jeremy mitchell @floatvoid.com i make art and games and stuff
Previously Sr vfx artist @ double fine productions
Helvetica Blanc @helveticablanc.bsky.social Symbol Enthusiast • They • Coast Salish Land
helveticablanc.com
Technology Connections @techconnectify.bsky.social I'm that YouTuber who taught you how dishwashers work. Guess I'm tryin' out the whole Bluesky thing now.
he/him
https://www.youtube.com/technologyconnections
Taffer King @tafferking451.bsky.social Lead developer on Gloomwood by New Blood Interactive.
Yining Karl Li @yiningkarlli.bsky.social Rendering Engineer at Disney Animation working on Disney's Hyperion Renderer. Previously at Pixar, Dreamworks, Cornell, Penn. Views here are my own.
https://www.yiningkarlli.com
https://mastodon.gamedev.place/@yiningkarlli
@themaister.bsky.social @themaister.bsky.social
Graham Uhelski @grambitious.bsky.social Game developer dad, currently working on Cryptica in UE5
http://store.steampowered.com/app/2886380/Cryptica/
jesperish @jesperish.bsky.social https://jesperish.com
Art Prints: https://www.inprnt.com/gallery/jesperish/
Ed Zitron @edzitron.com British, But In Las Vegas and NYC
ezitron.76 Sig
Newsletter - wheresyoured.at
https://linktr.ee/betteroffline - podcast w/ iheartradio
Chosen by god, perfected by science
CEO at EZPR.com
Thomas Scholes @scholes.bsky.social Thomas, He/Him
Freelance Concept Artist - http://ArtofScholes.com
343 Industries, ArenaNet, Disney Interactive.
Adam Sawicki @asawicki.info Independent graphics programmer. Previously at AMD, Intel, Microsoft, gamedev, television... Developer of VMA, D3D12MA, D3d12info projects.
Dominic Tarason @dominictarason.com Veteran freelance games crit & PR. Hyped for indie games & mods. Bylines on RPS, PC Gamer, PCGamesN. Find my work, Steam curation & contact info below - He/Him
Find me elsewhere online at dominictarason.com
Contact email: jdtarason@gmail.com
N a i t e l v e n i @naitelveni.bsky.social Previously 3D Realms level design for Graven, Wrath, Phantom fury
Open for work as an level designer and 3D environmental art.
Quake level design
she/her 🏳️⚧️🏳️🌈☮️🇪🇺
Charlie P. Author @scaerus.bsky.social Writer under construction
32 y.o
🏳️⚧️🏳️🌈
Jettelly @jettelly.bsky.social ⭐ Technical books and courses for game developers ⭐
Unity • Godot • Shaders • Technical Art • Math for Graphics
noodle @noodleawesome.bsky.social world renown youtube gamer
https://linktr.ee/NoodleVEVO
Alex Tardif @longbool.bsky.social Senior Graphics Programmer @ Digital Extremes. Previously ZeniMax Online, WB
Blog: https://alextardif.com/eden.html
Nexxtic (Selaco Lead Dev) @selaco.bsky.social Lead developer behind independent Noisy Shooter 'Selaco'
Netherlands
✉ contact@alteredorbitstudios.com
🎮 http://store.steampowered.com/app/1592280
💬 http://discord.gg/SelacoGame
dave @beesandbombs.bsky.social :)
Alan Wolfe @demofox.bsky.social Invented spatiotemporal blue noise, created Gigi rapid graphics prototyping & dev platform.
https://github.com/electronicarts/gigi
25+ year game dev, and graphics researcher.
Tech blog:
https://blog.demofox.org/
Pablo Zurita @pzurita.bsky.social Principal Rendering Engineer. Opinions are my own.
Blog: https://irradiance.ca
ᴄᴀʟᴜᴍ ᴀʟᴇxᴀɴᴅᴇʀ ᴡᴀᴛᴛ @calumalexanderwatt.bsky.social ᴄᴏɴᴄᴇᴘᴛ ᴀʀᴛ ғᴏʀ ғɪʟᴍs, ᴀɴɪᴍᴀᴛɪᴏɴ ᴀɴᴅ ɢᴀᴍᴇs
https://calumalexanderwatt.com/
Marmoset @marmoset3d.bsky.social Developers of Marmoset Toolbag, the all-in-one creative software for 3D artists -- real-time rendering, lookdev, texture painting, & baking.
Learn more: https://marmoset.co
Steam Deck @steamdeck.com The latest news about Steam Deck and Steam Deck OLED, the powerful handheld gaming PCs from the team at Valve.
jitspoe @jitspoe.bsky.social Former AAA game developer gone indie: Lone Wulf Studio LLC. Working on Fist of the Forgotten and KOOK. Also worked on Goop Loop, Digital Paint: Paintball 2, Far Cry 3, Far Cry 4, Ghost Recon: Future Soldier, LawBreakers, and Radical Heights.
Aura/Moom @moomanibe.bsky.social Gamedev, Animator at Evening Star. Was Animation Lead on Wanderstop, Dungeons of Dredmor.
Demo reel is here: https://auratriolo.com/
Also find me on mastodon at https://mastodon.social/@MOOMANiBE
Guillaume Boissé @gboisse.bsky.social Lead graphics programmer @AMD, previously SIE R&D. Demoscene w/ Exist. Opinions are my own.
🔗 gboisse.github.io
DragonDreams @dragondreamsgd.bsky.social Game Development and Game Engine Technologies.
https://dragondreams.ch
The Captain! @decacommand.bsky.social 日本語/ENG Artist and Designer. DM for commissions.
https://www.patreon.com/c/decacommand
Do not use my artwork for generative model training.
Wenzel Jakob @wjakob.bsky.social Associate professor leading EPFL's Realistic Graphics Lab. My research involves inverse graphics, material appearance modeling and physically based rendering
voyager212 / Mac Rebisz @macspace.bsky.social concept design | freelance | illustrator | space | 3D
senior concept artist @ Blank Game Studios
ex @CDPROJEKTRED, @CyberpunkGame, @witchergame, @PlatigeImage
❌ NO AI, No NFTs, NO CRYPTO
IG: voyager212
http://linktr.ee/macrebisz
@ceruleite.bsky.social @ceruleite.bsky.social Activision, previously at Unity, Bungie, AMD/ATI
all opinions my own.
Real-Time Rendering Enthusiast. But let's be honest - all rendering. and some ML.
Twin Gods @domiran.bsky.social Sole developer of Twin Gods, a JRPG. A stranger meets someone in the ruins of a city and hears a story about fate, decisions, and universe-ending apocalypse.
Currently in semi-open testing on Steam. Send a DM if interested! Plays well on Steam Deck.
lvl374 @lvl374.bsky.social 2色のゲームと絵
Steam: https://store.steampowered.com/developer/lvl374
link: https://linktr.ee/lvl374
Sabrina Garcia @sab3d.bsky.social 3D Artisstè
https://linktr.ee/sab_3d
Cool Box Art @coolboxart.bsky.social Cool and fun video game box art, promo material, etc. brought to you by twitter.com/87th and twitter.com/letshugbro
FAQ: http://pastebin.com/t9FA3dc0
Mick Gordon @mick-gordon.com I make annoying noises.
https://mick-gordon.com/
Tama @tamaedan.bsky.social he/him | 20 | just an artist college dropout | i also post photography sometimes | mr. arctic fox cheezit consumer | i play a lot of splatoon
Xor @xordev.com Building FragCoord.xyz
xordev.com
Streum On Studio @streumon-studio.com We do weird french games... but our legs are ok.
DAIMON BLADES Early Access Available On Steam
holipop @holipop.art sunny ⋅ 23
digital artist
https://holipop.art/
ChristinaC.🏳️🌈🏳️⚧️ @christinacoffin.bsky.social Ex-AAA Rendering+Optimisation Programmer
TechArtist, Designer. Stylized Art.
#indiedev #gamedev 🏳️⚧️
Shader Illusionist
AssassinsCreed2 / FarCry2 / BF3 / MidnightClub 2+3
#NoAI
She/Her
SoCal girl living in 🇸🇪
mastodon.gamedev.place/@ChristinaCoffin
𝗻𝗼𝗶𝘀𝗶𝘃𝘆 :: COMMISSIONS OPEN @noisivy.desktopgeneration.com ✉ DM me or E-mail me for inquiries/questions
noisivycontact@gmail.com ↲
https://www.desktopgeneration.com/
All my links: https://linktr.ee/noisivy
Siana @sianapark.bsky.social Concept artist/illustrator based in LA
Previously worked for Blinkink, SPA, MTG, LINE, DNEG, Luma pictures, DICE LA, Kojima Productions LA, UbisoftSF and more
sianedrin@gmail.com
Badger @badgersnaps.bsky.social Playing with lenses & taking pictures for fun.
@badgertracks.bsky.social 's side blog.
https://badgerlinks.carrd.co/
Max Liani @maxliani.bsky.social Tracing rays at NVIDIA. Former lighting artist, working on computer graphics rendering tech for all humans and robots alike.
I mostly post stuff about light transport simulation, and my hobby project Workbench.
N² @antire.al fern
(info@) antireal.info
https://ko-fi.com/4nt1r34l
she/her 🏳️⚧️
Vlad Erium 🇯🇵 @shamanix.bsky.social RealityCapture/Photogrammetry expert, C++/GLSL, TD @ CyberAgent Inc., Tokyo. All opinions are my own. Eng・日本語・Rus. Also @shamanix@mastodon.gamedev.place
Jenny Roig-Deslandes @yoriculaire.bsky.social Graphics Dev, Manager @ Unity.
Ex-ElectronicArts/Warner Montreal/Eidos/CAE Healthcare.
Co-founder of Shinies & Shadows - a podcast to learn about gfx collaboratively.
Shen Comix @shenanigansen.bsky.social These comics are only visible to cool people!!
Support me: https://patreon.com/shencomix // Store: https://topa.to/shen
Elias Daler @eliasdaler.bsky.social Making a game that actually runs on PlayStation 1.
https://edw.is/
Vincent Dérozier @vincentderozier.bsky.social Lead Art at Gearbox Software Québec on an unannounced project
Skyblivion @skyblivion.com Enjoy the large and lush world of Cyrodiil with updated graphics and mechanics in Skyrim's engine. #Skyblivion
🗓️ Release target: 2026
Alariko @alariko.bsky.social a failed art account 23 A dude. I do sell prints, please DO NOT contact me about nft stuff thanks. alariko771@gmail.com
Oni @oni.team-nutshell.dev Graphics Programmer and Game Engine Developer.
@team-nutshell.dev
Nicolas Lopez @nicolas-lopez.bsky.social Technical Architect and GPU Plumber on Assassin's Creed & Anvil Engine at Ubisoft MTL. I speak for myself.
Luke Baker @spacemacchiato.bsky.social Creator of Bramble, Writer, Illustrator, Designer, Gurgling mass of wires, tubes and flesh, etc…
Contact for work⬇️
lbakerart01@gmail.com
https://linktr.ee/spacemacchiato?utm_source=linktree_profile_share<sid=ab50bde2-28b1-405a-bcf9-8ef3a893fc37
Nic Boone @nicboone.bsky.social Thembo Senior Concept Artist, vis dev artist, and illustrator. Horror artist.
Prev; LoL, fortnite
Opinions mine.
My art feed: https://bsky.app/profile/did:plc:iql72o4jcrlztbrn2f2l4w7v/feed/aaancx5akkbl2
http://nicboone.com/
vlada 👁 ➤ UVW-CWA @vladadraws.bsky.social Concept/UI artist, illustrator, organizer ||
v.monakhova@gmail.com ko-fi.com/vladadraws || commissions: vgen.co/vladadraws
Isaac Hannaford @isaachannaford.com Partner, Dad, Creative Director, Art Director, concept artist, illustrator, Game-Dev. Halo, Destiny, Valerian, Marvel, Darkhorse, DC
AVAILABLE: for Freelance
isaachannaford.artstation.com
endeavorone.com
Menica Folden 🦒 @menicafolden.bsky.social 🎲 Game designer https://menicafolden.itch.io/
👩💻 Product designer https://amametz.fr
🎹 Artiste @blogablocs.bsky.social
🏳️🌈 Engagée https://wikitrans.co
🎤 Podcasteuse @onatoutvu.bsky.social
Le projet c'est le kiff
Andras Ketzer @fluidninjavfx.bsky.social FluidNinja is real time, responsive fluid simulation for Unreal Engine.
URL: unrealengine.com/marketplace/fluidninja-live
@deplinenoise.bsky.social @deplinenoise.bsky.social Low level optimization = high level gains
Fabien Sanglard @fabinou.bsky.social
Kaplan @kappische.bsky.social Game developer
http://keepsake.games Previously: bizdev Coffee Stain Publishing, production director for Minecraft. 1st employee at Mojang. Aspiring to be Max Martin of gaming
Franek @franekk.bsky.social Making and publishing
👁️DICE HAVE NO EYES👁️
Buy pls thx - https://store.steampowered.com/app/4535880/Dice_Have_No_Eyes
passivestar @passivestar.bsky.social Game Developer and Tech Artist ✨
passivestar.xyz
JCGT announcements @jcgt-announce.bsky.social Just for announcing articles published in the Journal of Computer Graphics Tools, a diamond open access (free for all) journal at https://jcgt.org
Tore Lervik @hallatore.bsky.social Unreal enthusiast
Creator of MeshBlend & MeshPack
https://meshblend.lervik.com/
Lamb @jen-lamb.bsky.social Expert Character Artist @ Funcom, working on Dune Awakening, gamedev of 14+ years currently based in Stockholm. Personal account.
Costume/fashion specialist, CC systems, 3D + concept artist w/ a pinch of character tech.
https://artstation.com/jenlamb
PSX Bunlith 🪄 BLM ACAB 🇵🇸 @b0tster.yeag.gay Everyones favorite yeag girl 😈 Gay af game dev 🔗 Level 99 Nomura belt goth ☠ 33
Buy my merch! yeag.gay
🐇 The Witch Upstairs: youtube.com/watch?v=dtD2IdJ1nVo
🏎 NMKart: b0tster.itch.io/NMKart
🩸 BBPSX: 🙈
🏹 Arcus: b0tster.itch.io/arcus
she/her
minors dni
Zalmon🌹ザモン @zalmon.bsky.social 新人アニメーター、お仕事のご依頼にオープン。日本語も良いです!
Animator, illustrator, concept artist. Open to work.
他で見たいなら // See me elsewhere: https://zalmon.atomova.eu/links
they/them
ツイッターで // on Twitter: @SalmonTheKing
A*I使いは見るとすぐブロックする // A*I users blocked on sight
Emily Young @eayoung.net All-tech enthusiast and total retro/Linux geek | She/Her 🏳️⚧️ | Newfoundlander | Former host/writer @linusmediagroup.com
📺 YouTube
youtube.com/@emily-young
🐧 Twitter
twitter.com/EmilyAYoung1
🕸️ Fediverse
tech.lgbt/@emilyyoung
Protopop @protopop.bsky.social Montreal Indie dev creating Meadowfell, Nimian Legends & Wilderless, a procedurally generated fantasy openworld. Thank you everyone who has shown their support and love ❤️🏳️🌈
NimianLegends.com
Mélissa Houpert ☾⋆ @melissahoupert.bsky.social French Artist lost in some strange portals
✫ They / them
✫ Dark surreal art
⪡ Currently working on tarot cards
⪡ No NFT, No IA
⪡ Links : https://sourisdecoton.carrd.co/
#art #surrealism #darkart #tarot #symbolism
✶♡✶
joão ruas @feralkid.bsky.social artist - sp / brazil
joaoruas.com
Inigo Quilez @iquilezles.bsky.social Math & Art Videos.
* https://youtube.com/Inigo_Quilez
* https://iquilezles.org
Created Shadertoy, Pixar's Wondermoss, Quill, and more.
Daniel Schroeder @dan5sch.bsky.social Making pretty pictures with GPUs
https://blog.danielschroeder.me/
Clair Obscur: Expedition 33 @expedition33.bsky.social Break the cycle. Lead the Expedition.
Reactive turn-based RPG by Sandfall Interactive.
Out now on Xbox Series X|S, PlayStation 5, and PC.
Sasha Szpakowski @sasha-star.bsky.social Game engine and graphics programmer at HB Studios. https://love2d.org/ developer.
🏳️⚧️ she/they
https://mastodon.gamedev.place/@sasha | https://twitter.com/slime73
Pierre-Loup Griffais @plagman.bsky.social Valve coder. Currently working on Steam Deck.
Ashley @khyperia.bsky.social fractal witch, space dork 🔭 ~ she/her, anxiety (AvPD, GAD), 🖤🩶🤍💜 ~ rust compiler engineer at https://hexcat.nl
my general life posts are here, techy thoughts are on https://mas.to/@khyperia
Till Freitag @tillf.bsky.social - 1/3 of Randwerk Games
- Freelance Concept Designer
Old-School 3D Renders @oldschool3d.bsky.social 3D renders old & old at heart.
Reposting from the original account.
Lia @liasae.bsky.social French-Swedish UI game engine plumber, textile tangler (Fibraquarelle) and glassblower-in-training. DIYing public health since 2020. Ranter extraordinaire. Queer. No pronouns, else they/iel/hen.
TrenchBroom @trenchbroom.bsky.social TrenchBroom is a modern cross-platform level editor for Quake-engine based games.
luXan @luxan.bsky.social Gamedev wannabe - Pixel artist - I like nuns and horror
No minors! Working on METAMORPHOSIS
日本語を勉強している!
https://twitter.com/luxan_SS
1MAFX / VFX Artist @1mafx.bsky.social Senior VFX Artist
@PCFPeopleCanFly
Tutorials / Breakdowns - http://www.1mafx.com
Youtube VFX Tutorials - http://youtube.com/c/1MaFX
ALL LINKS - http://linktr.ee/1mafx
artstation.com/mgepm
Psyché Ophiuchus @psycheophiuchus.bsky.social ⭐ Photographer in Brittany, France 🇫🇷
Preraphaelism, Art Nouveau & Victorian era lover
⭐co-worker & Model @yoannlossel.bsky.social
👑 Jewelry @auruminarca.bsky.social
Austin Schaeffer @schaefferaustin.bsky.social Gamedev/3D artist/Guitarist. Lead developer on Compound Fracture. Gen-AI can suck a fat fart out of my pale white ass
@c0de517e.bsky.social @c0de517e.bsky.social
Myriam Beauvais @beammyup.bsky.social 🎮 Technical Product Manager
🔹Rendering and Psychophysics
🔹Co-founder of Montreal ACM SIGGRAPH
🔹1/3rd Shinies and Shadows
@Unity
xQuantic Dream, xRoblox
She/Her
Shinies & Shadows @shiniesandshadows.bsky.social Collective of Rendering professionals (Eng., TAs, PMs, Artists, ...) learning about Graphics collaboratively on Twitch!
✨ Lives & Replays:
twitch.tv/shiniesandshadows
www.youtube.com/@ShiniesShadows
🌑 Shows:
Fridays 5pm EST | 11pm CET | 2pm PST
Sheng Lam @8bitwizard.bsky.social freelance concept artist | Firewalk Studios, Funcom, Netflix, Sloclap, Valve, DON'T NOD, Fun Dog, CIG
print shop: blueduckleaf.com
artstation.com/shenglam
https://www.instagram.com/8bitwizard/
kaleidoscube @kaleidoscube.bsky.social Indie game studio from Stuttgart, Germany • Working on #RECUR • Creators of #AJugglersTale • Posts by Dominik
Ipotrick @ipotrick.bsky.social
shingpapi @shingpapi.bsky.social Come join my discord: https://discord.gg/PbC7eqD (all announcements, infos, pings will be there for sure)
Jorrit Rouwe @jrouwe.bsky.social Lead Game Tech Programmer at Guerrilla Games, creator of the Jolt Physics library.
Aras Pranckevičius @aras-p.bsky.social Programmer. Worked on Unity game engine 2006-2021. Now working on Blender. Primarily over at mastodon.gamedev.place/@aras