Print Play Protect @printplayprotect.bsky.social We make cool tabletop items :D
Guillaume Boissé @gboisse.bsky.social Lead graphics programmer @AMD, previously SIE R&D. Demoscene w/ Exist. Opinions are my own.
🔗 gboisse.github.io
Leand_r @buckethat.bsky.social interested in all things computer graphics
Bob does Graphics ✨ @kidrigger.dev Jeepers, it's time to get back to graphics!- S Selim Sandal @selimsandal.bsky.social rtl, hw sw co-design, gfx - ozu cs - selimsandal.com
Dieter @dieter-debaets.bsky.social Senior Rendering Engineer WetaFx
Prev Unity, Graphine, Buas
Will Armstrong @willwarmstrong.bsky.social Game Dev and Programmer.
Working at Monomi Park. Previously Unity, Firewatch, Minerva's Den, Bioshock 2, and Spiderman 3.
All opinions are my own.
He/him.
Tim Korecky @trkorecky.bsky.social Senior lead rendering engineer at EA. Prev Iron Galaxy. Sims, Battlefield, FIFA, Madden, Skyrim, Elder Scrolls Online, Crash Bandicoot.
Alex Ene 🦀 @alexene.dev I write rust every day 🦀. Fan of cats. Making https://store.steampowered.com/app/4000460/Dwarf_Things/
Wishlist it!
Preciously engine guy at Ubisoft, EA, Killhouse games
https://alexene.dev
Mustafa Korkmaz @mukork.bsky.social Senior Engine Programmer @rockstargames.com | Previously: @splash-damage.bsky.social and @mountandblade.taleworlds.com
esouthard @esouthard.bsky.social Why does Rice play Texas?
Samuel Alvarenga @samueledu.bsky.social Currently teaching myself c++ with the goal of learning graphics programming
James Toynton @zensemiconductor.bsky.social James is Founder and Managing Director of Zen Semiconductor Search.
https://www.zensemiconductorsearch.com/
12+ years’ experience in semiconductor recruitment and headhunting. One of Europe’s most networked individuals in the semiconductor domain.
Morten Vassvik @vassvik.bsky.social Simulation and rendering nerd. Co-founder and CTO @JangaFX
Working on EmberGen and more.
Discord: vassvik @vassvik@mastodon.gamedev.place
@duarteivo.bsky.social @duarteivo.bsky.social
Konstantin Khomyakov @kkhomyakov3d.bsky.social Senior SWE - DirectX rendering backend at Unity. Previously Varjo, Wargaming, Blend4Web.
Opinions and thoughts are my own, etc.
Soufiane KHIAT @soufianekhiat.bsky.social Code, Graphics and Open Source- V @vinht.bsky.social @vinht.bsky.social
@meepst.bsky.social @meepst.bsky.social
John Parsaie @parsaie.bsky.social Graphics at Infinity Ward
Prev. Qualcomm Snapdragon, Unity
Adrian Marius Popa @mapopa.bsky.social Game developer
Linkedin https://www.linkedin.com/in/mariuz/
Blog : https://mapopa.blogspot.com
Threads : https://www.threads.net/@popa_adrian_marius
Mastodon : https://mastodon.social/@mariuz
Amélie Heinrich @dispatchgraph.bsky.social Graphics, ML
Alex Tardif @longbool.bsky.social Senior Graphics Programmer @ Digital Extremes on Warframe/Soulframe. Previously worked on ESO, LOTRO, DDO, Infinite Crisis
Blog: https://alextardif.com/eden.html
jb @jbakergraphics.bsky.social Previously Engine/Rendering Tech @idSoftware
interested in: C++/OpenGL/Vulkan/GPUs/Voxels/SDFs/Pathtracing/Photography/CpE/Electronics
Co-organizer of Graphics Programming Virtual Meetup
Project writeups, blog posts:
https://jbaker.graphics/index.html
@gleedblanco.bsky.social @gleedblanco.bsky.social
Yujin Ariza @yujinariza.bsky.social creative coder, ar/vr developer, musician, cmuetc 2019. personal account.
yujinariza.com
François Guthmann @frguthmann.bsky.social Your friendly neighborhood Guthmann | Computer graphics enthusiast | GPU Dev Tech at AMD. Opinions are my own.
http://frguthmann.github.io
Slang Shading Language and Compiler @shader-slang.bsky.social Empowering real-time graphics developers with advanced language features that enhance portability and productivity in GPU shader development.
Wannes Vanderstappen @wannesv.bsky.social Senior Graphics Programmer at Larian Studios
Guitarist 🎸, pianist 🎹, trying drums 🥁
🖤 Coding, science, cats, horror
Ethan A. Kirchner (Meidas Ethie) 🦋🏳️🌈 (he/him/his) @ethankirchner.bsky.social 31. Artist, animator, writer, director, producer, voice actor, Democrat, autistic, bisexual, and BIPOC lover. Twitter refugee. Founder of KirchnerMation Studios Group, PBC.
#NoScams #AntiMAGA #AntiTrump #Resist #ProWoke #Antifa #NoAI #FreePalestine
Ali Cem Kalsen @cemkalsen.bsky.social Graphics programmer wannabe | Student @ Istanbul Technical University
@zhangyubaihu.bsky.social @zhangyubaihu.bsky.social
Robin Green @fatlimey.bsky.social Programmer at Pacific Light & Hologram
Math for chips and libs.
Bart Wronski 🇺🇦🇵🇸 @bartwr.bsky.social Engineering, Computer Graphics, Art, DSP, ML
Culture, Techno, Industrial, and Electronic Music.
Research Scientist at NVIDIA.
Ex Google Research, Ex games (Sony, Ubisoft, CD Projekt).
Politically leftist. He/they.
https://linktr.ee/bartwronsk
Laurent Harduin @laurent-ha.bsky.social
Have A SPU-ky Halloween, Everyone @okonomiyonda.bsky.social 一所懸命HW設計者のふりをやっとる現代のC++が大嫌いなSWの開発者。FPGAのGPUと家庭用ゲーム機の設計、うちの猫(ニュートリノ+コスモス)、百人一首、競技かるた、お箏の演奏、ゲーム開発、抹茶+和菓子
投稿は私個人の意見で、会社を代表するものやない
https://fpga.maisonikkoku.com
@saschawillems.bsky.social @saschawillems.bsky.social Application developer by day, open source developer and Khronos contributor by night. Maintainer of the Vulkan and OpenGL and hardware databases at https://www.gpuinfo.org
The Vulkan Working Group @vulkan.org Vulkan is a cross-platform industry standard enabling developers to target a wide range of devices with the same graphics API. Official bsky account.
🦋 Official account: https://vulkan.org/
DJ.Huang @dj-huang.bsky.social Lead Technical Artist
Sylvain Meunier @meuns.bsky.social Graphics developer working for EA on Frostbite (ex AMD, DONTNOD_Ent, Quantic_Dream and Ubisoft). This is my personal account !
Lionel Lemarié @hikey.org Rendering, ray tracing, Metal API.
Catalin Moldovan @andun.bsky.social Loves computer graphics. Programmer by trade. Geek at heart. Interested in technology. Ex Twitterverse lurker (https://x.com/catalinmoldovan).
Dihara Wijetunga @diharaw94.bsky.social Graphics Engineer at @AMD Core Tech Group. Previously at @ImaginationTech. Has-been prog-metal guitarist. All views expressed are my own.
Erik Jansson @caffeineviking.net Senior Graphics Programmer at Remedy Entertainment's Northlight rendering team. I post about real-time computer graphics, GPUs and code optimization. Fantasy and sci-fi book aficionado and anime/manga connoisseur. 日本語OK!
@sid3519.bsky.social @sid3519.bsky.social
Rich Forster @dickyjimforster.bsky.social Ex-SIE R&D West SDK Game Tech: PhyreEngine, SDK, Sharing VR. Father, Programmer, Player. My views! Also @dickyjim@mastodon.gamedev.place
Neil Brown @neilbrown.bsky.social Games, Graphics, Tech.
Scott Anderson @impossible.bsky.social Game developer at @unity.com. Prev: Facebook Horizon, Oculus, Funomena , Call of Duty, ShadowPhysics
He/Him
Fedy @fedyac.bsky.social Graphics programmer
Senior Software Development Consultant at Unity
@tshino.bsky.social @tshino.bsky.social
Christoph Kubisch @pixeljetstream.bsky.social NVIDIA Developer Technology Engineer. Past game & tech artist, quake2/3 mods (CrazyButcher). Personal account, speaking for myself. he/him
Claudia Doppioslash @doppioslash.bsky.social Principal Graphics Programmer
Rendering, PBR, ProcGen (Houdini, Blender), Tools, Optimisation, Photography, UE5, camera lens simulation
Rust, C++, C#, Python
Author of "Physically Based Shader Development for Unity 2017", Apress
Andrés Valencia Téllez @andresvalencia.bsky.social Senior Graphics Engineer @ Larian Studios
Seppe Dekeyser @seppedekeyser.be Graduated as Game Dev, now working as Front-end/Full-stack Developer • Messing around with graphics as a hobby • He/Him • I write weird colored text on a dark background
portfolio: https://seppedekeyser.be and blog: https://renderingpixels.com
@gosdepinya.bsky.social @gosdepinya.bsky.social
mjp @mjp123.bsky.social Lead Rendering Programmer at Sony Santa Monica Studio. Formerly Engine Lead at Ready At Dawn Studios. Chief Graphics Meme Officer for the entire internet.
https://therealmjp.github.io/
Ellioman @ellioman.bsky.social Icelandic Graphics Programmer at ARM. He/Him.
Kyle Hayward @graphicsrunner.bsky.social Senior Rendering Engineer on Frostbite and (very)amateur photographer
Chris Webb @chrispewebb.bsky.social LEGO® Party!
Lead Technical Artist @ SMG
Graphically inclined programmer
ex 5Lives, Defiant
CG Dev @cg-dev.bsky.social Also mastodon.gamedev.place/@_cg_dev
Formerly twitter.com/_cg_dev
@tjheuvel.bsky.social @tjheuvel.bsky.social
Roberto Gracia @mountaindrop.bsky.social Family man, 3D Artist, Programmer.
Ivo Pavlík @ivopavlik.bsky.social
Thiemo Alldieck @thiemoall.bsky.social Research Scientist @ Google DeepMind | 3D Computer Vision & Machine Learning
dave c @dncc-me.bsky.social
nicebyte @nicebyte.bsky.social the only good anime pfp acct · http://gpfault.net
Michael Kisilenko @michaelkis.bsky.social Your go-to for tech and AI content.
iGGi CDT @iggi-phd.bsky.social Based at Uni of York, Queen Mary Uni of London, Goldsmiths, and Essex, the EPSRC Centre for Doctoral Training in Intelligent Games & Game Intelligence (iGGi) is the world's largest PhD programme for research in games.
More info: https://www.iggi-phd.org/
@jwtstone.bsky.social @jwtstone.bsky.social
Happy Sweeney 🇺🇦 @happysweeney.bsky.social Government dev currently enjoying legacy migration
Dan Alfaro @danalfaro.bsky.social 3D Character A(u/r)tist
♾ 🏳️🌈🔻🎮🧙♀️
CAT - ES - ENG - PT
Artstation: https://www.artstation.com/luthbel
DAZ3D store: https://www.daz3d.com/luthbel
oTTeuM 🦀 @otteum.bsky.social Mastering Rust; Level: Beginner
https://otteumstudio.substack.com/