@maro254.bsky.social @maro254.bsky.social
Mads @madsfs.bsky.social Primarily a programmer, though very generalised skillset in terms of game development.
Blog: https://mads.blog/
Resume: https://www.hiremads.today/
Portfolio: https://www.madsmakes.games/
Jón Kristinsson @jonkk.bsky.social art, motion graphics, hobby gamedev -
working on Tiny Tires in my free time 🏁🚗
full-time work at framebyframe.dk
🚗 tinytires.com
🌐 kristinsson.dk
✏️ pointclicking.com
terri v @terriv.bsky.social making videogames! sludge life, guncho, disc room, high hell, dustbiters, heavy bullets, mundo lixo etc -> http://terriv.games 🇧🇷
Mike Turitzin @miketuritzin.bsky.social Building a game/engine based on signed distance fields
~ Past: rendering lead @figma.com, indie VR dev, founder @ Workflowy, search backend @ Google, Quake modder
miketuritzin.com
Game Audio Denmark @gameaudiodenmark.bsky.social Website: https://gameaudiodenmark.dk/
Game Audio Playthrough: https://www.meetup.com/game-audio-playthrough/?eventOrigin=home_groups_you_organize
Steve Klabnik @steveklabnik.com #rustlang, #jj-vcs, atproto, shitposts, urbanism. I contain multitudes.
Working on #ruelang but just for fun.
Currently in Austin, TX, but from Pittsburgh. Previously in Bushwick, the Mission, LA.
Sebastian Aaltonen @sebaaltonen.bsky.social Building a new renderer at HypeHype. Former principal engineer at Unity and Ubisoft. Opinions are my own.
Mike Cook @mtrc.bsky.social AI and creativity researcher (not that kind of AI) at King's College London. I make things that make things. I also livecode, design games and wrote https://linktr.ee/next_level
http://www.possibilityspace.org | they/he/any
Kate Compton @galaxykate.bsky.social Enthusiastic weirdo, creator and poor maintainer of Tracery and other software. Ask me about JavaScript!
Line Bering @bering.bsky.social I dive into new things in Indie development in my spare time. This feed is a reflection of that - https://www.shapeshiftentertainment.com/
#gamedev #unity #UE5 #gameart #Indiegame #dkgame #godot
Ian Henry @ianthehenry.bsky.social i work at the intersection of set theory and figurative language
http://ianthehenry.com | http://bauble.studio | http://janet.guide | http://toodle.studio
Gabriel Jadderson @jadderson.bsky.social Engine programming. GameDev. 🇩🇰
https://jadderson.com
Tyler Cloutier @cloutiertyler.bsky.social Founder of Clockwork Labs
Sebastian Lague @sebastianlague.bsky.social Currently debugging...
Kenney @kenney.nl ✨ Creating public domain game assets for over 10 years!
www.kenney.nl
Charlotte Madelon @charlottemadelon.bsky.social Making art games | Biophobia | Inferno 13 | Rosa’s Garden | also UI/UX designer e.g. Mindset Go
Wislist Inferno 13: https://store.steampowered.com/app/4592320/Inferno_13/
https://www.charlottemadelon.com
Oleg Dolya @watabou.bsky.social Procgen enthusiast: cities, dungeons, tarot, castles... antlers!... and other fascinating stuff. Many years ago I made Pixel Dungeon.
https://www.patreon.com/c/watawatabou
Robert Konrad @robdangero.us Let's Get Dangerous!
Lars Doucet @larsiusprime.bsky.social Co-Founder at ValueBase.co
☦ Narcoleptic Norseman, Texan with Tourette's, Game design and Game theory, Mass Appraisal for the Masses.
Deepnight Games ⚔️ @deepnight.net One-man game studio making Tenjutsu (https://bit.ly/tenjutsu) with Devolver.
I love making games.
Previously: 🔥DeadCells (lead) / 🧯Nuclear Blaze (https://bit.ly/nblaze) / 🗺️ ldtk.io / 💀Have a Nice Death
Kris Jenkins @krisajenkins.bsky.social Lifelong Programmer, Host of the Developer Voices podcast.
MechanicWizard @mechanicwizard.bsky.social Game Engine Developer | Data-Oriented Design Advocate | Challenging OOP & Clean Code Dogma | Building a Game Engine for 100 Zelda-Like
Dungeons github.com/andresfelipemendez/100-dungeons
ex Unity, ex Microsoft
Sofie Schmidt @sofiekschmidt.bsky.social ♀️ She/Her
👩🎨 Art Lead on 'Sea Of Rifts'
🎓 Game design degree
🎨 Art generalist
🧩 Games and storytelling enthusiast
🏕️ Enjoyer of outdoor activities
🕺 Conquerer of dance floors
Martin Anker Have @martinankerhave.bsky.social Dad, husband, software developer, outdoor enthusiast, runner.
Jesper Mosegaard @mosegaard.bsky.social Founder of Figurement - the collaborative 3D product renderer
Anders Thorbjørn Jensen @atjens.eurosky.social Walker of less traveled paths, helping people around me the best I can.
Collector of all things Nintendo and Danish 8bit software. #agiledk #dataarkæologi #retrodk
Troldkarlens Hat @troldkarlenshat.bsky.social Game Dev.
Check out
https://store.steampowered.com/app/1870800/Mutant_Karate_Canary/
Brian @brianmn.bsky.social #dkgame advocate, gamedev veteran and advisor. Chief advisor at Kaiju Creation, former Senior Project Manager at 3DRealms.
Louis Pilfold @lpil.uk "the maintainer is a legitimate communist. i will not be supporting this language"
- some yt guy, 2024
I made @gleam.run and I do gymnastics (badly)
they/them or he/him. end fossil fuels. genocide is bad. ride a bike.
unconed @unconed.bsky.social Professional shape rotator.
More true than is convenient.
https://acko.net/
https://usegpu.live/
John Romero @johnromero.bsky.social FPS is my DNA. Working on a new shooter. Find Romero Games at https://t.co/d7iJN1tvGy
Jan Willem Nijman @jwaaaap.com Game designer: Dustbiters, Disc Room, Minit, Nuclear Throne, Ridiculous Fishing, Luftrausers, Super Crate Box, and many more. 100% of @vlambeer.com.
www.jwaaaap.com
Jeppe Carlsen @carlsengames.bsky.social Game Designer/Director on COCOON. Also created 140 and THOTH! Former lead gameplay designer at Playdead (LIMBO and Inside!)
carlsengames.com
Anders Tankred Holm @atholm.bsky.social Making games at the LEGO Group 🧱🕹️
Pilot ✈️ | Gamer 🎮
LEGO.com/games
Tangram Games @tangramgames.bsky.social https://tangramgames.dk
Rune Skovbo Johansen @runevision.bsky.social Indie game developer, procedural generation enthusiast, Dane in Finland. I made Eye of the Temple, now working on The Big Forest.
📍 Turku, Finland
🔗 https://runevision.com
https://www.youtube.com/c/runevision
https://mastodon.gamedev.place/@runevision
Simon Larsen @simonlarsen.bsky.social Indie game developer with
Tangram Games @tangramgames.bsky.social. Gunpla newbie.
Nils Koster @nilskoster.bsky.social Designer, game-artist, dev, I build prototypes, procedural animation, UX-, IxD- & game design. Making #deadRDY - A survival horror game for kids (16+)
Allan Christophersen @duffadash.bsky.social Your local towel-wearing game preservationist librarian. Autisticly obsess over #dkgame, terrible horror movies, adventure games and weeb shit. He/They. Banner and avatar by @vati.bsky.social.
@maciekglowka.bsky.social @maciekglowka.bsky.social I make tiny games.
Bob Nystrom @stuffwithstuff.com Dad, husband, brother, son. Working on Dart at Google, ex-game dev at EA, wrote "Game Programming Patterns" and "Crafting Interpreters". http://stuffwithstuff.com/
Lucas Pope @dukope.bsky.social Game developer. Mars After Midnight, Return of the Obra Dinn, Papers Please, Republia Times, Helsing's Fire, Mightier, etc.
Daniel Linssen @managore.bsky.social I make games
https://managore.itch.io/
https://bit.ly/leapyearonsteam
grapefrukt @grapefrukt.com .1x engineer. makes games: holedown, subpar pool, rymdkapsel & twofold inc
https://grapefrukt.com
Dan Marshall @danthat.bsky.social Director of BAFTA-winning indie game studio Size Five Games
EARTH MUST DIE | Lair of the Clockwork God | The Swindle | Behold the Kickmen | Ben There, Dan That! | Time Gentlemen, Please! | Gun Monkeys | Privates | Gibbage
www.sizefivegames.com
ruby0x1 @ruby0x1.ca narrative designer / tech witch / game designer / writer / art / audio •👩💻Mossfield Origins/Archives • co-founder https://anypercent.studio • creator https://createwith.luxe • http://wren.io • mov ax,13h • she/her 💾🏳️⚧️🏳️🌈
Terry Cavanagh @terrycavanaghgames.com mostly cat pictures
He/him
TimOfLegend @timoflegend.bsky.social Hi! I'm Tim Schafer!
Founder, Double Fine Productions
Official DF account: @doublefine.com
Please report bugs to http://support.doublefine.com
Press: pr@doublefine.com
Dom2D 💜 @dom2d.bsky.social Art, game design, doodles.
Here for nice/cute/weird board games, video games, illustrations, and pals. Worked on Dig Dig Dino, Bomb Busters, Flinthook, Dig! Dig! Dino!, Geek Mind, BioGems, Where's Waldo, and so on!
Sos "Buy Lazy Kickers" Sosowski @sosowski.bsky.social I make bad games.
Derek Yu @mossmouth.bsky.social https://mossmouth.com/
patricio gonzalez vivo @patricio.io Research Engineer.
Author of https://thebookofshaders.com/, https://lygia.xyz/ and https://pixelspiritdeck.com
Mas:@patricio@merveilles.town
Web: patriciogonzalezvivo.com
Therese Hansen @qedtherese.eurosky.social Danish Computer Scientist and puzzle maker. Co-founder of Zebrasoft. Currently working on online escape rooms and made 3 games - find them at zebraescapes.com. Sometimes work freelance as a Scrum Master
Søren @lobner.bsky.social Dad * 2, Husband, Software Engineer, Computer Scientist. All good.
https://linktr.ee/lobner
Espen Breivik @espenb.bsky.social
jefvel @jefvel.net games and stuff
bento.me/jefvel
Kay Lousberg @kaylousberg.bsky.social 3D artist - Makes fun things
🎮 Itch : kaylousberg.itch.io
💻 Unity : assetstore.unity.com/publishers/88507
💖 Patreon: patreon.com/kaylousberg
Join the KayKit community here : https://discord.gg/JC7HGnnUqH
#gameassets #gamedev
Christophe @christophe.twotinydice.com French indie game dev at @twotinydice.bsky.social who loves cards🃏, dice 🎲 and revolution ✊
- Designer and prog of Pyrene (http://store.steampowered.com/app/2468100/)
- Creator of Forward (https://store.steampowered.com/app/1766390/)
Colm Larkin @gambrinous.com Gamedev from Ireland. Made Guild of Dungeoneering, Cardpocalypse, and Eyes of Hellfire
Oskar Stålberg @oskarstalberg.bsky.social Game dev. Made Bad North and Townscaper.
Rémi Verschelde @akien.bsky.social @godotengine.org project maintainer & @w4games.com co-founder (he/him).
Free and #opensource software advocate. #indiedev and #Linux gaming. Frenchman in Copenhagen.
Also on: @akien@mastodon.gamedev.place.
Juan Linietsky @reduz.bsky.social Husband, GodotEngine creator and advisor to the project.
Zach Gage @stfj.net artist
game maker
co-created puzzmo
Joel Davis @joeld42.bsky.social Graphics programmer, tool builder, tabletop gamer. he/him
Jérémy Fa @jeremyfa.bsky.social Creating games, music, tools / Open source 2d tech https://ceramic-engine.com / Interactive Fiction writing tool https://loreline.app / Soundcloud https://soundcloud.com/jeremyfa / Creative code http://instagram.com/jeremyfa / FR
Ryan Clark @braceyourselfok.bsky.social Founder of Brace Yourself Games, co-founder of Claren Academy. He/him. 📸 https://instagram.com/slopeoak
Daniel Shiffman @shiffman.lol Choo choo!
Linus @thesephist.com thought & craft
Will Blanton @01010111.com Makin games | Makin tunes | Makin ⊙▽⊙ faces | daddy dev in rva
torcado @torcado.com hi i make games and websites
torcado.com
torcado.itch.io
Ray @raysan5.bsky.social Passionate about gamedev technologies. I create things. Created raylib, raygui, rres and many other tools/libs at raylibtech. FOSS at: http://github.com/raysan5
Icaro Formaggi @sketchwhale.bsky.social https://store.steampowered.com/app/2427130/The_Girl_Who_Kicked_a_Rabbit/ · IdeaCafé · https://takunomi.itch.io/ · takunomi.space
Sander 🏳️🌈 @ajmmertens.bsky.social Gamedev / VR / 🇳🇱 / Building Flecs, a fast Entity Component System for C/C++ (https://discord.gg/z5aPUtqA4Q)
Rasmus Andersson @rsms.me Working on Playbit https://playb.it/ . Designer of Figma, Inter, Spotify. Software painter. https://rsms.me/
Soren Saket @sorensaket.bsky.social Working on saket.studio
Thorsten Ball @thorstenball.com Author of interpreterbook.com and compilerbook.com. Working at Sourcegraph. Previously Zed. Programming where the rubber hits the road. Writing Register Spill at: registerspill.thorstenball.com
Peter Holm @ptrhlm.com Indie gamedev @ Biodome Games. Father of 4. Copenhagen, DK. 🕹️
On the editorial board of Spilordningen, the Danish cultural support scheme for games.
🕹️Gamedev resources and blog: http://kulturprodukt.net/resources
Daniel Mullins @dmullinsgames.bsky.social Indie game developer who made Pony Island, The Hex, and Inscryption. Currently working on Pony Island 2: Panda Circus!
@rtfeldman.bsky.social @rtfeldman.bsky.social