Jason Schreier @jasonschreier.bsky.social Reporter at Bloomberg | co-host of Triple Click | New York Times bestselling author of Play Nice + Press Reset + Blood, Sweat, and Pixels | Email: jschreier@gmail.com | Signal: jschreier.10
LCOLONQ @colonq.computer the revery alone will do, if bees are few.
⊢ https://twitch.tv/LCOLONQ
⊢ we talk at https://colonq.computer/discord
Casey Muratori @cmuratori.bsky.social Programming: computerenhance.com
Comics: meowtheinfinite.com
Sean Barrett @nothings.bsky.social 🏳️🌈 ally, BLM, gamedev (Thief, Promesst), original Indie Game Jam cofounder, popularized C header-file-only libs w/stb. he/him
Larry, I'm on DuckTales.
https://nothings.org
drooshayne @drooshayne.bsky.social Developing Outpour - A 3D puzzle game about water and gargoyles.
https://store.steampowered.com/app/3615290/Outpour/
pixelatedboat aka “mr bluesky” @pixelatedboat.bsky.social The 76th most followed account on bluesky. I will NOT be updating this ranking when it’s no longer true
TimOfLegend @timoflegend.bsky.social Hi! I'm Tim Schafer!
Founder, Double Fine Productions
Official DF account: @doublefine.com
Please report bugs to http://support.doublefine.com
Press: pr@doublefine.com
Tibo 🪐 making Wild Cosmos (wishlist on steam :3) @heytibo.eurosky.social 👋 Freelance technical artist https://gotibo.fr/
🕹️ Makes games and such http://gtibo.itch.io
🧑🚀 Currently working on Wild Cosmos s.team/a/3051070
🇫🇷🥖 Criminally French
💪 Gym boi
naohito.bsky.social @foxconcon.bsky.social 絵を描きます
https://xfolio.jp/portfolio/naohito
津沢イナ🌾 @tsuzawaina.bsky.social 漫画「銀の麦畑」単行本3巻まで発売中です!スケブ始めました!■sked https://skeb.jp/@tsuzawaina
◾️Instagram https://www.instagram.com/tsuzawaina?igsh=aXMwZWhvejZ6cTdr&utm_source=qr
Mike Turitzin @miketuritzin.bsky.social Building a game/engine based on signed distance fields
~ Past: rendering lead @figma.com, indie VR dev, founder @ Workflowy, search backend @ Google, Quake modder
miketuritzin.com
increpare @increpare.bsky.social Game developer in Berlin, innit.
www.increpare.com
mmalex @mmalex.bsky.social synth tinkerer (plinky); nvidia research (InstantNGP/NeRF); cofounder MediaMolecule (Dreams, LittleBigPlanet); demoscene/vj (statix/bluespoon)
Dr. Tom 7 Murphy VII Ph.D. ! @tomvii.bsky.social http://tom7.org
pikat @pikat.io what the heck do i put in my bio
www.pikat.io | art tag: #artpik
Daniel Holden @theorangeduck.bsky.social Animation & Machine Learning at Epic Games. Ex Ubisoft La Forge. Programmer & Occasional Writer. https://theorangeduck.com/
Campbell 🐛 Making Critterrarium! 🐌 @critterrarium-game.bsky.social full time Indie Game Developer/Artist since 2017 💪
Now making Critterrarium, a Creature Builder for the modern age! 🐞
Try our alpha builds!! or just support us!
at patreon.com/Critterrarium
Also join our community on discord!
https://discord.gg/JVjqxCkKhK
Draknek & Friends @draknek.bsky.social Developer and publisher of lovingly crafted puzzle games.
🔗 www.draknek.org
Omer Shapira @omershapira.com Graphics ∩ Vision, Electronic Elsewheres. AI for XR @ Meta. Previously : NVIDIA {Research, Omniverse XR, Robotics}, much before that VR, VFX & TV.
Thinkpiece Piñata & Artist inbetween.
Opinions? No
📍Brooklyn/TLV
https://omershapira.com
Michael Arias @michaelarias.net Award-winning filmmaker, director of “cult animé” TEKKONKINKREET 😬 映像ジャンルや国籍を超えてボーダレスに活躍し、映画『鉄コン筋クリート』で監督デビューを飾ったクリエイター😅 https://michaelarias.net
Тsфdiиg @tsoding.bsky.social Recreational Programming
- https://www.youtube.com/@Tsoding
- https://www.youtube.com/@TsodingDaily
- http://twitch.tv/tsoding
⠀⢀⣰⣾⡿⣶⣿⠿⣶
⢠⣼⣿⣿⣷⣿⣿⣶⠉
⢸⣿⣿⣿⣿⣿⣿⠀⠀
passivestar @passivestar.bsky.social Game Developer and Tech Artist ✨
passivestar.xyz
FichtenFoo @fichtenfoo.bsky.social He/him Pittsburgh, PA 🆘🇺🇸🆘 based artist, model maker, and designer. Practical/physical model maker at Infinity Ward. (Call of Duty)
FichtenFoo.com (shop and gallery)
It's okay to mess things up. If you never make a mistake, you'll never grow.
Eric Migicovsky @ericmigi.com Inventor of things.
Currently working on rePebble.com
Previously: cofounder Beeper.com, partner @ycombinator, founder @pebble
Cab @cabfolio.com Bédéiste et illustratrice (Utown et Hiver Nucléaire). Elle/she.
Site web et portfolio : cabfolio.com
Boutique (prints et merch) : shop.cabfolio.com
Patreon : patreon.com/cabtastic
Newsletter : buttondown.com/Cabtastic
Inigo Quilez @iquilezles.bsky.social Math & Art Videos.
* https://youtube.com/Inigo_Quilez
* https://iquilezles.org
Created Shadertoy, Pixar's Wondermoss, Quill, and more.
Jacco Bikker 🎦 @jbikker.bsky.social Interests: Graphics 🖼️, Game development 🕹️, Retrodev (MSX / MSX2) 👾. Ray Tracing 📈! Also interested in, but not posting on: Teaching 🎓, piano 𝄞, marriage 🧑🏻🤝🧑🏻, Christianity ✝.
Franek @franekk.bsky.social Making and publishing
👁️DICE HAVE NO EYES👁️
Buy pls thx - https://store.steampowered.com/app/4535880/Dice_Have_No_Eyes
Ian McQue @ianmcque.bsky.social artist of sorts
Guy Pradel @pradaldi.bsky.social Freelance illustrator, zine maker. He/Him.
Illustrateur indépendant, fanzineux.
guypradel.fr
https://pradaldi.tumblr.com
https://instagram.com/guy_pradel
https://www.patreon.com/guypradel
Rune Skovbo Johansen @runevision.bsky.social Indie game developer, procedural generation enthusiast, Dane in Finland. I made Eye of the Temple, now working on The Big Forest.
📍 Turku, Finland
🔗 https://runevision.com
https://www.youtube.com/c/runevision
https://mastodon.gamedev.place/@runevision
Elizabeth @icetigris.bsky.social Lead Rendering Engineer at That's No Moon. Prev: Epic, Unity, Disbelief, PlayStation, Intel. Agender GPU goblin. They/Them
ruby0x1 @ruby0x1.ca narrative designer / tech witch / game designer / writer / art / audio •👩💻Mossfield Origins/Archives • co-founder https://anypercent.studio • creator https://createwith.luxe • http://wren.io • mov ax,13h • she/her 💾🏳️⚧️🏳️🌈
Aras Pranckevičius @aras-p.bsky.social Programmer. Worked on Unity game engine 2006-2021. Now working on Blender. Primarily over at mastodon.gamedev.place/@aras
Noel Berry @noelfb.bsky.social Sometimes, when I'm in the right mood, I make video games and art. Or something.
Made Celeste with friends, working on City of None and Jumper at EXOK.
www.noelberry.ca
Andre Weissflog @flohofwoe.bsky.social Sokol, Chips, Oryol, Nebula Device, Drakensang (1+2+Online), Project Nomads, Urban Assault, and more (https://www.mobygames.com/person/117426/andre-wei%C3%9Fflog/credits/)
https://github.com/floooh/
@floooh@mastodon.gamedev.place
Yining Karl Li @yiningkarlli.bsky.social Rendering Engineer at Disney Animation working on Disney's Hyperion Renderer. Previously at Pixar, Dreamworks, Cornell, Penn. Views here are my own.
https://www.yiningkarlli.com
https://mastodon.gamedev.place/@yiningkarlli
Sebastian Lague @sebastianlague.bsky.social Currently debugging...
Max Liani @maxliani.bsky.social Tracing rays at NVIDIA. Former lighting artist, working on computer graphics rendering tech for all humans and robots alike.
I mostly post stuff about light transport simulation, and my hobby project Workbench.
Keenan Crane @keenancrane.bsky.social Digital Geometer, Associate Professor of Computer Science & Robotics at Carnegie Mellon University. There are four lights.
https://www.cs.cmu.edu/~kmcrane/
Arseny Kapoulkine @zeux.io Independent. Previously: TF@Roblox
meshoptimizer, pugixml, volk, calm, niagara, qgrep, Luau
https://github.com/zeux
https://zeux.io
Freya Holmér @freya.bsky.social 🎮 tech artist/shader sorceress/math dork
🌐 acegikmo.com
🎥 youtube.com/@acegikmo
🏗️ Shader Forge / Shapes / https://half-edge.xyz
📡 ex-founder of Neat Corp
🪡 neoluddite
my kids:
🥪 @toast.acegikmo.com
🥗 @salad.acegikmo.com
🐈⬛ @thor.acegikmo.com
Morten Vassvik @vassvik.bsky.social Simulation and rendering nerd. Co-founder and CTO @JangaFX
Working on EmberGen and more.
Discord: vassvik @vassvik@mastodon.gamedev.place