jvns.ca programming and exclamation marks
blog: jvns.ca
zines: wizardzines.com
Christoph Peters @momentsingraphics.bsky.social Graphics researcher at TU Delft. Formerly Intel, KIT, NVIDIA, Uni Bonn. Known for moment shadow maps, MBOIT, blue noise, spectra, light sampling. Opinions are my own.
https://MomentsInGraphics.de
Sarah St Laurent (artin around) @sarahstlaurent.bsky.social Senior 3D Environment and Biome Artist
Previously: Studio Drydock, Timbre, Sumo, Ubisoft
she/her
https://www.artstation.com/sarahstlaurent
Franco-fraud
#stylizedartist #3dartist #unreal5
Sidra Fatima @artofsidra.bsky.social Environment/BG Artist
Contact: artofsidra@gmail.com
Do not repost
Prints↓
bio.site/artofsidra
CheeFong @cheef0ng.bsky.social
Blargis | Bloodthief Dev 🩸 @blargis.bsky.social Indie dev working on Bloodthief - a super-fast, melee dungeon runner. Wishlist on Steam 👇
https://store.steampowered.com/app/2533600/Bloodthief/
Mr F @guycalledfrank.bsky.social Graphics programmer, indie game developer.
Developed Bakery (a GPU lightmapper) and some other tools.
Ex-PlayCanvas engine dev.
Working on Faded: https://linktr.ee/fadedthegame
Other stuff: https://ndotl.wordpress.com/cv/
Ewoud @ewoud.dev ✏️ indie tech artist
👀 made SCHiM
🎮 console porting
🔮 shaders!
SCHiM - https://schimgame.com/
website - https://ewoud.dev/