Alejo Silos @alejosilos.bsky.social Quest Designer on The Witcher 4 @cdprojektred.com | Working on Starlight Saga (Space Opera TTRPG) | All into Game, Level & Quest Design
https://linktr.ee/AlejoSilos
https://t.ajrkmx1.com/331727/6224/0?po=6533&aff_sub5=SF_006OG000004lmDN
Nicolas Riviere @nicolasriviere.bsky.social Personal account about random things.
Spare-time #indiegame #gamedev at @fullybugged.bsky.social
Former Animation Director / Lead / Animator at Ubisoft Singapore / Techland / Ubisoft Annecy /Ubisoft Paris / Ready at Dawn Studios/... since 1999.
Romain d'ESCRIENNE @makkhariel.bsky.social Concept artist, Art director and Illustrator. Worked for Sony, Ubisoft, RIOT, and more great indy developpers and studios. Let's connect !
Cécile Muller @wildpeaks.fr AR/VR Pioneer – https://github.com/cecilemuller
#webdev #threejs #europe
Psymoneuh @psymoneuh.bsky.social Tool Prog @ Arkane Lyon
Logan Jeanny @loganounet.bsky.social Senior Dev Tester - Arkane Lyon
Francesco Venco @vencofra.bsky.social Videogames Dev , former Mad Scientist
Senior Gameplay Programmer at Arkane Lyon
Opinions are my own
Jérôme Kedzierski @jeke.fr Lead Technical Artist @ Arkane Lyon
2.35 Lover : www.jeke.fr
Eva Gt-Gd @emblask.bsky.social She/They - Gameplay programmer @Arkane Studios Lyon
Hanqing Liu @ageesev.bsky.social New in Arkane Lyon, Level Designer
@jules-auger.bsky.social @jules-auger.bsky.social
Joachim @instantsceptic.bsky.social Lead Level Designer at WolfEyeGames. Previously lead LD at
ArkaneStudios (DarkMessiah, Bioshock2, Dishonored 1 & 2, Death of the Outsider, DEATHLOOP).
Juan Fernandez @juan-fernandez.bsky.social Combat design specialist. Currently: @ninjatheory (Hellblade 2, Hellblade 1). Previously: @WeArePlayground (Fable), @TequilaWorks (Rime, Deadlight).
Téo @teog.bsky.social 25yo.
Producer on Marvel’s Blade at Arkane Studios
ENJMIN alumni (P18)
Ben Dimanche 🧀🌱 @bendimanche.bsky.social He/Him 🧀🥖
⭐Indie game dev - Prod @ Homecoming Studio
⌛ Former Producing at @expedition33.bsky.social
🧀 Foodie, cheese, cats and indie games!
Marine Macq @marinemacq.bsky.social Directrice de la galerie Gamma 🎨
Assistante éditoriale & autrice de artbooks chez Pix'n Love ✒️
Je parle concept art et direction artistique de jeu vidéo.
www.galeriegamma.com
📚 Mon nouveau livre "The Art of Clair Obscur Expedition 33" est disponible!
Paweł Sasko @pawesasko.bsky.social Associate Game Director in CD PROJEKT RED on Cyberpunk 2!
Previously: #Cyberpunk2077 #PhantomLiberty #TheWitcher3
https://linktr.ee/pawesasko
Étienne Périn @etienneperin.bsky.social I made Gauge and Zorbié as an indie game developer. Now developing Éclipse The Cat. Click on the link below to try the demo.
https://sonicfangameshq.com/forums/showcase/eclipse-the-cat-sage-23-demo.1692/
Thomas Altenburger @thomas.flying-oak.com Directing stuff at @flying-oak.com (ScourgeBringer,
NeuroVoider...)
Currently working on Knuckle Paradise with @arteinteractive.bsky.social
Wishlist and other links: https://flyingoakgames.carrd.co/
Post in French at times
📌 Presentation pinned
Adrien Poncet ⚔️ Game Director @ledrien.bsky.social Game Director & Designer 🤠
⚔️ En Garde! the swashbuckler action game
http://bit.ly/EnGardeSteam
🌊 Tides of Tomorrow
https://store.steampowered.com/app/2678080/Tides_of_Tomorrow/
Romain Barrilliot @skacky.bsky.social Level Designer @ Arkane Lyon | Previously 3D Realms, Streumon Studio | Project Director on The Black Parade for Thief | Opinions are my own | Immersive Sims forever!
Clément Patalano |Wishlist Workaholic Simulator on Steam @kemsou.bsky.social Co-founder of Chocolatine Studio, making Workaholic Simulator: Leaving the Dream. Wishlist on Steam: http://s.team/a/3318140/
Previously Level Designer at Arkane Studios Lyon
Laura Fournier @fournierlaura.bsky.social Senior Producer @ Arrowhead on Helldivers 2.
Formerly Nerial (@devolverdigital.com)
Bastien G. 🕵️♀️ The OPERATOR @bastienre4.bsky.social Fulltime solo dev working on The #OPERATOR 🕵️ Bureau 81 🕹️ Former main dev #Road96 🛣️ & 11-11: MemoriesRetold 🕊️ Godot 👀 @bastienre4@mastodon.gamedev.place & @Bastienre4
Johan Vinet @johanvinet.com 👨💻Game Developer & founder @CanariGames / 🎮Creator of CASTAWAY: http://castawaythegame.com and LUNARK: http://lunarkthegame.com
Anna Megill @annamegill.com Lead Writer on Cyberpunk 2 at @CDPROJEKTRED • Fable • CONTROL • Dishonored: DoTO • Avatar: FoP • Guild Wars 2 • Award-winning game writer & author • The Threshold Kids are my fault, sorry • www.annamegill.com
Caretaker of HiMirri.bsky.social
Jack Chapman @shakainc.bsky.social Principal Level Designer @AurochDigital 🕹 | Prev. PlayStation, Sumo Digital, Tt Games, Supermassive Games | Currently developing ROOST in my spare time.
Sandra Sachka Duval @sandrasachkaduval.bsky.social Narrative Lead for video games, at Hinterland, previously EA, Arkane-Lyon (Dishonored 2, DotO, Deathloop), Cyanide…
Writer of weird sci-fi, autistic, mom
French but living on a small Canadian island
Damien Mayance (valryon) @dmayance.com Co-founder & gamedev @pixelnest.io
Projects:
- COSMO CARGO https://store.steampowered.com/app/4028760?beta=1
- CTHULOOT
- Steredenn, Flipon., 2DOOM
- Night Call, Flat Eye
- Ex Amplitude
PP by @edriviel.bsky.social
Jeppe Carlsen @carlsengames.bsky.social Game Designer/Director on COCOON. Also created 140 and THOTH! Former lead gameplay designer at Playdead (LIMBO and Inside!)
carlsengames.com
Oscar Lemaire @oscarlemaire.bsky.social Journaliste chiffres et histoire du jeu vidéo. Derrière Ludostrie, ex Gamekult. Auteur de L'Histoire de Zelda et La Guerre des Mascottes (Pix'n Love). ludostrie.com
Stun @stun.bsky.social Sylvain Pellan, Senior Lead environment artist at Rockstar North,
French in Scotland.
Previously at Ubisoft and Atari.
Opinions are my own.
Thomas G. (Looking for work) @conkerjahk.bsky.social Looking for work as GD and/or QA!
Game Designer (Galactic Glitch, Astre)
QA (Galactic Glitch, Teamcrafter, The Crew 2, Farming Simulator 17)
Matthieu H. @boulapoire.eurosky.social Freelance game advisor / bizdev / scout.
Journalist in another life.
Per aspeara ad pasta.
Pikace @pikace.bsky.social On l'appelle X-Files car, comme la vérité, il est souvent ailleurs.
Anthony « iamleyeti » Jauneaud @iamleyeti.bsky.social Narrative Director @ actezéro, a narrative services agency (consulting, auditing, writing, and more)
Came up with words for FLAT EYE, NIGHT CALL, DORDOGNE, HARMONY: FALL OF REVERIE, ASTRAL ASCENT…
he/him | 🏳️🌈
Laurent 🫠 @lvictorino.bsky.social 💾 Game Dev & Creative Director.
Top Spin, The Crew, HarshQuad, Night Call, Flat Eye... Etc.
🎲 < Fier MJ de @fantastic-rolls.fr >
🤖 Posts are my own... at least until they're scrapped by an LLM.