Don Williamson @donw.bsky.social Head of Rendering @ Pacific Light & Hologram
~30 games/engines/platforms: Fable, Splinter Cell, Total War, Dauntless, No Mans Sky, DeepMind Lab, etc.
Lionhead/Microsft, Ubisoft, Google/DeepMind, SEGA, etc.
https://donw.io
https://github.com/Celtoys/
Etienne Jacob @bleuje.com creative coding, posting loops on other platforms
bleuje.com
History of Geology @historyofgeology.bsky.social A channel dedicated to the #History of #Earth #Sciences 🌍 run by an Alpine #Rock G(e)o(logist)at ⛰️🔨🐐
This channel depends on support to survive, so many thanks if you wish to help http://www.bressan-geoconsult.eu/support-history-of-geology/
Architecture @architecture.bsky.social Shaping spaces, inspiring places - where architecture & design meets innovation ❤️ DM for business inquiries
☕️ Ko-Fi: https://ko-fi.com/bsky
Fascinating Europe @fascinatingeurope.bsky.social Discover the beauty of classic European architecture. Promoting architectural revival, European art, and the cultural heritage of Europe.
Except for reposts, mostly digitally enhanced public domain content.
https://www.tumblr.com/fascinatingeurope
The Byzantine Legacy @thebyzantinelegacy.bsky.social Art, architecture, and history from Byzantium and beyond.
All photos are original (copyrighted/no AI) or historical/referenced images.
Airport Architecture @airportarchitecture.byerussell.com Celebrating airport architecture and design around the world / #airportarchitecture
Instagram: https://www.instagram.com/airportarchitecture
Substack: https://byerussell.substack.com/
Architecture Hub @architecturehub.bsky.social #architecture #design #interiordesign #homeimprovement #sculpting #painting
Grant Bulloch @bulloch.photography Landscape Photographer and Architect based in Edinburgh, Scotland.
www.linktr.ee/grantbulloch
www.bulloch.photography
UK LPOTY shortlisted 2021 & 22
British Photo Awards finalist ‘22, ‘23 & ‘26
Scottish LPOTY shortlisted 2017-24
Martin Rak @martinrak.bsky.social Landscape photographer obsessed with trees and fog based in Prague, Czech Republic.
www.martinrak.cz
www.bohemianjourneys.com
Ephlam @josephlm.bsky.social Een mens als wij...
Ein Mensch wie wir...
A person like us...
A Glimpse of Frozen Memories
(All photographs, paintings and digital art are created by me, except reposts)
Brutalismbot @brutalismbot.com Béton brut for bluesky — by @spice.bsky.social
🇮🇷#NoWar
🇻🇪#HandsOffVenezuela
🇨🇺#EndTheBlockade
🇵🇸#FreePalestine
Red Blob Games @redblobgames.com Hi! I'm Amit Patel. I explain algorithms and math with interactive web pages (incl. pathfinding, hexagons, procgen maps, voronoi). Wrote Solar Realms Elite; helped w/Barren Realms Elite and Realm of the Mad God. https://www.redblobgames.com/
Digital Foundry @digitalfoundry.bsky.social Charting the state of the art in gaming tech | Please consider supporting our Patreon: http://bit.ly/39jltgA | Commercial enquiries: business@digitalfoundry.net
Nigel Stanley @nigelstanley.bsky.social London based photographer, walker and bass guitarist. Retired from trade union comms and pensions geekery. Labour insidery - a distant memory. Lack of influencer.
Jacco Bikker 🎦 @jbikker.bsky.social Interests: Graphics 🖼️, Game development 🕹️, Retrodev (MSX / MSX2) 👾. Ray Tracing 📈! Also interested in, but not posting on: Teaching 🎓, piano 𝄞, marriage 🧑🏻🤝🧑🏻, Christianity ✝.
The Forge Interactive @theforge.dev The Forge Interactive, Inc. is a think-tank for advanced real-time graphics, specializing in custom game engines, rendering solutions, and offering expert game engine consulting and programming services.
🌐: theforge.dev/
⭐️: github.com/ConfettiFX
Sébastien Lagarde @seblagarde.bsky.social Senior Principal Graphic Engineer at Infinity Ward. Previously Unity, Frostbite, Dontnod, Darkworks, Neko. http://seblagarde.wordpress.com
Valve @valvesoftware.com We make games, Steam, and hardware.
https://valvesoftware.com
For support, visit https://help.steampowered.com.
Pierre-Loup Griffais @plagman.bsky.social Valve coder. Currently working on Steam Deck.
Matt Godbolt @matt.godbolt.org Sometime verb, real person, lover of 8-bit computers, husband & father, trying to be a kind person. #blacklivesmatter; trans rights are human rights.
he/him
Ryan Moulton @moultano.bsky.social Algorithmist
https://moultano.wordpress.com/
@designgeekatl.bsky.social @designgeekatl.bsky.social Atlanta based, design geek. Hope you enjoy my little online gallery! Sometimes we have to look at beauty to see beauty around us.
Ignacio Castano @icastano.bsky.social Master swimmer, mountain climber, and stand up coder.
I work on texture processing tools at Ludicon.
Formerly at Roblox, Thekla (The Witness), NVIDIA, OddWorld, Relic, Crytek.
Birds of the World | The Cornell Lab @birdsoftheworld.bsky.social Explore the remarkable diversity of birds with Birds of the World, the world's leading collection of avian life histories published by the Cornell Lab of Ornithology in collaboration with a global editorial team of avian experts. birdsoftheworld.org.
Jason Schreier @jasonschreier.bsky.social Reporter at Bloomberg | co-host of Triple Click | New York Times bestselling author of Play Nice + Press Reset + Blood, Sweat, and Pixels | Email: jschreier@gmail.com | Signal: jschreier.10
Alex Tardif @longbool.bsky.social Senior Graphics Programmer @ Digital Extremes on Warframe/Soulframe. Previously worked on ESO, LOTRO, DDO, Infinite Crisis
Blog: https://alextardif.com/eden.html
Brian Karis @briankaris.bsky.social Engineering Fellow at Epic Games. Author of Nanite.
SideFX Houdini @sidefx.bsky.social
iNaturalist @inaturalist.bsky.social The place where your nature photos impact science & conservation around the world. Free, nonprofit, & community-powered. 🪲🐌🌿
Benn Jordan @bennjordan.bsky.social Benn Jordan / The Flashbulb
••Recording artist | YouTuber | Researcher••
https://linktr.ee/BennJordan
Godot Engine @godotengine.org Your free, open-source game engine 🎮🛠️
Develop your 2D & 3D games, cross-platform projects, or even XR ideas!
🔗 https://links.godotengine.org/
Harry 💬 @halisavakis.com He/Him - Tech Artist @Okomotive
(my posts are mine tho)
Prev. Tech art @ Jumpship
🚫 Anti-AI/NFT 🚫
Gamedev, Shader and VFX Journeyman; making things pretty with code ✨
🎨: cara.app/harryalisavakis
🔗: halisavakis.carrd.co
🌐 : halisavakis.com
Olja Osypenko @sautii.bsky.social Technical 3d artist @ sluggerfly.bsky.social | 🇺🇦 in 🇩🇪 | 💻former frontend dev |
https://www.artstation.com/sauti
https://x.com/Sauti__
Gracile @gracile.bsky.social
celestialmaze @cmzw.bsky.social linktr.ee/cmzw
Sebastian Lague @sebastianlague.bsky.social Currently debugging...
Arseny Kapoulkine @zeux.io Independent. Previously: TF@Roblox
meshoptimizer, pugixml, volk, calm, niagara, qgrep, Luau
https://github.com/zeux
https://zeux.io
jb @jbakergraphics.bsky.social Previously Engine/Rendering Tech @idSoftware
interested in: C++/OpenGL/Vulkan/GPUs/Voxels/SDFs/Pathtracing/Photography/CpE/Electronics
Co-organizer of Graphics Programming Virtual Meetup
Project writeups, blog posts:
https://jbaker.graphics/index.html
Jen Cross @jencross.bsky.social Engineer by day | Nature & landscape photographer | Birds, bugs, spiders | Friend of animals that scare people | Be decent & kind | she / her | IG heyjencross
📸www.jencrossphoto.com
Eric Lengyel @ericlengyel.bsky.social • Creator of Radical Pie equation editor, Slug Library, C4 Engine
• Math / gamedev author
• Geometric algebra researcher
• Former Naughty Dog, Apple, Sierra
Martin Alan @martinalan.bsky.social Sound engineer, music lover, guitarist, photographer (kind of) in Uusimaa, Finland.
Max Slater @thenumb.at https://thenumb.at
Computer Graphics, Programming, Math, OxCaml, C++
IEEE Spectrum @spectrum.ieee.org The latest technology news and analysis from the world's leading engineering magazine.
Our World in Data @ourworldindata.org Our World in Data is a free, nonprofit website with a mission to increase understanding of the world’s largest problems and drive informed action to solve them. Based out of Oxford University (@ox.ac.uk), founded by @maxroser.bsky.social.
Phrack Zine @phrack.org since 1985
https://phrack.org
tmp0ut @tmpout.sh ELF Research Group
Nicolas Lopez @nicolas-lopez.bsky.social Technical Architect and GPU Plumber on Assassin's Creed & Anvil Engine at Ubisoft MTL. I speak for myself.
Ana Opara @anopara.bsky.social Procedural art nerd, ½ of Pounce Light with @h3r2tic.bsky.social, co-creator of #TinyGlade a diorama doodling game 🏰🌿 s.team/a/2198150 🏳🌈💟
Mikkel Gjoel @gjoel.bsky.social Chair Raving Graphics Programmer
loopit.dk/publications
shadertoy.com/user/hornet
Tomasz Stachowiak @h3r2tic.bsky.social Washed-up renderologist working on #TinyGlade with @anopara.bsky.social; ½ of Pounce Light, ½ making sense ½ the time; he/him; 🦀
Christoph Peters @momentsingraphics.bsky.social Graphics researcher at TU Delft. Formerly Intel, KIT, NVIDIA, Uni Bonn. Known for moment shadow maps, MBOIT, blue noise, spectra, light sampling. Opinions are my own.
https://MomentsInGraphics.de
Morten Vassvik @vassvik.bsky.social Simulation and rendering nerd. Co-founder and CTO @JangaFX
Working on EmberGen and more.
Discord: vassvik @vassvik@mastodon.gamedev.place
gingerBill @gingerbill.org I'm a Ginger thus I have no soul.
Creator of the Odin Programming Language https://odin-lang.org
Working with JangaFX on EmberGen/GeoGen/LiquiGen
Lettier @letttier.bsky.social Independent Software Consultant • https://safwur.com • https://lettier.github.io • https://github.com/lettier • https://medium.com/@lettier
Marcus Hutchins @malwaretech.com threads.com/@malwaretech
https://linkedin.com/in/malwaretech
https://marcushutchins.com
RE//verse @re-verse.io https://re-verse.io/ reverse engineering conference
@hasherezade.bsky.social @hasherezade.bsky.social Programmer, #malware analyst. Author of #PEbear, #PEsieve, #TinyTracer. Private account. All opinions expressed here are mine only (not of my employer etc) ; https://hasherezade.net
Fabien Sanglard @fabinou.bsky.social
Steve White @sharkbitesteve.bsky.social Artist, editor, dinophile, shark lover, comics type.
Hauke Thiessen @haukethiessen.bsky.social Senior Tech Artist @Deck 13, previously Limbic Entertainment
Gamedev Tools Enthusiast
📝 Blog: https://haukethiessen.com/
🖼️ Portfolio: https://www.artstation.com/haukethiessen
Also on Mastodon: @haukethiessen@mastodon.gamedev.place
passivestar @passivestar.bsky.social Game Developer and Tech Artist ✨
passivestar.xyz
Karl @hexaquo.at Researcher, teacher and activist somewhere at the intersection of landscape perception, graphics programming, open source, and climate change.
Working on VR landscape visualization with Godot. Maintaining Geodot: https://github.com/boku-ilen/geodot-plugin
Xor @xordev.com Building FragCoord.xyz
xordev.com
LaurieWired @lauriewired.bsky.social researcher @google; serial complexity unpacker
ex @ msft & aerospace
jeFF0Falltrades @jeff0falltrades.bsky.social Security, Malware, Software, and Memes: These are a few of my favorite things.
https://www.youtube.com/@jeFF0Falltrades
https://github.com/jeFF0Falltrades
Gynvael Coldwind @gynvael.bsky.social Security researcher/programmer ⁂ Managing director @ HexArcana ⁂ @DragonSectorCTF founder ⁂ he/him
Shannon Woods 🦡🖥️👾 @shannonin3d.bsky.social SIMD Sorceress
💼: Slang at NVIDIA: https://shader-slang.com
Slang WG Chair, Khronos
Past: Chrome, Android graphics at Google, 3D APIs at Transgaming
Fun: guitar/vox w/ https://youtube.com/@courtneysshotgunshack
👫: @meggsomatic.tv
Adam Marrs @acmarrs.bsky.social Graphics and video games. Principal Graphics Engineer at NVIDIA. Computer Science PhD. Thoughts here are my own.
JCGT announcements @jcgt-announce.bsky.social Just for announcing articles published in the Journal of Computer Graphics Tools, a diamond open access (free for all) journal at https://jcgt.org
Valentin Deschaintre @vdeschaintre.bsky.social Doing research at Adobe in Computer Graphics/Vision/ML on appearance & content authoring and generation. I also like photography, and baking, but I try to keep it under control!
https://valentin.deschaintre.fr
Sebastian Aaltonen @sebaaltonen.bsky.social Building a new renderer at HypeHype. Former principal engineer at Unity and Ubisoft. Opinions are my own.
Alex Griffin 🌵 @forbiddencactus.bsky.social Gamedev 👾 | Photography 📷 | Adventure 🧗♀️
Graphics witch for Frostbite @ Electronic Arts
Opinions = mine
日本語でいい!🇯🇵
🇦🇺 in 🇸🇪
Nikita Lisitsa @lisyarus.bsky.social He/him
I teach C++ & computer graphics and make videogames
Working on a medieval village building game: https://youtube.com/playlist?list=PLSGI94QoFYJwGaieAkqw5_qfoupdppxHN&cbrd=1
Check out my cozy road building traffic sim: https://t.ly/FfOwR
SimonDev @simondev.bsky.social
Acerola @acerola.gg Graphics Programming Youtuber
Formerly Intel, Sony Studio Bend
https://www.youtube.com/@Acerola_t
alt: @acewola.bsky.social
Aras Pranckevičius @aras-p.bsky.social Programmer. Worked on Unity game engine 2006-2021. Now working on Blender. Primarily over at mastodon.gamedev.place/@aras
Alex Battaglia @dachsjaeger.bsky.social Ray Tracing Radical, Turok Technophile, Crysis Cultist, Motion Blur Menace and PC Police Officer for @Digitalfoundry. Wird auch Hermann genannt.
Bart Wronski 🇺🇦🇵🇸 @bartwr.bsky.social Engineering, Computer Graphics, Art, DSP, ML
Culture, Techno, Industrial, and Electronic Music.
Research Scientist at NVIDIA.
Ex Google Research, Ex games (Sony, Ubisoft, CD Projekt).
Politically leftist. He/they.
https://linktr.ee/bartwronsk
mamoniem, et al. 🌹♠️🦷🌿 @mamoniem.bsky.social Graphics & Engine programmer. Tracing wild rays! gen 6,7,8,9 ex-Games @(Xbox, EA, Activision, Krafton, Ubisoft) 60fps/perf/oom ❤#animals.
Opinions r from an alien operating inside my head👽
Simonschreibt @simonschreibt.bsky.social ⭐VFX Portfolio: https://www.artstation.com/simont
📝Game Art Tricks: https://simonschreibt.de/
💌Newsletter: https://simonschreibt.de/newsletter/
🌳Linktree: https://simont.de/
👋Discord: https://discord.simonschreibt.de
🚀My game: https://tinyurl.com/p3d9vtb9
Inigo Quilez @iquilezles.bsky.social Math & Art Videos.
* https://youtube.com/Inigo_Quilez
* https://iquilezles.org
Created Shadertoy, Pixar's Wondermoss, Quill, and more.
Pekka Väänänen @pekkavaa.bsky.social Avid reader, computer graphics fan and atmospheric jungle beats enjoyer. Demoscene: cce/Peisik.
Blog at https://30fps.net/
Kostas Anagnostou @kostasanagnostou.bsky.social Lead Rendering Engineer at Playground Games working on Fable. Always open for graphics questions or mentoring people who want to get in the industry. I tweet about graphics mostly. Views my own. Blog: https://interplayoflight.wordpress.com/
Jendrik Illner @jendrikillner.bsky.social Senior Rendering Programmer at Sony Santa Monica Studio
📷 http://instagram.com/jendrikillner/
📑 https://www.jendrikillner.com
AMD GPUOpen @gpuopen.bsky.social We're the #gamedev home for AMD FSR™, Radeon™ Developer Tool Suite, VMA, AMF, & many more + developer docs.
Froyok (Léna Piquet) @froyok.fr "For those who come after" - Gustave
Aka Lady Bloom. ☀️🇫🇷
Principal Product Manager on Substance 3D Painter. Stay up at night to fiddle with shader stuff.
- https://www.froyok.fr/
- https://mastodon.gamedev.place/@froyok
Bluesky @bsky.app official Bluesky account (check username👆)
Bugs, feature requests, feedback: support@bsky.app