BounceGenArt @bouncegenart.bsky.social Art made with code from a developer/motion designer.
Also signposting design, code, art and animation.
#codeArt #algorithmicArt #art #design #blender3D
https://www.instagram.com/bouncegenart/
ChunkDev 🦋 @chunkdev.bsky.social Building ChunkCity - an Infinite City Builder for PC & mobile 💻📱. No engine, built with #Kotlin
Zi @majormcdoom.bsky.social Canadian indie VR dev / founder @cozycubegames.bsky.social.
Wishlist 🐧Penguin Festival🐧: https://store.steampowered.com/app/3552090/Penguin_Festival/
Past: Owlchemy Labs. Proud husband and shiba dad.
- 🚫 gen AI
- 🚫 genocide
- ✊ trans rights
Anslo @anslo.dev 3D developer and creative generalist, currently working on slowroads.io. Interested in architecture, 3D design, digital fabrication, procedural generation, and web-based graphics. Check out anslo.dev for details
@newheadstudio.bsky.social @newheadstudio.bsky.social 🎮 French independent game studio, working on The Pineapple Conspiracy.
Website: https://newheadstudio.com/
Hitmen Party: https://t.co/AWdZq2d3ic
Jon Valdés @jon-valdes.bsky.social Wearing all the hats I possibly can at the Frostbite Rendering team
UnluckyNinja @unun.dev
LundisGameDev @lundis-game-dev.bsky.social Solo #gamedev working on https://store.steampowered.com/app/2256690/Saadex_Defense/
I also enjoy 2D graphics programming and procedural generation.
swedemason @swedemason.bsky.social Video editing womble
Shahriar Shahrabi | شهریار شهرابی @ircss.bsky.social Creative Lead in Realities IO, made Puzzling Places and Superflight
https://ircss.github.io/
Dylan @dylanmeville.com Code/Art Wizard @ Everglow Interactive | I made
Party Panic | Now I make waterfalls
Remy Stuurwold @r3mzo.bsky.social
Jos Feenstra @i-am-feenster.bsky.social Creator of http://geofront.nl/polders | Spatial Software Developer & Technical Artist
Underpalewater @underpalewater.bsky.social littlefjell@gmail.com
https://www.inprnt.com/gallery/underpalewater/
WereCoder @werecoder.gamedev.blue 🕹️ Solo Game Dev 🎮 Former AAA Dev.
🌳 Working on a custom engine + survival game.
🔁 I repost Indie Dev progress.
Jendrik Illner @jendrikillner.bsky.social Senior Rendering Programmer at Sony Santa Monica Studio
📷 http://instagram.com/jendrikillner/
📑 https://www.jendrikillner.com
Sebastian Lague @sebastianlague.bsky.social Currently debugging...
@kasperaae.bsky.social @kasperaae.bsky.social
@gavanw.bsky.social @gavanw.bsky.social
AQ | Anemoiapolis Dev @andrewquist.bsky.social Making short, finished(?) games in Godot
📍GR, MI - software dev and 3d artist. I made the original liminal spaces game called Anemoiapolis: https://store.steampowered.com/app/1522960/Anemoiapolis_Chapter_1/
Harry Heath @harryheath.com software engineer / tech artist
RujiK @rujik.bsky.social
rob cupisz @robcupisz.bsky.social Tech Lead at Unity Demo Team. Rendering, tech art. Lighting, VFX. Time Ghost, Enemies, The Heretic, Adam
https://twitter.com/robcupisz
Tooley1998 @tooley1998.bsky.social Developer of Lay of the Land
https://linktr.ee/tooley1998
Paavo Huhtala @paavo.me Professional and hobbyist programmer, player of games. Frustration motivates me. See https://blog.paavo.me/ for my personal blog.
Lenja making WATERFUL🌱 @lenjamakesgames.bsky.social 🎮 Solo #gamedev aka Findling Games 🪨
🌱🌈🍉
⬇️✨ WATERFUL on Steam ✨
s.team/a/4414110/
Nifflas @nifflas.bsky.social Game developer and adaptive music specialist
nifflas.itch.io
Ändle @aendle.bsky.social Hi, I'm Andrea Nydegger a game tech designer.
Feel free to chat with me about music, games... anything creative really.
https://aendle.itch.io/
https://open.spotify.com/artist/50wrGxTiPDCSxUV9XucSep?si=DpN6XRciT0CLF2Zpf
Damy @datalioness.itch.io Game Tech Design student @ Breda University
Portfolio: https://www.damyodk.com
I can make computer go beep boop and make games with that knowledge! 🎮🪄
I love programming and game design 🎮💜💻
Karel Crombecq @karelcrombecq.bsky.social Game dev, procedural & graphics programmer. Lead programmer and technical director for @dungeonalchemist.bsky.social.
Pitxardo @pitxardo.bsky.social 🎮 Solo game dev!
🌍 Working on a planet and life evolution game🦎
▶️ Wishlist Planetary Life now! http://bit.ly/4517iJ3 ◀️
🌙 Discord: http://discord.gg/rN4KFgkVu8
🔗 https://linktr.ee/pitxardo
Dani @nostalgiatree.bsky.social Pixel artist | overgrown ruins enthusiast | 27 | she/her
Working on @floodedburials.bsky.social
Buy my prints: https://inprnt.com/gallery/nostalgiatree/
daniel.riise98@gmail.com
Luxon Pi° @luxonpi.bsky.social GameDev | Artist | Engineer
Working on
Hexoplanet: A Citybuilder and Ecosimulator
AtomasOS: Remake of Atomas
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Lasse J F Pedersen @codeverses.bsky.social
Adam @adamgryu.bsky.social 🎮 i make video games and stuff
🐦 created http://ashorthike.com
(he / him)
borb 🐌 play EMUUROM already @borbware.itch.io made EMUUROM, a cryptic exploration metroidbrainia with TIC-80, a fantasy console best suited for far smaller games than this.
🦋 wishlist https://www.emuurom.com/steam
🐸 join disborb https://www.emuurom.com/discord
Lukas Schneider 🌳 @erlkoenig.games 🎮 Indie gamedev
🤝 Available for freelance #unity3d #shader #realtimevfx
Working on a little game with fish, slime and butterflies
https://www.erlkoenig-games.com
Wishlist now: https://store.steampowered.com/app/3034430/All_in_Flux/
Go Play Outside!
Robert Anderberg @bobbydigitales.anderberg.co.uk Code janitor/CEO at ControlZee making https://dotbigbang.com prev: Google, Linden Lab, Paragon Studios, CCP, Realtime Worlds, Absolute Studios, DC Studios, Steel Monkeys. Like making fun things that let people make fun things.
ipsquiggle @ipsquiggle.bsky.social My cozy village builder, Brick & Bramble! 🌱 https://ipsquiggle.itch.io/brick-and-bramble
Father, tinkerer, game developer.
I post about about making, programming, dreams, homeschooling, electronics, life logging, meditation, procgen, and urbanism.
Adam Mechtley @amechtley.bsky.social Dev Manager @ IOI • World Systems - Glacier Engine • PhD Design, Informal, & Creative Education • He/Him • Opinions are my own
@damsku.bsky.social @damsku.bsky.social - L Dave Mariner @lissajous.bsky.social Coming to terms with being diagnosed AuDHD at 55.
Sometimes game developer, other times other tech. Always trying to help make the world a better place.
Can often be spotted running slowly over the hills of Gozo.
BOLL @boll.software 🥼 Professional app/web/backend developer
🧪 Hobby VR and tools developer, gamer, streamer
✋ Social and project links: https://boll.software
Johan Gjestland @johang.bsky.social Procedural generation is my jam! Working on Fugl. iOS: http://testflight.apple.com/join/bZIZeB4N, Steam: http://store.steampowered.com/app/643810, Itch: http://kotoristudios.itch.io/fugl
Demodag @demodag.bsky.social Demo events in Copenhagen. demodag.org
John "Lin" @programmerlin.bsky.social
Ruirize 🏳️🌈 @ruirize.co.uk On hiatus... Ish.
Catch infrequent streams here: http://twitch.tv/ruirize
Previously CTO @LIV.tv
@floppyclub.bsky.social @floppyclub.bsky.social Copenhagen-based indie games studio. Developers of music-puzzler Rytmos 💙
http://lnk.to/rytmos
@jakobloekke.bsky.social @jakobloekke.bsky.social
CodeParade @codeparade.bsky.social 🎥 YouTube: https://www.youtube.com/c/CodeParade
🎮 Steam: https://store.steampowered.com/app/2147950/4D_Golf/
Indie game developer of 4D Golf and Hyperbolica. I make coding projects and YouTube videos about Games, Math, AI, Fractals, and more.
Marian @marian42.bsky.social I like spaceships. ML engineer at @playstation.com Worked on No Man's Sky. Interested in #gamedev #procgen #space #3dprinting #machinelearning
https://marian42.de
Euri Herasme @eurigilberto.bsky.social Tech artist
I like procedural mesh generation (WFC, marching cubes, etc...), ui animation and rust and shaders.
🎨 https://euriherasme.com
📼 https://youtube.com/@euriherasme
VoxRay Games @voxraygames.bsky.social Making Voxile: Help us create (or destroy 😈) ray traced voxel worlds where you explore, loot, and fight your way to the top.
Early Access now available on Steam!
Play Now➡️ voxraygames.short.gy/Voxile
Discord➡️ https://discord.gg/tCpnp8XRs2
Campbell 🐛 Making Critterrarium! 🐌 @critterrarium-game.bsky.social full time Indie Game Developer/Artist since 2017 💪
Now making Critterrarium, a Creature Builder for the modern age! 🐞
Try our alpha builds!! or just support us!
at patreon.com/Critterrarium
Also join our community on discord!
https://discord.gg/JVjqxCkKhK
Mist Realms @mistrealms.bsky.social Indie Game Developer:
https://www.mistrealms.com/
CallMeClever -> Artillis Dev @callmeclever.bsky.social I'm a solo dev working on Artillis, a roguelike tower defense game in a dense procedural world. Wishlist here:
https://store.steampowered.com/app/3236920
#GodotEngine #IndieDev #GameDevelopment
Other socials:
https://linktr.ee/callmeclever
Wim De Hert @wimdehert.dungeonalchemist.com Indie Game Designer, Creator of Dungeon Alchemist, Illustrator, father and all-round tall person. Also media conslutant.
Everything Procedural Conference @everythingproc.bsky.social 7-10 April 2026
Breda, the Netherlands
www.everythingprocedural.com
Victor D. Goossens @mr4goosey.bsky.social Now: Indie & open to contract work!
Previously: Sr. Technical Artist at Voxel Plugin. Technical Art for Prehistoric Kingdom and Kenshi 2.
My Discord is open to all: @Mr4Goosey
Flyn @flynsarmy.bsky.social Gamedev enthusiast (mainly #GodotEngine) with a webdev background and a bit of #Blender thrown in for good measure. There is way too much to learn.
Matthew Wegner @mwegner.com 🤖 Computer Person
Now:
🧑💻 Code/infra at Capy
Before:
◼️ Aztez
🦖 Flashbang/Blurst founder
📋 IGF/GDC curation systems
💰 Indie Fund founding member
🎙️ Independent Games Summit founding advisor
🧶 Fun-Motion (still online!)
🕹️ TIGSource sysadmin
Juha Kiili @juhakiili.bsky.social Created http://cs2lens.com. Ex Unity, Ex Valohai.
Jason Booth @slipster216.bsky.social Engineer, designer, artist and musician in the game industry for 30+ years. 52 assets on the Unity Asset Store. Ex-Turbine/Harmonix/DBeam/etc, currently at Meta
Jonas Kjellberg 🎵🧪 @interactivemusic.bsky.social Music System Designer / Chief Product Officer
Building Reactional; a procedural note by note interactive music system. reactionalmusic.com
Also, composer and technical audio designer.
Mikkel Fredborg @mikkelfredborg.bsky.social Tech-lead at Light Brick Studio. LEGO Voyagers, LEGO Builder's Journey, Youropa, Play-Doh TOUCH, Pause, Kalimba, Max & the Curse of Brotherhood, tree[d], gile[s], BHunter, WormOut 2097, Astrokid etc..
Boggo @boggo.bsky.social Principal Programmer @ Media Molecule
he/him
Part-time indie
https://boggo.neocities.org/
Creation tools on Dreams (PS4)
Making https://voxelchant.cc/
Aras Pranckevičius @aras-p.bsky.social Programmer. Worked on Unity game engine 2006-2021. Now working on Blender. Primarily over at mastodon.gamedev.place/@aras
Alex Trowers @bulkpaint.bsky.social Industry veteran from the late 1900s. Solo Indie Dev. Design Consultant. Game Dev Dinosaur. Lord of Bullfrog anecdotes. Playability, pitching and prototypes a speciality.
Got a project that needs poking with a stick? Let me know.
Nikita Lisitsa @lisyarus.bsky.social He/him
I teach C++ & computer graphics and make videogames
Working on a medieval village building game: https://youtube.com/playlist?list=PLSGI94QoFYJwGaieAkqw5_qfoupdppxHN&cbrd=1
Check out my cozy road building traffic sim: https://t.ly/FfOwR
Roy Theunissen @roytheunissen.com Game developer working on my first independent game ODINSPRING
I also post art projects, VFX and free tools/utilities/tutorials.
https://roytheunissen.com
https://github.com/RoyTheunissen
https://youtube.com/@roy_theunissen
https://discord.gg/YqUEauQUpA
Ana Opara @anopara.bsky.social Procedural art nerd, ½ of Pounce Light with @h3r2tic.bsky.social, co-creator of #TinyGlade a diorama doodling game 🏰🌿 s.team/a/2198150 🏳🌈💟
Tim Garbos @timgarbos.bsky.social Awkwardly trying to make people laugh through video games. WHAT THE GAMES?- J @jdrewsen.bsky.social @jdrewsen.bsky.social Developer at Unity
mtbdesignworks @mtbdesignworks.com Studio lead by Marc ten Bosch
http://miegakure.com
http://4dtoys.com
http://marctenbosch.com
http://mtbdesignworks.com
Red Blob Games @redblobgames.com Hi! I'm Amit Patel. I explain algorithms and math with interactive web pages (incl. pathfinding, hexagons, procgen maps, voronoi). Wrote Solar Realms Elite; helped w/Barren Realms Elite and Realm of the Mad God. https://www.redblobgames.com/
@dantreble.bsky.social @dantreble.bsky.social
Brad Roepstorff @broepstorff.bsky.social Graphics coding @ Unity. Prev Amazon, Avalanche NYC, 38 Studios, Square Enix, Pandemic Studios. Opinions are not my employer's.
Anders Nissen @andersnissen.com Professional software developer by day.
Unprofessional programming language nerd and indie game developer by night.
Non-stop dad.
Lazlo @lalubo.bsky.social tech: @lazlo.dev
art: @lazlo.art
Björn Ottosson - making Island Architect @bottosson.bsky.social Making Island Architect, a cosy town building game. Also game programming teacher and consultant. Previously 10 years at Frostbite and EA DICE. Creator of Oklab.
Whishlist now!
https://store.steampowered.com/app/3079100/Island_Architect
Jarl Larsson @jarllarsson.bsky.social ᕕ( ᐛ )ᕗ Graphics- and game programmer.
Worked on #thegunk , #steamworld heist & dig2
Making a #vulkan renderer in my spare time.
Etienne Jacob @bleuje.com creative coding, posting loops on other platforms
bleuje.com
Mike Turitzin @miketuritzin.bsky.social Building a game/engine based on signed distance fields
~ Past: rendering lead @figma.com, indie VR dev, founder @ Workflowy, search backend @ Google, Quake modder
miketuritzin.com
Oliver Lawson @olawson.bsky.social https://kalapaint.app - Working on Kala Paint, powerful new painting software
AD / Artist / TA / Programmer
Cambridge based, learning/building a lot of random stuff. May occasionally post paintings.
Atom Brain Games @atombraingames.bsky.social WISHLIST DUNWICH HORROR ➡ https://store.steampowered.com/app/3751600/Dunwich_Horror/
Developer of Dreams in the Witch House & Dunwich Horror adventure games
Lau Korsgaard @laukorsgaard.bsky.social Lead Game Designer @ Massive Entertainment. 3Cs and systems in Avatar Frontiers of Pandora. Previously doing weird stuff with controllers in NAPNOK and Copenhagen Game Collective
Lorenzo Lanfranconi @lorenzolanfranconi.bsky.social Freelance Concept Artist and Background Painter
Portfolio: https://www.artstation.com/lorenzolanfranconi
Epholys @epholys.bsky.social
@procedural.bsky.social @procedural.bsky.social
Hyphinett @hyphinett.bsky.social Game Developer from Ireland
Worked on If Found, AXYZ, and started the Haunted PS1 made some games at hyphinett.itch.io and Bubbo for Dread X Collection 3.
Wishlist Marblous Worlds on steam!
Pronouns:she/they/it
hyphin.net
Svetlana K (smitchellmaps) @smitchellarts.bsky.social Painting fantasy environments and maps.
Commissions are open!
smitchellarts@gmail.com
Full paintings and insights are on my Patreon.
@boristhebrave.bsky.social @boristhebrave.bsky.social Hobbyist procedural generation guy
Made Tessera, a Unity plugin for #wavefunctioncollapse
https://discord.gg/Enzu2rrJFD
http://www.boristhebrave.com
MUZBOZ @muzboz.bsky.social Game designer, coder, musician, adventurer, making #SecretKeep game.
ionomycin @ionomycin.bsky.social Freelance Illustrator, plant and fish enthusiast. Human-made art only
portfolio: https://ionomycinart.wordpress.com/
print shop: https://www.inprnt.com/gallery/ionomycin/
contact: ionomycin@gmail.com
#art #artist
Gorm Lai @gormlai.bsky.social Making games since 2004.
Co-Founder https://globalgamejam.org/ https://nordicgamejam.com/
Personal site: https://gormlai.github.io/
Working on Fugl - https://bit.ly/3st8vLs
BAFTA Member & Winner
PhD Student in AI & Games at @IGGI
Lapsed Demoscener
Daniel Zeller @zellah.bsky.social Solo developing Skate Style: https://youtu.be/tZR08G1y3Lw?si=DFWQC7S89_nn3XaO
Fluffy Grooming Tool: http://youtu.be/f4DoPVvzVnE
Instagram: http://instagram.com/zellahgames
Riley Labrecque @rileylabrecque.com Partner Engineer at Final Strike Games with a focus on Engine Tech, Online, Build, and DevOps.
Previously wrote documentation for Valve
Once upon a time I made Steamworks.NET
🌲Seattle
Jonas Echterhoff @jechter.bsky.social Computer Programmer, Berlin, ex-Unity
Igniuss~ @handle.invalid Game Developer | Programmer | Father
🇸🇪🇧🇪