Dave Elder @drgr4f1x.bsky.social Principal Graphics Programmer at Bit Reactor. Previously Deviation, Hi-Rez, Sucker Punch, Tripwire, CCP
Luix @sensenok.bsky.social Mac/iOS dev, Graphics Programming, Metal.
SilkAndSaffron @unframe.bsky.social Follower of free will. Do not define me
FurryTrailblazer @jddinbobo.bsky.social Wherever we go, we leave paw prints and unforgettable memories.
Angela @j-beanz.bsky.social Democratic supporter. Dog mom. Fed up with the impact of Trump's policies on our people. I love my blue state.
Nick Korn @cornykorn21.bsky.social Senior Programmer @ BGS. Lurker of GameDev socials.
Personal account; tweets not associated with my employer.
Print Play Protect @printplayprotect.bsky.social We make cool tabletop items :D
Maximilian Tarpini @maxtarpini.bsky.social It's all about W÷m² and W÷Kg 🌈🚴♂️
www.rombo.tools
reeka @graphicsenjoyer.bsky.social
FRACT @fract.online Context-first microblogging app. Simple PR: If you're tired of algorithm noise and AI spam — try FRACT.
Jump in: https://fract.online/
GitHub (OS - AGPL v3.0): https://github.com/boomstrickweb/FRACT
Tom E. @flyingthread.bsky.social Expert Domain Architect at Mercedes-Benz, rendering & performance.
Formerly EA Criterion, Electric Square.
Added bugs to Sniper Elite 5, NFS Unbound and some other things.
@achikom.bsky.social @achikom.bsky.social
Christian Laforte @chrlaf.bsky.social ML Engineer at NVIDIA. Previously: Stealth GPU startup; Stability AI; AMD; Autodesk; CEO of 2 startups (3D + AI). Toronto, Canada
julia @monomere.bsky.social she/her
Interests include pltdi, gamedev, music. living in germany. https://monomere.cc/
Leand_r @buckethat.bsky.social interested in all things computer graphics
Conor Byron @conorbyron.bsky.social Poetry will be made by everyone,
and there will be emus in the 'zone.'
Ottawa / Montreal
https://conorbyron.com
https://www.are.na/conor-byron/reminder-yw0if6t6llg
https://soundcloud.com/conorbyron
Jure Triglav @juretriglav.bsky.social WebGPU, neural graphics. Rendering @ Spawn. https://juretriglav.si/
@justviewer99.bsky.social @justviewer99.bsky.social
Xander Berten @hellcatpnext.bsky.social - MSc in Graphics Programming @ Charles University
- Looking for remote (or Prague based) internship/job
🇧🇪in🇨🇿
Portfolio: https://xanderbertenportfolio.wordpress.com/
Blog: https://xanderbert.github.io/
Simon Sanchez @simonsanchezart.bsky.social Developer & Tech Artist from Uruguay | simonsanchez.art
@ziadrbai.bsky.social @ziadrbai.bsky.social
Burak Canik @octocamo.bsky.social Graphics programmer. Likes anything Metal Gear Solid.
fauder.github.io
Mental Vertex @mentalvertex.bsky.social 🎮 Indie gamedev/programmer
🕹️ Currently focused on retro 3D games using custom engines, using #rustlang and software rendering
Working on Omega Transmission
🔗 https://store.steampowered.com/app/5277420/Omega_Transmission/
🔗 totenarctanz.itch.io
11′ 11″ N @i-ping.bsky.social
@makenbo.bsky.social @makenbo.bsky.social
@krishna-godoi.bsky.social @krishna-godoi.bsky.social
Alex Tardif @longbool.bsky.social Senior Graphics Programmer @ Digital Extremes on Warframe/Soulframe. Previously worked on ESO, LOTRO, DDO, Infinite Crisis
Blog: https://alextardif.com/eden.html
mmalex @mmalex.bsky.social synth tinkerer (plinky); nvidia research (InstantNGP/NeRF); cofounder MediaMolecule (Dreams, LittleBigPlanet); demoscene/vj (statix/bluespoon)
Shlomi Steinberg @ssteinberg.xyz Assistant Professor @UWaterloo CS
rendering, light transport & optics
PhD @UCSB, MSc @WeizmannScience, formerly @Crytek @NVIDIA.
🇮🇱🇨🇦✡️
ssteinberg.xyz
Georgi Nikolov @georgi-nikolov.com graphics programmer
https://georgi-nikolov.com
@ivannik.bsky.social @ivannik.bsky.social
Trent Polack @trentpolack.bsky.social looking for a new place to make video games.
Previously: Expert Gameplay Designer/Associate Design Director at CD PROJEKT RED, Housemarque (Returnal, Saros), Arkane Austin (Redfall), etc.. Personal account.
https://trentpolack.com
@rtryan98.bsky.social @rtryan98.bsky.social
Jahan Khan @jahanthemon.bsky.social
Christoph Kubisch @pixeljetstream.bsky.social NVIDIA Developer Technology Engineer. Past game & tech artist, quake2/3 mods (CrazyButcher). Personal account, speaking for myself. he/him
Faith Kamaraju @faithkamaraju.bsky.social 3D Rendering enthusiast and Aspiring Rendering Engineer | Hobby Game Dev | UWindsor | BITS - Pilani | Joji, Cannons | She/Her 🏳️🌈
Vahan @sosoyan.com VFX Lighting, Graphics Programming and GameDev
http://sosoyan.com
Simon F @sifee.bsky.social 3D graphics including texture comp & RT.
Messing with pixels since early 80s. 34yrs @ PowerVR/Imagination.
Deluded opinions probably my own.
Banner circa '87: Amantides-style cone ray tracing+Perlin textures on Transputer. No tris or bitmap textures
Pavel🥤🇺🇦 @reinsteam.bsky.social author of zstdgpu Decompressor, working on graphics/rendering/gpu performance @Xbox ATG
// prev: Final Fantasy XV and ATD @Square Enix, NHL and CTG @EA // Opinions are mine //🥤in 🇯🇵 // 日本語OK
@andrewjh8866.bsky.social @andrewjh8866.bsky.social
Ali Cem Kalsen @cemkalsen.bsky.social Graphics programmer wannabe | Student @ Istanbul Technical University
Wilhem Barbier @wbrbr.bsky.social Graphics engineer, currently working on Marmoset Toolbag. Previously: PhD @ IRIT, R&D intern @ Adobe, Unity
Lionel Lemarié @hikey.org Rendering, ray tracing, Metal API.
Falco Girgis @falcogirgis.bsky.social Sega Dreamcast developer on a quest to correct the timeline of video gaming history. Working on the modern, open-source indie DC SDK and library OS, KallistiOS.
Siana Gearz @sianagearz.bsky.social Love Dreamcast and Demoscene. Embedded dev and computer engineering, former game engine dev, 3D printing. Dabble in a million different things.
Discudemy.com - Free Udemy Courses @discudemy.bsky.social Free Premium Udemy Courses
Clément Grégoire @lectem.bsky.social French C++ developer, consultant & co-founder @ siliceum.
Performance optimization, multithreading, rendering APIs and game engines.
I know too much about Webkit and JS for my own good.
I do reverse engineering for fun!
RenderingMemes @graphico.bsky.social Setting values of 2D array, the job
@logngynk5.bsky.social @logngynk5.bsky.social
exio4 @exio4.bsky.social meow
@sunbubble.bsky.social @sunbubble.bsky.social
Hagen @xgerdax.bsky.social Computer Graphics and Metal Music
Cameron Micka @tcmicka.bsky.social Principal Software Engineer at Microsoft (Teams Immersive Events, Mesh, MRTK, HoloLens). Previously at Fun Bits Interactive, LucasArts Entertainment, and DigiPen alumni.
https://github.com/Cameron-Micka
@pixelspew.bsky.social @pixelspew.bsky.social
Javier Meseguer @jmeseguerdepaz.bsky.social LiquiGen lead at JangaFX. I try to keep both my velocity fields and my warps divergence-free. I also love real-time graphics.
Tom Keresztes @tkeresztes.bsky.social Once a coder, stays a coder. - H Kim Andersen @hatch.dk
Alexander Zapryagaev @frustumo.bsky.social Founder & CTO at Tellusim
Blanche Maurice @blanchemaurice.com ⚙ Systems Engineer @Microids Studio Paris
🎮 Working on Amerzone - The Explorer's Legacy
Care deeply about simple & efficient code
Porting everything everywhere
Co-fondatrice des Audacieu.x.ses 🤍
My site: www.blanchemaurice.com
@anilcan.bsky.social @anilcan.bsky.social Graphics Programmer
@horheto.bsky.social @horheto.bsky.social
Contrarian @contrarianism.bsky.social Piping Hot Tea 🫖 | Juicy Celebrity Gossip 🗯 | All The Offensive 🤬
Unpopular Opinions | Controversy | Devil's Advocacy | Conspiracy Theories
Alex @thealexroyer.bsky.social Art degrees are shit, programming degrees are shit.
All I want is revenge.
http://backloggd.com/u/Alexroyer
https://letterboxd.com/Alexroyer/
(Art from Puparia by Shingo Tamagawa). He/Him.
CG Dev @cg-dev.bsky.social Also mastodon.gamedev.place/@_cg_dev
Formerly twitter.com/_cg_dev
Shader Joe @shaderjoe.bsky.social Expert Shader Technical Director for That's No Moon. Working on our unannounced AAA game.
Berkan Uslu @berkanuslu.bsky.social Principal Software Engineer @ Kongsberg Maritime/Maritime Simulation | Unreal Engine 5, HLSL, GPGPU, Vulkan API - {C++, C#, Python}
Arskiainen @arskiainen.bsky.social Why do one thing perfectly when you can do many things
Victor Apihtin @xroft666.bsky.social All-round Unity developer with passion for gfx.
Previously worked on Airhead and Fimbul. My opinions are small.
Sam Murphy @sam-murphy.bsky.social Programmer @ Stellar Entertainment
Osman Zeki @ozekisan.bsky.social Maker of interactions in web, games & other canvases for digital art.
Mastodon: https://mastodon.gamedev.place/@ozeki
GitHub: https://github.com/osmanzeki
🍁 Montréal, Canada
Have A SPU-ky Halloween, Everyone @okonomiyonda.bsky.social 一所懸命HW設計者のふりをやっとる現代のC++が大嫌いなSWの開発者。FPGAのGPUと家庭用ゲーム機の設計、うちの猫(ニュートリノ+コスモス)、百人一首、競技かるた、お箏の演奏、ゲーム開発、抹茶+和菓子
投稿は私個人の意見で、会社を代表するものやない
https://fpga.maisonikkoku.com
Claudia Doppioslash @doppioslash.bsky.social Principal Graphics Programmer
Rendering, PBR, ProcGen (Houdini, Blender), Tools, Optimisation, Photography, UE5, camera lens simulation
Rust, C++, C#, Python
Author of "Physically Based Shader Development for Unity 2017", Apress
Mike McConnell @mikemcconnelltx.bsky.social Pilot, CEO, proud Texan, public speaker. I think in Excel, sometimes Powerpoint. Posts are my own and may or may not represent my company's views. #HookEm
@maxwerhahn.bsky.social @maxwerhahn.bsky.social
Adam__ @adam-lundrigan.bsky.social ~ Chasing the sublime ~
3D Generalist, Game Producer, Technical Writer.
Ask me about Bevy!
Mattias Liljeson @mliljeson.bsky.social
@jaisiero.bsky.social @jaisiero.bsky.social
Bruno Opsenica @bruops.bsky.social Graphics Programmer. He/Him
Jessy Catterwaul @jessymeow.bsky.social My stuff: catterwaul.com
My favorite thing on Bluesky: @possumeveryhour.io
@wnvehkob.bsky.social @wnvehkob.bsky.social
mattsnippets - making Green Again @mattsnippets.bsky.social Developer, makin' games.
Check out Green Again ➡️ https://store.steampowered.com/app/2718440/Green_Again_Demo/
Green Again Discord: https://discord.gg/pMFppmaEWh
sndels @sndels.bsky.social Engine plumber and moonlight graphics artisan. Ex-3DMark.
Toys and experiments at https://github.com/sndels
Adrian Marius Popa @mapopa.bsky.social Game developer
Linkedin https://www.linkedin.com/in/mariuz/
Blog : https://mapopa.blogspot.com
Threads : https://www.threads.net/@popa_adrian_marius
Mastodon : https://mastodon.social/@mariuz- F Turge Deflunga @fomlyzor.bsky.social
Chris Hesik @chesik.bsky.social - H Henry Dooley @hdooley.bsky.social
Alexis Crickx @cricky84.bsky.social R&D Rendering Engineer - Snowdrop 3D Programmer @ Ubisoft
@fnysalehi.bsky.social @fnysalehi.bsky.social
Bryan McNett @bryanmcnett.bsky.social graphics @apple 2025+. engine @unity3d 2018-2025. PS3,4,5 GPU R&D @naughty_dog 2007-2018. Spider-Man @treyarch 2002-2007. 日本語OK. opinions are mine