salad (the cat) @salad.acegikmo.com 🧠 forms two thoughts per day (at most)
🧀 doorstop
☁️ cloud manager
🚇 tunnel expert
🥪 brother of @toast.acegikmo.com
🐈⬛ friend of uncle @thor.acegikmo.com (aspirational)
🐈 son of @freya.bsky.social
Red Blob Games @redblobgames.com Hi! I'm Amit Patel. I explain algorithms and math with interactive web pages (incl. pathfinding, hexagons, procgen maps, voronoi). Wrote Solar Realms Elite; helped w/Barren Realms Elite and Realm of the Mad God. https://www.redblobgames.com/
Arseny Kapoulkine @zeux.io Independent. Previously: TF@Roblox
meshoptimizer, pugixml, volk, calm, niagara, qgrep, Luau
https://github.com/zeux
https://zeux.io
Dan Greenheck @dangreenheck.bsky.social dangreenheck.com. Previously Navigation @BlueOrigin, OneDrive iOS @Microsoft. Now I help people build awesome 3D content for the web.
Tom Forsyth @tomforsyth.bsky.social Gfx coder and chip designer. He/him/3Dlabs/Muckyfoot/RAD/Valve/Oculus/Intel/Rec Room/Riot.
mastodon.gamedev.place/web/@TomF
Aras Pranckevičius @aras-p.bsky.social Programmer. Worked on Unity game engine 2006-2021. Now working on Blender. Primarily over at mastodon.gamedev.place/@aras
Froyok (Léna Piquet) @froyok.fr "For those who come after" - Gustave
Aka Lady Bloom. ☀️🇫🇷
Principal Product Manager on Substance 3D Painter. Stay up at night to fiddle with shader stuff.
- https://www.froyok.fr/
- https://mastodon.gamedev.place/@froyok
Casey Muratori @cmuratori.bsky.social Programming: computerenhance.com
Comics: meowtheinfinite.com
Rami Ismail (رامي) @ramiismail.com I make games. I help good people make good games in good ways. https://ramiismail.com/
SimonDev @simondev.bsky.social
rich harris @rich-harris.dev my life is derp and i do derp shit
Aaron Francis @aaronfrancis.com Sincere poster. No cynicism. Dad to two sets of twins! Co-founder of tryhardstudios.com
- https://MasteringPostgres.com
- https://HighPerformanceSQLite.com
- https://screencasting.com
- https://mostlytechnical.com
- https://aaronfrancis.com
patricio gonzalez vivo @patricio.io Research Engineer.
Author of https://thebookofshaders.com/, https://lygia.xyz/ and https://pixelspiritdeck.com
Mas:@patricio@merveilles.town
Web: patriciogonzalezvivo.com
Maxime @maxime.bsky.social 🇫🇷 in 🇺🇸
NYC 🗽
Frontend tango.us
Three.js, Shaders, React, Next.js
Thoughts and learnings on https://blog.maximeheckel.com
Work on https://maximeheckel.com
Joyce [MinionsArt] @minionsart.bsky.social Artist/Shaderwitch/Programmer/Wife.
Unity/3D Tutorial Maker.
Solo Dev of Astro Kat, a Catventure Game🐱!
http://twitch.tv/minionsart
http://patreon.com/minionsart
Romain Guy @romainguy.dev Photography (https://curious-creature.com), Blog (https://romainguy.dev). In the past: Engineering Director, Android Toolkit team at Google.
Frederik Vanhoutte - Winterbloed @winterbloed.be Generative geometrist, medical radiation physicist, pronouns: he/him
Sometimes at night, I find myself behind the computer. When I finally blink, a mess of code is drawing random structures on the screen. I spend the rest of the night staring.
Amy Goodchild @amygoodchild.bsky.social Generative Artist • Triangle enthusiast • Writing about art, tech & science • Exhibited internationally • Londoner but wish it was sunnier • She / Her • www.amygoodchild.com
loren schmidt @lorenschmidt.bsky.social i make art, mostly with computers. currently working on an open world RPG with roguelike roots and an experimental bent. cat mom. she / her or they / them.
mattdesl @mattdesl.bsky.social artist, coder
ncnvrgnt @inconvergent.net procedural & graphics artist
parallel programmer
advisor at the office of alternative geometry
website | https://inconvergent.net
gallery | https://img.inconvergent.net/plot/
a game | https://boxtype.app
store | https://buy.inconvergent.net
Taylor Baldwin @taylorbaldwin.bsky.social co-founder Jamsocket • YC W22
generative art • data vis • classical piano
previously at Datadog, Uber, NYTimes R&D
Melissa Wiederrecht @mwiederrecht.bsky.social Generative Artist
https://linktr.ee/mwiederrecht
https://www.melissawiederrecht.com/
Omar @ocornut.bsky.social programmer of things and stuff. dear imgui https://github.com/ocornut/imgui / the dragon’s trap / dreams / tearaway / pixeljunk shooter / soul bubbles / meka. Paris, France https://www.miracleworld.net
Nicolas Barradeau @nicoptere.bsky.social freelance senior creative coder working at the intersection of nonsense and fuck-all
2D / 3D / dataviz / ML / AI
https://www.barradeau.com
Anderson Mancini @andersonmancini.bsky.social Creative developer from Brazil 🇧🇷 CTO @neotix. XR / AR / VR Three.js evangelist and teacher.
Karan Ganesan @handle.invalid • Engineering at Luma AI
• Previously Flipkart Camera, Scapic
• An eclectic person interested in technologies of the future
Anton Marini @vade.info ML / Video / Graphics / Complaining About Python™️ / Art / Politics / Detrash
Where The Thunder Lives
https://vade.info
https://ozu.ai
RubenFro @rubenfro.bsky.social VFX Artist and Director
morgan @morgan3d.bsky.social Morgan McGuire - Gone Sailing! Now on the Salish Sea.
Known for Roblox, NVIDIA, Pasteur Labs, Graphics Codex, Markdeep, G3D, Skylanders, E Ink, Titan Quest, Vicarious Visions, Unity, Activision, Williams, Waterloo, Quadplay, Computer Graphics
Keijiro Takahashi @keijiro.bsky.social A Unity employee
Felix Turner @felixturner.bsky.social Creative Technologist, JS / WebGL Dev, Founder, Humanoid. Built moshpro.app. airtight.cc.
Jaume Sanchez Elias @thespite.bsky.social Web Dev, pixel burner - WebGL · WebXR - UX/UI at Google Deepmind
Karlos g Liberal @karlosgliberal.com En Bikolabs Estudio la complejidad de personas y tecnología y busco la luna de Anarres
Blog: https://www.karlosgliberal.com/
Jeremie Boulay @jeremboo.bsky.social Creative Developer freelancer ✨
But also Game Dev 💪
Ex-student at @Gobelins_paris
jeremieboulay.fr
Piter Pasma @piterpasma.nl Piter Pasma is an emergent generative artist from the Universe. In the beginning there was code, and the code had a groove.
PiterPasma.nl/impossible-sentinels
Genuary: genuary.art
Skulptuur: skulpturen.nl
Universal Rayhatcher: fxwho.xyz/fxhash/urh
Dave Pagurek @davepagurek.com Toronto artist and computer graphics programmer. I help maintain p5.js and its WebGL mode. Will probably answer your graphics questions if you ask 👀
Tim Gfrerer @tgfrerer.bsky.social mostly graphics - independent realtime graphics programmer, designer, artist. Sparkles mean Sparkles.
Andy Duboc @andbc.bsky.social andbc.co
Borja Morales @reality3d.bsky.social Senior Engineering Manager at Roblox. Computer Graphics, Scifi and Videogames.
https://reality3d.substack.com
Aki @handle.invalid Computer graphics geek and reinventor of wheels.
Grant Sanderson @3blue1brown.com Math videos
Marcin Ignac @marcinignac.bsky.social Computational designer, data artist, generative art coder, founder of @variable.io and co-creator of https://nodes.io.
http://marcinignac.com
Björn Ottosson - making Island Architect @bottosson.bsky.social Making Island Architect, a cosy town building game. Also game programming teacher and consultant. Previously 10 years at Frostbite and EA DICE. Creator of Oklab.
Whishlist now!
https://store.steampowered.com/app/3079100/Island_Architect
Arturo Castro @arturocastro.bsky.social Artist, educator, engineer. Core developer of @openframeworks
Reza Ali @rezaali.bsky.social Human Interface Designer at Apple
Robert Hodgin @roberthodgin.bsky.social Artist and head of R&D at Rare Volume
https://linktr.ee/roberthodgin
🏳️🌈
BBQ Wing Zero @matteblair.bsky.social Video games maker. Pontoco co-founder. Currently working on secret new project. Unrepentant Phantom Menace Phan.
Jason Van Cleave @jvcleave.bsky.social
Yuri Artiukh @akella.bsky.social Math, frontend, shaders, livecoding on Sundays http://youtube.com/@akella_, my course http://threejs-workshops.com. Based in Kyiv.
Satoru HIGA @satoruhiga.bsky.social Visual Artist | Engineer | (TouchDesigner / UnrealEngine / Blender / Houdini) | BACKSPACE Productions Inc | backspacetokyo | HEXPIXELS | http://backspace.tokyo
Leon Denise @leondenise.bsky.social designer and engineer.
weird and experimental.
https://neondelice.xyz/
https://neonminuit.xyz/
https://cookie.paris/all/
Alan Wolfe @demofox.bsky.social Invented spatiotemporal blue noise, created Gigi rapid graphics prototyping & dev platform.
https://github.com/electronicarts/gigi
25+ year game dev, and graphics researcher.
Tech blog:
https://blog.demofox.org/
Destroy what destroys you.
eliza @elizasj.bsky.social digital art | code | #curiouslyminded w/ @ilithya.bsky.social
portfolio : elizasj.com
nfts : bit.ly/elizasjobjkt
instagram.com/iamelizasj
Alan Zucconi @alanzucconi.com Director of Studies at Goldsmiths, UoL • Senior Lecturer • Game AI • Game Developer • Shader Master • Content Creator
Keenan Crane @keenancrane.bsky.social Digital Geometer, Associate Professor of Computer Science & Robotics at Carnegie Mellon University. There are four lights.
https://www.cs.cmu.edu/~kmcrane/
char stiles @charstiles.bsky.social Math at the Club
@ mit media lab future sketches
CharStiles.com
Omer Shapira @omershapira.com Graphics ∩ Vision, Electronic Elsewheres. AI for XR @ Meta. Previously : NVIDIA {Research, Omniverse XR, Robotics}, much before that VR, VFX & TV.
Thinkpiece Piñata & Artist inbetween.
Opinions? No
📍Brooklyn/TLV
https://omershapira.com
Sos "Buy Lazy Kickers" Sosowski @sosowski.bsky.social I make bad games.
Nicole Vella @handle.invalid Computer artist
Nick Fisher @hydroxide.dev Building 3D+AI type things with Dart/C++/PyTorch/Blender.
hydroxide.dev (blog)
github.com/nmfisher (open soure)
mixreel.ai (building)
holotype.com.sg (company)
v buckenham @v21.bsky.social hello again
made (and continuing to make) downpour.games, a game-making app that anyone can use
also i have a website: v21.io
Philippe Mesotten 🔜 Gamescom @mrphilippe.bsky.social Unreal & VFX are my thing!
Working with @mantisgames.bsky.social on https://store.steampowered.com/app/3179730/Deck_of_Haunts/
Past: Ghostrunner | Divinity Original Sin | LEGO Dimensions
Portfolio: https://www.artstation.com/philippenac
Gustav Olsson @gustavolsson.com currently working on lo-fi games, sketches and experiments
I'm most active on mastodon at https://merveilles.town/@gustav . if you haven't tried it, please do, it's the place to be.
Jonas-Merlin Schumacher @jonasmerlin.bsky.social I wish I could but I would prefer not to.
(Morally) good negotiator.
Probably thinking about RPGs.
Xor @xordev.com Building FragCoord.xyz
xordev.com
Harry 💬 @halisavakis.com He/Him - Tech Artist @Okomotive
(my posts are mine tho)
Prev. Tech art @ Jumpship
🚫 Anti-AI/NFT 🚫
Gamedev, Shader and VFX Journeyman; making things pretty with code ✨
🎨: cara.app/harryalisavakis
🔗: halisavakis.carrd.co
🌐 : halisavakis.com
Tyler Morgan-Wall @tylermw.com R, data science, dataviz, maps, experimental design, raytracing. Developer of rayshader, rayrender, and the rayverse | PhD in Physics from Johns Hopkins | Penn
Acerola @acerola.gg Graphics Programming Youtuber
Formerly Intel, Sony Studio Bend
https://www.youtube.com/@Acerola_t
alt: @acewola.bsky.social
Matt Henderson @matthen.com Maths animations, dialogue systems research
Research @ PolyAI, previously Google, Apple, Reka. PhD Cambridge
Edinburgh, UK
Theo Watson @theowatson.bsky.social Interactive installation artist.
Co-founder of Design I/O (2020 National Design Award winner).
Co-founder of open source toolkit: openFrameworks.
https://design-io.com || https://openframeworks.cc
Processing @processing.org Processing is a flexible software sketchbook and a language for learning how to code. #BuiltWithProcessing
🔗 processing.org
🐱 github.com/processing/processing4
Thomas Hooper @tdhooper.bsky.social Code artist. Graphics programmer (ex Jumpship Studio). Web developer (ex Last.fm). he/him
mastodon.gamedev.place/@tdhooper · x.com/tdhooper · stainlessvision.com
Bruno Simon @bruno-simon.bsky.social Creative developer • Freelancer • Teacher • 3D lover • https://bruno-simon.com • http://threejs-journey.com
dan @danabra.mov carology, busology, trainology, planeology
Ashley @khyperia.bsky.social fractal witch, space dork 🔭 ~ she/her, anxiety (AvPD, GAD), 🖤🩶🤍💜 ~ rust compiler engineer at https://hexcat.nl
my general life posts are here, techy thoughts are on https://mas.to/@khyperia
Oskar Stålberg @oskarstalberg.bsky.social Game dev. Made Bad North and Townscaper.
Steam @steampowered.com Steam, The Ultimate Online Game Platform.
For support: http://help.steampowered.com/en/
Jake Archibald @jakearchibald.com Developer of sorts at @webdevs.firefox.com, but this is my personal account. No thought goes unpublished. He/him.
sophie alpert @sophiebits.com you have the ability to understand things
principal engineer, react person, super gay, still masking
Ray @raysan5.bsky.social Passionate about gamedev technologies. I create things. Created raylib, raygui, rres and many other tools/libs at raylibtech. FOSS at: http://github.com/raysan5
Tyler Glaiel @tylerglaiel.com Programmer / Game Designer. Closure, The End is Nigh, Bombernauts, The Basement Collection, Succubox, Fracuum, Aether, and more! Current Project: Mewgenics!
tylerglaiel.com
amos @fasterthanli.me hi, I'm amos! 🍃 they/them 🔮 "most level-headed AI user" 🫐 working on something dataflow-shaped 🦀 known for teaching rust and not much else
📚 https://fasterthanli.me
📺 https://youtube.com/@fasterthanlime
Fletcher Dunn @zpostfacto.bsky.social Engineer at Valve | Free 3D Math book: gamemath.com | GameNetworkingSockets: github.com/ValveSoftware/GameNetworkingSockets | NOT doing support on discord!
Eric Lengyel @ericlengyel.bsky.social • Creator of Radical Pie equation editor, Slug Library, C4 Engine
• Math / gamedev author
• Geometric algebra researcher
• Former Naughty Dog, Apple, Sierra
Karl Zylinski @zylinski.se Wrote the eBook "Understanding the Odin Programming Language". Made the game "CAT & ONION". Check out what I'm up to these days: https://zylinski.se
Kai Sassnowski and 3 others @sassnow.ski I build stupid things with code.
Writing interactive blog posts (veeeery slowly) at:
https://sassnow.ski
Nikita Lisitsa @lisyarus.bsky.social He/him
I teach C++ & computer graphics and make videogames
Working on a medieval village building game: https://youtube.com/playlist?list=PLSGI94QoFYJwGaieAkqw5_qfoupdppxHN&cbrd=1
Check out my cozy road building traffic sim: https://t.ly/FfOwR
Bob Nystrom @stuffwithstuff.com Dad, husband, brother, son. Working on Dart at Google, ex-game dev at EA, wrote "Game Programming Patterns" and "Crafting Interpreters". http://stuffwithstuff.com/
Jendrik Illner @jendrikillner.bsky.social Senior Rendering Programmer at Sony Santa Monica Studio
📷 http://instagram.com/jendrikillner/
📑 https://www.jendrikillner.com
Surma @surma.dev DX & monorepo at Shopify.
Craving simplicity, finding it nowhere.
Internetrovert 🏳️🌈 He/him.
Freya Holmér @freya.bsky.social 🎮 tech artist/shader sorceress/math dork
🌐 acegikmo.com
🎥 youtube.com/@acegikmo
🏗️ Shader Forge / Shapes / https://half-edge.xyz
📡 ex-founder of Neat Corp
🪡 neoluddite
my kids:
🥪 @toast.acegikmo.com
🥗 @salad.acegikmo.com
🐈⬛ @thor.acegikmo.com
Jamie Kyle @jamie.build They/Them. Open source. Comic books. Board games.
Prev: Babel, Yarn, Flow, Parcel, Biome
Bluesky @bsky.app official Bluesky account (check username👆)
Bugs, feature requests, feedback: support@bsky.app