Khloe Leclair @khloeleclair.dev · Apr 9

I'm playing around with #Godot trying my hand at #gamedev making a cozy game. It's still very early, but I'm so happy with the shape of this terrain generation that I wanted to post it. Here, mountain peaks are spawned as POIs and then connected by paths to form ridges. I really like how it looks.

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Khloe Leclair · Apr 10

I'm really happy with how this system is coming together so far. The generated terrain is finite, and I'm building up a planning system with multiple stages. Should make exploration more fun than just random noise can. Designed to be extensible so mod devs will be able to add content through data.