Game Maker's Toolkit @gamemakerstoolkit.com 🎥 YouTube: https://www.youtube.com/@GMTK
🍓 GMTK Game Jam: http://gmtk.itch.io
🔠 Word Play: http://s.team/a/3586660/
🧲 Mind Over Magnet: http://s.team/a/2685900/
Redpoint Games @redpointgames.mastodon.social.ap.brid.gy A collective of game developers • This account is where we post product updates and announcements • Join our Discord: https://redpoint.games/discord/
[bridged from https://mastodon.social/@RedpointGames on the fediverse by https://fed.brid.gy/ ]
Jason Schreier @jasonschreier.bsky.social Reporter at Bloomberg | co-host of Triple Click | New York Times bestselling author of Play Nice + Press Reset + Blood, Sweat, and Pixels | Email: jschreier@gmail.com | Signal: jschreier.10
PartlyAtomic @catfission.science Just a dad who likes to program (a lot). Two time Epic Megajam award winner, previously worked on Sushi Ben!
https://partlyatomic.com
XBOX @xbox.com Gaming since 2001
@mcbradd.bsky.social @mcbradd.bsky.social
Froyok (Léna Piquet) @froyok.fr "For those who come after" - Gustave
Aka Lady Bloom. ☀️🇫🇷
Principal Product Manager on Substance 3D Painter. Stay up at night to fiddle with shader stuff.
- https://www.froyok.fr/
- https://mastodon.gamedev.place/@froyok
Eren @intaxeren.bsky.social Unreal Engine 5 engineer. Creating a transpiler for Unreal Engine that converts Blueprints code into C++ (BP2CPP) - associated with https://zeroitlab.com/ - opinions are on my own.
Black Eye Cameras @black-eye-cameras.bsky.social A very powerful camera system for the Unreal Engine
Chet Faliszek @chetsucks.com I make games - co-op games - Left 4 Dead, portal, etc - now The Anacrusis.
Matt Oztalay (He/Him) @mattoztalay.bsky.social Principal Technical Artist, Developer Relations @ #EpicGames. He/Him. Opinions my own. Unlicensed and uninsured purveyor of mischief.
#TechArt #UnrealEngine #GameDev
Adrien @amathlog.bsky.social Senior Tools programmer on the PCG plugin at Epic Games.
PCG tutorials: https://youtube.com/playlist?list=PLa5CA4dwjxucvoAmS7FO8hvUrSL21a-5G&si=H_oQKno7NMJ5s8uv
My GitHub: https://github.com/amathlog
IGN @ign.com We're all about movies, TV, and video games!
ign.com
Ghislain Girardot @ghislaingir.bsky.social UE content creator, specialized in tech art. I don't share my opinion much.
Jan Kaluza @jankaluza.bsky.social Lead Technical Artist @ Epic Games.
Formerly @ Yager & Fishlabs.
Modular Synthesizer guy.
Making music as “Janky Jams” - https://jankyjams.com
Wearer of many hats. Metaphorical ones only, I unfortunately don't have a hat face.
Based in Berlin.
Asher Zhu @vuthric.bsky.social Director @ Duck Shake Games
ex Tech Art R&D @ Epic Games
LEGO, Fortnite, Matrix Awakens, Unreal Engine 4 & 5
- Tech art and chill with us http://discord.gg/gRwaywC
🏠 London 🕸 https://Asher.GG
Oskar Świerad @techartaid.com Tutorials, articles, UE5 ➡️ http://techartaid.com
Elhoussine Mehnik @houssinemehnik.bsky.social Sr. Game Engineer @Netflix | Prev. Gameplay Programmer @Tencent @Ubisoft | Worked on #Stray #GhostRecon #BGE2 | #UnrealEngine OS/Edu Content Maker | 🇲🇦
📍 Montreal 🇨🇦
🌐 UnrealEngineResources.com 🪁
@posinator.bsky.social @posinator.bsky.social
Victor Careil @phyronnaz.bsky.social Pushing voxel technology forward at Voxel Plugin using Unreal Engine
You can DM me on discord @ phyronnaz
My blog: https://victorcareil.com/
Sean Noonan @seannoonan.bsky.social Lead Designer on SENTRY. Level Designer on Compound Fracture. Previously responsible for level design on Gears Tactics, Star Citizen, Far Cry & Watch_Dogs among other #gamedev projects.
Luís Cláudio @luis.games Technical Artist @ Epic Games Brasil
Working on Fortnite
Prev: Horizon Chase 2
He/Him 🌈
My opinions are my own.
Christian Allen 🔜 Develop: Brighton @serellan.bsky.social Game Designer - Marine - Alaskan
Design Director, Project Zomboid
Been at: Epic, Serellan, WB, Bungie, Ubisoft Red Storm.
BAFTA.
Posts are mine alone.
Ryan McCaffrey @dmc-ryan.bsky.social Senior Executive Editor at IGN. Car guy. Friend to dogs everywhere. The "DMC" is because I used to own a DeLorean. Yes, really.
Chris Murphy @highlyspammable.bsky.social Principal Technical Artist on the Developer Relations Team for Unreal Engine. Generally handle Australia, New Zealand and South East Asia with Epic Games but sometimes you'll find me elsewhere. Have a tendency to rant.
Hristo Enchev @mrtapa.bsky.social Tech Designer @splashdamage
Working on Project Astrid
Does #UE5 magic
he/him
Portfolio: http://bit.ly/2VABXww LinkedIn: http://bit.ly/2GShz0l
Ari Arnbjörnsson @flassari.bsky.social Senior Software Engineer, Developer Relations at Epic Games.
Former Lead Programmer on #Returnal for #PS5 @Housemarque.
https://ari.games for my presentations!
Double Fine @doublefine.com Official source of Action Posts from Double Fine Productions, creators of Psychonauts, Brütal Legend, Broken Age, RAD, and Keeper
https://www.doublefine.com
Brickadia 🧱 | Early Access Out Now! 🌟 @brickadia.com Brickadia gives you the tools to create and play, your way. Build massive worlds, design contraptions, and play in them however you like- all with your friends! The next-gen brick building sandbox! ➡ https://brickadia.com ⬅
Aaron Jacobs @aaronmjacobs.com Senior systems programmer at @doublefine.com. Helped make Keeper, Psychonauts 2, Rhombus of Ruin, and Day of the Tentacle Remastered. I like taking pictures of space. Avatar by @michaelfirman.bsky.social.
unreal🌱garden @unreal-garden.com Unreal Engine community site · New tips twice a day · https://unreal-garden.com/
Steve Streeting @sinbad3d.bsky.social Greybeard. Working on MinerMancers, a game about silly wizards going mining together. Made engines (Ogre3D), devtools (Sourcetree, Git LFS), now games, Unreal Engine tools & plugins.
Code: https://github.com/sinbad
Blog: https://www.stevestreeting.com
Tom Warren @tomwarren.co.uk Senior Correspondent @theverge.com ║ Sign up to Notepad, my weekly newsletter on Microsoft's big bets at http://theverge.com/notepad ║ Tips? msg me on Signal: tomwarren.01
Batman Arkham Videos @arkhamvideos.bsky.social Fan page dedicated to Batman Arkham, bringing you news, guides and videos on #Batman games!
Follow on YouTube: https://www.youtube.com/@BatmanArkhamVideos
Chat with Batman fans: http://Discord.gg/BatmanArkham
Devolver Digital @devolverdigital.com A person you meet in the forest, who just puts their finger to your lips to shoosh you, and then gives you the budget for your game.
Game Developer @gamedeveloper.bsky.social Serving the video game industry through breaking news, insight on game industry trends, expert advice & resources, and more.
Press requests: news@gamedeveloper.com
Tips: tips@gamedeveloper.com
@icehelm.bsky.social @icehelm.bsky.social Game developer from Sweden. I sometimes make games.
You can find my games here ->
https://store.steampowered.com/developer/Icehelm
Joyrok @joyrok.bsky.social joyrok.com
Always Learning.
Loves shaders, baking bread, woodworking, and trying new things
Tim Hobson @timhobson.bsky.social Senior Tech Writer @EpicGames working on @UnrealEngine Documentation. Also, a Die-hard Trekkie with some appreciation for the other 'Star' franchises.
I mainly post about Trek, tv/film props, and my hobby making replicas of various props.
Alexander Paschall @unrealalexander.bsky.social CFO Blue Frame Shot. Game dev. Weird adventures. Former Senior Unreal Engine/UEFN Instructor at Epic Games. He/him.
Unreal Engine @unrealengine.bsky.social Unreal Engine is the world’s most open and advanced real-time 3D tool. Learn more about how to get started with #UE5: http://unrealengine.com/unreal-engine-5
Alvaro Jover-Alvarez 🦆 @vorixo.bsky.social Lead Game Engineer, #UE5 Networking Enthusiast.
💚 Opinions are my own- G Getnamo @getnamo.bsky.social Lead Programmer @oncelostgames. Procgen, VR & Motion Tracking specialization. Maintainer of many OS Unreal plugins.
Ryan Schmidt @rms80.bsky.social It’s Ryan from Twitter! Former Epic Games Engineering Fellow, now an intern at Gradientspace Corp (gradientspace.com). Invented Modeling Mode, Geometry Script, Autodesk Meshmixer, some other stuff. PhD in Computer Shapes. Also mastodon.gamedev.place/@rms80
Matt T. Wood @matttwood.dev 🗡️ Founder/Director @ Double Dagger Studio (@doubledaggerstudio.bsky.social)
🎩 BAFTA nominated game creator
😺 Little Kitty, Big City 🏙️
💾 Previously worked on Half-Life 2, Left 4 Dead, Portal 2, CSGO, etc
🧠 Team Neuro Spicy 🔥🥳
www.matttwood.com
Freya Holmér @freya.bsky.social 🎮 tech artist/shader sorceress/math dork
🌐 acegikmo.com
🎥 youtube.com/@acegikmo
🏗️ Shader Forge / Shapes / https://half-edge.xyz
📡 ex-founder of Neat Corp
🪡 neoluddite
my kids:
🥪 @toast.acegikmo.com
🥗 @salad.acegikmo.com
🐈⬛ @thor.acegikmo.com
Omar Samir @idredman.bsky.social Genius game developer from the future
Christian Sparks @hippowombat.bsky.social He/Him
Opinions are my own
Senior Tech Artist at Heart Machine
Prev Senior Tech Artist at Bad Robot Games
Unfinished Project Enthusiast
https://linktr.ee/hippowombat
Proto @protowlf.bsky.social indie game dev, formerly AAA https://protowlf.com/ | twitch partner http://twitch.tv/protowlf | Making a vtuber app https://kemorig.com | 3D Art | 🏳️🌈🐺| He/Him | No NFTs / AI
Alessa "Codekitten" Baker 🐱 @codekitten.me Alessa Baker - Senior Technical Artist and OG Shader Witch on various AA/AAA games - Cloudheim, Dead Island 2, Chorus, Quixel, Desert Bus VR. Now console refurbishing and retro console modder.
Mike Prinke @mike-prinke.bsky.social Ex Programmer Writer at Epic Games, Ongoing Cancer Survivor, Dogfather, Husband of an EDS/POTS/MCAS patient (Yep, all three)
Dylan @doubledeez.ca Senior Unreal UI Systems Programmer at Epic Games | Prev: Final Strike, Splitgate, Gears of War
Tom Looman @tomlooman.bsky.social tomlooman.com
Unreal Engine Developer. Making Courses for Indies & AAA Studios
Joe Wintergreen @joewintergreen.com video game dev. weird west, influx redux, much much more
buy influx redux: https://store.steampowered.com/app/867150/InFlux_Redux/
internet blog on the internet: https://www.joewintergreen.com/
friendly dev chat: http://discord.gg/TyexPhe
he/him
Sharundaar @sharundaar.bsky.social 👁️ 👁️ watcha doin' ?
Lead Tech UI at Thought Pennies Entertainment (prev. Beenox, Nesting Games, PCF)
Website: https://sharundaar.com