Astrarium Digital @astrariumdigital.bsky.social ✨🎮Helping indie games find their players! 🎮✨
We help indie developers grow wishlists & launch with confidence - games don't fail because they're bad, they fail because no-one sees them.
📅 Let's chat:
https://calendly.com/accounts-astrarium/30min
David Aerne @meodai.bsky.social Self-employed Design & Interaction Developer at Elastiq Ltd.
Independent researcher exploring color perception, palette tools, and interface design through prototyping.
Manel Cota @maneo01.bsky.social Animator & Tech Animator at Ubisoft Barcelona: Assassins Creed Black Flag Resynced | Formerly: Gameplay Animator at Ubisoft and Gameloft. QA analyst at King | Pizza con piña lover - Whovian | VR enthusiast
Aaron @aarontechanim.bsky.social 🕹️ Gamedev / AI-Hater
🦴 Senior Technical Animator at UNSEEN Tokyo
↩️ Ex Claymore Game Studios
🎲 PnP/Tabletop Enthusiast
aaronkemner.com
The Glaze Project (UChicago SAND Lab and ETCH) @theglazeproject.bsky.social Official Glaze project Bsky account.
Glaze/Nightshade @ University of Chicago
Affiliated with ETCH (Ethical Technology and Computing for Humanity)
https://glaze.cs.uchicago.edu
https://nightshade.cs.uchicago.edu
https://etch-humanity.org
SneakySeahorseGames @sneakyseahorsegame.bsky.social 🎮 Solo indie dev | Building a cozy life sim set in the Austrian Mountains called JodelTown ⛰️
✨ Follow for game updates, dev logs, and cozy vibes
📜 DevBlog: www.sneakyseahorsegames.com
@dwarfare.bsky.social @dwarfare.bsky.social
🎃Natasha Nightmare🎃 @natashanightmaree.bsky.social Boomer shooters 🔫 & Horror games 🕷
💾 Quake/Doom/Blood mod reviews! 💾
Loves Liminal spaces 🏚 & Cryptids
Joshimals 🌈 JWake Games 🎮🇨🇦 @joshimals.bsky.social Indie game developer and 3D modeller
Current maintainer of Send2UE and UE2Rigify: https://github.com/poly-hammer/BlenderTools
https://ko-fi.com/joshimals
Maneth Bimsara @maneth.bsky.social Technical Artist, Unreal Engine Generalist
https://linktr.ee/manethbimsara
Jamie Hayes @hazejay.bsky.social Principal Rendering Programmer @ Epic Games. Currently working on Nanite.
Waneye @waneye.bsky.social I do 3D stuff whatever it's modeling, texturing, animating or programming.
Twitch: http://twitch.tv/Waneye
@ukefish.bsky.social @ukefish.bsky.social
ZeeLee3D - Currently remaking Protoball! 💯Now Testing! @zeelee3d.bsky.social Indie game dev, art & philosophy enthusiast, love dogs
http://discord.gg/protoball to get in on the playtesting! Playtests happen every week.
Tiago Costa @tiagocostav.bsky.social Rendering @ Epic Games
Halfdan @halfdan.bsky.social
Brian Karis @briankaris.bsky.social Engineering Fellow at Epic Games. Author of Nanite.
Victor Careil @phyronnaz.bsky.social Pushing voxel technology forward at Voxel Plugin using Unreal Engine
You can DM me on discord @ phyronnaz
My blog: https://victorcareil.com/
Ari Arnbjörnsson @flassari.bsky.social Senior Software Engineer, Developer Relations at Epic Games.
Former Lead Programmer on #Returnal for #PS5 @Housemarque.
https://ari.games for my presentations!
Bryan Robertson @ardbegatron.bsky.social Senior API Gameplay Programmer at Epic Games
From Dundee, Scotland. Starlink, WD: Legion, Far Cry 4, Splinter Cell Blacklist, Crackdown, APB.
Opinions my own, etc.
Matt Oztalay (He/Him) @mattoztalay.bsky.social Principal Technical Artist, Developer Relations @ #EpicGames. He/Him. Opinions my own. Unlicensed and uninsured purveyor of mischief.
#TechArt #UnrealEngine #GameDev
Ghislain Girardot @ghislaingir.bsky.social UE content creator, specialized in tech art. I don't share my opinion much.
Branislav Grujic @grujicbr.bsky.social co-founder & cto alphachannel
graphics & engine & tools @playtankhead.bsky.social
Former Lead Graphics Programmer
Asher Zhu @vuthric.bsky.social Director @ Duck Shake Games
ex Tech Art R&D @ Epic Games
LEGO, Fortnite, Matrix Awakens, Unreal Engine 4 & 5
- Tech art and chill with us http://discord.gg/gRwaywC
🏠 London 🕸 https://Asher.GG
Elhoussine Mehnik @houssinemehnik.bsky.social Sr. Game Engineer @Netflix | Prev. Gameplay Programmer @Tencent @Ubisoft | Worked on #Stray #GhostRecon #BGE2 | #UnrealEngine OS/Edu Content Maker | 🇲🇦
📍 Montreal 🇨🇦
🌐 UnrealEngineResources.com 🪁
William Faucher @williamfaucher.bsky.social Unreal Engine Artist, Photographer
Canadian-born 🇨🇦 Norway-based 🇳🇴
Jean-Sebastien Guay @slinkyinvasion.bsky.social Technical Art Director at Epic Games. Worked on Fortnite, Assassin's Creed Valhalla, Origins, Unity, AC3, Splinter Cell Conviction, Double Agent & Chaos Theory.
Alex Coulombe @ibrews.bsky.social architect turned XR-chitect crafting virtual spaces and the spectacles within | CEO, Agile Lens: Immersive Design, XR strike force | Unreal Engine Authorized Instructor & Toolmaker | Theatre is cool
ZabirH @zabirh.bsky.social Founder/CEO of Torbie. Previously CTO of Astroneer, Grfx Engineer at Epic Games, Halo, & DirectX.
Daniel Holden @theorangeduck.bsky.social Animation & Machine Learning at Epic Games. Ex Ubisoft La Forge. Programmer & Occasional Writer. https://theorangeduck.com/
Christian Sparks @hippowombat.bsky.social He/Him
Opinions are my own
Senior Tech Artist at Heart Machine
Prev Senior Tech Artist at Bad Robot Games
Unfinished Project Enthusiast
https://linktr.ee/hippowombat
Vahab Ahmadvand @ahmadvand.bsky.social Technical Game Designer at EmbarkStudios
, Unreal Authorized Instructor
World Of Level Design @worldofleveldesign.bsky.social Tutorials, tips & practical knowledge for being the best level designer and environment artist. I'm AlexG and this is the official Bsky of WorldofLevelDesign.com (Tutorials for #gameart #3d #environmentart since 2008).
Procedural Minds @proceduralminds.bsky.social 3D Generalist, Game Developer, and YouTuber of Unreal Tutorials: https://www.youtube.com/@procedural_minds
Score Studios LLC @scorestudios.bsky.social I am James Kay / Score Studios, a Tokyo-based independent videogame developer, creator of the Piczle series.
Club Piczle: : www.piczle.club
Pseudoscience Interactive @pseudosi.bsky.social Pseudoscience Interactive is a small indie team from Hamburg, Germany. We make games and develop nifty development tools along the way.
🌐 https://pseudoscienceinteractive.com/
Irene Centelles @irenecentelles.bsky.social Freelance VFX Artist
DM for any inquiry
Portfolio:
https://www.artstation.com/irenecentellesart
LinkedIn:
https://www.linkedin.com/in/irenecentelles/
notyme @notxme.bsky.social Environment Artist
links.notyme.art
v buckenham @v21.bsky.social hello again
made (and continuing to make) downpour.games, a game-making app that anyone can use
also i have a website: v21.io
ari velazquez 🌯 @ari.velazquez.fyi technical designer @sleightofhand.game ◦ pronounced airy ◦ he/him ◦ american gameboy in australia ◦ prev: coreborn, sims 4, dawngate ◦ fka roxaloxa
fuck AI
https://arivelazquez.com ◦ https://clumsywords.blog ◦ discord: roxaloxa
dalton @dalton.gd Technical Director @omlgames.com
All things games, tools, shaders & programming.
@EpicGames alumn
#gamedev #UnrealEngine #rust #cpp
Ryan Schmidt @rms80.bsky.social It’s Ryan from Twitter! Former Epic Games Engineering Fellow, now an intern at Gradientspace Corp (gradientspace.com). Invented Modeling Mode, Geometry Script, Autodesk Meshmixer, some other stuff. PhD in Computer Shapes. Also mastodon.gamedev.place/@rms80
Arjun @handle.invalid UI Artist / Designer. I also make small games in Unreal Engine. (He/Him)
🔗 https://extrone.github.io/
📍 Kollam, Kerala, India
🏷️ #GameDev #UnrealEngine
🚫No NFT/Gen-AI/Crypto🚫
tttlllrrr @tttlllrrr.bsky.social composer/sound designer for game audio.
music / sfx for Gloomwood, RUNT, The Cave Diver, Gilgamesh Drift, El Paso Elsewhere 2
🎶: Outer Night, GRYPT, NVR-NDR etc
Griff @griffonzo.bsky.social Unreal Sr. Tech Artist | Vinyl Maxxing | Feline Fanatic
https://griffinrosnack.com/
Harry Bentley @eldritchchinchilla.bsky.social Technical Artist at Playtonic Games.
Indie Game Dev and Mini Painter.
Perpetually tired chinchilla.
Karl Parakenings @forkingpath.bsky.social Latest: The Art of Writing Lore, in Game Narrative Kaleidoscope (ed. Jon Ingold)
Narrative and technical designer.
tabletop jam projects: https://forking-path.itch.io/
artstation: https://www.artstation.com/forking-path
contact: author @ forking-path.com
ben burbank @bburbank.bsky.social video game programmer at valve; ex-campo santo, double fine, ea. I believe in you, so go for it.
エンディングまで泣くんじゃない。
avatar by @michaelfirman.bsky.social
Barry Herbers @barryherbers.bsky.social - Programmer on Royalty Free For All for AAAA games.
- Co-developing Backyard Birdwatching
Steve de Niese @stevedeniese.bsky.social Lead/Game dev at Metal Pandas Studio. Founder and Creative Director at Assemblo. Sometime solo game dev. Programmer, artist, musician. Melbourne, Australia. 🇦🇺
https://linktr.ee/letterafterz
Ivo Pavlík @ivopavlik.bsky.social
Braden Wentworth @bradenwentworth.bsky.social GAMEDEV LOOKING FOR WORK!
Knowledge is power.
Aussie * Gamer * Game Developer (AOE2:DE) * Shit Poster * Discovery Surfer * Metalhead * Hater * UBI For All * Religion Is Cancer * Save The Trees * Nuke The Whales * Eat The Rich * Pizzahut In The Garrage
Cameron Mackness @cameronmackness.bsky.social Director,Cinematographer, Mocap and Virtual Production Specialist.⚽️ Football coach & player. Arsenal fan born & bred. 🚀🎮🎬 fan. Thoughts & opinions all mine!
Ryan Bloom @blazehedgehog.bltn.net Too weird to live, too rare to die. I created Sagexpo.org a long time ago, dabbling in game development for 20+ years. They used to pay me to write. People seem to like my Youtube videos.
http://blazehedgehog.bltn.net/
Tom Brien @tombrien.bsky.social Hello I'm Tom! a co-founder at game publisher tinyBuild.
I helped sign a lot of our games, and now I'm a developer again! Working on a game where you must give medicine to 100 wild animals.
Jon Murphy @burntkona.bsky.social Greying games industry survivor | Principal Technical Artist | Lighthouse Games | Limit Break Mentor 2022-26 | BAFTA Games member | Oldhammer minis | 80s Geek | He/Him
Seth Rosen @sirrosen.bsky.social Burned out. Nectar Vector next. Before: Game Director + Lead Designer on Pacific Drive, Designer on Bioshock Infinite, various Don't Starve things, and Mafia 3. Liked Movie. Boston area. he/him
Thomas @thomasofwilson.bsky.social Game Dev | VFX | Artist
I’m making Myrtle Grove: A Clair V. Mystery. Wishlist on Steam!
https://store.steampowered.com/app/3141000/Myrtle_Grove_A_Clair_V_Mystery/
Louisiana Born
Brooklyn Living
GUMBO member
Giselle Rosman @jazzrozz.bsky.social She/her
Naarm, Tantalus/Keywords Australia. Game dev mum , mum worried about the death of the planet. I like birds, trees, and kindness. Former GGJ and IGDA Melbourne Lead
Martin Vigneron @drach.bsky.social French/German. Sysadmin at day, insomniac at night. Likes Mountains and Cats. Former VR-dev. Made some Quake3/4 mods/tools.
Thomas Iché @peeweekvfx.bsky.social #RealtimeVFX / #TechArt Expert. Independent Art Technical Director & Advisor. Teaches VFX in schools too.
Formerly #unity #VFXGraph crew. #SEGA Amplitude. #DONTNOD.
Makes art, writes code.
Opinions are mine.
Samuel Davis 🇨🇦 @samuelghdavis.bsky.social Canadian Filmmaker and VFX artist // Vancouver, BC
youtube.com/@escapedigitalcinema
JP @jrpollard.bsky.social Creator at @unbalancedstudio.bsky.social
Wes Ball @wesball.bsky.social Makin’ movies.
Simon | Indie Game Dev 🎮 @sim0n.codes Senior DevOps Eng. @[REDACTED] // Director @agentsofswarm.com
90's kid | #adhd | I'm a multi-disciplined developer with a focus in #gamedev, devops, and web development. I mostly work in #UnrealEngine, JavaScript, Next.js & Rust.
Signal: @zhym0n.42
HaloVFX @halovfx.bsky.social Senior Animator at ILM.
HQ Personal Cinematics
Sarah Ford 🐍🎨🖥️ SleepyTime Holiday @angeloslh.bsky.social Freelance Concept/2D/UI artist & UI Designer - Total War Battles:Shogun/The Bradwell Conspiracy/Voodoo Detective/Onlycans:Thirst Date/Pacific Drive/Date Everything!/ Nightmare Operator
Enquiries: saford@outlook.com
She/Her
www.saford.art
#Art
Kezrek Laczin @kezrek.bsky.social 🚀 Kez, WotC Art Director ✨ She/her/they queer ace
- Considerate & realistic optimist
- Thoughts are my own
- 🚫 Blocks all genAI, NFTs, & bigots
Portfolio: http://kezrek.com
Dmitry Shevchenko @hunterdi.bsky.social TALLBOYS | Director / Game Designer @tallboys.bsky.social
suzanne @binarypartitioned.space — binarypartitioned.space
— level/environment designer 🔨
— previous work: Skin Deep 🐈🛰
— current work: Sleight of Hand 🕵️♀️🃏
— hitscanner apologist ⚡
— tired trans woman ⚧️☣
— 💜 @maddievivrose.bsky.social
— 📍 Melbourne, Australia
Jay Morgan @jammie3d.bsky.social 3D Environment Artist
https://www.artstation.com/jammie3d
https://jammie3d.github.io/
He/Him
Brian Mitsoda @bmitsoda.bsky.social Game Dev/Goth Gardener.
https://bmitsoda.com/portfolio
Attension @attension.art Balance through asymmetry.
Photographer and digital artist Michael Cardinale
📍Pittsburgh, PA
Join My Free Patreon: https://patreon.attension.art
#EastCoastKin
Gmad @gmad.bsky.social forged in the fires of mt doom
she/her
21
Sandy Sutherland @lippykid.bsky.social FX and Tech art. Tinkering game dev.
Alex Turner @alturnani.bsky.social Senior Animator at Double Fine Productions
Theo Hodkin @theohodkin.bsky.social Senior World Artist @Criterion | He/Him/They/Them
Jason Lavoie @jasonlavoie.robotsgoboom.dev 🇨🇦 Making things go boom @ Robots Go Boom!
🐦⬛Working on "Chirp Chirp" a cozy precision platformer (coming 2027)
Previously Lead / Principal Env Artist on some fun games with great teams!
🎨 www.artstation.com/jasonlavoie
🎮 robotsgoboom.itch.io
He/Him
Oleksandr Koshlo @okoshlo.bsky.social Principal Rendering Engineer at Elsewhere Entertainment. Before: render architect at Massive Entertainment - Division 2, Avatar, Star Wars Outlaws
Waylon @waylonw.bsky.social Lead 3D artist and technical artist at Studio Wildcard.
https://linktr.ee/waylon_winn
Neil Sainsbury @ezainny.bsky.social 🇦🇺 React Native | WebGPU | Math | Shaders.
Creator of Photogenesis.app ~ Creative & artistic photo filters and animated effects. Writing @ neilwithdata.com
Mert Mimaroğlu @mertmimaroglu.bsky.social Senior Environment Artist at TaleWorlds Entertainment
https://www.artstation.com/tirido
Gregory @dreamwieber.bsky.social Apple Design Award Nominee, 2026. Art & Code. Gardener. Maker of things. Creator of Metaballs, Vibescape for Apple Vision Pro, and Polychord for iPad. Ex - Design & Engineering @ Google.
Nik Samborsky @samborsky.bsky.social Cinematic Director The Expanse: Osiris Reborn at Owlcat Games
Geoff 'Oar'some" Valent @geoffvster.bsky.social Animator, Writer, Director. 60% water, but after turning 50 I pee like it's 120%. Working on Oar'some https://store.steampowered.com/app/4555210/OARSOME/
Ciro Cardoso @cirocardoso.bsky.social Snr Generalist Freelance Artist @TheBlurStudio
Previous: Goodbye Kansas, Axis, RealtimeUK | Rebelway & Gnomon Instructor | Sharing tips and tricks
Javier Meseguer @jmeseguerdepaz.bsky.social LiquiGen lead at JangaFX. I try to keep both my velocity fields and my warps divergence-free. I also love real-time graphics.
Chris Holden @chrisholden.bsky.social Available for work: http://artstation.com/cholden
Dylan Browne @dylanbrowne.bsky.social Lead Artist Special Projects at Wētā FX, Ex #VFX at Modelfarm, RSP, Mr.X & Mill Film. Melting GPUs is my passion
http://imdb.com/name/nm2278940/ He / Him
linktr.ee/dylanbrowne
#NoAI #PhysicalMedia
Opinions are soley my own and do not represent my employer
Roystoncinemo @roystoncinemo.bsky.social GameDev | Vfx artist
Let's make the impossible!
Developer of ProjectMadras
恒吉星光 @seiko-dev.bsky.social ゲーム開発とUnreal Engineを勉強しています
https://x.com/seiko_dev
Chosker @chosker.bsky.social // Sr. Technical Artist at @cdprojektred.com
// Worked on [Unannounced], Tropico6, M&M Heroes VII
// Solo dev'd Elium - Prison Escape https://store.steampowered.com/app/680330/Elium__Prison_Escape
Szymon Chryn @panwilson.bsky.social game programmer living in finland
Daniel Zettl @danielzettl.bsky.social Animator at UNSEEN ▧
Prev: Riot Games / Moon Studios / Weta FX / Framestore / Scanline
DEMO REEL 📺 http://youtube.com/danielzettl
BOOK ANIMATION MENTORING --> danielzettl.com
Kronok @kronok.bsky.social Working on Scythe, a modern level editor for UE5 that's inspired by Valve's Source 2 Hammer.
https://ScytheEditor.com
Mikko Mononen @mikkomononen.bsky.social Coder and woodworker. Author of Recast&Detour and NanoVG. Previously at Epic Games, Unity, Tinkercad, Crytek, demoscene.
https://github.com/memononen
Blaine Hodge 🍁 @nullterm.bsky.social Stinger Games one man show developing 🌊🏉🏒
Makkon @makkon.bsky.social Ben Hale. He/They. Senior Environment artist at UnknownWorlds, working on Subnautica 2. prev ILMxLab. 2d/3d artist. Rock enthusiast. Music composition hobbyist.
https://makkon.itch.io/
https://cara.app/makkon
🚫AI/NFT
Sanketh @sankethy.bsky.social Principal Motion Graphics Artist, VALORANT @Riot Games
(prev. Legends of Runeterra, League of Legends)
Mograph + VFX + Games = 😻
Portfolios -
sanketh.carbonmade.com
www.behance.net/SankethY
Views / opinions here are my own.