[eve] @ninehydras.dev · Jun 2

We tried to make the environment very reactive as well. Have you noticed the communication room open up when you have a contract? The pads also glow different colors depending on ready status and Elimination/Success

51 likes 6 replies

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Replies

hazeldazel · Jun 3

absolutely amazing work!!

Zero Plan · Jun 2

Incredible work here 💪💜

baraqa · Jun 4

I exfilled with a piece of anomaly yesterday, i couldn't get to the containment before – and the anomaly animation lingered into the lobby room and fizzled away. Don't know if it was like that before, but thought it was really cool attention to detail too. Theres a lot of that in this game.

Skye Nathaniel · Jun 2

That's really cool! I only got to play during season 1 for about a day. Did stuff like this happen in the previous designs?

Jochem Kuijpers · Jun 2

Very cool, first thing we talked about! Our group immediately started speculating if this new lobby design was foreshadowing wherever Season 2 end-game will take us haha.

anthony (AFK) · Jun 2

god this fucking ROCKS