Alain Chesnais @alainchesnais.bsky.social Past President of the ACM - acm.org
Past President of ACM SIGGRAPH - https://siggraph.org/
Past Director of Engineering, Maya - https://autodesk.com/products/maya
@estearns77.bsky.social @estearns77.bsky.social
Collabora @collabora.com Open Source Software Consulting. Whether it's the #Linux kernel, graphics, multimedia, machine learning, or XR, we can help. Learn more at collabora.com.
#OpenSource #GStreamer #PipeWire #NVK #Panfrost #Wayland #OpenXR #Monado
Jakob Bornecrantz @wallbraker.bsky.social XR person at NVIDIA | Ex Collabora, VMware, TungstenGraphics | Graphics and GameDev fan. (He/Him)
Godot Engine @godotengine.org Your free, open-source game engine 🎮🛠️
Develop your 2D & 3D games, cross-platform projects, or even XR ideas!
🔗 https://links.godotengine.org/
Bastiaan Olij @mux213.bsky.social Godot lead XR developer
Unreal Engine @unrealengine.bsky.social Unreal Engine is the world’s most open and advanced real-time 3D tool. Learn more about how to get started with #UE5: http://unrealengine.com/unreal-engine-5
Nova🐧✨ @technobaboo.bsky.social ace agender autistic dev working on @stardustxr.org, an XR system UI for Linux that'll hopefully make tech more trustworthy, flexible, intuitive, and accessible. Massive Tron fan; totally an ISO.
UX Design consultation available, DM me!
Mike Nisbet @mikesky.dev Tech lead working in the decarbonisation of heating and renewables. Passionate about fixing the climate, nature, and birbs. 🦉
Maintainer of @openbrush.app and OpenXR Extensions for Unity.
Valve @valvesoftware.com We make games, Steam, and hardware.
https://valvesoftware.com
For support, visit https://help.steampowered.com.
Antonio Caggiano @antoniocaggiano.eu Senior Graphics Engineer @ LunarG, musician, deeply in love with science, arts and literature.
Henry Stockdale @henrystockdale.com Client Manager @FutureFriendsGames.com. Former Senior Editor at UploadVR, BAFTA Connect member, co-host for @CrossButtonVR.bsky.social. Will likely talk about F1, RPGs, VR, and Nintendo (he/him)
https://linktr.ee/terranauts
Women In Industries of Tomorrow Europe @wiit-europe.bsky.social Women in Industries of Tomorrow empowers women across emerging fields from AI to climate, quantum, health, and space. Rooted in community, we connect, inspire, and equip women to lead the industries shaping Europe’s future.
Jacob Freeman @geforce-jacobf.bsky.social GeForce Evangelist at NVIDIA. DLSS Devotee and RTX Remix Reverent. Possibly related to Gordon. 😊
Sarah O’Connell @sarahoconnellshow.com Host of YouTube.com/SarahOConnellShow - Subscribe! Comedian • Celebrity Interviews • Film Critic • Actress BAFTA Connect member • Artist • Animator • IG/FB/Threads/TikTok: SarahOConnellShow
Jeff Tiedrich @jefftiedrich.bsky.social ugh, who invited this guy
Kevin M. Kruse @kevinmkruse.bsky.social Historian: White Flight; New Suburban History; Fog of War; One Nation Under God; Fault Lines; Voter Suppression; Myth America. CAMPAIGN TRAILS: campaign-trails.ghost.io
karpathy @karpathy.bsky.social AI @ OpenAI, Tesla, Stanford
Neil deGrasse Tyson @neildegrassetyson.com Astrophysicist
herbst @hybridherbst.bsky.social 🛠 I fix things and build pipelines | 🐙 Design / Dev hybrid | ⚡ Shaders.
Co-Founder @ Needle.
Stephen Fry @stephenfry.bsky.social Grazer and nibbler at the outer edges of new social media platforms
Julien Duroure @julienduroure.bsky.social Official Blender glTF I/O dev
Pipeline TD
Curious
https://bento.me/julienduroure
Renaud @handle.invalid CTO @utsubo.com
WebGPU @threejs.org
Jendrik Illner @jendrikillner.bsky.social Senior Rendering Programmer at Sony Santa Monica Studio
📷 http://instagram.com/jendrikillner/
📑 https://www.jendrikillner.com
George Takei @georgetakei.bsky.social Husband, Actor, Activist, Uncle George to the Internet 🖖
The Onion @theonion.com America’s Finest News Source. A @globaltetrahedron.bsky.social subsidiary.
Get the paper delivered to your door: membership.theonion.com
Join The Onion Newsletter: https://theonion.com/newsletters/
Mike Masnick @masnick.com Techdirt guy. Writes about social media, copyright, free speech, content moderation, civil liberties and stuff like that. Once wrote a paper that may have helped inspire this service & now I'm on its board: https://bit.ly/protocolnotplatform
Roblox @roblox.bsky.social Roblox Fanatic
IGDA San Francisco Chapter @igda-sf.bsky.social Welcome to the chapter of IGDA San Francisco! We're open to members, and non-members who work in gaming industry, love gaming, or are interested in pivoting into gaming.
See events and socials on
linktr.ee/IGDASF
David Pritchard @drpritch.bsky.social 3D graphics : web + mobile : threejs
Apple
Joe Ludwig @programmerjoe.com Programmer at Valve, Occasional VR Dude, programmer on Steam, increasingly interested in actually doing something to help with climate change.
joe@programmerjoe.com for "DMs"
Kent Bye (Voices of VR) @kentbye.com Voices of VR Podcast host: Insatiably curious, XR oral historian, & aspiring philosopher.
Exploring Tech Ethics, AI, XR, & Emerging Tech.
Patreon at http://patreon.com/voicesofvr
Emmett Lalish @elalish.bsky.social Rogue geometer. Aerospace-turned-software engineer.
Blog: elalish.blogspot.com
Art: www.thingiverse.com/emmett/designs
20%: manifoldCAD.org
Don McCurdy @donmccurdy.com Graphics, data visualization, and web technologies at Bentley Systems. Contributor to #glTF, #threejs, and #3DTiles. he/him.
Brooklyn, NY.
David Neto 🇨🇦 @dneto.dev WebGPU and Vulkan shader language standards and tooling.
I work at Google, on the Chrome team.
I'm also on Mastodon.
@dneto@mastodon.gamedev.place
Canadian, eh
He/him
Ben Lang @ben.roadtovr.com Reporting on XR for a decade+, Co-founder of leading independent VR news pub RoadtoVR.com. Journalist & analyst, not evangelist.
Twitter https://twitter.com/benz145
Vlad Vukicevic @vvuk.bsky.social Building something great. (Clichés always free!) Formerly: Unity, Mozilla
Stephen King @stephenking.bsky.social Writer
Alexandria Ocasio-Cortez @aoc.bsky.social Waitress turned Congresswoman for the Bronx and Queens. Grassroots elected, small-dollar supported. A better world is possible.
ocasiocortez.com
nicebyte @nicebyte.bsky.social the only good anime pfp acct · http://gpfault.net
Chet Faliszek @chetsucks.com I make games - co-op games - Left 4 Dead, portal, etc - now The Anacrusis.
mmalex @mmalex.bsky.social synth tinkerer (plinky); nvidia research (InstantNGP/NeRF); cofounder MediaMolecule (Dreams, LittleBigPlanet); demoscene/vj (statix/bluespoon)
Promit⚡Roy @promit.bsky.social Graphics/Game engine dev. Previously Neuroscience @ Johns Hopkins. Building interactive physics-driven experiences for brain health and neuro patient care. https://neuroanimation.com/
Arseny Kapoulkine @zeux.io Independent. Previously: TF@Roblox
meshoptimizer, pugixml, volk, calm, niagara, qgrep, Luau
https://github.com/zeux
https://zeux.io
William Gibson @greatdismal.bsky.social Author of Neuromancer and, most recently, Agency (still above from “Kill Switch”, The X-Files, Season 5, Episode 11, co-written with Tom Maddox)
Craig Kolb @craigkolb.net Rendering research @ NVIDIA by day, computational astrophotography by night. ex-Pixar, Intel, startups, Stanford, Princeton. "Literally the worst Dad EVER!!!11!”
https://github.com/cek
Ben Houston @ben3d.ca Personal. https://ben3d.ca Serial Entrepreneur. Founder: https://LandofAssets.com (product photos for eCommerce), https://Threekit.com (3D for eCommerce), http://Clara.io (online 3D editor), Exocortex, and Frantic Films Software.- M Marco Salvi @marcosalvi.bsky.social Computationally responsible deep learning and real-time graphics research @ NVIDIA. Personal opinions only.
Kostas Anagnostou @kostasanagnostou.bsky.social Lead Rendering Engineer at Playground Games working on Fable. Always open for graphics questions or mentoring people who want to get in the industry. I tweet about graphics mostly. Views my own. Blog: https://interplayoflight.wordpress.com/
Andrew Glassner @glassner.com I write, draw, and make music. Also computer and math stuff. Seeker of wisdom, creativity, kindness, and roasted garlic. andrewglassner.substack.com 🏳️🌈 🇨🇦
Tim Korecky @trkorecky.bsky.social Senior lead rendering engineer at EA. Prev Iron Galaxy. Sims, Battlefield, FIFA, Madden, Skyrim, Elder Scrolls Online, Crash Bandicoot.
Tom Forsyth @tomforsyth.bsky.social Gfx coder and chip designer. He/him/3Dlabs/Muckyfoot/RAD/Valve/Oculus/Intel/Rec Room/Riot.
mastodon.gamedev.place/web/@TomF
Ton Roosendaal @tonroosendaal.bsky.social Founder of Blender. Also using Mastodon: @tonroosendaal@mstdn.social.
I only use social media to share. Contact info on blender.org.
Romain Guy @romainguy.dev Photography (https://curious-creature.com), Blog (https://romainguy.dev). In the past: Engineering Director, Android Toolkit team at Google.
Peter Sagal @petersagal.bsky.social I make Dad jokes on NPR and also write books and other things.
morgan @morgan3d.bsky.social Morgan McGuire - Gone Sailing! Now on the Salish Sea.
Known for Roblox, NVIDIA, Pasteur Labs, Graphics Codex, Markdeep, G3D, Skylanders, E Ink, Titan Quest, Vicarious Visions, Unity, Activision, Williams, Waterloo, Quadplay, Computer Graphics
Graham Wihlidal @gwihlidal.bsky.social Engineering Fellow (Graphics) on Unreal Engine at Epic Games. Former BioWare, Frostbite, and SEED. (he/him)
Eric Lengyel @ericlengyel.bsky.social • Creator of Radical Pie equation editor, Slug Library, C4 Engine
• Math / gamedev author
• Geometric algebra researcher
• Former Naughty Dog, Apple, Sierra
Philip Glass @philipglass.bsky.social
Jeri Ellsworth @jeriellsworth.bsky.social Big nerd. Building things
Trump voters: History won’t be kind to you. Neither will I
Progress isn’t about making you comfortable
Anton Kaplanyan @kaplanyan.bsky.social Real-time and offline rendering, gamedev, GPU hw
Wolfgang Engel @wolfgangfengel.bsky.social Graphics Programmer, CEO at The Forge Interactive
https://theforge.dev/
https://github.com/ConfettiFX/The-Forge
Thibault @thibaultl.bsky.social Graphics Programmer. Recently did a lot of volumetric and VDB rendering.
Christoph Kubisch @pixeljetstream.bsky.social NVIDIA Developer Technology Engineer. Past game & tech artist, quake2/3 mods (CrazyButcher). Personal account, speaking for myself. he/him
Dave Astle @myopicrhino.bsky.social Software engineering leader in gaming and graphics. Formerly Intel, AMD, Qualcomm. Co-founder of GameDev.net. Published author.
GPU/Rendering List Bot: PLEASE READ BIO @gpu-feed-bot.bsky.social If you were followed by this account it means you’re included in the GPU / Rendering List: https://bsky.app/profile/did:plc:eh32b5rpgj3mirsy6cp4tyea/lists/3lbecmqh5ja2m
Please consider pinning the list.
Maintained by @gfxnico.bsky.social
Thibault Tricard @thibaulttricard.bsky.social Associate Professor in Computer Graphics in the Maverick team at LJK/Inria Grenoble.
Katelyn Gadd @kg.luminance.org 🔞NSFW
.NET, Heaven Lens, Viramate, WASM spec, JSIL, Grim Fandango Remaster, Escape Goat 2, IMVU, Guild Wars, etc
icon: sashacall
Opinions mine only
https://luminance.org/
David G Yu @davidgyu.bsky.social real-time graphics, smooth surfaces, tools for filmmakers, virtual and augmented realities, other musical instruments, often baking pies.
Andre Weissflog @flohofwoe.bsky.social Sokol, Chips, Oryol, Nebula Device, Drakensang (1+2+Online), Project Nomads, Urban Assault, and more (https://www.mobygames.com/person/117426/andre-wei%C3%9Fflog/credits/)
https://github.com/floooh/
@floooh@mastodon.gamedev.place
baldurk @baldurk.bsky.social Working on RenderDoc (https://github.com/baldurk/renderdoc) a PC graphics debugger.
Corentin Wallez @kangz.net Also @DaKangz@mastodon.gamedev.place
Graphics plumber
@Google
. WebGPU, ANGLE, Vulkan and 3D stuff. He/him. Opinions expressed are my own.
@saschawillems.bsky.social @saschawillems.bsky.social Application developer by day, open source developer and Khronos contributor by night. Maintainer of the Vulkan and OpenGL and hardware databases at https://www.gpuinfo.org
Alan Wolfe @demofox.bsky.social Invented spatiotemporal blue noise, created Gigi rapid graphics prototyping & dev platform.
https://github.com/electronicarts/gigi
25+ year game dev, and graphics researcher.
Tech blog:
https://blog.demofox.org/
Destroy what destroys you.
Aras Pranckevičius @aras-p.bsky.social Programmer. Worked on Unity game engine 2006-2021. Now working on Blender. Primarily over at mastodon.gamedev.place/@aras
Brandon Jones @toji.dev WebGPU/WebXR/WebGL Dev @ Google. He/Him
"The downfall of modern civilization." - Joystiq
Personal site: https://toji.dev
Trevor David Black @trevordblack.bsky.social He/Him
Work in video games, ain't tellin my employer
Vulkan, Xoogler
Graphics Engineer and gamedev, photographer, sportster.
Mentor, DMs open.
Jonathan Stone @sheriffstone.bsky.social Lead Rendering Engineer, Materials and Shading at the Lucasfilm Advanced Development Group. Former graphics lead at Double Fine Productions. Music nerd.
Shannon Woods 🦡🖥️👾 @shannonin3d.bsky.social SIMD Sorceress
💼: Slang at NVIDIA: https://shader-slang.com
Slang WG Chair, Khronos
Past: Chrome, Android graphics at Google, 3D APIs at Transgaming
Fun: guitar/vox w/ https://youtube.com/@courtneysshotgunshack
👫: @meggsomatic.tv
Khronos Group @thekhronosgroup.fosstodon.org.ap.brid.gy An open industry consortium of leading hardware & software companies creating advanced acceleration standards for 3D graphics, AR/VR, vision & machine […]
[bridged from https://fosstodon.org/@thekhronosgroup on the fediverse by https://fed.brid.gy/ ]
Slang Shading Language and Compiler @shader-slang.bsky.social Empowering real-time graphics developers with advanced language features that enhance portability and productivity in GPU shader development.
Bluesky @bsky.app official Bluesky account (check username👆)
Bugs, feature requests, feedback: support@bsky.app