Lars Thießen @larstofus.bsky.social Senior Gameplay Programmer and former gamedev professor.
he/him
Blog: https://larstofus.com/
DMs are open.
Jason Schreier @jasonschreier.bsky.social Reporter at Bloomberg | co-host of Triple Click | New York Times bestselling author of Play Nice + Press Reset + Blood, Sweat, and Pixels | Email: jschreier@gmail.com | Signal: jschreier.10
Erin Catto @erincatto.bsky.social I created Box2D. I enjoy all kinds of programming, but specialize in physics and animation. Working on The Legend of California.
Mike W @gekido.bsky.social 🇨🇦 Canadian Metis, Emmy award-winning Tech Producer / Tech Director. ex-Unity, Namco, Roadhouse, Gamedev for 25+ years... Tech Director on Adam & Baymax shorts, etc
Current: Cloudhead, Megacrush, Instructor @ VFS
In Vancouver
Disparity Games @disparitygames.bsky.social The family fish and chippy of game development - wishlist Toil & Trubble on Steam now!
https://lnk.bio/disparitygames
Bryant Francis @bryantfrancis.me Writer: Down With The Ship, Zephon, Endless Space 2 (rbryantfrancis@gmail.com)
Senior Editor: Game Developer (bryant.francis@gamedeveloper.com)
📝: www.bryantfrancis.me
🎥: https://boxd.it/hp9UB
Simon F @sifee.bsky.social 3D graphics including texture comp & RT.
Messing with pixels since early 80s. 34yrs @ PowerVR/Imagination.
Deluded opinions probably my own.
Banner circa '87: Amantides-style cone ray tracing+Perlin textures on Transputer. No tris or bitmap textures
Andy Touch @andytouch.bsky.social Creative Developer / Glacier Engine Product Manager at IO-Interactive / Shaders / Live Music / Stop-Motion Games / Horror Films / Music Festivals / TCG / Brit in Copenhagen
Ben Golus @bgolus.bsky.social Principle Tech Artist, Graphics Programmer, general Game Dev, racing snail at Tuatara VFX. (he\him)
https://bgolus.medium.com/
https://ko-fi.com/bgolus
Tom Forsyth @tomforsyth.bsky.social Gfx coder and chip designer. He/him/3Dlabs/Muckyfoot/RAD/Valve/Oculus/Intel/Rec Room/Riot.
mastodon.gamedev.place/web/@TomF
darcy w smith @darcywsmith.bsky.social Partially irresponsible for @folly.studio, Dogpile, Gubbins, Real Bird Fake Bird, etc etc
Ralph Barbagallo @flarb.com Founder FLARB. DEMON’S TILT, XENOTILT, VR, AR, XR! #gamedevelopment #pinball #virtualreality #augmentedreality #mixedreality
Harry O'Connor @harazataz.bsky.social Software Engineer at Playside Studios
Worked on GoT: War for Westeros, Kill Knight, World Boss
Working on an unannounced Dungeon Crawler
Jessica Shipard @jessicashipard.bsky.social Co-founded Studio Folly, designed Gubbins (it's a word game) and Real Bird Fake Bird <3
Daniel Holden @theorangeduck.bsky.social Animation & Machine Learning at Epic Games. Ex Ubisoft La Forge. Programmer & Occasional Writer. https://theorangeduck.com/
Tony Albrecht @tonyalbrecht.bsky.social Aussie Game Dev of 25+ years.
Principal Engineer at Riot Games.
Brews beer, plays games, lives life.
he/him
Lisy Kane @lisykane.com 🎮 WINGS Advisor, VicScreen Board, IGDA-F Board
✨ Production-for-hire (Massive Monster, onepixel. dog & more)
💜 Co-Founder Girl Geek Academy
🔄 Prev Kepler / Kowloon Nights, LoG
🌺 She/Her
🦘 MELB | Korean-Australian
https://linktr.ee/lisyk
Josh Caratelli @joshcaratelli.bsky.social Engineering Director @ gravitywell.games • Aussie Goofball and indie dev• Prev Call of Duty dev (MW, WZ, WW2 etc) • Writes engines and physics for fun
Tim Stobo @eeoor.bsky.social
emily hummel ✨ @hummeline.bsky.social social & community strategy for great indie games!
now: Unpacking 📦, Go-Go Town! 🏗️ , Momento 🦖 // past: DREDGE 🎣 , Tempopo 🌷
Valley Girl. I write theinternetexplorers.club, a newsletter about weird internet things. I made arrestedwesteros.com a while ago
Greenheart Games 💚 - Tavern Keeper OUT NOW! @greenheartgames.bsky.social Making games with 💚 Creators of Game Dev Tycoon, currently hard at work on Tavern Keeper, OUT NOW in Early Access! 🍻
Wishlist Tavern Keeper: https://ghg.to/TKSteam
Victor Careil @phyronnaz.bsky.social Pushing voxel technology forward at Voxel Plugin using Unreal Engine
You can DM me on discord @ phyronnaz
My blog: https://victorcareil.com/
Matt Workman @mattworkmancine.bsky.social Cinematic Design and MOCAP
Hordes Of Fate @hordesoffate.bsky.social Return to the world of Hand of Fate! Deckbuilding meets auto-shooter in this new title from the original creative team.
Wishlist: https://bit.ly/WishlistHordes
Mei-Li Coolan @meili.coolan.games 🦦 Freelance Games Producer
🐕 IGDA-F Next Gen Leaders Cohort Coordinator & NGL Alum '24
🐦⬛ Volunteer Org. and Art for brIGDA
🦭 Hobby Artist, Cosplayer, and Zinester @UncannyTitans
♏ She/Her • 🩷💜💙 • 媽媽
🗺️ Meeanjin 🖤💛❤️ (Brisbane, Australia) • AEST
Cozy Caravan @cozycaravangame.bsky.social Discover, craft, and connect!
Available now on Steam, Nintendo Switch, and Apple Arcade🐝
Steam — https://bit.ly/487dYX2
https://linktr.ee/cozycaravangame
The IndiEXP 🧪 Game Marketing @theindiexp.bsky.social Marketing campaigns & PR for indie game developers and their hidden gems.
Join our Discord for marketing help: discord.gg/v46rPzMrxe
Contact Email: alex@theindiexp.com
SMG Studio | LEGO® Party! is out now! @smgstudio.bsky.social LEGO® Party! (Out Now on all platforms)
SPiNG & No Way Home https://store.steampowered.com/developer/SMG
Our games: Moving Out📦 | SP!NG on #applearcade | Death Squared | RISK: Global Domination | Thumb Drift | One More Line
smgstudio.com
ruby! @rubyinnes.bsky.social agent of chaos at massive monster & back pocket | former slopstress at kotaku au | illustrator
Richard Meredith @rtm223.me Game developer @foldedfox.games | Previously: Bad North, Little Nightmares, LittleBigPlanet | He/Him
http://mastodon.gamedev.place/@rtm223
Ichiro Lambe @ichiro.bsky.social Solving Game Discovery at WeLoveIt.io • Founder, Dejobaan Games • Prev. Steam Labs @ Valve • 30 Year Veteran Game Dev • Boston!
Rob, The Bishop Of Bobbins @fishwithlasers.bsky.social ACAB includes Mappy.
Rob. Writes and writes about videogames. Ex remakes person, ex legend. Grumbles, watches tat films, does some box art doodling and stuff. Disabled, depressed, tired. Terfs and bigots shit off elsewhere.
He/Him
http://www.robf.me
Aras Pranckevičius @aras-p.bsky.social Programmer. Worked on Unity game engine 2006-2021. Now working on Blender. Primarily over at mastodon.gamedev.place/@aras
Jean-Paul Software @jeanpaulsoftware.bsky.social Just this guy, you know? Currently writing a game in UE5 about an AI wiping out humanity, but doing so using brand-friendly, HR-approved language.
Buy my screensavers! https://store.steampowered.com/app/1631280/The_JeanPaul_Software_Screen_Explosion
Adam Dolin @adamdolin.bsky.social GameDevDolin.com
Jim Jagger @jimjagger.bsky.social VP of Animation at Rockstar Games
Previously: Sony, Ubisoft, BioWare, Neversoft, Infogrames/Ocean
Views are my own
Rebecca Fernandez O'Shea @rebeccafernandez.bsky.social Senior Graphics Programmer at Nixxes Software @nixxessoftware.bsky.social Previously TT Games and WeirdBeard Games. A member of Port Jackson Greens and the Sustainable Transport branch of Climate Change Balmain/Rozelle.
Steve Bowler @gameism.bsky.social 25+ year Animation and Game Dev veteran
Done putting where I work in my bio
Sometimes makes cool stuff. AuDHD AF.
“The Greatest Unreal Developer In The World™️”
He/HISM
Sebastian Schöner @sschoener.bsky.social Programming! - previously at Epic Games, Unity Technologies, Paradox Dev Studios
https://blog.s-schoener.com
passivestar @passivestar.bsky.social Game Developer and Tech Artist ✨
passivestar.xyz
Matt Oztalay (He/Him) @mattoztalay.bsky.social Principal Technical Artist, Developer Relations @ #EpicGames. He/Him. Opinions my own. Unlicensed and uninsured purveyor of mischief.
#TechArt #UnrealEngine #GameDev
John @bucketofnuggets.bsky.social Co Owner of Broadside Games. Made Bears In Space. Working on our next game!
Dylan Browne @dylanbrowne.bsky.social Lead Artist Special Projects at Wētā FX, Ex #VFX at Modelfarm, RSP, Mr.X & Mill Film. Melting GPUs is my passion
http://imdb.com/name/nm2278940/ He / Him
linktr.ee/dylanbrowne
#NoAI #PhysicalMedia
Opinions are soley my own and do not represent my employer
mjp @mjp123.bsky.social Lead Rendering Programmer at Sony Santa Monica Studio. Formerly Engine Lead at Ready At Dawn Studios. Chief Graphics Meme Officer for the entire internet.
https://therealmjp.github.io/
Ryan Schmidt @rms80.bsky.social It’s Ryan from Twitter! Former Epic Games Engineering Fellow, now an intern at Gradientspace Corp (gradientspace.com). Invented Modeling Mode, Geometry Script, Autodesk Meshmixer, some other stuff. PhD in Computer Shapes. Also mastodon.gamedev.place/@rms80
Ignacio Castano @icastano.bsky.social Master swimmer, mountain climber, and stand up coder.
I work on texture processing tools at Ludicon.
Formerly at Roblox, Thekla (The Witness), NVIDIA, OddWorld, Relic, Crytek.
Garth Edwards @gmangarth.bsky.social Programmer & Animator @ Broadside Game
unreal🌱garden @unreal-garden.com Unreal Engine community site · New tips twice a day · https://unreal-garden.com/
Chris Murphy @highlyspammable.bsky.social Principal Technical Artist on the Developer Relations Team for Unreal Engine. Generally handle Australia, New Zealand and South East Asia with Epic Games but sometimes you'll find me elsewhere. Have a tendency to rant.
Broadside Games @broadsidegames.bsky.social We made Bears In Space, An absurd retro futuristic bullet hell adventure! And our now hard at work on our next game Chunk! Check em out on steam!
Mike Jungbluth @lightbombmike.bsky.social I flop myself about in life
I flop thyself about in games
Animation & Realization Director at Compulsion Games
https://linktr.ee/lightbombmike
Jonathan Cooper @jonathan.gameanim.com Award-winning game developer. Animated Mass Effect, Assassin's Creed, Uncharted, The Last of Us series and more. Wrote GAME ANIM: Video Game Animation Explained. Shipped Apple Vision Pro.
gameanim.com
Joe Wintergreen @joewintergreen.com video game dev. weird west, influx redux, much much more
buy influx redux: https://store.steampowered.com/app/867150/InFlux_Redux/
internet blog on the internet: https://www.joewintergreen.com/
friendly dev chat: http://discord.gg/TyexPhe
he/him
Megan Fox @glassbottommeg.bsky.social Queer af founder of Glass Bottom Games. BAFTA Breakthrough. Working on Verminsteel! https://store.steampowered.com/app/4352280/Verminsteel/ (prev: SkateBIRD, Hot Tin Roof, etc). She/Her 🏳️⚧️
Ryan Corniel @dukegunston.bsky.social Living in the Bay Area creating random stuff for games and film.
Sean Edwards @sh0v0r.bsky.social Australian games developer: Ratbag, Pandemic, Krome, Shovsoft, Spunge, Pragmatic Games. @pragmaticgames.bsky.social
Sam Martin @sam-martin.bsky.social Animator, Composer & Sound Designer ✨
Bang Bang Bang Interactive 🟦 🟪 🟩
Working on Lone Pine - Wishlist on Steam🌲
Brisbane 🇦🇺
Mitch Clifford @mitchclifford.bsky.social Animator and co-founder at 5 Lives Studios.
Will send pictures of my dog upon request.
(He/him)
Emma Koch @emmakoch.bsky.social Senior 3D Artist and Game Developer.
Making internet fan art when I can. Flying by the seat of my pants.
https://www.artstation.com/ekoch
Daniel Cook @danctheduck.bsky.social Chief Creative Officer: http://Spryfox.com
Blog: http://lostgarden.home.blog
@Danc@mastodon.gamedev.place
Game Design: Triple Town, Alphabear, Road Not Taken, Cozy Grove, etc
Casey Newton @caseynewton.bsky.social Email salesman at Platformer.news and co-host at Hard Fork.
Liz England @lizardengland.bsky.social Game designer. I post a lot of brunch photos. she/her.
Trent Kusters @trentkusters.bsky.social studio director League of Geeks • co-host AIAS #GameMakersNotebook • GDC board • co-creator Armello + Solium Infernum + Jumplight Odyssey
ally @allyhennessy.bsky.social 🪷just here for attention🪷 making games.
Jane Ng @janeng.com Director of Doing Nothing. Used to build game worlds and now builds studios. Prev: Ops @ Gardens, Half-Life: Alyx (Valve), Firewatch (Campo Santo). Etc. Immigrant. She/her. Opinions are mine.
🐱 http://www.janeng.com
Abolish ICE, end MAGA, Protect Trans Kids @shannonisblue.bsky.social Recovering exec. Mostly human. All blue. Prepare for dog pics. I ruined Xbox for a long time.
(Ni)cole Stark @mildlyadventurous.bsky.social Game dev matriarch, uniboober, mild adventurer, tired since 1993
Anthony Massingham @amassingham.bsky.social Game Dev and Freetime Illustrator from Brisbane, Australia
Lead Programmer at Prideful Sloth, working on @gogotowngame.bsky.social
Previously at Defiant
Dean Ferguson @deanferguson.bsky.social Character artist, and co-founder of 5LivesStudios, creators of Cozy Caravan, Windbound, and Satellite Reign.
He/Him.
Dan Vogt✨ @danvogt.bsky.social Creator of DATA WING and Skyward Journey. Formerly co-founded Halfbrick. 😊✨ he/him
📍 Brisbane, Australia
🌐 danvogt.info
Dead Walshe @deanw.xyz Dean Walshe:
3D Art lead on Wild Bastards and Void Bastards
Past games I have worked on include Stellar Warsy things and the Borderlands Interquel doodad.
https://deanw.xyz/
(He/Him)
Dan Galbraith - 'Isle of Feathers' is✨580%✨funded! 2hrs left!🏝️🦜🪶 @magpiebusiness.bsky.social Brisbane-based Tech Artist, Tabletop Designer
He / Him
Making a board game about birds with @junobanuno.bsky.social
Follow 'Isle of Feathers' on Kickstarter! https://rb.gy/sb9z17
Previously ▲ Mountains, SMG Studios, Playside, 'Think of the Children'
Chris Webb @chrispewebb.bsky.social LEGO® Party!
Lead Technical Artist @ SMG
Graphically inclined programmer
ex 5Lives, Defiant
James Bowling @jamesbowling.bsky.social Dad, game developer, guitar adventurer
Ben Droste @bendroste.bsky.social Game Designer, 3D Artist, and Jugger. Creative Director at my indie studio 100 Stones Interactive. Working on Memory's Reach.
Alex Driml @busalonium.bsky.social Brisbane game dev
Currently making L8R SK8R https://store.steampowered.com/app/3046610/L8R_SK8R/
Also made Gerrymander https://busalonium.itch.io/gerrymander-dx
Also, currently open for contract work
Ben Britten @benbritten.bsky.social Previously worked on many, many games; gamedev for nearly 20 years. I am old. I post random 3d printing stuff and sometimes bunnies. He/Him. Australia. Also birds apparently.
Steve Williams @konaju.bsky.social Aussie game dev veteran at Mighty Games on the Build and Test Team. Also plays with livestreaming, DJ, lighting, audio and running live music events. He/him.
Jeff van Dyck @jeffvandyck.com Composer - Sound Designer
*Present*:
Forts - Delverium - Squidge
*Past*:
Tempopo - Unpacking - Paint the Town Red - Hand of Fate - Alien Isolation - Total War - EA Sports - Need for Speed - Skitchin'
John Passfield @johnpassfield.bsky.social Made Halloween Harry and Flight of the Amazon Queen. Co-created TY the Tasmanian Tiger. I’m making Super Robot Survivors and Halloween Harry.
https://linktr.ee/retrojohnno
Kiera Lord @cratesmith.bsky.social fedi: @cratesmith@blahaj.zone
cohost: @cratesmith
Dylan Perrett 🍜 @dylanperrett.bsky.social Associate Lead Animator @Gameloft | PREV: @5LivesStudios/@PlaySideStudios/@DefiantDev
Occasional Photographer | Hoarder of Unopened Board Games & Unpainted Minis | Hollow Knight Enjoyer.
📍Brisbane, Australia
▶️ vimeo.com/dbperrett
Jon Cartwright (GameConsulting.com.au) @gameconsulting.bsky.social 40 year veteran games developer. Working with Screen Agencies, Publishers, and Developers.
Production on (REDACTED) for Fireshine
Production on DREDGE, Moving Out 2, Before We Leave, Age of Darkness, CONSCRIPT for Team17.
www.gameconsulting.com.au
Darcy Sandall @darcysandall.bsky.social Lead Audio Engineer @ Sledgehammer Games
Makes Call of Duty
Opinions are my own
Liam Esler @liamesler.bsky.social Executive idiot at Summerfall Studios, creators of Stray Gods: The Roleplaying Musical and upcoming exorcism deckbuilder, Malys!
🏳️🌈 he/him
Zander Hulme ~♪ @zander.supertonic.au Award-winning noisemaker for games • dad • director of @Supertonic.au • bi 💖💜💙🏳️🌈 • (he/him) • Meanjin/Brisbane
Joshua Boggs @jboggsie.bsky.social Game Director & Designer making the hardboiled https://stealth.game @sleightofhand.game
× Made Kojima's GOTY『 FRAMED 』
× Proud Dad / multi-award winning cliché
× He/Him
Calliope Ryder >NZGDC @callioperyder.bsky.social Made that hobbit game.
Gamedev, Producer, Artist, PR
On some neat lists (hi ma!)
Now: game analytics platform director @ GYLD. Resident cozy-game-expert @ Dragon Snacks.
Prev: Lead Producer on Tales of the Shire @ Wētā Workshop, Gamerunner @Starcolt
meredith 🙂↕️ @merryh.bsky.social 🙋🏻 hello!
🦋 head of marketing @wingsfund.me
🔑 bizdev & production consultant
💜 ex @summerfallstudios.com / @wearevicscreen
🏢 cofounder @accessunlockanz
💌 curator for @indiedigest.dev
🦋 she/her
🎮 merryh.dev
Tim Dawson @ironicaccount.bsky.social indie game dev
Assault Android Cactus🔋, Unpacking📦, Tempopo🌷
Stephen Berg 🎮 @stephenrberg.com @spungegames.com Technical Director. I love superheroes, comics and wrestling. I collect retro gaming stuff. He/Him #gamedev
https://www.stephenrberg.com/
https://www.youtube.com/@stephenrberg
Tom Francis @pentadact.com Designer/writer/coder on Gunpoint, Heat Signature, and Tactical Breach Wizards. More on those and other things I write or do or be: https://www.pentadact.com/
nilay patel @reckless.bsky.social Editor-in-chief of The Verge, host of Decoder, cohost of The Vergecast. I am in love with spectacle.
Rami Ismail (رامي) @ramiismail.com I help good people make good games in good ways. https://ramiismail.com/
Freya Holmér @freya.bsky.social 🎮 tech artist/shader sorceress/math dork
🌐 acegikmo.com
🎥 youtube.com/@acegikmo
🏗️ Shader Forge / Shapes / https://half-edge.xyz
📡 ex-founder of Neat Corp
🪡 neoluddite
my kids:
🥪 @toast.acegikmo.com
🥗 @salad.acegikmo.com
🐈⬛ @thor.acegikmo.com
Derek Yu @mossmouth.bsky.social https://mossmouth.com/
Robert Yang @radiatoryang.bsky.social gay artist, game dev // website: https://debacle.us // auckland, aotearoa new zealand
just released Radiator Forever, a gay game collection: https://radiator.debacle.us
making Tryhard, a gay rugby RPG: https://store.steampowered.com/app/3443270/Tryhard/
Daniel Ahmad @zhugeex.com Director of Research & Insights at Niko Partners.
I analyze the video games market in Asia & MENA.
I post insights about the video games industry, as well as thoughts on tech, politics, history, science and public transit.
Sam Barlow 🔥 @mrsambarlow.bsky.social Writer & Director of 🔥 IMMORTALITY - "10/10" Edge 🔥 HER STORY - Telling Lies - Aisle - Silent Hill: Shattered Memories - He/Him
NEXT! → PRECOGNITION and PROJECT D - Two new and mindblowing horror games coming in your future