The Khronos Group @khronos.org Khronos royalty-free open standards for 3D graphics, Virtual and Augmented Reality, Parallel Computing, Machine Learning, and Vision Processing.
🦋 Official account: https://www.khronos.org
Erin Catto @erincatto.bsky.social I created Box2D. I enjoy all kinds of programming, but specialize in physics and animation. Working on The Legend of California.
Bobby Anguelov @bobbyanguelov.bsky.social Principal Programmer at Valve.
Previous: WB, Ubisoft, Io-Interactive.
Hobby Engine: http://esotericaengine.com
YT: https://youtube.com/@BobbyAnguelov
Gabriel Sassone @gabrielsassone.bsky.social 🇮🇹(Life Lover/Life surfer) Principal Rendering Engineer AMD.Guitarist in RomeInMonochrome.Ex ReadyAtDawn, Codemasters, Avalanche, MPG and others. Only personal views here.
Robin Ward @eviltrout.com "The Incident at Galley House" is out now on Steam! You might also enjoy our previous game, “The Roottrees are Dead”.
Previously: co-founder of Discourse
https://galley.house
https://roottrees.com
https://eviltrout.com
Sébastien Lagarde @seblagarde.bsky.social Senior Principal Graphic Engineer at Infinity Ward. Previously Unity, Frostbite, Dontnod, Darkworks, Neko. http://seblagarde.wordpress.com
igor.sarzynski @srznsk.bsky.social creative director for cyberpunk 2 / necrocapitalism / the stories we tell ourselves / the cyberpunk we live in / all views are my own
https://www.instagram.com/srznsk/
Daniel Fineberg @shedworksdan.bsky.social 👨💻 Indie Developer
🏜️ Co-creator of Sable
🌌 Currently working on In The Drift, a dreamy narrative platformer about fixing the internet in space.
Wishlist now!
https://store.steampowered.com/app/4712630/In_The_Drift/
Bart Wronski 🇺🇦🇵🇸 @bartwr.bsky.social Engineering, Computer Graphics, Art, DSP, ML
Culture, Techno, Industrial, and Electronic Music.
Research Scientist at NVIDIA.
Ex Google Research, Ex games (Sony, Ubisoft, CD Projekt).
Politically leftist. He/they.
https://linktr.ee/bartwronsk
jb @jbakergraphics.bsky.social Previously Engine/Rendering Tech @idSoftware
interested in: C++/OpenGL/Vulkan/GPUs/Voxels/SDFs/Pathtracing/Photography/CpE/Electronics
Co-organizer of Graphics Programming Virtual Meetup
Project writeups, blog posts:
https://jbaker.graphics/index.html
Mayor Zohran Kwame Mamdani @mayor.nyc.gov Fighting every day to deliver a city that working New Yorkers can actually afford. Mayor of New York City.
jasper byrne @jasperbyrne.bsky.social making new game+ (for 14 years)
superflat games / lone survivor / hotline miami / romeo is a dead man music etc
music: spacerecordings.bandcamp.com
remy siu | 1000xRESIST @remysiu.com founded indie game studio sunset visitor 斜陽過客 • made 1000xRESIST
Peabody Award Winner, Hugo and Nebula Nominee
www.remysiu.com
Rune Skovbo Johansen @runevision.bsky.social Indie game developer, procedural generation enthusiast, Dane in Finland. I made Eye of the Temple, now working on The Big Forest.
📍 Turku, Finland
🔗 https://runevision.com
https://www.youtube.com/c/runevision
https://mastodon.gamedev.place/@runevision
Levi is typing… @leviryken.bsky.social Principal Artist at Double Fine Productions. Character in PsychOdyssey. Likes Groo ⚔️ Berkeley, CA.
Anna Megill @annamegill.com Lead Writer on Cyberpunk 2 at @CDPROJEKTRED • Fable • CONTROL • Dishonored: DoTO • Avatar: FoP • Guild Wars 2 • Award-winning game writer & author • The Threshold Kids are my fault, sorry • www.annamegill.com
Caretaker of HiMirri.bsky.social
celestialmaze @cmzw.bsky.social linktr.ee/cmzw
Nathan Grayson @nathangrayson.bsky.social Co-founder and reporter @aftermath.site. Beats: labor, livestreaming. My book about Twitch, Stream Big, is available now. Formerly: The Washington Post. Send tips to nathan@aftermath.site or nathangrayson.666 on Signal
Alex Kanaris-Sotiriou @kanaratron.bsky.social Indie Developer/Director @ Polygon Treehouse (Mythwrecked & Röki) • BAFTA Breakthrough 2021 • BAFTA Games & The Game Awards nominee • 2 x BAFTA Juror • Industry speaker & mentor • He/him
Dundee (Scotland)
https://www.polygon-treehouse.com/
Marco Vallario @markskyzoid.bsky.social Graphics Software Engineer at Apple
Previously in games (Rockstar/Rocksteady and others)
The New York Times @nytimes.com We seek the truth and help people understand the world. Not a subscriber? Your first month is now free in our app. https://nytimes.onelink.me/Xpht/zbx4nci9
Mike Turitzin @miketuritzin.bsky.social Building a game/engine based on signed distance fields
~ Past: rendering lead @figma.com, indie VR dev, founder @ Workflowy, search backend @ Google, Quake modder
miketuritzin.com
depths of wikipedia @depthsofwikipedia.bsky.social hi i'm @annierau.bsky.social i love wikipedia! dm submissions if you want :-)
Chet Faliszek @chetsucks.com I make games - co-op games - Left 4 Dead, portal, etc - now The Anacrusis.
Simon McDonnell @simonmcd.bsky.social Hark ye now to my words!
Let the dull years of not following me fall behind you, for you now enter a blessed age.
- Senior Game Tools Programmer
@RockstarGames. All views my own, not my company's.
- He/Him
- Irish
- I like musicals
Max Liani @maxliani.bsky.social Tracing rays at NVIDIA. Former lighting artist, working on computer graphics rendering tech for all humans and robots alike.
I mostly post stuff about light transport simulation, and my hobby project Workbench.
Babs | SIGNALIS @antihelios.bsky.social Animator, game dev. @laststarfarer.bsky.social and I made #SIGNALIS, a melancholic anime pixelart retro sci-fi survival horror game. she/her; Hamburg
SIGNALIS spoilers in reposts.
http://rose-engine.org/
https://store.steampowered.com/app/1262350/SIGNALIS/
Yuri Stern | SIGNALIS @laststarfarer.bsky.social Made #SIGNALIS, a dark anime sci-fi survival horror game, with @antihelios.bsky.social
http://rose-engine.org
OUT NOW ✨ Buy SIGNALIS: http://store.steampowered.com/app/1262350/
Ciro Continisio @ciro.continis.io Game designer/coder, lecturer at times, full-time meme.
In the past: coherence, Unity (making Gigaya, Open Projects, Unity Playground). Also been making games (UFHO2, Slybots: Frantic Zone... ?) and Unity tools.
He/him/lui/'iss 🇮🇹
Jon Ingold @jon.inkle.co Narrative @inkle.co he/him
Writer: TR-49 / EXPELLED! / A Highland Song / Heaven's Vault / Overboard! / Over the Alps / Sorcery! / 80 Days. ink co-creator.
Alex Tardif @longbool.bsky.social Senior Graphics Programmer @ Digital Extremes. Previously ZeniMax Online, WB
Blog: https://alextardif.com/eden.html
GDC Festival of Gaming @officialgdc.bsky.social GDC Festival of Gaming returns March 1-5, 2027, in San Francisco!
landervr @landervr.bsky.social Freelance artist and gamedev, working on PVKK and more.
🎨 www.landervanregenmortel.com
Xor @handle.invalid Building FragCoord.xyz
xordev.com
Meredith Gran @meredithgran.com Perfect Tides - http://tinyurl.com/vbf9wzab
Perfect Tides: Station to Station - OUT NOW! https://tinyurl.com/34f4m9jy
Comics @ http://www.octopuspie.com
Binbun @binbun3d.bsky.social Hi! I do tech art. No AI used in my works
Love Godot, Blender and Linux (NixOS).
Effects: https://binbun3d.itch.io/
Tutorials: https://bun3d.com/
isa @isadora.codes debugger queen ✨ forbes 30u30 ✨ working on Neverway and my own engine! co-founder at @coldbloodinc.studio
WISHLIST NEVERWAY ✨ http://steam.neverway.co
and more ✨ http://isadora.codes
Pedro Medeiros @saint11.art Co-founder of @coldbloodinc.studio
Artist of Celeste, TowerFall and +70 free pixel art tutorials
WISHLIST NEVERWAY → http://steam.neverway.co/
Amicable Animal - New CRT7 demo OUT NOW! 🦝🏳️🌈 @amicableanimal.bsky.social Created #SOLAS128, working on #CRT7. Try the demo: https://bit.ly/CRT7Game | Part-time lecturer, part-time Scottish BAFTA winning game developer! He/him
Jorrit Rouwe @jrouwe.bsky.social Lead Game Tech Programmer at Guerrilla Games, creator of the Jolt Physics library.
Nathan Reed @reedbeta.bsky.social 📍 Seattle. 3D rendering at Adobe; formerly at 343i, Sucker Punch, NVIDIA. Math & coding blog writer, sometime musician, sci-fi & physics nerd, cat dad, coffeeholic.
Kay Lousberg @kaylousberg.bsky.social 3D artist - Makes fun things
🎮 Itch : kaylousberg.itch.io
💻 Unity : assetstore.unity.com/publishers/88507
💖 Patreon: patreon.com/kaylousberg
Join the KayKit community here : https://discord.gg/JC7HGnnUqH
#gameassets #gamedev
Seth Rosen @sirrosen.bsky.social Burned out. Nectar Vector next. Before: Game Director + Lead Designer on Pacific Drive, Designer on Bioshock Infinite, various Don't Starve things, and Mafia 3. Liked Movie. Boston area. he/him
Philip Hammer @phammer.bsky.social principal engine programmer @ id software |
graphics & engine code for idTech | DOOM: The Dark Ages
opinions are my own
Dominik Lazarek @domlaz.bsky.social Principal Engine Programmer at id Software. Previously: 'Avatar: Frontiers of Pandora' at Ubisoft.
Proud father of two. Anime and Metal head
Jiayin Cao @jiayincao.bsky.social Principal Devtech @Nvidia. Former graphics engineer at Ready At Dawn, Naughty Dog, Ubisoft. Views are my own.
Backloggd @backloggd.com Official Bluesky account for the Backloggd website!
https://www.backloggd.com/
Jeremy Jayne @jeremybjayne.bsky.social maker of weird computer games + Noclip documentary guy
Colin S. O’Rourke @colinsor.com Big nerd. Proud Banana Slug. Game & Web Developer. ColinSOR.com. He/Him/His
WeRateDogs @weratedogs.com Your Only Source For Professional Dog Ratings
nonprofit: @15outof10.org ❤️🩹
links.weratedogs.com
Josh Scherr @joshscherr.bsky.social ⏪ PAST: Naughty Dog; co-writer/narrative designer Uncharted 4, Uncharted:The Lost Legacy, The Last of Us Pt II
▶️ NOW: Cautionary Tales game narrative consulting
🗣️ video games, baking, bad puns, shitposting
🔗🌳 linktr.ee/joshscherr
❤️ fix your hearts or die
rachel @nershly.bsky.social graceful failure. game programmer, designer, doodler, etc. likes tea. is a she. paints and plays with minis. personal site: https://rachelnertia.github.io/ also: https://linktr.ee/rockstargamesworkers
Will 🌱 @willmesilane.com I made Cult of the Lamb 🕹Accessibility Advocate 🤔Opinions are mine (and probably bad)
Senior Developer at SMG Studio
willmesilane.com
Lee Petty @leepetty.bsky.social Artist, Art Director, and Project Lead working in video games. At Double Fine Productions, leading Keeper! Past: Art Director of Brütal Legend & Broken Age, Project Lead of Stacking, Headlander, and RAD. Worked on Psychonauts 2!
https://leepetty.com/
Oliver Franzke @p1xelcoder.bsky.social I'm making colored pixels for Double Fine Productions. Lead Programmer of Broken Age. Also worked on Keeper and the remastered versions of Grim, DotT, FT and Monkey Island. https://www.p1xelcoder.com/
Bennett @foddy.net QWOP, Getting Over It, Baby Steps
Robert Yang @radiatoryang.bsky.social gay artist, game dev // website: https://debacle.us // auckland, aotearoa new zealand
just released Radiator Forever, a gay game collection: https://radiator.debacle.us
making Tryhard, a gay rugby RPG: https://store.steampowered.com/app/3443270/Tryhard/
Larry Hryb, Gamer Emeritus @hryb.me The gamer formerly known as Xbox's Major Nelson (TGFKAXMN)
I WAS that Xbox guy from 2003-2023 (Major Nelson) - Not anymore though - I retired from Xbox in 2023.
Formerly at Unity.
Now: looking for the next challenge
🧊🍕🚽officiando
http://hryb.me
Maddy Thorson @maddymakesgames.com Madeline Stephanie Thorson
makes games ~ Celeste, TowerFall, etc
🏳️⚧️ gender criminal
maddymakesgames.com
Jacco Bikker 🎦 @jbikker.bsky.social Interests: Graphics 🖼️, Game development 🕹️, Retrodev (MSX / MSX2) 👾. Ray Tracing 📈! Also interested in, but not posting on: Teaching 🎓, piano 𝄞, marriage 🧑🏻🤝🧑🏻, Christianity ✝.
TimOfLegend @timoflegend.bsky.social Hi! I'm Tim Schafer!
Founder, Double Fine Productions
Official DF account: @doublefine.com
Please report bugs to http://support.doublefine.com
Press: pr@doublefine.com
Brackeys @brackeys.com Learn to make games! 🕹️ http://youtube.com/brackeys/
Kenney @kenney.nl ✨ Creating public domain game assets for over 10 years!
www.kenney.nl
passivestar @passivestar.bsky.social Game Developer and Tech Artist ✨
passivestar.xyz
Emi @coppolaemilio.com ⚠️ While I post a lot about Godot, this is my personal account!
💼 Executive Director @godot.foundation
coppolaemilio.com
🌱 #Vegan ✖️ #StraightEdge #OpenSource #GodotEngine
Lucy James @lucyjames.games Video game enjoyer @lookingfor.game podcast: @friendspersecond.bsky.social email: hello@lucyjames.games
Cat Manning @catacalypto.bsky.social narrative director at Firaxis. emergent/systemic storytelling. nominated for awards and things. lit PhD. awful at Greek. better profile coming soon.
Ben Starr @benstarr.bsky.social Actor. Force of Nature. Ham.
Omar @ocornut.bsky.social programmer of things and stuff. dear imgui https://github.com/ocornut/imgui / the dragon’s trap / dreams / tearaway / pixeljunk shooter / soul bubbles / meka. Paris, France https://www.miracleworld.net
Mat Piscatella @matpiscatella.bsky.social Senior Director and Video Game Industry Advisor at Circana. Formerly of Activision and Warner Bros Games. Kaboom! Bucket Brigade member since 1982.
Sam Eng @bysameng.com solo game developer
SKATE STORY @skatestory.com
published by @devolverdigital.com
metacritic @metacritic.com Reviews & Scores from The Best Critics in Film, Music, TV and Games at http://Metacritic.com
Clay John @clayjohn.bsky.social Godot engine contributor and board member.
/noclip @noclipvideo.bsky.social We Make Crowdfunded Video Game Documentaries. Watch our docs at http://YouTube.com/noclipvideo. We also do underground games coverage at https://www.youtube.com/@Noclip2.
dannyodwyer @dannyodwyer.bsky.social maker of video game documentaries @noclip, alternative game coverage @noclip_2, selling out with style @SecretTape and F1 chat @shiftf1podcast. Irishman inside an American.
Chris Bratt @chrisbratt.bsky.social One of the people who makes People Make Games.
chris@peoplemakegames.com | Signal: chrisPMG.31
Walaber @walaber.com JellyCar creator, lead designer of "Where's My Water?" | Making games solo and 1/2 of Toyful Games | ゲームを作っています!日本語だいたいワカル | He/him https://linktr.ee/walaber
Rockstar Games @rockstargames.com
Sida Dilara @lunasolare.bsky.social nothing to see here
@saschawillems.bsky.social @saschawillems.bsky.social Application developer by day, open source developer and Khronos contributor by night. Maintainer of the Vulkan and OpenGL and hardware databases at https://www.gpuinfo.org
@ceruleite.bsky.social @ceruleite.bsky.social Activision, previously at Unity, Bungie, AMD/ATI
all opinions my own.
Real-Time Rendering Enthusiast. But let's be honest - all rendering. and some ML.
Rémi Verschelde @akien.bsky.social @godotengine.org project maintainer & @w4games.com co-founder (he/him).
Free and #opensource software advocate. #indiedev and #Linux gaming. Frenchman in Copenhagen.
Also on: @akien@mastodon.gamedev.place.
Alan Wolfe @demofox.bsky.social Invented spatiotemporal blue noise, created Gigi rapid graphics prototyping & dev platform.
https://github.com/electronicarts/gigi
25+ year game dev, and graphics researcher.
Tech blog:
https://blog.demofox.org/
alex benzer @alexbenzer.com head of product @bsky.app
Alec Frey @alecfrey.bsky.social Production Director at Obsidian. My opinions are my own. Pentiment, Avowed, The Outer Worlds, Deadfire, and Tyranny.
I'm also making Net Gains a fishing roguelite! -> https://store.steampowered.com/app/4525980/Net_Gains_Demo/
Albert Elwin @albertelw.in
John Romero @johnromero.bsky.social FPS is my DNA. Working on a new shooter. Find Romero Games at https://t.co/d7iJN1tvGy
Al Yang @qqbert.bsky.social Studio Creative Director @NeoBards | Director - SILENT HILL f, Dynasty Warriors M, Resident Evil Resistance, FFXV Pocket Edition
Eka | Dosa Divas @ekanaut.bsky.social Out now https://outerloopgames.com/dosa
Director on Dosa Divas, Thirsty Suitors, Falcon Age. Co-Founder and Creative Director at Outerloop Games. Design, narrative, art, biz, UI/UX, production. Uplifting marginalized devs.
Simone de Rochefort @doomquasar.bsky.social i’m thinking about cars
Nikita Lisitsa @lisyarus.bsky.social He/him
I teach C++ & computer graphics and make videogames
Working on a medieval village building game: https://youtube.com/playlist?list=PLSGI94QoFYJwGaieAkqw5_qfoupdppxHN&cbrd=1
Check out my cozy road building traffic sim: https://t.ly/FfOwR
Sam Barlow 🔥 @mrsambarlow.bsky.social Writer & Director of 🔥 IMMORTALITY - "10/10" Edge 🔥 HER STORY - Telling Lies - Aisle - Silent Hill: Shattered Memories - He/Him
NEXT! → PROJECT C and PROJECT D - Two new and mindblowing horror games coming in your future
Eugene Griskov @grisevg.bsky.social Pretends to be a Graphics Programmer, multiplying by -1.0f. I like video games and people who make them. Ex R*. Helped out a little bit with Horizon Remaster and TLOU2 port and DS2 port. All opinions are my own and not rated by the ESRB. He/him.
Digital Foundry @digitalfoundry.bsky.social Charting the state of the art in gaming tech | Please consider supporting our Patreon: http://bit.ly/39jltgA | Commercial enquiries: business@digitalfoundry.net
John Linneman @dark1x.bsky.social Video Editor + Senior Staff Writer for
Digital Foundry and creator of DF Retro! Open to contract work!
日本語OK
Alex Battaglia @dachsjaeger.bsky.social Ray Tracing Radical, Turok Technophile, Crysis Cultist, Motion Blur Menace and PC Police Officer for @Digitalfoundry. Wird auch Hermann genannt.
Oliver Mackenzie @oliemack.bsky.social Video producer/writer, contributor at Digital Foundry. Past work at various news companies and nonprofits.
Derek Lieu - Game Trailer Editor @derek-lieu.com 🎬 Game trailer editor who made trailers for:
Half-Life Alyx, Among Us, Psychonauts 2, Riven, Spelunky 2, Firewatch, Dead Cells, Viewfinder, Stray Gods, and more!
He/him
https://dereklieu.carrd.com
Cliff Bleszinski @therealcliffyb.bsky.social You have Google.
Adam Marrs @acmarrs.bsky.social Graphics and video games. Principal Graphics Engineer at NVIDIA. Computer Science PhD. Thoughts here are my own.