Joe Wintergreen @joewintergreen.com video game dev. weird west, influx redux, much much more
buy influx redux: https://store.steampowered.com/app/867150/InFlux_Redux/
internet blog on the internet: https://www.joewintergreen.com/
friendly dev chat: http://discord.gg/TyexPhe
he/him
Chris Yearn @chrisyearn.bsky.social Senior Animator @sledgehammergames.com • Prev: Lecturer, worked on some old games • Dad x 3 • ✝️ 🥁 🏹 • Opinions are my own
📍 Brisbane, Australia
🔗 https://linktr.ee/chrisyearn
Mateusz Piaskiewicz @leveldesignorg.bsky.social Principal Level Designer at Elsewhere Entertainment (Activision Blizzard).
Quake 1 Mapper.
Ex Level Designer at Treyarch, CDPR, Techland.
LEVEL-DESIGN.org guy.
Alexandria Ocasio-Cortez @aoc.bsky.social Waitress turned Congresswoman for the Bronx and Queens. Grassroots elected, small-dollar supported. A better world is possible.
ocasiocortez.com
Project Echo FPS @projectechofps.bsky.social Reviving the greatest era of the FPS Tactical Arena Genre.
Join the community: https://discord.com/invite/jzzaP73zYQ
YouTube: https://youtube.com/@projectechofps?si=MeUd_fs_o0vAnkQL
#fps #gaming #newgame
AlexL3D @alexl3d.bsky.social Email: alexlatham3d@gmail.com
3D artist for video games
he/him
Phil Spencer - P3 on Xbox @xboxp3.bsky.social Microsoft Gaming
Double Fine @doublefine.com Official source of Action Posts from Double Fine Productions, creators of Psychonauts, Brütal Legend, Broken Age, RAD, and Keeper
https://www.doublefine.com
Valve @valvesoftware.com We make games, Steam, and hardware.
https://valvesoftware.com
For support, visit https://help.steampowered.com.
Andrew Hoyt @chillhammer.bsky.social associate lead engineer @ Treyarch creating zombie ai
Erik Robson @erikrobson.net Game/level designer | LFW | Valve (Portal 2, CSGO, DOTA 2, The Lab, Artifact) | Double Fine (Psychonauts, Brutal Legend) | 3DO ()
25+ years making games professionally. On Signal @ ErikRobson.47
Husband, father, PNW, living through Interesting Times
Infinity Ward @infinityward.bsky.social Game studio and developers of the original Call of Duty. #MW2 and #Warzone out now. Follow live issues here: trello.com/b/mCqzSc7D
Matthew Gallant @gangles.bsky.social Game Director at Naughty Dog • Intergalactic: The Heretic Prophet • Worked on The Last of Us Part I & II, Uncharted 4 • Accessibility tinkerer • ⚜️QC🇨🇦CA http://gangles.ca/
Cameron Williams @camwilliamsgd.bsky.social Senior Mission Designer II at Absurd Ventures
Previously at Infinity Ward & Rockstar Games
Also lead development on the fan project TimeSplitters: Rewind
PlayStation @playstation.com Official PlayStation account. Updates on PS5, PlayStation VR2, PlayStation Plus, PS4 and more.
Steve Karolewics @skarolewics.bsky.social Principal Rendering Engineer on Star Wars Jedi at Respawn Entertainment. Formerly @ Monolith, Amazon Games, Microsoft. Contributor to RenderDoc. Opinions are my own.
http://stevekarolewics.com
Tulley @hobostewball.bsky.social Something very weird was happening. And if something very weird was happening, he wanted it to be happening to him.
https://www.splintergame.com/
Christine @christin-3.bsky.social I run, ride bikes, swim in lakes and make video games in the beautiful PNW.
Jobye Karmaker @jobyek.bsky.social 🏢 Principal Env Artist @WildlightEnt
🎓 Env Art Mentor @skilltree_inc
⬅️ Ex @SES_dev @Respawn @MonolithDev @UbisoftToronto
✨ Dabbles in cooking/photography
Asher Zhu @vuthric.bsky.social Director @ Duck Shake Games
ex Tech Art R&D @ Epic Games
LEGO, Fortnite, Matrix Awakens, Unreal Engine 4 & 5
- Tech art and chill with us http://discord.gg/gRwaywC
🏠 London 🕸 https://Asher.GG
Giuseppe Navarria @techdesign.rocks Tired of the AAA industry. Started a new london-based indie studio @weareunderdog.bsky.social
| prev. Splash Damage / Gears Tactics, Gears of War franchise. Passionate retrogamer. He\Him.
Dan Reynolds @dannthr.bsky.social Tech Composer/Sound Designer/Programmer. Hobbyist Animator, Painter, Writer, Game Developer.
(He/Him)
Secretary for @gameaudiodiversity.bsky.social
Jan Kaluza @jankaluza.bsky.social Lead Technical Artist @ Epic Games.
Formerly @ Yager & Fishlabs.
Modular Synthesizer guy.
Making music as “Janky Jams” - https://jankyjams.com
Wearer of many hats. Metaphorical ones only, I unfortunately don't have a hat face.
Based in Berlin.
Ryan Schmidt @rms80.bsky.social It’s Ryan from Twitter! Former Epic Games Engineering Fellow, now an intern at Gradientspace Corp (gradientspace.com). Invented Modeling Mode, Geometry Script, Autodesk Meshmixer, some other stuff. PhD in Computer Shapes. Also mastodon.gamedev.place/@rms80
Dylan Browne @dylanbrowne.bsky.social Lead Artist Special Projects at Wētā FX, Ex #VFX at Modelfarm, RSP, Mr.X & Mill Film. Melting GPUs is my passion
http://imdb.com/name/nm2278940/ He / Him
linktr.ee/dylanbrowne
#NoAI #PhysicalMedia
Opinions are soley my own and do not represent my employer
Ghislain Girardot @ghislaingir.bsky.social UE content creator, specialized in tech art. I don't share my opinion much.
Matt Stafford @wraiyth.bsky.social Head of Engineering at mod.io, helping developers implement UGC support and distribution in their games.
Technical Director at Pub Games, maintaining Primal Carnage: Extinction.
Primarily working in C++, #UnrealEngine, #dotnet, #csharp
Victor Careil @phyronnaz.bsky.social Pushing voxel technology forward at Voxel Plugin using Unreal Engine
You can DM me on discord @ phyronnaz
My blog: https://victorcareil.com/
Tom Looman @tomlooman.bsky.social tomlooman.com
Unreal Engine Developer. Making Courses for Indies & AAA Studios
Cody Albert @codyjero.me Support main, tank offspec IRL. Senior DevRel Engineer at Epic Games. Opinions are my own.
Dustin DeVoe @ddevoe.bsky.social Technical Animator @EpicGames. Previously Product and Tech Art Director @PhoenixLabs. Dad, All Around Game Developer, Always Learning. Go Seattle Sounders!- C Camille @camillek.bsky.social
Jean-Sebastien Guay @slinkyinvasion.bsky.social Technical Art Director at Epic Games. Worked on Fortnite, Assassin's Creed Valhalla, Origins, Unity, AC3, Splinter Cell Conviction, Double Agent & Chaos Theory.
Abey Miranda @abeysaurus.bsky.social Art Director and Co-Founder Zapper Games
Former Technical Artist & Animator on Tchia at Awaceb
Bass doodlelooper
Elhoussine Mehnik @houssinemehnik.bsky.social Sr. Game Engineer @Netflix | Prev. Gameplay Programmer @Tencent @Ubisoft | Worked on #Stray #GhostRecon #BGE2 | #UnrealEngine OS/Edu Content Maker | 🇲🇦
📍 Montreal 🇨🇦
🌐 UnrealEngineResources.com 🪁
Tim Hobson @timhobson.bsky.social Senior Tech Writer @EpicGames working on @UnrealEngine Documentation. Also, a Die-hard Trekkie with some appreciation for the other 'Star' franchises.
I mainly post about Trek, tv/film props, and my hobby making replicas of various props.
Ari Arnbjörnsson @flassari.bsky.social Senior Software Engineer, Developer Relations at Epic Games.
Former Lead Programmer on #Returnal for #PS5 @Housemarque.
https://ari.games for my presentations!
unreal🌱garden @unreal-garden.com Unreal Engine community site · New tips twice a day · https://unreal-garden.com/
Dan Elliott @danielelliott3d.bsky.social Senior Technical Artists, Epic Games
Matt Oztalay (He/Him) @mattoztalay.bsky.social Principal Technical Artist, Developer Relations @ #EpicGames. He/Him. Opinions my own. Unlicensed and uninsured purveyor of mischief.
#TechArt #UnrealEngine #GameDev
Unreal Camille @shedoesartstuff.bsky.social Technical Artist on the Developer Relations team for Unreal Engine at Epic Games. She/Her. Previously: little dev studio cofounder, theatre tech. Opinions are my own. Linktree for resources collated by topic: https://linktr.ee/SheDoesArtStuff
Adrien @amathlog.bsky.social Senior Tools programmer on the PCG plugin at Epic Games.
PCG tutorials: https://youtube.com/playlist?list=PLa5CA4dwjxucvoAmS7FO8hvUrSL21a-5G&si=H_oQKno7NMJ5s8uv
My GitHub: https://github.com/amathlog
Oskar Świerad @techartaid.com Tutorials, articles, UE5 ➡️ http://techartaid.com
dalton @dalton.gd Technical Director @omlgames.com
All things games, tools, shaders & programming.
@EpicGames alumn
#gamedev #UnrealEngine #rust #cpp
Tadej Gregorcic @tadej.bsky.social Product designer, coder, gamedev. Love photography and writing.
co-founder/CPO at Stratis.
Made Elroy and the Aliens: @ElroyTheGame.com with Motiviti.
Co-founder @coherence.io multiplayer tech used by Vampire Survivors, Lost Skies, Heave Ho 2, LEGO ...
Kronok @kronok.bsky.social Working on Scythe, a modern level editor for UE5 that's inspired by Valve's Source 2 Hammer.
https://ScytheEditor.com
Andrion @andrion.bsky.social Senior Animator Open to work!
previously worked on MultiVersus, Demon's Souls (PS5), Killer Instinct and others
I post animation sometimes, I swear!
CJ Sharkey @cjfirebird.bsky.social Currently: Level Designing at IMakeGame Software
Formerly: Junior Level Designer at Alderon Games, and a Technical Level Designer at Stray Bombay!
Andrew Goodenough @ehgoodenough.bsky.social
Kyle Beasley (he/him) @mrbeabo.bsky.social Staff User Researcher at 2K Games (My tweets are mine)
David Svez @daveranan.bsky.social Game Designer, Film Director, Producer, Product Manager, Writer. Debugging my consciousness.
Working on things
Personal hellsite: https://davidsvez.com/
jeremy mitchell @floatvoid.com i make art and games and stuff
Previously Sr vfx artist @ double fine productions
Will “Available for Contracts” Smith @willsmith.fun (he/him) I make podcasts and help people build and launch their indie games. https://techpod.content.town | Cohost of the Dual Boot Diaries and The Full Nerd @PCWorld.com
I've never slapped anyone / not the actor
Signal:willsmith.01
Dave Foley @davesfoley.bsky.social A comedian that you or your parents or maybe your grandparents may have enjoyed occasionally since the late 80s. A member of the skit comedy ensemble The Kids In The Hall for 40 years and counting because none of us can find the exit.
Chet Faliszek @chetsucks.com I make games - co-op games - Left 4 Dead, portal, etc - now The Anacrusis.
Tom Forsyth @tomforsyth.bsky.social Gfx coder and chip designer. He/him/3Dlabs/Muckyfoot/RAD/Valve/Oculus/Intel/Rec Room/Riot.
mastodon.gamedev.place/web/@TomF
Jane Ng @janeng.com Director of Doing Nothing. Used to build game worlds and now builds studios. Prev: Ops @ Gardens, Half-Life: Alyx (Valve), Firewatch (Campo Santo). Etc. Immigrant. She/her. Opinions are mine.
🐱 http://www.janeng.com
Joel Burgess @joelburgess.bsky.social Studio Head at Soft Rains
Priors: Capy games, Watch Dogs Legion, Fallouts 3/4/76, TES: Skyrim, Oblivion, Aeon Flux, Bloodrayne 2, technically Grandma’s Boy
Matt T. Wood @matttwood.dev 🗡️ Founder/Director @ Double Dagger Studio (@doubledaggerstudio.bsky.social)
🎩 BAFTA nominated game creator
😺 Little Kitty, Big City 🏙️
💾 Previously worked on Half-Life 2, Left 4 Dead, Portal 2, CSGO, etc
🧠 Team Neuro Spicy 🔥🥳
www.matttwood.com
TimOfLegend @timoflegend.bsky.social Hi! I'm Tim Schafer!
Founder, Double Fine Productions
Official DF account: @doublefine.com
Please report bugs to http://support.doublefine.com
Press: pr@doublefine.com
Unreal Engine @unrealengine.bsky.social Unreal Engine is the world’s most open and advanced real-time 3D tool. Learn more about how to get started with #UE5: http://unrealengine.com/unreal-engine-5
Dustin Land @dustinhland.bsky.social
Jason de Heras 🎮 @jasondeheras.bsky.social Co-Game Director on the Star Wars Jedi team at Respawn/EA. Design Director Jedi: Survivor/Lead Combat Designer Jedi: Fallen Order. Combat Design God of War 3/Ascension. 2x Evo Finals Street Fighter.
https://www.jasondeheras.com
Jason McCord @monsterclip.bsky.social Level Designer at Valve. Previously on Highguard, Apex Legends, Titanfall 1 and 2, Modern Warfare 2 (OG), World at War, CoD 3 and Big Red One.
Chris Murphy @highlyspammable.bsky.social Principal Technical Artist on the Developer Relations Team for Unreal Engine. Generally handle Australia, New Zealand and South East Asia with Epic Games but sometimes you'll find me elsewhere. Have a tendency to rant.
Slothy is going to Gamescom @slothy.com aka Jon Shiring. CTO at Gravity Well (https://bsky.app/profile/gravitywell.games / https://gravitywell.games/). Previously: Apex Legends, Titanfall 1 & 2, CoD4: Modern Warfare 1 & MW2, CoD2, Savage. [b7/iCE]
Darcy Sandall @darcysandall.bsky.social Lead Audio Engineer @ Sledgehammer Games
Makes Call of Duty
Opinions are my own
Bluesky @bsky.app official Bluesky account (check username👆)
Bugs, feature requests, feedback: support@bsky.app