Angela @j-beanz.bsky.social Democratic supporter. Dog mom. Fed up with the impact of Trump's policies on our people. I love my blue state.
Mr. Pimo @mrpimo.bsky.social SMART = Science + Math + 🌟Art🌟
I Post Post Movies/Shows/Anime news #PostPost
Follow me, I follow back
FRACT @fract.online Context-first microblogging app. Simple PR: If you're tired of algorithm noise and AI spam — try FRACT.
Jump in: https://fract.online/
GitHub (OS - AGPL v3.0): https://github.com/boomstrickweb/FRACT
@alexshafranov.bsky.social @alexshafranov.bsky.social
WebBrain @webbrain-one.bsky.social The Open-Source AI Browser Agent
https://webbrain.one
https://github.com/webbrain-one/webbrain (pls star!)
abenmohamed.bsky.social @abenmohamed.bsky.social - T @thuringia.bsky.social @thuringia.bsky.social
Omar Shehata @omarshehata.bsky.social Ithaca, NY.
https://prosocialengineering.org/
Tek Monkey @tekmonkey.bsky.social I like programming. A lot. I also like tech, scifi, fantasy, playing games, reading books, growing trees from seed, sailing, swimming and diving. Happiest under, in or around water
Sebavan @sebavan.bsky.social Devlover and #WebGL enthusiast.
Creator of Spector.js working on @babylonjs.bsky.social
Ray Graham @wadarass.bsky.social CTO Cornerstone Interactive Studios / gamedev / graphics, engine programmer / foodie
#wearegameheads
DarknessFX @drkfx.bsky.social Developer, Gamer, Maker, Coolhunter, Adventurer! PT,EN
GameDev ToolMaker at https://github.com/DarknessFX .
Ben Houston @ben3d.ca Personal. https://ben3d.ca Serial Entrepreneur. Founder: https://LandofAssets.com (product photos for eCommerce), https://Threekit.com (3D for eCommerce), http://Clara.io (online 3D editor), Exocortex, and Frantic Films Software.
BattleAxeVR @battleaxevr.bsky.social Indie VR game studio. Veteran AAA 3D coder w/ 20 games shipped: Rockstar (GTA V), Ubisoft, WB, Funcom.
Hawtpixel - Darrell Flood @hawtpixel.bsky.social 650 Fonts for just *$19!* https://hawtpixel.itch.io/hawtpixel-font-firesale
Artist, Game Designer, Font Designer, Dreamer.
FontCreator user, GameMaker user, ex-GameMaker staff, ex-GMC Jam host.
Born in Ireland. Lives in Japan.
Jacob Freeman @geforce-jacobf.bsky.social GeForce Evangelist at NVIDIA. DLSS Devotee and RTX Remix Reverent. Possibly related to Gordon. 😊
Yiannis Papadopoulos @ipapadop.bsky.social Dad. Software person. HPC, C++, some AI. AMD RAD. Opinions are my own and do not represent my employer. Also at http://mastodon.acm.org/@ipapadop
@schwenga.bsky.social @schwenga.bsky.social
Sean Ballais @seanballais.com 🖥️ Programmer, and a Mid-Level Fullstack Developer @ TechLint
👋 Co-founded Dev8
🛠️ Loves systems programming, game dev, and graphics dev
🧰 Rust, Python, and C++ main (dabbling with C#)
🎉 Building for a better Tacloban.
Jibb Smart 🎮 @jibbsmart.com AAA controls guy.
Fortnite: Tweak Zone, Human-Like Aim Assist, Quick Weapon, 2D Steering, Flick Stick, Gyro, etc.
Previous assists on Deathloop, Severed Steel, House of the Dead Remake
Micha Mettke @vurtun.bsky.social Engine/Lead Tools Programmer at Keen Games. Interested in Engine/Game/Tool/System programming and API design.
Samuel Alvarenga @samueledu.bsky.social Currently teaching myself c++ with the goal of learning graphics programming
Thomas Iché @peeweekvfx.bsky.social #RealtimeVFX / #TechArt Expert. Independent Art Technical Director & Advisor. Teaches VFX in schools too.
Formerly #unity #VFXGraph crew. #SEGA Amplitude. #DONTNOD.
Makes art, writes code.
Opinions are mine.
Daniele Giardini (Demigiant) @demigiant.com Games+comics writer+coder+artist. I wrote Still There, drew Football Drama, illustrated some Risk of Rain LPs and stuff, made DOTween, Goscurry, etc.
No AI nonono.
Any/Any
Website: demigiant.com
Insta: instagram.com/demigiant
hardmaru @hardmaru.bsky.social Co-Founder & CEO, Sakana AI 🎏 → @sakanaai.bsky.social
Visit → https://sakana.ai/
Julian @schneckerstein.bsky.social -10x Code-Person @symmetrybreak.bsky.social
Working on Misgiven and Tasty Grass Shader
Alexander Zapryagaev @frustumo.bsky.social Founder & CTO at Tellusim
Catalin Moldovan @andun.bsky.social Loves computer graphics. Programmer by trade. Geek at heart. Interested in technology. Ex Twitterverse lurker (https://x.com/catalinmoldovan).
Sayak Biswas @sayakbiswas.bsky.social GPU Software, HPC @ AMD | Opinions are my own and all that
Carl Bateman @carlbateman.bsky.social Creative Coder for hire--mostly web stuff.
ex IBM
https://carlbateman.com/webgl/
Vipul Vaibhaw @vaibhawvipul.bsky.social Open source contributor - datafusion-comet, arroyo, etc.
Math Grad.
Rust. Scala. Python.
Distributed Systems. Systems Programming.
Dihara Wijetunga @diharaw94.bsky.social Graphics Engineer at @AMD Core Tech Group. Previously at @ImaginationTech. Has-been prog-metal guitarist. All views expressed are my own.
Nigel J W @nigeljw.bsky.social GPU Software Architect at Arm. Previously, Unity, PlayStation, and Qualcomm.
My opinions do not represent any of my current or past employers.
mgear @unitycoder.com Programming mostly Unity stuff. UnityLauncherPro, Point Cloud Viewer..*My links: https://gist.github.com/unitycoder/5f7d1b22bef2901899e9da69519de581
Thomaz Nardelli @zazamorga.bsky.social Technical Artist | Graphics Programmer | Shader boy
https://linktr.ee/zazamorga
Rodrigo Monteiro @amzeratul.bsky.social CTO at Chucklefish, Lead Programmer/TD on Witchbrook and Wargroove (always involved in game design too!).
Created Halley Game Engine & Aegisub.
BAFTA Member. He/Him. 🇬🇧🇵🇹🇧🇷🇪🇺
Jarl Larsson @jarllarsson.bsky.social ᕕ( ᐛ )ᕗ Graphics- and game programmer.
Worked on #thegunk , #steamworld heist & dig2
Making a #vulkan renderer in my spare time.
42yeah @42yeah.is Graphics engineer @ Tencent
Blog: https://blog.42yeah.is
Pablo L. García @pablolgarcia.bsky.social Computer Graphics Programmer.
Researcher at GTI - Universidad Pompeu Fabra.
Developing Rooms: https://github.com/upf-gti/rooms
http://pzerua.itch.io
Alex Battaglia @dachsjaeger.bsky.social Ray Tracing Radical, Turok Technophile, Crysis Cultist, Motion Blur Menace and PC Police Officer for @Digitalfoundry. Wird auch Hermann genannt.
Vladimír Vondruš @mosra.cz Graphics dev, creator of m.css and Magnum Engine. Sometimes using physical and virtual cameras to produce questionable art.
https://github.com/mosra · https://magnum.graphics · https://mcss.mosra.cz
Ray @raysan5.bsky.social Passionate about gamedev technologies. I create things. Created raylib, raygui, rres and many other tools/libs at raylibtech. FOSS at: http://github.com/raysan5
Ellioman @ellioman.bsky.social Icelandic Graphics Programmer at ARM. He/Him.
Andrea Int. @andreintg.bsky.social Game dev / tools
Co-founder unbound_io
Made a unity plugin called clayxels
Designed an escape-roguelike called nauticrawl
Mostly posting my hobby projects here.
Hendrik Niemeyer @hniemeyer.bsky.social C++ developer at Rosen, IGBCE Vertrauensperson, Vertrauenskörpervorsitzender, Betriebsrat
Pronouns: he / him
Cedric Guillemet @skaven.bsky.social Senior developer at Microsoft. Demoscener. Babylon.js core team. Technical Emmy Award winner with Golaem. AFOL. Personal views here!
Eugene Griskov @grisevg.bsky.social Pretends to be a Graphics Programmer, multiplying by -1.0f. I like video games and people who make them. Ex R*. Helped out a little bit with Horizon Remaster and TLOU2 port and DS2 port. All opinions are my own and not rated by the ESRB. He/him.
DeanoC @deanoc.bsky.social Co-creator with @julian_gollop of Chip 'n Clawz
Prev Silent Hill 2, Brink, Heavenly Sword, Phoenix Point, Apple
Wheelchair and crutch user.
Game dev since last century.
Micah Johnston @micahrj.bsky.social Graphics programmer, Rust enthusiast, and multicellular organism
http://micahrj.github.io · http://mastodon.gamedev.place/@micahrj
Michal Melewski @carste1n.bsky.social Security Engineer @ Cloudflare,
ex-Google ISE,
I use bad software and bad machines for the wrong things.
My writing: https://carstein.github.io
David G Yu @davidgyu.bsky.social real-time graphics, smooth surfaces, tools for filmmakers, virtual and augmented realities, other musical instruments, often baking pies.
Jimmy Miller @jimmyhmiller.bsky.social Compiler engineer and co-host of the feeling of computing podcast
https://jimmyhmiller.com
https://feelingof.com/episodes/
♇4n3💬 @pl4n3.bsky.social programming (mostly javascript), graphics, webgl, gaming https://pl4n3.github.io/
Sam Littlewood @samlittlewood.bsky.social Graphics, games, embedded & systems. Unix, C, C++, Rust, python, FPGA and microcontrollers. Always happy to answer questions/advise/mentor, if only as a warning to others.
Pema99 @pema99.bsky.social Senior Graphics Engineer, Lighting Team @unity.com.
Check out my stuff at http://github.com/pema99 and https://pema.dev
Interested in all things graphics, VR, language dev and functional programming.
@pemathedev on Twitter/X.
Ivo Pavlík @ivopavlik.bsky.social
Chris Webb @chrispewebb.bsky.social LEGO® Party!
Lead Technical Artist @ SMG
Graphically inclined programmer
ex 5Lives, Defiant
mmalex @mmalex.bsky.social synth tinkerer (plinky); nvidia research (InstantNGP/NeRF); cofounder MediaMolecule (Dreams, LittleBigPlanet); demoscene/vj (statix/bluespoon)
Emilio López @redorav.bsky.social Senior Graphics Programmer R*
Also Hangar 13, Playground, Tt Games
Dei/Deum
Views/opinions my own, obviously
Stefano Scolari @stefanoscolapasta.bsky.social rendering R&D @ea
making pixels softer.
Aras Pranckevičius @aras-p.bsky.social Programmer. Worked on Unity game engine 2006-2021. Now working on Blender. Primarily over at mastodon.gamedev.place/@aras
Jeff Russell @j3ffdr.bsky.social Founder at www.marmoset.co
Graphics Programming
Vlad Erium 🇯🇵 @shamanix.bsky.social RealityCapture/Photogrammetry expert, C++/GLSL, TD @ CyberAgent Inc., Tokyo. All opinions are my own. Eng・日本語・Rus. Also @shamanix@mastodon.gamedev.place
morgan @morgan3d.bsky.social Morgan McGuire - Gone Sailing! Now on the Salish Sea.
Known for Roblox, NVIDIA, Pasteur Labs, Graphics Codex, Markdeep, G3D, Skylanders, E Ink, Titan Quest, Vicarious Visions, Unity, Activision, Williams, Waterloo, Quadplay, Computer Graphics
Ionut Nedelcu @ionutnedelcu.bsky.social Staff Graphics Engineer at Unity Technologies. Working on ray tracing support with DX12/DXR.
https://github.com/INedelcu
Vladimir Komarov @vrkomarov.bsky.social Graphics programmer at Lesta Games (prev Wargaming St. Petersburg)
Here I post about computer graphics and my engine/renderer
mastodon.gamedev.place/@VrKomarov
https://x.com/VrKomarov
Diogo Teixeira @diogovtx.bsky.social Co-Founder & Graphics R&D at Amplify Creations, Game Developer, worked on Disco Elysium, Rust, Decay of Logos, Brink.
Retro gaming, Homebrew and Demoscene enthusiast. RTS, RPG fan. Son of the 80s.