Miolith @miolith.bsky.social 🇨🇵 French programming dork stumbling into computer graphics, currently VR/AR engineer.
Look at my cool site https://miolith.com/
ChristinaC.🏳️🌈🏳️⚧️ @christinacoffin.bsky.social Ex-AAA Rendering+Optimisation Programmer
TechArtist, Designer. Stylized Art.
#indiedev #gamedev 🏳️⚧️
Shader Illusionist
AssassinsCreed2 / FarCry2 / BF3 / MidnightClub 2+3
#NoAI
She/Her
SoCal girl living in 🇸🇪
mastodon.gamedev.place/@ChristinaCoffin
Adrian's Digital Basement @adriansdigitalbasement.com Hello everyone! I'm Adrian Black, a retro computer YouTuber who fixes stuff from Portland, Oregon.
Main: youtube.com/@adriansdigitalbasement
Second: youtube.com/@adriansdigitalbasement2
Extras: youtube.com/@adriansdigitalbasementextras
desktopGeneration™️ @desktopgeneration.com Art & design firm from a future beyond your understanding. Members followed.
Commissions/contracts/questions? Email contact@desktopgeneration.com
🌐 - https://www.desktopgeneration.com
🛒 - https://www.shop.desktopgeneration.com
🗣️ - https://www.deskgen.net
Björn Ottosson - making Island Architect @bottosson.bsky.social Making Island Architect, a cosy town building game. Also game programming teacher and consultant. Previously 10 years at Frostbite and EA DICE. Creator of Oklab.
Whishlist now!
https://store.steampowered.com/app/3079100/Island_Architect
Mike Turitzin @miketuritzin.bsky.social Building a game/engine based on signed distance fields
~ Past: rendering lead @figma.com, indie VR dev, founder @ Workflowy, search backend @ Google, Quake modder
miketuritzin.com
Debug Magazine @debugmag.com The indie games magazine // Available in print and digital // Order support: help@teamdebug.com
Subscribe Now: debu.gg/sub
For Developers: debu.gg/dev
Xor @xordev.com Building FragCoord.xyz
xordev.com
Darya @darya5711.bsky.social Doing demoscene stuff (5711, Slay Bells, Farbrausch / Evoke & Deadline & Dream210) and other ADHD sidequests
Also on 🐘 : https://abraum.social/@darya
(she/her)
JMS55 @jms5517.bsky.social Working on rendering for the Bevy game engine.
Long form blog at https://jms55.github.io.
Jason Schreier @jasonschreier.bsky.social Reporter at Bloomberg | co-host of Triple Click | New York Times bestselling author of Play Nice + Press Reset + Blood, Sweat, and Pixels | Email: jschreier@gmail.com | Signal: jschreier.10
Bruno Levy @brunolevy01.bsky.social Researcher in computational physics,,
Scientific director of Program Inria Quadrant
2018-2022 director of Inria Nancy G-Est,
ERC GOODSHAPE-VORPALINE,
#riscv ambassador
BoyC @boyc.conspiracy.hu Main tool and engine coder for the Conspiracy demogroup (@conspiracy.hu), Ventuz engine wizard (http://ventuz.com)
Elias Daler @eliasdaler.bsky.social Making a game that actually runs on PlayStation 1 and Sega Dreamcast.
https://edw.is/
Nikita Lisitsa @lisyarus.bsky.social He/him
I teach C++ & computer graphics and make videogames
Working on a medieval village building game: https://youtube.com/playlist?list=PLSGI94QoFYJwGaieAkqw5_qfoupdppxHN&cbrd=1
Check out my cozy road building traffic sim: https://t.ly/FfOwR
Ipsiom @ipsiom.bsky.social Ipsiom is a Canadian EDM producer specializing in bass music and Y2K nostalgia with 3D art creations and music in the lens of trance and jungle from the 2000s.
nicebyte @nicebyte.bsky.social the only good anime pfp acct · http://gpfault.net
Omar @ocornut.bsky.social programmer of things and stuff. dear imgui https://github.com/ocornut/imgui / the dragon’s trap / dreams / tearaway / pixeljunk shooter / soul bubbles / meka. Paris, France https://www.miracleworld.net
Anthony Murphy @anthonysometimes.bsky.social Animating things - in real-time, if possible.
Alt CDC (they/them) @altcdc.altgov.info Public health experts resisting harmful policies, fighting disinformation, and defending public health from within.
Not official CDC—but close enough for transmission.
Proudly #AltGov
Tips? signal altCDC.99, email altCDCtips@proton.me or DM
Alex @alektron.bsky.social Software-/Game developer
I write my own engines ⚙️
All my recent projects: https://alek-tron.com/
Megan Fox @glassbottommeg.bsky.social Queer af founder of Glass Bottom Games. BAFTA Breakthrough. Working on Verminsteel! https://store.steampowered.com/app/4352280/Verminsteel/ (prev: SkateBIRD, Hot Tin Roof, etc). She/Her 🏳️⚧️
Doktor Slem @drslem.bsky.social Democoder (primarily on Amiga) and all-round nice guy.
codingwithballs.wordpress.com
Totally a doctor on the internet.
Max Liani @maxliani.bsky.social Tracing rays at NVIDIA. Former lighting artist, working on computer graphics rendering tech for all humans and robots alike.
I mostly post stuff about light transport simulation, and my hobby project Workbench.
mjp @mjp123.bsky.social Lead Rendering Programmer at Sony Santa Monica Studio. Formerly Engine Lead at Ready At Dawn Studios. Chief Graphics Meme Officer for the entire internet.
https://therealmjp.github.io/
psenough @psenough.bsky.social dad / content creator / demoscener / netlabel owner / event organizer / artist / gamer | #demoscene #netaudio
Hoffman @h0ffman.bsky.social you know.. that one.
Sylvia Ritter @sylviaritter.bsky.social 🐰 Animal Art Agent 🚀 Blank Canvas Restorer 🌈 Mrs. @duangle
👾 http://duangle.com/nowhere
💜🦣 https://mastodon.social/@sylvia_ritter
📨 Commissions: sylvia.ritter@duangle.com
💌 http://patreon.com/sylviaritter
🦄 Prints: https://shop.sylvia-ritter.com
LR @lr.duangle.com Account of Leonard Ritter (he/him, they/them). Arts, Maths, Metaprogramming & Nonsense; Game Developer at @duangle. paniq in the demoscene. Building Tukan, maintaining Scopes & gently going NOWHERE.
Trixter @oldskool.org I'm an oldskool gamer, coder, and demoscener.
Co-created MobyGames.
I make videos about vintage computing at http://youtube.com/TheOldskoolPC
Existential nihilist; non-coercive pluralist.
Neil @demoordie.bsky.social Cant work out if im more comfortable with an aerosol or a GPU. @DGD.Studio @Notch.one developing pipelines, researching reality capture & rendering virtual worlds.
simppafi @simppafi.bsky.social Craftsman of the Digital Era, Monarch of APEXvj, Demoscene, Evoflash, Melancholy. https://simppa.fi
Mathieu 'p01' Henri @p01.bsky.social ⚡ http://www.p01.org/
🌘 Technical speaker, Creative coder, Size Optimizer, Demoscene artist on the web, Atari and pico8
🌞 Principal Software Engineer, Test Automation lead at Microsoft
Conspiracy @conspiracy.hu Demogroup specializing in 64k intros. Makers of Chaos Theory, Offscreen Colonies, Clean Slate and many more. 🇭🇺
https://conspiracy.hu/
alkama @alkama.bsky.social musician, coder, demoscener (tpolm, calodox, spectrals)
https://alkama.com
Mikkel Gjoel @gjoel.bsky.social Chair Raving Graphics Programmer
loopit.dk/publications
shadertoy.com/user/hornet
Gargaj @gargaj.umlaut.hu Polyurethane audio breeder / semi-organic code regurgitation trooper
demoparty.net @demoparty.net https://demoparty.net is a list of demoparties #demoscene // tweets updates on #demoparty & news // since 2005
Bent Stamnes @gloom303.com Graphics & rendering person, musician & audio engineer. ½ of the drum and bass duo Sophon. Co-founder of Nerd Nation Records. Siggraph Asia 2025 Real-Time Live Chair. He/him. Occasional public speaker. Highly sought after dinner guest.
yazan a. @yazan.desktopgeneration.com a.k.a. "attrakt" — visual artist @ desktopGeneration™
•
Emotional Abstracts, the artbook.
out now.
Promit⚡Roy @promit.bsky.social Graphics/Game engine dev. Previously Neuroscience @ Johns Hopkins. Building interactive physics-driven experiences for brain health and neuro patient care. https://neuroanimation.com/
Virgill @virgill74.bsky.social demoscener, generative artist, retro computing, chiptune composer
Peter Gordon 🇺🇦 @gordon.plus Embedded software engineer. Digital security expert. Retro computing enthusiast. Heavy metal fan.
Occasionally known as Xeron from the Amiga demogroup IRIS.
Lumpbucket from off of b3ta.
Jacco Bikker 🎦 @jbikker.bsky.social Interests: Graphics 🖼️, Game development 🕹️, Retrodev (MSX / MSX2) 👾. Ray Tracing 📈! Also interested in, but not posting on: Teaching 🎓, piano 𝄞, marriage 🧑🏻🤝🧑🏻, Christianity ✝.
Manon @manon-gfx.bsky.social Rendering Engineer @ Traverse Research
Cycle saver and bit juggler
Artisan Cube Crafter
Vegan 🌱
she/her
‘lazy game dev’ or in other words: uses ray tracing.
Jorge Garcia @jorgegarciamartin.com Co-Founder & CEO of @afectivo.es
Background in games development, professional audio, broadcast, R&D and music. Previously SWE/programmer & audio folk at EA, Zynga, MercurySteam, Activision, Codemasters, Music Tribe and more.
Based in Madrid, Spain.
Stef Levesque @stef-levesque.bsky.social VFX programmer at EA Frostbite.
My opinions my own.
Alex @partiallydisassembled.net Programmer @studiodrydock.com, previously EA Melbourne. Also on https://twitter.com/AHolkner
Tim Korecky @trkorecky.bsky.social Senior lead rendering engineer at EA. Prev Iron Galaxy. Sims, Battlefield, FIFA, Madden, Skyrim, Elder Scrolls Online, Crash Bandicoot.
Zero One @zeroone.bsky.social Hacker, Twitch streamer, game developer. Unreal Engine, Godot and MonoGame. Was DarkLight08 on that other site.
twitch.tv/DarkZeroOne or youtube.com/@ZrnVODs for livestreams
Rom @romulocg.bsky.social mostly C++ and weird gamedev experiments
Nick Appleton @nickappleton.bsky.social I write code and sometimes it works. I play pipe organs and sometimes sound okay. I use computers and sometimes enjoy it.
https://www.appletonaudio.com
Paralax^Speckdrumm @paralax.at I never had a crab cocktail in Malmö
noby @prismbeings.bsky.social graphic's program ¥ jungle & DSP ¥ Premodern MTG ¥ 百合愛好家 ¥ they/them
twitter.com/nnnnoby
Omer Shapira @omershapira.com Graphics ∩ Vision, Electronic Elsewheres. AI for XR @ Meta. Previously : NVIDIA {Research, Omniverse XR, Robotics}, much before that VR, VFX & TV.
Thinkpiece Piñata & Artist inbetween.
Opinions? No
📍Brooklyn/TLV
https://omershapira.com
Mathias Wahlin @fohx.bsky.social Part indie gamedev working on an unannounced game, part graphics programmer at https://www.capture.se. Used to work on bigger games, ex demoscene, (@fohx on Twitter, etc.)
Cedric Guillemet @skaven.bsky.social Senior developer at Microsoft. Demoscener. Babylon.js core team. Technical Emmy Award winner with Golaem. AFOL. Personal views here!
mmalex @mmalex.bsky.social synth tinkerer (plinky); nvidia research (InstantNGP/NeRF); cofounder MediaMolecule (Dreams, LittleBigPlanet); demoscene/vj (statix/bluespoon)
Engin Cilasun @sparsevoxel.bsky.social Principal Software Engineer at Blizzard
Prev: Activision/Avalanche/Starbreeze/Simbin
(WoW/CoD/JustCause3&4/Rage2/Syndicate/Race Pro)
github.com/ecilasun/tinysys
github.com/ecilasun/sandpiper_hw
@the_cilasun@mastodon.gamedev.place
u/Not_Computer
Have A SPU-ky Halloween, Everyone @okonomiyonda.bsky.social 一所懸命HW設計者のふりをやっとる現代のC++が大嫌いなSWの開発者。FPGAのGPUと家庭用ゲーム機の設計、うちの猫(ニュートリノ+コスモス)、百人一首、競技かるた、お箏の演奏、ゲーム開発、抹茶+和菓子
投稿は私個人の意見で、会社を代表するものやない
https://fpga.maisonikkoku.com
Don Williamson @donw.bsky.social Head of Rendering @ Pacific Light & Hologram
~30 games/engines/platforms: Fable, Splinter Cell, Total War, Dauntless, No Mans Sky, DeepMind Lab, etc.
Lionhead/Microsft, Ubisoft, Google/DeepMind, SEGA, etc.
https://donw.io
https://github.com/Celtoys/
Rebecca Heineman @burgerbecky.bsky.social First video game champion (1980). Created Bard's Tale III: The Thief Of Fate & Dragon Wars. Former board member of GLAAD. All views and opinions are my own.
Game Dev List @gamedevlist.bsky.social This account acts as a list of game developers. Just click on the 'following' link to get a list of developers to follow. Follow this account for updates on future additions. And @ this account to be added.
Maintained by @zenofdesign
Stefan Boberg @bionicbeagle.bsky.social Technical Director @ Epic Games, Stockholm
Niklas Lundberg @datgame.bsky.social Engine Net/MP code at @MediaMolecule TBA project. prev: Dreams, Intel Net, Avalanche engine, Mad Max, Just Cause 3+4, Rage 2, Contraband, Hunter CoTW, Hiber3d.
https://x.com/datgame
https://mastodon.gamedev.place/@datgame
Paul "Paulie" Hughes @pauliehughes.bsky.social 43 years of programming games; from Vic-20 to PS5! The LEGO game guy, The Ocean Loader Guy. 56 shipped titles, 240M sales. Retro Game Code archiver/documenter. Happy Chappy. Occasional Magician. Typography snob. BAFTA member.
Javier Arevalo @thejare.bsky.social Demoscene, Games, Game development, Software Engineering, Sci Fi and movies. That sort of stuff.
Alan Wolfe @demofox.bsky.social Invented spatiotemporal blue noise, created Gigi rapid graphics prototyping & dev platform.
https://github.com/electronicarts/gigi
25+ year game dev, and graphics researcher.
Tech blog:
https://blog.demofox.org/
Destroy what destroys you.
Freya Holmér @freya.bsky.social 🎮 tech artist/shader sorceress/math dork
🌐 acegikmo.com
🎥 youtube.com/@acegikmo
🏗️ Shader Forge / Shapes / https://half-edge.xyz
📡 ex-founder of Neat Corp
🪡 neoluddite
my kids:
🥪 @toast.acegikmo.com
🥗 @salad.acegikmo.com
🐈⬛ @thor.acegikmo.com
Tom Forsyth @tomforsyth.bsky.social Gfx coder and chip designer. He/him/3Dlabs/Muckyfoot/RAD/Valve/Oculus/Intel/Rec Room/Riot.
mastodon.gamedev.place/web/@TomF