Claudia Kemfert @ckemfert.bsky.social Professor Energy Economics and Energy Policy German Institute for Economic Research and Leuphana University
@ckemfert.bsky.social
@c0de517e.bsky.social @c0de517e.bsky.social
Max Mantic @maxmantic.bsky.social Artist, video-gobbler, Y2K apologist. He/Him.
Websurfing the Forkspace at http://twitch.tv/max_mantic
Also running @lowpolyhighres.bsky.social
enes altun @altunenes.bsky.social Software Dev & Psychologist, I will mostly share my creative coding pieces and visual illusions here with code 🦀 :-)
And for keeping track of new things/discussions in the science of course :-)
https://github.com/altunenes
ynoham @ynoham.bsky.social Indie solo-developing retro-3D shooter Gunmetal Gothic. “why-no-ham”
https://discord.gg/vYgVAejVnG | https://ynoham.com
Hannes Mühleisen @hannes.muehleisen.org I like databases and boats. Co-creator of @duckdb.org, Co-Founder and CEO DuckDB Labs.
DuckDB @duckdb.org DuckDB is an analytical in-process SQL database management system. "DuckDB" and the DuckDB logo are registered trademarks of the DuckDB Foundation.
@ducklabs.com @ducklabs.com
Enno Lenze @ennolenze.de Museumsdirektor, viel in Kriegsgebieten, Speaker, Autor und Consultant bei Berlin Story | https://www.ennolenze.de/tree
COBRA STRIKE - Wishlist now!💥🚁🎮 @cobrastrikegame.com 🔥COBRA STRIKE🔥
Helicopter retro-shooter of the '90s!
🗞️ Fresh updates here first: https://cobrastrikegame.com/
📺 Gameplay Trailer #3: https://www.youtube.com/watch?v=l54kEiCKF4E
✍️ Wishlist here: https://store.steampowered.com/app/3411810/?utm_source=bsky
Simon Willison @simonwillison.net Independent AI researcher, creator of datasette.io and llm.datasette.io, building open source tools for data journalism, writing about a lot of stuff at https://simonwillison.net/
Andre Peschke @gamespodcast.bsky.social Han Solo von Gamespodcast.de, Spielejournalist seit... omg... 25+ Jahren, #Caturday-Enthusiast, war mal für eine Mikrosekunde GameDev und Drehbuchautor.
By Cory Doctorow (GPG 0xBF3D9110957E5F4C) @doctorow.pluralistic.net I post long threads. Writer (sf novels, etc); blogger (pluralistic.net); activist (eff.org). Latest book: "The Reverse Centaur's Guide to Life After AI" Buy my books (DRM-free!) at craphound.com/shop.
Óscar Toledo G. @nanochess.bsky.social ➀MSX/Atari/CV/Intellivision/SMS game dev
➁Princess Quest in Evercade Intellivision
➂Knight of boot sector games
➃IOCCC+JS1K winner
➄IntyBASIC/CVBasic creator
➅Author
https://nanochess.org/
https://lulu.com/spotlight/nanochess
https://ko-fi.com/nanochess
SkyFeed @skyfeed.eu Open feed hosting for Bluesky, serving 75,000+ community feeds.
Build your own feed on https://skyfeed.eu
Ad-free, EU-hosted and as privacy-friendly as possible.
Mardigan @mmmardigan.bsky.social Guy on the internet with a neverending headache. Occasionally do therapeutic art streams at https://www.twitch.tv/mmmardigan
Artistic inspirations: Kenket, Noviraine, Goldendruid, Twokinds, Waspsalad, Ewgengster, Nomax, Shian, Yakovlev-vad, Time-Fluffy500
Sasha's Retrobytes 🏳️⚧️ @sharkabytes.bsky.social Freelance Writer│Magazine Editor│VG & Anime Historian│🦈 fur │UK│Trans woman she/her│AuDHD │❤️ : @kitnibbles.bsky.social │Business Enq: curicuricreations@protonmail.com
More info in pinned
❤️ : https://ko-fi.com/retrobytes
❤️ : patreon.com/SashasRetroBytes
Nora's Guide to the Galaxy @ngttg.bsky.social I love space!
PhD, Astrophysics
SFF Author
🚀🌌👩🚀🌠🪐
🔗: https://galaxy.nora-bailey.com/linktree
Aras Pranckevičius @aras-p.bsky.social Programmer. Worked on Unity game engine 2006-2021. Now working on Blender. Primarily over at mastodon.gamedev.place/@aras
Hourly Cosmos @hourlycosmos.bsky.social Photo sharing bot for planetary and deep space images.
Run by @kevinmgill.bsky.social
Content providers added with permission.
DarkHours.app @mmmeh.bsky.social An original
Andrew Willmott @andrewwillmott.bsky.social Machynlleth / London
Graphics / Systems / R&D
Work: Helioflow, Odyssey, Wayve, Football Manager, Spore, SimCity, Sims
https://github.com/andrewwillmott
https://www.andrewwillmott.com
https://soundcloud.com/radiator-8/albums
Azul @azulsystems.bsky.social Azul provides the world's most trusted Java platform, founded on open source and delivered by the world's largest independent Java engineering team, and is the only company 100% focused on Java.
Avi Press @avi.press Founder of Scarf (https://scarf.sh)
Board @ Haskell Foundation
Startups and open source analytics
Jeremy Parish (Radio Edit) @jparish.bsky.social NES Works/Segaiden video and book producer; Retronauts co-host; RGB addict. Get it straight: I did not invent the word "Metroidvania," and my opinions don't represent those of my employers. He/him. Header pic: Sonya Yruel.
Why485 @why485.bsky.social Former modder turned washed up former gamedev. This is not a serious account. Do not follow me here for gamedev hot takes or progressposting.
Matthew Sanabria @matthewsanabria.com Christian. Husband to my beautiful wife. Engineering at @oxide.computer. Podcasting at @fallthrough.fm. Wife's chocolate shop at lilyandsparrow.net.
matthewsanabria.com
Acerola @acerola.gg Graphics Programming Youtuber
Formerly Intel, Sony Studio Bend
https://www.youtube.com/@Acerola_t
alt: @acewola.bsky.social
Brianna Townsend @brianna.town ✨ C/C++ developer✨ she/her ✨ creator of unfinished video games ✨
Creating and blogging about Chronicles IV: Ebonheim, a tactical Ultima/Rogue-like built solo with a custom engine
Wishlist today! https://chrongame.com
https://brianna.town
DIGITAL IMAGE DESIGN Ltd. @did-ltd.bsky.social https://digital-image-design.com
🔄️ Rotating Cars 🚗 @rotatingcars.bsky.social "Select your vehicle!" or don't! Sometimes it's nice to just stop, wind down and vibe whilst admiring a slowly rotating car 🔄️🚗
One vehicle per day, games will feature multiple times
On weekends, we post not cars! ✈️🚂🏍️🛸
Ran by @shiropurrs.bsky.social 🐈
🏳️🌈🏳️⚧️
Yacht Club Games @yachtclubgames.bsky.social We are developers who have dedicated our lives to video games ever since we saw our first pixels. Creators of Shovel Knight & Mina the Hollower!
YachtClubGames.com
Sebastian Aaltonen @sebaaltonen.bsky.social Building a new renderer at HypeHype. Former principal engineer at Unity and Ubisoft. Opinions are my own.
Egghat @egghat.bsky.social Der wie immer überall unter diesen bekloppten Alias unterwegs ist …
bevorzugt immer noch @Egghat@mastodon.social; auf Xitter bald weg.
Stephen Diehl @www.stephendiehl.com Softwares, maths, compilers and bears.
https://www.stephendiehl.com/
Protomaps @protomaps.com The world in a file. Open source!
more: https://protomaps.com
GitHub: https://github.com/protomaps
posts by @bdon.org
Superluminal @superluminal.eu Superluminal (superluminal.eu) is a user-friendly CPU sampling profiler for C/C++, Rust & .NET on Windows, Xbox One, Xbox Series X, PlayStation 4, and PlayStation 5.
Ritesh Oedayrajsingh Varma @rovarma.bsky.social Building Superluminal (https://www.superluminal.eu / @superluminal.eu), a user-friendly CPU sampling profiler for C/C++, Rust & .NET on Windows & consoles. Ex-Guerrilla Games (H:ZD)
Lars Thießen @larstofus.bsky.social Senior Gameplay Programmer and former gamedev professor.
he/him
Blog: https://larstofus.com/
DMs are open.
Andrew Digby @digs.bsky.social Conservation biologist and former astrophysicist. Scientist for threatened birds with the #kakapo and #takahe programmes at the New Zealand Department of Conservation. Avatar: @blackmudpuppy.bsky.social
Digital Bandidos | Wishlist CURSE OF RESTHAVEN @digitalbandidos.bsky.social We are Digital Bandidos - an indie game publishing company. Co-creator of @indiefanfest.bsky.social
Our mission: to help indie game devs reach their goals.
contact@digitalbandidos.com
➡️ http://allmylinks.com/digitalbandidos
Fabien Sanglard @fabinou.bsky.social
Michael Emory🎮🐧🔺 @nebadon2025.bsky.social https://michael.emory.studio
https://www.gamingonlinux.com
📉𝙇𝙤𝙬-𝙋𝙤𝙡𝙮 📈𝙃𝙞𝙜𝙝-𝙍𝙚𝙨 @lowpolyhighres.bsky.social Posting screenshots of retro low-poly games in high resolutions using emulators, camera hacks and other tools for a better, sharper look at the artistry involved in making them.
Run by @maxmantic.bsky.social
Tilo Jung @tilojung.bsky.social Belangloser Videojournalist & Seltsamfrager | Creator of Jung & Naiv
Screenshot Saturday @screenshotsaturday.bsky.social I am a machine made by @yogurtthehor.se (I am also a gamedev, follow me!) to repost stuff with #screenshotsaturday tags
Official Commodore® @commodoreofficial.bsky.social The only official Bluesky account of the only original Commodore® (est. 1958), powered by all 47 original trademarks. Imposters may copy, but they can’t compute. Welcome to The future we were promised™ | commodore.net #wearecommodore
Douglas Phillips @dpscifi.bsky.social Author of the Ascending Carbon and Quantum Series, hard sci-fi based in real science with positive outlooks to the future. I'm a scientist, progressive, and futurist. I feel fortunate to get a brief glimpse into this amazing universe!
CGA Manía @cgamania.bsky.social Bienvenidos a la vida en 4 colores.
Mike Turitzin @miketuritzin.bsky.social Building a game/engine based on signed distance fields
~ Past: rendering lead @figma.com, indie VR dev, founder @ Workflowy, search backend @ Google, Quake modder
miketuritzin.com
Phoenix by Tapbots @phoenix.tapbots.com An upcoming Bluesky Client for iOS/iPadOS & Mac from the makers of Tweetbot and Ivory.
Please don't take it personally if we don't respond often with this account. We are extremely busy working on Phoenix.
https://tapbots.com/phoenix
Insomniac Games @insomniac.games The official account of Insomniac Games, the developers of #WolverinePS5, #SpiderMan2PS5, and #RatchetPS5. Part of PlayStation Studios.
Share stuff: #InsomGamesCommunity
Website: https://insomniac.games
Siddhant Goel @sgoel.dev Software Builder • Open-source Maintainer • Runner • 🇮🇳 / 🇩🇪
📚 https://personalfinancespython.com
🦋 https://atprotoalternatives.com
🏡 https://sgoel.dev
🙌 https://heycrew.work
📍 Munich Area, Germany
Tempest Rising @tempestrts.bsky.social A modern RTS game inspired by the classics of the 90s. Available NOW on Steam! https://bit.ly/TempestRising
Petroglyph @petroglyphgames.bsky.social Petroglyph Games is an independent game developer based in Las Vegas, Nevada. We create, play and love games.
https://petroglyphgames.com/
Ann Leckie @annleckie.com Author of the award-winning Ancillary Justice. Lives in St Louis.
nicebyte @nicebyte.bsky.social the only good anime pfp acct · http://gpfault.net
rob pike @robpike.io Long career as a dilettante at Bell Labs Research and Google, mostly building weird stuff no one uses, but occasionally getting it right, such as with UTF-8 and Go.
Vassili Golod @golod.bsky.social Journalist • Studioleiter & Korrespondent ARD Kyjiw • Podcast „Machiavelli – Rap & Politik“
That Tom Hall @thattomhall.bsky.social Pro Game Designer for 37 Yrs! Co-founded id, ION Storm. Keen, Wolfenstein 3D, DOOM, Rise of the Triad, Anachronox, DASH, VR. Current:-REDACTED-. Photography/Pico-8/Meditation/Movies/Hifi.
Tuan Kuranes @tuankuranes.eurosky.social cpu, gpu : Freelancing
Ex: @sketchfab @fab @epicgames
Computer graphics from c64 to ungodly number of shader processor on modern 3d rigs
Only cpu/gpu/dev/gamdev/vfx content
Tantacrul @tantacrul.bsky.social Composer, designer and YouTuber.
Paul Kautz @pkautz.bsky.social Annoyingly happy geek from up there in Germany. Doing writing things for a living (Retro Gamer, GameStar, Heise, GEE etc.). And podcasts. So many podcasts!
https://linktr.ee/pkautz
Ilko-Sascha Kowalczuk @ilkokowalczuk.bsky.social Wollte immer Historiker werden, ich arbeite dran:"Seltsam,im Nebel zu wandern!/Leben ist Einsamsein."
strayboom @strayboom.bsky.social Laszlo 'vincenzo' Vincze aka. StrayBoom
Music, sound design, cars, demoscene, chiptune, funk and jazz, in no particular order.
http://www.strayboom.com
http://strayboom.bandcamp.com
http://vincenzo.bandcamp.com
Servo @servo.org Servo aims to empower developers with a lightweight, high-performance alternative for embedding web technologies in applications.
https://servo.org
https://github.com/servo/servo
PC-King @annebras.bsky.social Game Collector, Game Archiver, Game Historian, Game Designer and Gamer!
RISC OS Open @riscosopen.bsky.social RISC OS Open Limited (ROOL) manages the source code to RISC OS. We are an organisation run on a largely voluntary basis. Find out more at https://www.riscosopen.org/
Dotemu @dotemu.bsky.social Official account of Dotemu (not DotEmu) | We revive retro gems | Our indie publishing division: @thearcadecrew.bsky.social
tef @tef.bsky.social previously: failed mathematician, youtube one hit wonder, blogger, crow photographer, former programmer
currently: unemployed and very tired. tef all lowercase, they/them thank you
Marco Castorina @marcocastorina.bsky.social Games Graphics Performance by day, aspiring composer by night. Co-author of https://www.amazon.co.uk/Mastering-Graphics-Programming-Vulkan-principles-ebook/dp/B0BKGLBN89
AT Protocol Developers @atproto.com Social networking technology created by Bluesky.
Developer-focused account. Follow @bsky.app for general announcements!
Bluesky API docs: docs.bsky.app
AT Protocol specs: atproto.com
Jason Wright @astrowright.bsky.social Professor of Astronomy and Astrophysics at Penn State.
Son, father, partner, scientist, teacher, student, human, Earthling.
Mostly posting astronomy. Mostly.
Ben Leonard @benleonard.bsky.social Designer / Developer @ Oxide. Formerly Pentagram
Ricarda Lang @ricardalang.eurosky.social Abgeordnete des Deutschen Bundestags. Wahlkreis Backnang Schwäbisch-Gmünd. Hier als Humor-Beauftragte der Grünen.
William Shakespeare @shakespeare.lol All the world’s a stage
Displaced Gamers @displacedgamers.bsky.social Super nerdy YouTube videos about gaming, computers, and more.
Maybe I will post more about old computers here. Hmm.
http://youtube.com/DisplacedGamers
Armin Ronacher @mitsuhiko.at Creator of Flask • earendil.com ♥︎ writing and giving talks • Excited about AI • Husband and father of three • Inhabits Vienna; Liberal Spirit • “more nuanced in person” • More AI content on https://x.com/mitsuhiko
More stuff: https://ronacher.eu/
Deadline Demoparty🏝️ @deadline-berlin.bsky.social Save the date! 🌴02.-04.10.2026🦩
Your super friendly Berlin #demoscene event!
Take part in creative competitions, shake your body to DJ sets, learn something new from seminars and hang out with inspired and kind people!
https://demoparty.berlin
Dejan Mihajlović @mihajlovicfreiburg.com Referent für Demokratiebildung✊🏻 und Digitale Transformation📱• Lehrender Hoch|Schule🏫 • Digitalpolitisches Zuhause🏠: @d-64.org • he/him • gerne per Du • Freiburg | Beograd
https://mihajlovicfreiburg.com
Kamala Harris @kamalaharris.com Always fighting for the people.
Wife, Momala, Auntie. She/her.
107 Days, my behind-the-scenes account of the shortest campaign in history, is available now at https://kamalaharris.link/107Days.
Deutschland Wählt / Österreich Wählt @de.whln.eu Wahlen in Deutschland, Österreich und manchmal auch anderswo. Umfragen und Ergebnisse.
Elections in Germany, Austria and sometimes elsewhere. Polls and results.
Alle Links: https://linktr.ee/Wahlen_DE
#btw29 #Bundestagswahl #nrw29 #Nationalratswahl #ltw26
Für sachliche Politik @sachlichepolitik.eurosky.social Beobachte das politische Geschehen, suche wertvolle und hintergründige Fundstücke heraus. Aus Online und Print, TV und Radio. Für Interessierte und Weiterdenker. #USPolitics #StandwithUkraine #afdverbotjetzt #safespace 🏳️🌈🏳️⚧️
Klare Sprache statt klarer Name 🤓
Sam Swain @sam.apparance.uk A child of the procedural generation. Long-time tools coder off of
the games industry. Worked on Fable, NMS, Gloomhaven. Building crazy proc-gen technology: www.apparance.uk 👈 Try Unreal & Unity plugin for free!
he/him ▪ forever 42 ▪ surrey, uk ▪ no AI
Ana Opara @anopara.bsky.social Procedural art nerd, ½ of Pounce Light with @h3r2tic.bsky.social, co-creator of #TinyGlade a diorama doodling game 🏰🌿 s.team/a/2198150 🏳🌈💟
Rune Skovbo Johansen @runevision.bsky.social Indie game developer, procedural generation enthusiast, Dane in Finland. I made Eye of the Temple, now working on The Big Forest.
📍 Turku, Finland
🔗 https://runevision.com
https://www.youtube.com/c/runevision
https://mastodon.gamedev.place/@runevision
Tom Betts @tomnullpointer.bsky.social UK Indie Game Dev - Recently "The Horror At Highrook"
A clockwork-card narrative-board game
https://store.steampowered.com/app/2836860/The_Horror_at_Highrook/
Previously "Into The Pit", BigRobot, Phd in the digital sublime
Vuntra City @vuntracity.bsky.social City exploration game in development for VR and flat screen.
Steam: https://store.steampowered.com/app/2859220/Vuntra_City/
Discord: https://discord.gg/tGkfMtggRx
proc_gen @procgen.bsky.social Procedural generation researcher. Currently making games.
https://procedural-generation.tumblr.com
#procgen #gamedev
Roy Theunissen @roytheunissen.com Game developer working on my first independent game ODINSPRING
I also post art projects, VFX and free tools/utilities/tutorials.
https://roytheunissen.com
https://github.com/RoyTheunissen
https://youtube.com/@roy_theunissen
https://discord.gg/YqUEauQUpA
Nikita Lisitsa @lisyarus.bsky.social He/him
I teach C++ & computer graphics and make videogames
Working on a medieval village building game: https://youtube.com/playlist?list=PLSGI94QoFYJwGaieAkqw5_qfoupdppxHN&cbrd=1
Check out my cozy road building traffic sim: https://t.ly/FfOwR
Agecaf @agecaf.bsky.social He/him, mathematician, gamedev, Mexican- Spanish, based in the UK. I've made a rhythm game called EternAlgoRhythm. I'm working on a multiplayer puzzle game called Spaceabon Twogether.
https://store.steampowered.com/app/2678290/EternAlgoRhythm/
Alex Trowers @bulkpaint.bsky.social Industry veteran from the late 1900s. Solo Indie Dev. Design Consultant. Game Dev Dinosaur. Lord of Bullfrog anecdotes. Playability, pitching and prototypes a speciality.
Got a project that needs poking with a stick? Let me know.
Oskar Stålberg @oskarstalberg.bsky.social Game dev. Made Bad North and Townscaper.
ZanderK @zanderkepler.bsky.social Creating a multiplayer sci-fi-fantasy dungeon game called Recursive Riftfall.
https://store.steampowered.com/app/2962260/Recursive_Riftfall/
Discord: https://discord.gg/QYycqzrFKF
#IndieDev #GameDev #ProceduralGeneration #Liminal #LiminalSpaces
Adrien @amathlog.bsky.social Lead Tools programmer on the PCG plugin at Epic Games.
PCG tutorials: https://youtube.com/playlist?list=PLa5CA4dwjxucvoAmS7FO8hvUrSL21a-5G&si=H_oQKno7NMJ5s8uv
My GitHub: https://github.com/amathlog
Liza Knipscher @lize.bsky.social Game dev who loves making randomly generated critters and does so as often as possible. Developing Cookie Gardening and Biolune. Owner of Meep Engine: https://www.meepengine.com/
Biolune: https://store.steampowered.com/app/3070190/Biolune/
Oliver Lawson @olawson.bsky.social https://kalapaint.app - Working on Kala Paint, powerful new painting software
AD / Artist / TA / Programmer
Cambridge based, learning/building a lot of random stuff. May occasionally post paintings.
ZachSCARY Johnson @zachstronaut.com Game and Network coder for @StageFrightGame.bsky.social by Ghost Town Games. Director of Joggernauts by @spacemacegames.com. Minneapolis creative dev (he/him). Salty.
Cat selfie enthusiast.
Visit: zachstronaut.com
Berserker's Domain | DEMO OUT NOW | Retro FPS Roguelike @berserkersdomain.bsky.social I'm developing an unhinged fast-paced boomer shooter freakshow with a roguelike game loop. Try the DEMO and WISHLIST on Steam: https://steam.pm/app/3277520/
People call me Breakky.