Laetitia Nanni @letinani.bsky.social Interactive Frontend developer
bit101 @bit101.mstdn.social.ap.brid.gy Keith Peters.
Same bit, different day.
🌉 bridged from ⁂ https://mstdn.social/@bit101, follow @ap.brid.gy to interact
Andy & Nata @andynata.bsky.social Couple making games together 🎮
Steam games 💻 + Party games 📱
kiwibean! @kiwibeangirl.bsky.social she/her・superkiwi pixel artist lesbian girl
no A/I, no N/F/T
ドット絵を描くレズビアンの女の子
アニメ、ゲーム、映画が大好きです
「なせば大抵なんとかなる」
please do not repost my work to other sites!
Laurent Harduin @laurent-ha.bsky.social
VII @ventiique.bsky.social Pixel artist.
business ➤ ventiqueart@gmail.com
Buy my prints in InPrnt! 35% OFF
https://www.inprnt.com/gallery/ventiique/
🪷 kumavis 🪷 @kumavis.me local loopback device operating in multicast. researching secure composability in software.
self sovereign digital identity + distributed object capabilities
𓃦
Conspiracy @conspiracy.hu Demogroup specializing in 64k intros. Makers of Chaos Theory, Offscreen Colonies, Clean Slate and many more. 🇭🇺
https://conspiracy.hu/
@webernaut.com @webernaut.com Strange, playful, and thoughtful corners of the web.
No feeds. No accounts. No algorithms.
Escape Boredom Thoughtfully.
Dany Bittel @danybittel.bsky.social I capture macro splats, create interactive installations and develop #miqula. Software, Design & Art. No politics.
www.danybittel.ch
joshua @joshuabolitho.com Creative software developer
Joshuabolitho.com
Callum @callum.bsky.social Los Angeles South Bay via Brighton, London, San Francisco, Singapore, Hong Kong & Barcelona. Second Life developer since 2004. WebGL & Chromium/CEF hacker. Hubby to Yumi. Papa to Siena. CrossFit beginner. Traveler.
jb @jbakergraphics.bsky.social Previously Engine/Rendering Tech @idSoftware
interested in: C++/OpenGL/Vulkan/GPUs/Voxels/SDFs/Pathtracing/Photography/CpE/Electronics
Co-organizer of Graphics Programming Virtual Meetup
Project writeups, blog posts:
https://jbaker.graphics/index.html
Lisa Charlotte Muth @lisacmuth.bsky.social Creating & writing about data vis for @datawrapper.de
Camille Roux @camilleroux.com Développeur • Directeur général et fondateur de @humancoders.com • Art: @art.camilleroux.com • il/lui he/him
Douglas @dmgregory.ca Game design professor, math and science geek.
Did spreadsheety stuff for Splinter Cell Blacklist, Starlink: Battle for Atlas, and Far Cry 6. Moderator on gamedev.stackexchange.com
Formerly @D_M_Gregory on Twitter (he/him/his)
Codetaur @vibe-coded.com former, current, and future user. 1-boxer. cordycepted AI maximalist, software engineer.
https://vibe-coded.com/
@sweriko.bsky.social @sweriko.bsky.social
CopyOfNewFolder (1) @copyofnewfolder1.bsky.social Video game recommendations, mostly indie. Archive available at https://t0mg.github.io/copyofnewfolder1
Account managed by @tomgranger.bsky.social on behalf of the author 😊
Also available on Mastodon @copyofnewfolder1@mastodon.social
Ryosuke @whoisryosuke.bsky.social Previously: Sr. Design Technologist @Playstation
UI/UX, React, Rust, Graphics, Game Dev, 420 | he / they 🏳️🌈
https://linktr.ee/whoisryosuke
#b3d #ui
Paul Malin @p-malin.bsky.social Tech Director at Assemble Tech Ltd. with a fondness for shiny graphics and good engineering.
Formerly Activision Central Tech & Bizarre Creations.
he/him
shadertoy.com/user/P_Malin
https://blog.mousefingers.com/
https://www.pouet.net/user.php?who=105060
Adel Faure ⏚🍉 @adelfaure.bsky.social ASCII artist and live coding performer trying to make video games
He/him
https://www.adelfaure.net/
Cookie Collective, Mistigris, Textmode Friends
Support me on https://ko-fi.com/adelfaure
Yaki @yakitiretdubas.bsky.social Creative Developper
One of many 🥖 in 🇨🇦
ex student gobelins_paris
Addy @adellari.bsky.social Physics enthusiast
Simulation + Graphics at Apple
Former: Reality Labs
Sos "Buy Lazy Kickers" Sosowski @sosowski.bsky.social I make bad games.
Xor @xordev.com Building FragCoord.xyz
xordev.com
Rune Skovbo Johansen @runevision.bsky.social Indie game developer, procedural generation enthusiast, Dane in Finland. I made Eye of the Temple, now working on The Big Forest.
📍 Turku, Finland
🔗 https://runevision.com
https://www.youtube.com/c/runevision
https://mastodon.gamedev.place/@runevision
pltc @pltc.bsky.social plathc.github.io
Noisedeck @noisedeck.app Real-time video synth. 100+ shader effects, free-form composition, particle systems, simulations. Free to use, no account required.
https://noisedeck.app/
Nick Fisher @hydroxide.dev Building 3D+AI type things with Dart/C++/PyTorch/Blender.
hydroxide.dev (blog)
github.com/nmfisher (open soure)
mixreel.ai (building)
holotype.com.sg (company)
Lusion™ @lusionltd.bsky.social We build epic, real-time interactive experiences to blow people's minds.
https://lusion.co/
Claudia Doppioslash @doppioslash.bsky.social Principal Graphics Programmer
Rendering, PBR, ProcGen (Houdini, Blender), Tools, Optimisation, Photography, UE5, camera lens simulation
Rust, C++, C#, Python
Author of "Physically Based Shader Development for Unity 2017", Apress
It's Nice That @its-nice-that.bsky.social Inspiring Creativity since 2007 👌
We champion work across graphic design, illustration, photography, animation, and more
Header image artwork by Paola Saliby
andré michelle @andremichelle.bsky.social Hello! I’m André Michelle, a web developer with over 25 years of experience in pushing the boundaries of web development.
sōm ⁂ @hyl.st another weekend warrior trying to save the world
shaping reality, one myth at a time
be free, curious and kind
Rob Bateman @robnet.bsky.social Primary author and maintainer of AwayFL - Adobe Flash emulator for browsers. http://www.awayfl.org
Previous work AwayJS, Away3D, Away Builder.
Google Earth Scenes @googleearthscenes.bsky.social topographies, spaces, textures, shapes, infrastructure, transport, architecture, landscapes, people, work, flora, fauna...
transforming the mundane into the photographic, on google street view
ig: https://www.instagram.com/google.earth.scenes
Good Trailcams @goodtrailcams.bsky.social trailcams
no AI ever
@johanholwerda.bsky.social @johanholwerda.bsky.social
holtsetio @holtsetio.bsky.social Creative developer. Love #threejs. #webgpu and #proceduralgraphics
https://holtsetio.com
smallfly @smallfly.bsky.social Try / Share / Iterate — Creative Technologist / Chief of Innovation at Dpt.
WebGL / WebGPU @webgpu.com WebGL.com / WebGPU.com Community — Showcase, news, tutorials, & creatives advancing the web
Florian Verdier @floriannechekuv.bsky.social Hello ! Je parle d'oiseaux, de jeux vidéos...et j'étudie les oiseaux dans le jeu vidéo // I speak about birds, video games...and I study birds in video games ^^
https://linktr.ee/Florian_Verdier
fverdier.ei@gmail.com
The Video Game Library 📚 @thevideogamelibrary.org The DEFINITIVE site for video game literature 📚 🇨🇦
👉 www.thevideogamelibrary.org
Over 15,000 Video Game Books catalogued❗️
New books added daily.
• Join the Discussion: http://discord.gg/4JqJUs2s2n
• Support: https://thevideogamelibrary.substack
Nicolas G @bohemond666.bsky.social I used to talk to computers but they barely answered. Now they do.
Patrick L @mirakle-dev.bsky.social Full Stack Developer / Freelancer / Tech Enthusiast
OkayDev @okaydev.co A portfolio and social platform for designers and developers.
Sign up ☞ okaydev.co/sign-up
⟡ x.com/okaydevs
⟡ instagram.com/okaydevs
⟡ linkedin.com/company/okay-dev
⟡ github.com/okaydevco
Foerin @foerin.bsky.social A/V Artist
jmsk @j-miskov.fosstodon.org.ap.brid.gy experiments in 3D graphics, simulations, procedural generation, XR development
made some things
- https://github.com/jmiskovic/hexpress
- […]
🌉 bridged from ⁂ https://fosstodon.org/@j_miskov, follow @ap.brid.gy to interact
GenerativeMedia.Club @genmediaclub.bsky.social Generative art community: p5js, Processing, TouchDesigner, and more.
Find tutorials, resources, grants, and artist showcases.
Dm for Collab!
https://beacons.ai/genmediaclub
@damarberlari.bsky.social @damarberlari.bsky.social
Psych Rift @ablazeinteractive.com Solo developer creating Psych Rift, a supernatural action-adventure game where you must survive reality-bending nightmare worlds and their monsters to escape a research lab consumed by a dark entity from another dimension.
Rémi Forte @rmfrt.com Poetic Program, Typographic System
https://www.rmfrt.com/
Fernando Serrano @fernandojsg.bsky.social Software engineer at @Apple , formerly WebGL & WebXR at @mozilla
love computer graphics, AR/VR, demoscene, guitars...
flockaroo @flockaroo.bsky.social i am, therefore i code... - http://flockaroo.at
https://store.steampowered.com/app/4269050/Cars_on_Mars/
http://fxhash.xyz/u/flockaroo
Karsten Schmidt @toxi.mastodon.thi.ng.ap.brid.gy Intoxicating, non-toxic! 27+ years of interdisciplinary opensource R&D, software dev, computational art/design/craft/edu, landscape/nature photography, darkroom […]
🌉 bridged from ⁂ https://mastodon.thi.ng/@toxi, follow @ap.brid.gy to interact
Port @portalsrule123.bsky.social they/them
anti-ai
xRx0xMx @xrx0xmx.bsky.social DonRobot Industries: 75% human 25% machine
art · tech · life
https://xrx0xmx.start.page
Anya Prosvetova @anyalitica.dev Data Engineer | Photography & Generative art enthusiast | Creator of @genuary-gallery.bsky.social | Views are my own | anyalitica.dev
Genuary Gallery Bot @genuary-gallery.bsky.social I'm a bot that creates daily digest threads featuring posts tagged with #genuary for the Genuary initiative (genuary.art). Created & maintained by @anyalitica.dev
intarynx @intarynx.bsky.social Conjuring pixelated visions. Generative canvas at the edge of algorithms, aesthetics, and not taking itself too seriously. Subtlety isn't my forte - www.intarynx.com
Sketchplanations @sketchplanations.bsky.social Explaining the world one sketch at a time, i.e. very slowly, but steadily. By Jono Hey
All the things: sketchplanations.com
Zoomacroom Meadow @badpantssituation.bsky.social Cofounder of Aphelion, a creative software company
Artist, synthesizer nerd, musician, software engineer
They / them
Hypernode @hypernode.bsky.social 💾 Hypernode is your feed for terminal telnet #BBS culture, dystopian DIY tech and #ASCII aesthetics! Scroll below to see what's hype in the underground #Textmode world. All content is curated by MaxMouse, a real human!
Samuel Thomson @samuelthomson.bsky.social Lecturer in Game Design | Technical Artist | Artist
Interests include history of creative disciplines and technology.
Art and Research: http://samuelthomson.org
Technical Artist (real-time): http://framelord.samuelthomson.org
they/them
Jakob @jakobringler.com Houdini TD / Digital Artist
vfx, film & design things, recently ML
fxnotes.xyz
Marcelo de Gomensoro Malheiros @mgmalheiros.bsky.social Patterns. Simulation. Graphics. Compilers. Creative Coding.
https://mgmalheiros.github.io
PhD in Computer Science. Academic researcher at UEM - Maringá, Brazil.
Also at https://mathstodon.xyz/@mgmalheiros
Ricky Reusser @rreusser.bsky.social Math, graphics, maps, trail running. he/him
https://rreusser.github.io/notebooks/
Jon Koffel @jonkoffel.bsky.social Artist, educator, and technologist. Former librarian and Midwesterner, now surfing and petting dogs on the coast. Taking little bites of many things.
Simon @firepunchd.bsky.social Game developer & CEO Firepunchd Games. I made http://Tentacular.com, http://ChickenJump.com, and Ridiculous Glitching
Paolo Curtoni @paolocurtoni.bsky.social Art, Waves, Language, Code
Adrian Teodor @submillimetre.com Obscure through brevity
#geometry #art #design
www.submillimetre.com
@ceruleite.bsky.social @ceruleite.bsky.social Activision, previously at Unity, Bungie, AMD/ATI
all opinions my own.
Real-Time Rendering Enthusiast. But let's be honest - all rendering. and some ML.
Simon Willison @simonwillison.net Independent AI researcher, creator of datasette.io and llm.datasette.io, building open source tools for data journalism, writing about a lot of stuff at https://simonwillison.net/
ZDL @zdl.bsky.social 👋 zdlldz.com
Sakana AI @sakanaai.bsky.social Sakana AI is an AI R&D company based in Tokyo. 🗼🧠
Try Sakana Chat, Translate, Marlin, Namazu, Fugu → https://chat.sakana.ai/
Neal Agarwal @neal.fun making neal.fun
BnF - Bibliothèque nationale de France @labnf.bsky.social L'actualité de la Bibliothèque nationale de France : salles de lecture, collections, agenda culturel, expos et musée sur le site Richelieu.
www.bnf.fr
Point’n Think @pointnthink.fr Le média qui explore le monde du jeu vidéo avec ceux qui le façonnent.
📝 Site: https://pointnthink.fr
🎙️Podcast: https://podcast.ausha.co/point-n-think
✉️ Nous contacter : contact@pointnthink.fr
https://linktr.ee/pointnthink
Freya Holmér @freya.bsky.social 🎮 tech artist/shader sorceress/math dork
🌐 acegikmo.com
🎥 youtube.com/@acegikmo
🏗️ Shader Forge / Shapes / https://half-edge.xyz
📡 ex-founder of Neat Corp
🪡 neoluddite
my kids:
🥪 @toast.acegikmo.com
🥗 @salad.acegikmo.com
🐈⬛ @thor.acegikmo.com
Bon Pote @bonpote.com Ecologie | Numérique | Démocratie. Bon Pote est un média indépendant, soutenu à 100% par ses lectrices et lecteurs. Nous soutenir : https://bonpote.com/soutenir
https://bonpote.com/
Karim Douieb @karimdouieb.bsky.social Data visualization designer & data scientist
Co-founder of Jetpack.AI
Mapterhorn @mapterhorn.com Public terrain tiles for interactive web map visualizations
https://mapterhorn.com
https://github.com/mapterhorn
Tom Betts @tomnullpointer.bsky.social UK Indie Game Dev - Recently "The Horror At Highrook"
A clockwork-card narrative-board game
https://store.steampowered.com/app/2836860/The_Horror_at_Highrook/
Previously "Into The Pit", BigRobot, Phd in the digital sublime
Alexis E. @alexiii.bsky.social Making maps :)
Social Sciences | GIS | SciComm
📍Helsinki
Enrique Fuster @enriquefuster.bsky.social Crafting visuals with stop motion, 3D, art and data science.
Catsuka @catsuka.bsky.social Animation curator since 2000.
News site, Video platform, TV show, and more.
All run by a single person.
https://www.catsuka.com/links
You can support me on Patreon 🙏 https://patreon.com/catsuka
arxiv cs.CV @arxiv-cs-cv.bsky.social Computer Science -- Computer Vision and Pattern Recognition (cs.CV)
source: export.arxiv.org/rss/cs.CV
maintainer: @tmaehara.bsky.social
Patrick HENG @pat-hg.bsky.social 🇫🇷 Freelance creative developer • Former @active_theory, @MerciMichel & @gobelins_paris • Co-creator of Ponpon Mania • WebGL & UI animations ∆
Portfolio: https://patrickheng.com
Ponpon Mania: https://ponpon-mania.com
x: https://x.com/Pat_Hg
Casual Garage Coder @casualgaragecoder.com Indie game developer.
https://casualgaragecoder.com
Support me on:
https://ko-fi.com/casualgaragecoder
Anton Marini @vade.info ML / Video / Graphics / Complaining About Python™️ / Art / Politics / Detrash
Where The Thunder Lives
https://vade.info
https://ozu.ai
libon @libon.bsky.social Auteur de bande dessinée, illustrateur, autres
Sam Rose @samwho.dev That guy who makes visual essays about software at https://samwho.dev.
Developer Educator @ ngrok.com
He/him.
JCGT announcements @jcgt-announce.bsky.social Just for announcing articles published in the Journal of Computer Graphics Tools, a diamond open access (free for all) journal at https://jcgt.org
incontrolab @incontrolab.bsky.social We make uncontrollables 🕹️
incontrolab.github.io
variable @variable.io Data Art and Generative Design Studio in London.
https://variable.io
Molly White @molly.wiki writes citationneeded.news • runs @web3isgoinggreat.com and @influence.citationneeded.news • tech researcher and cryptocurrency industry critic • software engineer • wikipedian
support my work: citationneeded.news/signup
links: mollywhite.net/linktree
💗💜💙
Daniel Temkin @dtemkin.bsky.social Forty-Four Esolangs: The Art of Esoteric Code: https://danieltemkin.com/esolangs (2025, MIT Press)