George Broussard @georgebsocial.bsky.social Co-founded the original 3D Realms/Apogee. Published, funded, produced & created many games. Known for Duke Nukem 3D.
Game designer, artist, programmer.
linktr.ee/georgebsocial
Anton @antonhand.bsky.social H3VR • Still Obsessed With VR • https://linktr.ee/antonhand
Alice Averlong 🏳️⚧️ @alice.averlong.com Mad Scientist and Necromancer, she/her 🏳️⚧️🏳️🌈
AuADHD creature of elemental internet
collector of keysmashes
used to be called Foone, before the war
Inigo Quilez @iquilezles.bsky.social Math & Art Videos.
* https://youtube.com/Inigo_Quilez
* https://iquilezles.org
Created Shadertoy, Pixar's Wondermoss, Quill, and more.
Eniko Fox @enikofox.com I make gay video games @kitsunegames.bsky.social with @nj0rd.bsky.social. Kitsune Tails, Super Bernie World, MidBoss dev. Mask wearer. Programming language development enthusiast
Fuck AI
Follow me on Mastodon @eniko@mastodon.gamedev.place
She/her
rob pike @robpike.io Long career as a dilettante at Bell Labs Research and Google, mostly building weird stuff no one uses, but occasionally getting it right, such as with UTF-8 and Go.
Electronic Frontier Foundation @eff.org We're the Electronic Frontier Foundation. We're a nonprofit that fights for your privacy and free speech online. Find all of EFF's social media accounts at eff.org/social.
Chris DeLeon Ⓥ make your own games @chrisdeleon.bsky.social I help people make games DevPods.gg GameDev since 97. Angry about AI. Worked on Topple, Boom Blox, Medal of Honor, IndieCade, Extra Credits, IGDA LA. 4 GDC talks. 400k udemy students, 10M YouTube views/100k subs, 185k podcast DL. Vegan for 24 yrs. he/him
Captain Disillusion @captaindisillusion.bsky.social Videos. Educational? Not really. Funny? Eh.
"the Chappell Roan of educational YouTube"
youtube.com/@captaindisillusion
patreon.com/captaindisillusion
https://go.nebula.tv/captaindisillusion
Xalavier Nelson Jr. @ Full Indie Vancouver @writnelson.bsky.social Running @StrangeScaffold.bsky.social Wrote for MtG, Borderlands 4, I Am Your Beast & more. Lead VA in Hellraiser: Revival. BAFTA nom. Christian! He/Him. Repped by CAA.
Xor @xordev.com Building FragCoord.xyz
xordev.com
Alan Zucconi @alanzucconi.com Director of Studies at Goldsmiths, UoL • Senior Lecturer • Game AI • Game Developer • Shader Master • Content Creator
Grant Sanderson @3blue1brown.com Math videos
Jasper Boerstra @jappa.bsky.social Minecraft's Art Director
Views and opinions are my own
Alex Battaglia @dachsjaeger.bsky.social Ray Tracing Radical, Turok Technophile, Crysis Cultist, Motion Blur Menace and PC Police Officer for @Digitalfoundry. Wird auch Hermann genannt.
Tyler Glaiel @tylerglaiel.com Programmer / Game Designer. Closure, The End is Nigh, Bombernauts, The Basement Collection, Succubox, Fracuum, Aether, and more! Current Project: Mewgenics!
tylerglaiel.com
Technology Connections @techconnectify.bsky.social I'm that YouTuber who taught you how dishwashers work. Guess I'm tryin' out the whole Bluesky thing now.
he/him
https://www.youtube.com/technologyconnections
Alexey Gulev @agulev.com @defold.com game engine dev.
https://refold.io game dev.
https://potatojam.com co-founder
Mastodon: https://mastodon.gamedev.place/@agulev
Twitter: https://x.com/AGulev
Opinions expressed are solely my own.
#gamedev
Eike @zet23t.bsky.social Game dev / game artist
Favorite tools: C, Aseprite, Blender
Working on: 8-bitBot, a programming puzzle game
Wishlist 8-bitBot: https://store.steampowered.com/app/3959370/8bitBot/
Twitter: @zet23t
Blog: https://quakatoo.com
Francis Stokes @francis.codes Exploring the Low Level on YouTube as Low Byte Productions
Firmware Engineer
Father x2
(he/him) 🇬🇧🇳🇱
Bertrand Carré @bertrandcarre.eurosky.social Game engine programmer, technical director pretending to know what I'm doing with smarter people around me 😀
Current work is with Unreal 5.5+, but also helping Mediatonic with Fall guys.
https://bento.me/bertrandcarre
Alan Wolfe @demofox.bsky.social Invented spatiotemporal blue noise, created Gigi rapid graphics prototyping & dev platform.
https://github.com/electronicarts/gigi
25+ year game dev, and graphics researcher.
Tech blog:
https://blog.demofox.org/
Destroy what destroys you.
Tomasz Stachowiak @h3r2tic.bsky.social Washed-up renderologist working on #TinyGlade with @anopara.bsky.social; ½ of Pounce Light, ½ making sense ½ the time; he/him; 🦀
Sascha Rode @sascharode.bsky.social Engine, tools and graphics programming in C, previously @deck13_de
Brianna Townsend @brianna.town ✨ C/C++ developer✨ she/her ✨ creator of unfinished video games ✨
Creating and blogging about Chronicles IV: Ebonheim, a tactical Ultima/Rogue-like built solo with a custom engine
Wishlist today! https://chrongame.com
https://brianna.town
loren schmidt @lorenschmidt.bsky.social i make art, mostly with computers. currently working on an open world RPG with roguelike roots and an experimental bent. cat mom. she / her or they / them.
mjp @mjp123.bsky.social Lead Rendering Programmer at Sony Santa Monica Studio. Formerly Engine Lead at Ready At Dawn Studios. Chief Graphics Meme Officer for the entire internet.
https://therealmjp.github.io/
Micha Mettke @vurtun.bsky.social Engine/Lead Tools Programmer at Keen Games. Interested in Engine/Game/Tool/System programming and API design.
Ben Visness @bvisness.me My help comes from the Lord.
Handmade Network lead. WebAssembly engineer at Mozilla. Mentor for FRC Team 2175. https://bvisness.me/
Twitter (most active): @its_bvisness
Mastodon: @bvisness@mastodon.gamedev.place
Zino @zino2201.bsky.social 22 | Engine Programmer @ Asobo Studio
I write a lot of C++ and Rust
Juan Linietsky @reduz.bsky.social Husband, GodotEngine creator and advisor to the project.
Fletcher Dunn @zpostfacto.bsky.social Engineer at Valve | Free 3D Math book: gamemath.com | GameNetworkingSockets: github.com/ValveSoftware/GameNetworkingSockets | NOT doing support on discord!
Sebastian Aaltonen @sebaaltonen.bsky.social Building a new renderer at HypeHype. Former principal engineer at Unity and Ubisoft. Opinions are my own.
Casey Muratori @cmuratori.bsky.social Programming: computerenhance.com
Comics: meowtheinfinite.com
Nikita Lisitsa @lisyarus.bsky.social He/him
I teach C++ & computer graphics and make videogames
Working on a medieval village building game: https://youtube.com/playlist?list=PLSGI94QoFYJwGaieAkqw5_qfoupdppxHN&cbrd=1
Check out my cozy road building traffic sim: https://t.ly/FfOwR
Fix @fhomolka.xyz GameDev | Programmer | C | Odin | Jai | Play Selaco Now:
https://store.steampowered.com/app/1592280/Selaco/
Andre Weissflog @flohofwoe.bsky.social Sokol, Chips, Oryol, Nebula Device, Drakensang (1+2+Online), Project Nomads, Urban Assault, and more (https://www.mobygames.com/person/117426/andre-wei%C3%9Fflog/credits/)
https://github.com/floooh/
@floooh@mastodon.gamedev.place
transmutrix @transmutrix.bsky.social 🎮 programmer / game dev / game preservationist
💻 transmutrix.com
🕹️ https://transmutrix.itch.io
Contact:
💌 transmutrix@hey.com
Pekka Väänänen @pekkavaa.bsky.social Avid reader, computer graphics fan and atmospheric jungle beats enjoyer. Demoscene: cce/Peisik.
Blog at https://30fps.net/
gingerBill @gingerbill.org I'm a Ginger thus I have no soul.
Creator of the Odin Programming Language https://odin-lang.org
Working with JangaFX on EmberGen/GeoGen/LiquiGen
Bob Nystrom @stuffwithstuff.com Dad, husband, brother, son. Working on Dart at Google, ex-game dev at EA, wrote "Game Programming Patterns" and "Crafting Interpreters". http://stuffwithstuff.com/
Karl Zylinski @zylinski.se Wrote the eBook "Understanding the Odin Programming Language". Made the game "CAT & ONION". Check out what I'm up to these days: https://zylinski.se
Red Blob Games @redblobgames.com Hi! I'm Amit Patel. I explain algorithms and math with interactive web pages (incl. pathfinding, hexagons, procgen maps, voronoi). Wrote Solar Realms Elite; helped w/Barren Realms Elite and Realm of the Mad God. https://www.redblobgames.com/
Aras Pranckevičius @aras-p.bsky.social Programmer. Worked on Unity game engine 2006-2021. Now working on Blender. Primarily over at mastodon.gamedev.place/@aras
WerWolv @werwolv.net Embedded systems electronics engineer, mostly interested in low-level coding and console dev. Discord server: http://discord.gg/vAM4mAEb2q
Julia Evans @b0rk.jvns.ca programming and exclamation marks
blog: jvns.ca
zines: wizardzines.com
Mārtiņš Možeiko @martins.ninja Epic Games / RAD Game Tools
Chris Hecker @checker.bsky.social chrishecker.com
David Buchanan @retr0.id reverse engineering, cryptography, exploits, hardware, file formats, and generally giving computers a hard time
Fedi: @retr0id@retr0.id
Macroblog: https://www.da.vidbuchanan.co.uk/blog/
Eskil Steenberg Hald @quelsolaar.bsky.social C programming, creativity and game development.
Stewart Lynch @stewartlynch8.bsky.social 10x Editor, FramePro, FastFind, VMem, Ex Lionhead.
Low level core coder, tools, tech, perf.
https://10xeditor.com
Jeremy Laumon @jeremy.laumon.name Rendering Hardware Interface Lead 🎉 @Guerrilla
Blog: https://danglingpointers.com
Asset Cooker (build system for game assets): https://github.com/jlaumon/AssetCooker
Sepehr Taghdisian @septag.bsky.social Programmer - Sandbox Interactive, Ex. Ubisoft Berlin
https://github.com/septag
Tom Forsyth @tomforsyth.bsky.social Gfx coder and chip designer. He/him/3Dlabs/Muckyfoot/RAD/Valve/Oculus/Intel/Rec Room/Riot.
mastodon.gamedev.place/web/@TomF
Omar @ocornut.bsky.social programmer of things and stuff. dear imgui https://github.com/ocornut/imgui / the dragon’s trap / dreams / tearaway / pixeljunk shooter / soul bubbles / meka. Paris, France https://www.miracleworld.net
Eric Lengyel @ericlengyel.bsky.social • Creator of Radical Pie equation editor, Slug Library, C4 Engine
• Math / gamedev author
• Geometric algebra researcher
• Former Naughty Dog, Apple, Sierra
jb @jbakergraphics.bsky.social Previously Engine/Rendering Tech @idSoftware
interested in: C++/OpenGL/Vulkan/GPUs/Voxels/SDFs/Pathtracing/Photography/CpE/Electronics
Co-organizer of Graphics Programming Virtual Meetup
Project writeups, blog posts:
https://jbaker.graphics/index.html
nicebyte @nicebyte.bsky.social the only good anime pfp acct · http://gpfault.net
Kenney @kenney.nl ✨ Creating public domain game assets for over 10 years!
www.kenney.nl
GameFromScratch @gamefromscratch.bsky.social
Retro Tech Dreams @retrotechdreams.bsky.social Retro tech, early web & vintage computing. 80s, 90s, 2000s nostalgia. Follow for daily posts.
Sean Barrett @nothings.bsky.social 🏳️🌈 ally, BLM, gamedev (Thief, Promesst), original Indie Game Jam cofounder, popularized C header-file-only libs w/stb. he/him
Larry, I'm on DuckTales.
https://nothings.org
Ray @raysan5.bsky.social Passionate about gamedev technologies. I create things. Created raylib, raygui, rres and many other tools/libs at raylibtech. FOSS at: http://github.com/raysan5
Freya Holmér @freya.bsky.social 🎮 tech artist/shader sorceress/math dork
🌐 acegikmo.com
🎥 youtube.com/@acegikmo
🏗️ Shader Forge / Shapes / https://half-edge.xyz
📡 ex-founder of Neat Corp
🪡 neoluddite
my kids:
🥪 @toast.acegikmo.com
🥗 @salad.acegikmo.com
🐈⬛ @thor.acegikmo.com
Тsфdiиg @tsoding.bsky.social Recreational Programming
- https://www.youtube.com/@Tsoding
- https://www.youtube.com/@TsodingDaily
- http://twitch.tv/tsoding
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Bluesky @bsky.app official Bluesky account (check username👆)
Bugs, feature requests, feedback: support@bsky.app