David Heaney @heaney555.bsky.social https://www.uploadvr.com/writer/dheaney/
Ada Rose Cannon @adarose.dev
Wonggifs V: The Final Wongtier @wonggifs.bsky.social And we're right on time... 24/7 GIFs of Wongs/Hong Kong/Horror/Action movie/classic Hollywood/I also do music!
Hard Rain/Tiger Shroff stan account.
https://letterboxd.com/Wonggifs/
https://thekimsituation.bandcamp.com/album/distinctly-average
iHeartGameDev @iheartgamedev.bsky.social
Joseph Simpson @vrhermit.com I share practical visionOS example code, articles, labs, guides, newsletters, and community resources through Step Into Vision, and host weekly Office Hours for visionOS developers.
https://stepinto.vision
Sam Stassijns @samxarpy.bsky.social #XR developer and co-founder @Xarpy (innovative XR for the cultural and educational sector)
Passion for social media, teaching and #IOT projects and #3DPrinting!
UploadVR @uploadvr.com VR & AR news, reviews, and industry analysis.
https://www.uploadvr.com/
Sarang Borude @doomdave.bsky.social XR prototyper. Works at Meta Reality labs! Posts content about Apple Vision Pro Dev
Greg Madison @gregmadison.bsky.social ★ Award-winning XR Interaction Designer ★ 39 yrs of crafting Alternate Realities ★ Visionary @Unity Labs ★ Spatial Computing & AI agentic workflows ★ Gifted Dyslexic (2e) ★ 🇫🇷🏳️🌈 ★
Jasmine Roberts @jasmineroberts.bsky.social engineering, 𝘦𝘵𝘤. ݁₊ ⊹ the tired 92%- C John Rittenhouse @cryect.bsky.social VR Software developer for past ten years currently working at OssoVR on surgical training
Sam W @vr-sam.bsky.social Supporting game dev studio relations | 20+ years in games industry, 10+ years in #VR / #AR / #MR / #xR / #SpatialComputing + rando #beer #cats #boardgames #games #food https://linktr.ee/vrsam
Antonia Forster @antoniarforster.bsky.social Senior XR Tech Specialist at Unity | TEDx Speaker | Award-Winning Director of http://lgbtqvrmuseum.com | http://ko-fi.com/antoniaforster | Opinions my own
Ian @ianhamilton.net Chronicling VR makers and discoveries in virtual reality. https://www.goodvirtualreality.com
https://linktr.ee/hamiltonian
Michael Becker @michaelbecker.dev Creative technology, poetic systems, interoperable worlds.
Formerly Walt Disney Studios / Pixar / Magic Leap
timoni west @timoni.bsky.social they/them. Nullius in verba.
eric pvncher @pvncher.bsky.social Building repo prompt, formerly xr at Unity
Kent Bye (Voices of VR) @kentbye.com Voices of VR Podcast host: Insatiably curious, XR oral historian, & aspiring philosopher.
Exploring Tech Ethics, AI, XR, & Emerging Tech.
Patreon at http://patreon.com/voicesofvr
Polyarc Games @polyarcgames.com Crafting games that stay with players long after the adventure ends. 🐭📖
https://linktr.ee/polyarcgames
Mike Stevenson @stopmotioner.bsky.social Former stop motion animator turned game developer.
Collaborating with Graceful Decay.
Building the puzzle/exploration game Red Frame.
https://redframegame.com
Warping Realities VR @warpingrealities.com Solo developer of VR Pulp-Lovecraftian horror games
#GameDev #Godot #VR #ProcGen
Philipp Sigl @phillovanillo.bsky.social VR Game Dev from Austria.
Worked on the VR Game "We Are One", currently working on "Deadly Delivery"
Blair Renaud @anticleric.bsky.social Award winning indie game developer Working on LOW-FI #VR for #PC #PS5 https://irisvirtualreality.com/low-fi/
Previously RockstarGames
Founder: IRIS VR, QuantumCapture, OccupiedVR
John Campbell @daddygame.dev Technical Director @triangularpixels.com
#gamedev #indiedev
daddygame.dev
graham graham @grahamgrah.am https://electric.horse/
20+ year, non-award winning game/computer vision/interactive/xr/graphics/network/tools developer.
I also tell people I'm an artist.
Play too much poker.
Brighton, UK
https://www.instagram.com/soylentgraham
Dani @derdani16.bsky.social Game dev from Austria, mostly doing VR.
Love games, football and books.
Currently working on Deadly Delivery, previously We Are One, Caravan Chaos.
Pawel Gaida @pg68.bsky.social Marketing Director @Kluge Interactive | Synth Riders | FINAL FURY
Dan ᯅ/💪 @dandandaaan.bsky.social =Daniel Nyirfa (CET) • #VR/#AR fitness advocate • Digital and irl wanderer • Head of Comms/Marketing @XREALGames since 2018
Daniel Sproll @dasp.bsky.social CEO realities_io / working on PuzzlingPlaces / #VR #UX #photogrammetry #spatialComputing / I also like bikes & fighting the #ClimateCrisis
Tommy Maloteaux @tommy.myrongames.com CEO at Myron Games
Maker of Deisim : the VR God simulator and Underworld Overseer
Will - PushDustIn @will.pushdustin.com 🕹️ Marketing and Production (VR and non-VR titles)
👾 Opinions are my own
🟡 Sometimes I wear yellow pants. (日本語OK)
@sticklez.bsky.social @sticklez.bsky.social game dev , VR, AR
I’m just lurking atm
Bernie Yee @tripmaster.bsky.social Co-founder of game studio @windupminds, ex-Oculus/PopCap/Bungie/Harmonix. Make games, race bikes, eat foods.
Making a game that loves you back, a modern Nintendogs+a li'l Animal Crossing. www.windupminds.com/wishlist
Games by Stitch @gamesbystitch.com A remote indie studio based in Toronto creating story-driven puzzle games. (Our games division for @stitch.media)
First Moon of Mercury is a hopeful puzzle thriller.
Join the mission: https://store.steampowered.com/app/4006340/First_Moon_of_Mercury/
Peter Kao @peterkao.com • Founder at @MetanautLabs.com
• 18+ years of tech entrepreneurship
• 10+ years of running a VR studio
• Current: https://risingtheory.com (fintech)
Dibely 🐙 @dibely.bsky.social Lead Unity developer @ Nomad Games | Ex EA, Chillingo, TootleGames, Eurocom
Game dev | VR | Retro games | Boardgames | D&D | Miniature painting | Space LEGO | Electronics | Robotics | Films | Anime | Niwaki | DCFC
Views are my own
http://dibely.com
Stephen Rogers @4thwallbreakers.bsky.social XR game dev. Creating CoasterMania and Pencil! Previously at Pillow and Brushwork
rjdoesvr @rjdoesvr.bsky.social I make VR stuff - FireZone, Stabby, Capybaras and more
Dee-Kej | Vending Machine game in progress @decaying.games Making games, and helping others do the same @ decaying.games
Busy with a full-time consultant gig.
Making a vending machine game after that: decaying.games/discord
Done a bunch of games and VR.
For other things me: @deekej.bsky.social
Swedish. He/Him
Ian MacKenzie @xrnerd.bsky.social 👨💻 Software by Day ☀️ 💀 Skeleton by Night
🥽 🤓 AR/VR Nerd 👀 Game Dev 🎮 Unicycling Ukulele Player⁉️
Cezary Skorupka @cezaryskorupka.bsky.social Game designer, chief at Something Random (Toy Trains, Harpagun), husband, dad, regular human being.
Formerly SUPERHOT story/design SUPERHOT VR project lead SUPERHOT:MCD project lead
Dennys Kuhnert @dennys.bsky.social XR Developer • Neuro & Biotech Engineer • Creator of Hand Physics Lab, Surgineer & Holoception • Co-Founder & CTO of Holonautic
Dirk Van Welden @quarkcannon.bsky.social Founder & Jack-of-all-trades @ I-Illusions & FoamPunch.
(Shredders - Space Pirate Trainer - BAM - Element4l)
Eternally stuck between art & code. Optimist.
Katie Goode @mrsgame.dev Creative Director @triangularpixels.com
#VR #AR #BAFTA #breakthroughbrits. Made UnseenDiplomacy, SmashHitPlunder. Help run @cornwall.games
#gamedev #indiedev
Opinions my own
http://mrsgame.dev
Shane Nilsson @shanenilsson.bsky.social XR developer and educator. Cofounder of Coal Car Studio. www.coalcar.ca
Denny Unger @Cloudhead @dennycloudhead.bsky.social * CEO/CCO VR/XR person www.cloudheadgames.com (2013-present)
* https://tinyurl.com/Pistol-Whip , Valve Aperture Hand Lab, Call of the Starseed, Heart of the Emberstone
John Austin @johnaustin.bsky.social Founder of Pontoco and Project Lead for The Last Clockwinder. Engineer, Game Designer, Tea Lover; in no specific order.
Previously: Lead XR Eng at Funomena | Research at Google Brain
@kleptine on the Hellbirdsite
Ash Pinnick @tvdinnerdev.bsky.social Artist & Creative Director @ TV Dinner Studios ★ Prev: Starship Home, Cosmonious High, Color Space VR, Stadia R&D, Tilt Brush ★ 🤠🎮👽
Portfolio: ashleypinnick.com
Zach Tsiakalis-Brown @zulubo.bsky.social Game dev, creator of Zulubo Productions, Vertigo, and Vertigo 2.
Stuff at www.zulubo.com
he/him
Noah Rayburn @noahr.bsky.social Lead Developer Amid Evil VR, Jupiter And Mars. Lead Programmer LOW-FI.
Holden Link @holdenlink.bsky.social Making silly games like Slap Out Of It! and Floor Plan at @TurboButtonInc.bsky.social. Bucket's dad. Occasional sports person. (he/him)
Frooxius @frooxius.bsky.social Creator of Resonite - realtime collaborative social VR sandbox platform. Original Oculus Kickstarter backer. Can be caught stealing reality. Furry. https://patreon.com/resonite
E McNeill @emcneill.bsky.social Indie game designer. Mostly VR. Maker of Ironstrike, Ironlights, Darknet, Tactera, Astraeus, Skylight, and Auralux.
Doug North Cook @dnorco.bsky.social Currently: Creative Director & CEO at @creaturedotpage.bsky.social .
Scholar is residence at NYU, running immersive Design Residency at the Fallingwater Institute.
Former: Robot Teddy, Chatham University + more
Devin Reimer @devinreimer.bsky.social Founder/CEO @AstroBeam.com & ‘Reimer Family Climate Crisis Fund’
Co-founder/former CEOwl Owlchemy Labs (acq by Google). Co-creator of Job Simulator #VR
Azad Balabanian @azadux.com drones, photogrammetry, stereography, 3DGS, AR/VR nerd
azadux.com
Jon Hibbins @hibbins.bsky.social CEO and Game Director of Psytec Games, Windlands 1+2, Crystal Rift, for Quest, PSVR and PCVR, BAFTA Member
Lloyd Summers @lloydsummers.bsky.social Puppy papa for Chloe & Cooper, CTO & Co-founder at Red Iron Labs - XR developer, game creator and resident geek :) I like double spaces. I like mismatched socks. I use, so, many, commas...
...and like making creative things.
Rune Berg @runeberg.social Sr Dev @RiotGames. Khronos OpenXR advisory panel member. Worked on SteamVR & OpenXR @valvesoftware, @unrealengine.
Steve Biegun @sbiegun.bsky.social Senior Technical Artist @ Industrial Light & Magic, Cats and Shaders all day. Opinions are my own. KC based.
White Noise Games @whitenoisegames.bsky.social White Noise Games maker of VR titles like Eternal Starlight and Toybox Rebellion - https://whitenoise.games/
Thomas Van Bouwel 🔜 NZGDC & GCAP @tovanbo.bsky.social XR Developer of Cubism and Laser Dance. Recovering architect. 🇧🇪 🇧🇷 - he/him
🔗 http://linktr.ee/tovanbo
LunaBeat Games 🏝 making Cozy Beach @lunabeat.bsky.social Indie studio making 🏝 Cozy Beach, a chill game about fishing w/friends!
https://store.steampowered.com/app/3489070/Cozy_Beach/?utm_source=bsky
We also made VR games Paranormal Detective: Escape from the 80s & 90s, and You Can't Scare Me
LunaBeat.com
Simon @firepunchd.bsky.social Game developer & CEO Firepunchd Games. I made http://Tentacular.com, http://ChickenJump.com, and Ridiculous Glitching
Chris Hanney @hanney.bsky.social Building games, listening to records, eating cheese 🧀
Currently: Curiosmos 🪐Gameplainer 💾
Previously: Starship Home 🚀, Shredders 🏂 and Space Pirate Trainer 👾
ItsNotMeTrustMe @itsnotmetrustme.bsky.social XR Developer | Technical Director
Big Brane Studios
Incogent
Mark Schramm #VR #AR #MR @markschramm.bsky.social Director of Engineering @ Creature working on Starship Home;
Also Dev @ Rust LTD working on H3VR 2!
Previous: SUPERHOT VR, Laser Dance;
Made Mark's Magnificent Marble Maze & Gravity Lab;
DICE & Proto Award Winner
DMs always open!
Bluesky @bsky.app official Bluesky account (check username👆)
Bugs, feature requests, feedback: support@bsky.app