qntm @qntm.org There Is No Antimemetics Division (https://qntm.org/antimemetics) ~ "Lena" ~ Absurdle ~ HATETRIS ~ many other cool things
Ben Houston @ben3d.ca Personal. https://ben3d.ca Serial Entrepreneur. Founder: https://LandofAssets.com (product photos for eCommerce), https://Threekit.com (3D for eCommerce), http://Clara.io (online 3D editor), Exocortex, and Frantic Films Software.
Scuff3D Rook @scuff3drook.bsky.social https://rookandpossum.com
Formerly AAA engine/graphics dev... now indie!
Addy @adellari.bsky.social Physics enthusiast
Simulation + Graphics
Former: Apple, Reality Labs
nicebyte @nicebyte.bsky.social the only good anime pfp acct · http://gpfault.net
Mark Ingram @markingramuk.bsky.social Engineering Director @ DuckDuckGo. Hobby game engine developer. Part-time ultra runner and rock climber.
Matt Godbolt @matt.godbolt.org Sometime verb, real person, lover of 8-bit computers, husband & father, trying to be a kind person. #blacklivesmatter; trans rights are human rights.
he/him
Romain Mahut @romainmahut.bsky.social Biz Dev & Communications Manager @ Red Art Games. Former Gameblog Senior Editor. Pop culture enthusiast. Mes opinions et tweets n’engagent que moi.
https://Instagram.com/romainmahut
Nicole Express @nicole.express neither holy, nor roman, nor an empire // she/her // https://nicole.express
Ignacio Castaño🍉 @castano.mastodon.gamedev.place.ap.brid.gy Master swimmer, mountain climber, and stand up coder.
I work on texture processing tools at Ludicon.
Formerly at Roblox, Thekla (The Witness), NVIDIA […]
🌉 bridged from ⁂ https://mastodon.gamedev.place/@castano, follow @ap.brid.gy to interact
fox noises @jjbbllkk.bsky.social I make music and video. YouTube is Red Means Recording. I hope to see the sun shine before I die. All my stuff is here: https://rmr.media/findme
David Peipei @davidpei.bsky.social Real time Graphics Engineer working on Wonderland Engine.
On the side I do WebGPU pathtracing and lightmapping 💫 in rust 🦀
https://davidpeicho.github.io/about
Xor @xordev.com Building FragCoord.xyz
xordev.com
Jaewoong Eum (skydoves) @skydoves.bsky.social Senior Developer Advocate & Engineer at @revenuecat.com 🥑
Google Developer Expert for Android and Firebase. An open-source software engineer.
GitHub: github.com/skydoves
Dove Letter: doveletter.dev/
Android Book: www.android.skydoves.me
Alan Wolfe @demofox.bsky.social Invented spatiotemporal blue noise, created Gigi rapid graphics prototyping & dev platform.
https://github.com/electronicarts/gigi
25+ year game dev, and graphics researcher.
Tech blog:
https://blog.demofox.org/
Brian Swetland @swetland.frotz.net Writes the codes. Recovering OS Engineer (BeOS, HiptopOS, Android, LK, Fuchsia). Embedded systems hacker. Hobbyist Digital Designer. Player of video games, tabletop games, D&D, etc.
fediverse: @swetland@chaos.social
Xavier Chermain @xavierchermain.bsky.social Researcher in Computer Graphics: physically based rendering, material appearance, computational fabrication & additive manufacturing. Inria.
Corey Leigh Latislaw @colabug.bsky.social American in London. Feminist. Engineering Executive. Creative technologist, social pollinator, keynoter, and sketchnoter.
Tom Forsyth @tomforsyth.bsky.social Gfx coder and chip designer. He/him/3Dlabs/Muckyfoot/RAD/Valve/Oculus/Intel/Rec Room/Riot.
mastodon.gamedev.place/web/@TomF
Sean Barrett @nothings.bsky.social 🏳️🌈 ally, BLM, gamedev (Thief, Promesst), original Indie Game Jam cofounder, popularized C header-file-only libs w/stb. he/him
Larry, I'm on DuckTales.
https://nothings.org
Adrian Marius Popa @mapopa.bsky.social Game developer
Linkedin https://www.linkedin.com/in/mariuz/
Blog : https://mapopa.blogspot.com
Threads : https://www.threads.net/@popa_adrian_marius
Mastodon : https://mastodon.social/@mariuz
LaurieWired @lauriewired.bsky.social researcher @google; serial complexity unpacker
ex @ msft & aerospace
James Brown @ancient.bsky.social
Patrick McNeal @mcneal.cc Orienteering, biking, and dad.
Technology Connections @techconnectify.bsky.social I'm that YouTuber who taught you how dishwashers work. Guess I'm tryin' out the whole Bluesky thing now.
he/him
https://www.youtube.com/technologyconnections
Ben Golus @bgolus.bsky.social Principle Tech Artist, Graphics Programmer, general Game Dev, racing snail at Tuatara VFX. (he\him)
https://bgolus.medium.com/
https://ko-fi.com/bgolus
Jacco Bikker 🎦 @jbikker.bsky.social Interests: Graphics 🖼️, Game development 🕹️, Retrodev (MSX / MSX2) 👾. Ray Tracing 📈! Also interested in, but not posting on: Teaching 🎓, piano 𝄞, marriage 🧑🏻🤝🧑🏻, Christianity ✝.
Ben Prunty @benprunty.bsky.social 🎮🎹 I make game music.
💿 FTL, Into the Breach, Subnautica 2, Below Zero, Generation Exile & others.
❌ I did not work on Subnautica 1.
✨ Polyamorous, ADHD, cool jackets, cats.
🚫 No AI ever.
He/him.
Mike Turitzin @miketuritzin.bsky.social Building a game/engine based on signed distance fields
~ Past: rendering lead @figma.com, indie VR dev, founder @ Workflowy, search backend @ Google, Quake modder
miketuritzin.com
Rami Ismail (رامي) @ramiismail.com I help good people make good games in good ways. https://ramiismail.com/
Тsфdiиg @tsoding.bsky.social Recreational Programming
- https://www.youtube.com/@Tsoding
- https://www.youtube.com/@TsodingDaily
- http://twitch.tv/tsoding
⠀⢀⣰⣾⡿⣶⣿⠿⣶
⢠⣼⣿⣿⣷⣿⣿⣶⠉
⢸⣿⣿⣿⣿⣿⣿⠀⠀
Baptiste GENEST @baptiste-genest.bsky.social Applied math and Geometry lover, discrete geometer wannabe. PhD Student at LIRIS.
he/him
baptiste-genest.github.io
mmalex @mmalex.bsky.social synth tinkerer (plinky); nvidia research (InstantNGP/NeRF); cofounder MediaMolecule (Dreams, LittleBigPlanet); demoscene/vj (statix/bluespoon)
Jesper Mosegaard @mosegaard.bsky.social Founder of Figurement - the collaborative 3D product renderer
Soufiane KHIAT @soufianekhiat.bsky.social Lead Rendering Software Engineer At @EA - @CriterionGames, ex @Unity3d, ex @UbisoftMTL All expressed opinions are my own
sinasamaki @sinasamaki.com creating delightful UI in #JetpackCompose
sinasamaki.com
Serhii Yaremych @desugar.bsky.social Android Developer passionate about GPU graphics and Jetpack Compose. Building Imla - an experimental GPU-accelerated blur solution for Android.
Exploring OpenGL and rendering algorithms to create smooth visual experiences.
Thomas Iché @peeweekvfx.bsky.social #RealtimeVFX / #TechArt Expert. Independent Art Technical Director & Advisor. Teaches VFX in schools too.
Formerly #unity #VFXGraph crew. #SEGA Amplitude. #DONTNOD.
Makes art, writes code.
Opinions are mine.
Pablo Zurita @pzurita.bsky.social Principal Rendering Engineer. Opinions are my own.
Blog: https://irradiance.ca
Arseny Kapoulkine @zeux.io Independent. Previously: TF@Roblox
meshoptimizer, pugixml, volk, calm, niagara, qgrep, Luau
https://github.com/zeux
https://zeux.io
Brandon Williams @stupidartpunk.bsky.social ⚡️Episodic Director | Story Artist | Professor⚡️ Solar Opposites | Star Trek: Lower Decks | (he/him) *This account is Rated R* 🚫No AI
Portfolio: www.theartofbrandon.com
(DM for password)
Opinions are my own and do not reflect those of my employers.
Amanda Hinchman-Dominguez @amanda-hinchman.bsky.social Android | co-org of Chicago Kotlin User Group, coauthor of O'Reilly's "Programming Android w/ Kotlin" | Probably other stuff
Patreon: https://www.patreon.com/AmandaHinchman
@tcmulcahy.bsky.social @tcmulcahy.bsky.social
Aaron Rupar @atrupar.com Independent journalist, SnapStream brand ambassador, and publisher of the Public Notice newsletter https://www.publicnotice.co/subscribe
Valentin Deschaintre @vdeschaintre.bsky.social Doing research at Adobe in Computer Graphics/Vision/ML on appearance & content authoring and generation. I also like photography, and baking, but I try to keep it under control!
https://valentin.deschaintre.fr
Sebastian Lague @sebastianlague.bsky.social Currently debugging...
Fanny Demey @fannydemey.bsky.social Mobile developer/ Freelance / accessibility expert / Android GDE
SUMIMASEN TURBO 🎌 Jeux vidéo et pop culture @sumimasenturbo.bsky.social "Blue Blue Skies, i see" 🎵
Daniel Andreyev @kamuirobotics.bsky.social Rabelaisian Raconteur of Awesome. Sumimasen Turbo. https://www.youtube.com/@sumimasenturbo/ Podcast: http://afterhate.fr & http://supercinebattle.fr http://patreon.com/rpu/ Et également Picsou Magazine, hé oui.
Omer Shapira @omershapira.com Graphics ∩ Vision, Electronic Elsewheres. AI for XR @ Meta. Previously : NVIDIA {Research, Omniverse XR, Robotics}, much before that VR, VFX & TV.
Thinkpiece Piñata & Artist inbetween.
Opinions? No
📍Brooklyn/TLV
https://omershapira.com
JCGT announcements @jcgt-announce.bsky.social Just for announcing articles published in the Journal of Computer Graphics Tools, a diamond open access (free for all) journal at https://jcgt.org
ChristinaC.🏳️🌈🏳️⚧️ @christinacoffin.bsky.social Ex-AAA Rendering+Optimisation Programmer
TechArtist, Designer. Stylized Art.
#indiedev #gamedev 🏳️⚧️
Shader Illusionist
AssassinsCreed2 / FarCry2 / BF3 / MidnightClub 2+3
#NoAI
She/Her
SoCal girl living in 🇸🇪
mastodon.gamedev.place/@ChristinaCoffin
Nathan Hoobler @hoobler.net Pixel Pusher and Digital Illusionist
@ Nvidia
All opinions my own
pixelflinger @pixelflinger.bsky.social
Clara Bayarri @clarabayarri.bsky.social Engineering lead for Android Toolkit & Jetpack Compose @ Google
In my spare time: mom, crafter, weaver
Antonin Carette @k0pernicus.bsky.social Senior Software Developer.
Former game engine developer & porting developer at day (now at night).
Froyok (Léna Piquet) @froyok.fr "For those who come after" - Gustave
Aka Lady Bloom. ☀️🇫🇷
Principal Product Manager on Substance 3D Painter. Stay up at night to fiddle with shader stuff.
- https://www.froyok.fr/
- https://mastodon.gamedev.place/@froyok
@jbbegue.bsky.social @jbbegue.bsky.social
Christoph Peters @momentsingraphics.bsky.social Graphics researcher at TU Delft. Formerly Intel, KIT, NVIDIA, Uni Bonn. Known for moment shadow maps, MBOIT, blue noise, spectra, light sampling. Opinions are my own.
https://MomentsInGraphics.de
Leland Richardson @intelligibabble.bsky.social Software Engineer @ Google working on Jetpack Compose
Yining Karl Li @yiningkarlli.bsky.social Rendering Engineer at Disney Animation working on Disney's Hyperion Renderer. Previously at Pixar, Dreamworks, Cornell, Penn. Views here are my own.
https://www.yiningkarlli.com
https://mastodon.gamedev.place/@yiningkarlli
Rémy Bouquet @nehon.bsky.social Lead Rendering Programmer at Epic Games for Sketchfab / Fab
Gaming / Role Playing
Patrick Dubroy @dubroy.com Programmer & researcher, co-creator of https://ohmjs.org. 🇨🇦 🇩🇪 🇪🇺
Co-author of https://wasmgroundup.com — learn Wasm by building a simple compiler in JavaScript.
Prev: CDG/HARC, Google, BumpTop
Notch @notch.one Notch (www.notch.one) is the graphics creation tool for interactive performance, real-time rendering and high-quality video – all in one. For all screens and stages.
Rahul Ravikumar @rahulrav.com Software Engineer at Google working on the Android Toolkit team.
Ian Lake @ianlake.bsky.social Android Toolkit Developer and Runner
Also at:
- https://androiddev.social/@ianlake
- https://twitter.com/ianhlake
Marcello Galhardo @marcellogalhardo.dev 🇧🇷 → 🇩🇪 → 🇮🇹 → 🇬🇧
👨💻 Android Toolkit @ Google
🗣️ Opinions are my own
🌐 marcellogalhardo.dev
Steve Purcell @stevepurcell.bsky.social Writer, Artist, Creator of Sam & Max
Chuck Jazdzewski @chuckjaz.bsky.social Software engineer at Google working on Jetpack Compose
Sebastian Aaltonen @sebaaltonen.bsky.social Building a new renderer at HypeHype. Former principal engineer at Unity and Ubisoft. Opinions are my own.
Mr F @guycalledfrank.bsky.social Graphics programmer, indie game developer.
Developed Bakery (a GPU lightmapper) and some other tools.
Ex-PlayCanvas engine dev.
Working on Faded: https://linktr.ee/fadedthegame
Other stuff: https://ndotl.wordpress.com/cv/
Alexandre Lahaise @lightvector.bsky.social I am a video game developer by day. I also like games made from cardboard.
Shannon 🔜 (SIGGRAPH '26) @shannonin3d.bsky.social SIMD Sorceress
💼: Slang at NVIDIA: https://shader-slang.com
Slang WG Chair, Khronos
Past: Chrome, Android graphics at Google, 3D APIs at Transgaming
Fun: guitar/vox w/ https://youtube.com/@courtneysshotgunshack
👫: @meggsomatic.tv
Aras Pranckevičius @aras-p.bsky.social Programmer. Worked on Unity game engine 2006-2021. Now working on Blender. Primarily over at mastodon.gamedev.place/@aras
Brian Karis @briankaris.bsky.social Engineering Fellow at Epic Games. Author of Nanite.
mjp @mjp123.bsky.social Lead Rendering Programmer at Sony Santa Monica Studio. Formerly Engine Lead at Ready At Dawn Studios. Chief Graphics Meme Officer for the entire internet.
https://therealmjp.github.io/
Stephen Hill @selfshadow.com
@jcowles.bsky.social @jcowles.bsky.social Rolled my desk over to Valve. Past: Unity ML Artistry, Xoogler, TiltBrush. Pixar GPU team: Hydra, OpenSubdiv, and OpenUSD. Closet demoscener. 日本語はまだまだ。
Tom Duff @tomduff.bsky.social Retired computer graphics researcher
Grandparent
Musical tinkerer
Pen plotter enthusiast
@TomDuff.mastodon.social
- M Marco Salvi @marcosalvi.bsky.social Computationally responsible deep learning and real-time graphics research @ NVIDIA. Personal opinions only.
Jonathan Stone @sheriffstone.bsky.social Lead Rendering Engineer, Materials and Shading at the Lucasfilm Advanced Development Group. Former graphics lead at Double Fine Productions. Music nerd.
Chet Haase @handle.invalid Comedy writer, recovering software engineer.
Finding joy in saying nonsense with a straight face.
Most recent book: chethaase.com/androids
@gpeal.bsky.social @gpeal.bsky.social
Christophe B. @bladecoder.bsky.social Freelance #Android apps craftsman, cinephile, music lover, traveler.
Prefers posting on Mastodon: https://androiddev.social/@bladecoder
Nicolas Roard @camaelon.bsky.social Working on RemoteCompose, Android Toolkit team at Google. Previously Rivian HMI, Android Studio design tools, ConstraintLayout / MotionLayout
Adam Riches @supernorn.bsky.social ✦ UK Indie Dev & Co-Founder of Robust Games (@robustgames.bsky.social) • Made Loco Motive - a train based murder mystery game! • Pixel Artist, Animator, Writer & Designer • IGF Award Finalist 2026 • BAFTA Member
🗡️ Buy: s.team/a/1709880 🌐 robust.games
Jay Kuo @nycjayjay.bsky.social Chair elect Human Rights Campaign. Author of The Status Kuo. CEO at The Social Edge. Composer of Allegiance on Broadway. Appellate Litigator. New dad.
Marques Brownlee @mkbhd.com Video maker
Joshua Bloch @joshbloch.bsky.social Effective Java author, API Designer, CMU Prof, Swell guy.
Valentine Kozin @9of9.bsky.social Lead Technical Artist at ☠️Rare☠️ | 🎭 BAFTA Member
Game developer, Houdini user, maker of pretty things.
David G Yu @davidgyu.bsky.social real-time graphics, smooth surfaces, tools for filmmakers, virtual and augmented realities, other musical instruments, often baking pies.
Jakub Chrzanowski @chrzanowski.info 🥑 Lead Developer Advocate @JetBrains.com for IntelliJ Platform
🧩 Helps make JetBrains products extensible
🛠️ Builds useful stuff
🦬 Suffers from yak shaving
Patrick Hellio @patrickhellio.bsky.social Journaliste & auteur, parle de jeux vidéo dans Silence On Joue (Libération), Jeux_Video_Magazine, Super Vieux Jeux (Origami). Ouvrages publiés chez Third Editions, Pix'n Love, Omake Books
Gauthier 'Gautoz' Andres // Origami-ami @gautoz.cool Journaliste et co-fondateur @Origami.ng
✉️ gauthier.andres@origami.ng
▶️ http://youtube.com/@origatube
💸 https://patreon.com/origamimedia
Lucie Ronfaut @lucieronfaut.com J'écris sur internet. Je parle dans Internet Exploreuses.
🌐 Journaliste et productrice chez @origami.ng
📚 Autrice (Les Règles du jeu ; Internet aussi, c'est la vraie vie ; Corps Mecha)
Héloïse Linossier @hlinossier.bsky.social Journaliste chez Origami
1/2 d'Internet Exploreuses 🌐
JV le mag, le🩸de la veine
📧 heloise.linossier@protonmail.com
Kevin Cicurel @elmogurito.bsky.social Ce genre de type
0b5vr @0b5vr.bsky.social vineboom.ogg
he/him, 🇺🇸🇯🇵, I have mental problems
Chris Blume @programmax.net Retired software engineer. Volunteering as chair for the W3C PNG Working Group.
Formerly Google & Twitch.