Alvera Studios @alverastudios.com Independent game studio creating unique player experiences with sustainable development culture.
www.alverastudios.com
We build games in-house, mentor studios, offer co-development or contract services, and more!
Evil Empire Studio @evilempirestudio.bsky.social Game studio known for Dead Cells & Brotato updates/DLC & The Rogue Prince of Persia! Castlevania: Belmont's Curse & more projects are on the way...
Cozy Words - Localization Agency @cozywordsloc.com - Indie game localization agency
- At Cozy Words, we breathe, play and localize cozy!
- Advocates of #TranslatorsInTheCredits
- Fair, transparent and ethical localization practices.
- Founder: @lucopynerd.bsky.social
- https://cozywordsloc.com/
Rico @ricopin.bsky.social Teaching gamedev in Berlin 🐻
Tinkering with handmade engines and programming languages.
Bo @rodounet.bsky.social he/him | 🇨🇵/🇬🇧 | Principal 3Cs programmer | AuDHD
- Playground Games: 🧚♀️ Fable
Previously:
- R*: 🤠 RDR2, GTA6
- Ubisoft:🗼 Far Cry 3, Blood Dragon, 4, Primal, and 👾 Gameplay Research
Personal stuff and magic ✨
Sylvère - 01101101 @sylvere.fr https://sylvere.fr
Maker of games, apps, websites and more
Roller Derby skater & official
Elaine @actuallythemoon.bsky.social Moon goblin from the mirror dimension
⁽̵̳͖̜͖̐̿̅̅͠ ˢ ʰ ̶ᵉ̶ ̶̛̰̓̍·̷̟̝̮̿͛͑̀ͅ ̵̟̯͌͗ ̴h ᵉ ʳ ̶̱̜̍̈́̕̚⁾̷̩̎ͅ
actuallythemoon.itch.io
Micha Mettke @vurtun.bsky.social Engine/Lead Tools Programmer at Keen Games. Interested in Engine/Game/Tool/System programming and API design.
Anxious Noob @anxiousnoob.bsky.social Solo Noob Gamedev - working on Bean Beasts.
Wishlist Bean Beasts on Steam!
https://store.steampowered.com/app/2631450/B
Join me on Discord: http://discord.gg/22rq3vZfdA
Instagram: anxiousnoobgames
Chartor @chartor.bsky.social #CERN Physicist exploring video game programming and picture book writing, and training in Wado Ryu #Karate.
Falestress - ✨ Wishlist Glimvale✨ @falestress.bsky.social Game designer, Indie gamedev
Wishlist Glimvale on Steam : https://store.steampowered.com/app/3403590/Glimvale__My_Mini_Overworld/
Wishlist Gacha Fever on Steam : https://store.steampowered.com/app/2673310/Gacha_Fever/
Gamkat Games @gamkat.bsky.social We are an indie games studio, scattered across the globe banding together to make games we love, and hope you love to play!
Currently tinkering away on NDA project!
www.gamkat.com
Warren Leigh @readyplayerwoz.bsky.social Senior Talent Acquisition & Development Specialist at Cast Iron Games
Retro gaming aficionado 🕹️ // Views expressed are my own
⬆️⬆️⬇️⬇️⬅️➡️⬅️➡️🅱️🅰️
(If you know, you know 😉)
Max Piquot @maxipoki.itch.io Senior Gameplay Engineer @rare.co.uk on Sea of Thieves
Love video games, boardgames, TTRPG... 🇫🇷 #GameDev #GameTech
he/him
https://linktr.ee/maxipoki
@bravesirandrew.bsky.social @bravesirandrew.bsky.social Tools, rendering, and optimizations game developer. Part time lurker. Previously at Unity
Michael Howe @miketorious.bsky.social Level Designer @ Studio Gobo. Previously @ CA & SMG. RPG Lover. Disney Parks Nut. Bethesda Modding Enthusiast. All Views Are My Own.
Portfolio: https://www.miketorious.com/
Joe Richardson @joerichardson.bsky.social I make small logic-driven worlds because the overwhelming chaotic disgusting beautiful unfathomable mess of the real world scares the shits out of me.
Purchase my worlds - https://store.steampowered.com/curator/41213029
Skywilly @skywilly.bsky.social Flemme de réecrire la bio après le chopage de mon profil donc venez sur Linkedin puis c'est tout https://www.linkedin.com/in/williambertin/
Jasmine ✨ Momento 🧸 Out Now! @themajichan.bsky.social ✨Hi, I'm Jasmine! 🇵🇭 🇦🇺 I'm a 2D game artist
✨co-founder of @nomostudio.bsky.social
🧸 Currently working on @playmomento.com with Jess and Julian! 🧸 OUT NOW on Steam!! (https://store.steampowered.com/app/2474770)
secure_shells @timjung.bsky.social principal software eng @ ??
game dev \ dist sys architect \ matchmaking + skill \ dark fantasy enjoyer \ fiction writing
past:
+ riot games
+ activision blizzard
wife guy that loves his wife
@yewfy.bsky.social 🖤
linktr.ee/timjung
Anton @antonhand.bsky.social H3VR • Still Obsessed With VR • https://linktr.ee/antonhand
🐔 Brian Bucklew 🐔 ₑͤ>∿<ₑͤ ∞🌮 @unormal.bsky.social A semi-sentient colony of self-assembling, cooperative, biological nano-units. Still somewhat functional, despite its age. AI bad. 🏆IGF Narrative. 🚀Hugo Award Winning Caves of Qud Sproggiwood pronoun* BLM
Michael D. Ivey @gweezlebur.com Principal Software Engineer at @riotgames.com working on Valorant (@valorant.riotgames.com) Formerly 2XKO, Legends of Runeterra and League of Legends.
@gweezlebur@peoplemaking.games on Fediverse
https://gweezlebur.com
Was @ivey on Twitter
John Romero @johnromero.bsky.social FPS is my DNA. Working on a new shooter. Find Romero Games at https://t.co/d7iJN1tvGy
SpacePrez @spaceprez.bsky.social Senior Game Engineer
He/Him/They 🏳️🌈
All views are my own and do not reflect my employer
Tom Forsyth @tomforsyth.bsky.social Gfx coder and chip designer. He/him/3Dlabs/Muckyfoot/RAD/Valve/Oculus/Intel/Rec Room/Riot.
mastodon.gamedev.place/web/@TomF
Brenna Duffitt @brennadactyl.com // Senior Engineer/Tech Lead
// Prev. @xbox.com @Riot & Mixer
// Crappy Artist
// hi@brennadactyl.com
ben burbank @bburbank.bsky.social video game programmer at valve; ex-campo santo, double fine, ea. I believe in you, so go for it.
エンディングまで泣くんじゃない。
avatar by @michaelfirman.bsky.social
Kurtis McCathern @kurtismcc.bsky.social Husband to @othesharon.bsky.social. Dad. Christian. Engineer. Currently at Magic Soup Games, Previously at Blizzard. Owner of expressed opinions. He/him. Black lives matter. pfp by Eric Browning
Joe Ludwig @programmerjoe.com Programmer at Valve, Occasional VR Dude, programmer on Steam, increasingly interested in actually doing something to help with climate change.
joe@programmerjoe.com for "DMs"
Fletcher Dunn @zpostfacto.bsky.social Engineer at Valve | Free 3D Math book: gamemath.com | GameNetworkingSockets: github.com/ValveSoftware/GameNetworkingSockets | NOT doing support on discord!
Skylor Beck @skylorbeck.website Freelancer, Solo Dev
https://skylorbeck.website/
🟡⚪🟣⚫ They/He
Dustin B @pbun.bsky.social software architect / engineer @ activision (past: blizzard)
🕹️ fighter of the streets
🐾 cat dad
// opinions are my own
David Fox💙🫘🇺🇦 @davidbfox.com Lead game programmer: ThimbleweedPark2 ReturnToMonkeyIsland
Designer/Project Lead at LucasfilmGames/LucasArts: Fractalus Labyrinth ZakMcKracken Indy3
ManiacMansion
VR XR EV GameDev
Handpan newbie
❤️ @anniefox.com
@RubeWorks.com
https://linktr.ee/davidbfox
Sigurdur Gunnarsson @siggigg.bsky.social Lead AI Programmer, Unreal Engine at Epic Games
Unreal Engine Game Developer - Gameplay, AI, VR.
Past: Hyperion Realms, Wargaming, Klang Games, CCP Games.
HANNAH CRAWFORD @embyr.bsky.social 👩💻 Creator of SPRAWL & func_godot
🏁 Prev. Warframe, Sea of Thieves & Horizon: COTM
Tim Oxley @timoxley.bsky.social Technical Director
C++ #gamedev #techart & #gamedesign in #UnrealEngine
Former #JS #TS specialist. CampJS & SingaporeJS founder
#NodeJS in Action coauthor
Lived 🇦🇺→🇸🇬→🇺🇸
Bad artist & musician #ADHD
Vegetarian
Father of 2 amazing girls
He/him
Jules Glegg 🏳️⚧️ @julesfern.gay She/Her. Tech director / lead programmer type person @softrains.bsky.social - Helped make VALORANT and League. Cofounder of Trans Game Dev. AMBROSIA SKY available on Steam and EGS now!
Rob "Xemu" Fermier @xemu.bsky.social He/ Him. Making games since 1993. System Shock 1&2, Age of Mythology, Heretic Operative, Millennia, and lots of others.
MIT grad, founder at Irrational Games & C Prompt Games.
Next project: TBD!
bsg_joel @bsg-joel.bsky.social Programmer, writer & community on DREDGE 🎣 at Black Salt Games 🇳🇿
Nebula, Hugo and 4x BAFTA nominee.
Manuela Malasaña @xibanya.bsky.social graphics programmer & tech artist. shaded pixels on among us vr, darkest dungeon ii, slay the princess, the seance of blake manor, and more
i write unity shader tutorials for beginners! https://github.com/Xibanya/ShaderTutorials
eric pvncher @pvncher.bsky.social Building repo prompt, formerly xr at Unity
Tyler Owens @heyt.red Build and Release Engineer, Apex Legends
Riot Nu (Marcus Reid) @riotnu.bsky.social Tech lead on VALORANT
https://linktr.ee/riotnu
John McDonald @johnmcdonald.bsky.social CEO Mercer Street Hospitality, Broken Palate on SubStack, always eating drinking and running.
mercerstreethospitality.com
Mike Feldman @yoshimcf.mike-feldman.com Lead programmer at Disbelief. Saxophonist with the Saxyderms. Opinions are my own. He/him.
Nikita Lisitsa @lisyarus.bsky.social He/him
I teach C++ & computer graphics and make videogames
Working on a medieval village building game: https://youtube.com/playlist?list=PLSGI94QoFYJwGaieAkqw5_qfoupdppxHN&cbrd=1
Check out my cozy road building traffic sim: https://t.ly/FfOwR
Sophie🏳️⚧️🐸 @tarasophie.dev I make games with the #GodotEngine
My Website: https://tarasophie.dev
🐧Loving Linux
She/They
Eng/Ger
@taw.moe ♥️
Nico May @gfxnico.bsky.social Graphics Programming @ Xbox
Lydia Litvyak @vinegar.bsky.social software engineer at epic
翻訳したりする人
tw:@vinuscule
Zach Tsiakalis-Brown @zulubo.bsky.social Game dev, creator of Zulubo Productions, Vertigo, and Vertigo 2.
Stuff at www.zulubo.com
he/him
Trevor Huwe @anruinviae.bsky.social Game Designer, Director, Lead / Former Blizzard & Scopely / Opinions are my own (he/him)
Seán O Sullivan @seanos.net Systems Engineer at Valve; gameservers, datacenter infrastructure…
Previously Demonware (Activision), doing large-scale backend infrastructure for Call of Duty, Guitar Hero and others
Mastodon: seanos@mastodon.seanos.net
Website: https://seanos.photo
Kevin Gibson @kevin-gibson.com He/him. Software developer, graphics/ML prev. Apple, Xbox, Hololens. Canadian. Music, computer graphics, baking, etc.
Riley Labrecque @rileylabrecque.com Partner Engineer at Final Strike Games with a focus on Engine Tech, Online, Build, and DevOps.
Previously wrote documentation for Valve
Once upon a time I made Steamworks.NET
🌲Seattle
Elizabeth @icetigris.bsky.social Lead Rendering Engineer at That's No Moon. Prev: Epic, Unity, Disbelief, PlayStation, Intel. Agender GPU goblin. They/Them
Zino @zino2201.bsky.social 21 | Engine Programmer @ Asobo Studio
I write a lot of C++ and Rust
Colby Sieber @colbysieber.bsky.social Software Engineer @ Valve
Paul Georges @pgeorges.bsky.social Currently Senior Technical Product Manager at Epic Games
Previously Staff Software Development Consultant at Unity Technologies
Game dev, cyclist
The gremlin looking thing is Henri
Opinions are my own
(he/him 🏳️🌈)
isa @isadora.codes debugger queen ✨ forbes 30u30 ✨ working on Neverway and my own engine! co-founder at @coldbloodinc.studio
WISHLIST NEVERWAY ✨ http://steam.neverway.co
and more ✨ http://isadora.codes
Col Walder @colwalder.bsky.social Engineering Director @ CD Projekt Red, Composer, Audio Programmer, Drummer
Worked on GTA V, Red Dead Redemption, Witcher 3: The Wild Hunt, Cyberpunk 2077
Composer for Banshee: Demon Girl
Brianna Townsend @brianna.town ✨ C/C++ developer✨ she/her ✨ creator of unfinished video games ✨
Creating and blogging about Chronicles IV: Ebonheim, a tactical Ultima/Rogue-like built solo with a custom engine
Wishlist today! https://chrongame.com
https://brianna.town
Andrew Henninger @databyss.com Lead Engineer at @rockstargames.com
My views are my own. He/Him.
Justin @ archmag.us @archmag.us Cloud-based architecture developer turned XR gamedev. Working on new types of experiences designed from the ground up for virtual and mixed reality.
https://archmag.us
Verdammte Katze 🦀 @damncatonmydesk.bsky.social (he/him) Former graphics engineer for rustltd.com. Creator of the late alloy.rustltd.com framework for #Unity. In my spare time, I tinker with #RustLang and the #BevyEngine.
👍: #IndieGame #GameDev #IndieDev
👎: MAGAts, Tankies, Cryptobros, AI "art"
Robert Zubek @rzubek.bsky.social Making games for longer than seems advisable.
Recently, AI lead at Take-Two; earlier at SomaSim, Zynga, EA etc.
Doctor of AI, under the hippocratic oath bound to help all game AIs.
Author: https://mitpress.mit.edu/9780262043915/
Hello from Chicago!
Chris Pioli @cpioli.bsky.social Gameplay Engineer and Game Designer. Loves Nintendo, Square-Enix, Sony, Jedi, Muppets, and cooking! Opinions are my own and do not represent my employers!
Amini Allight @amini-allight.org Solo game developer, VR enthusiast. Developing LambdaMod, a free and open source multiplayer game with VR support
Joe Hocking @joehocking.bsky.social I'm a software engineer who develops games and XR using technologies like C#/Unity and JavaScript/WebGL (while increasingly Godot-curious). I wrote the book Unity in Action!
website: www.newarteest.com
Jeff "Pixel" Atelier @nomadic-pixel.com Bethesda/Microsoft alum.
Specializing in all things Automation, CI/CD, Production, and Infrastructure
I like to make outlandish concepts a reality!
Photographer
Painter
Author
(Totally going to fix this at some point)
Ryosuke @whoisryosuke.bsky.social Previously: Sr. Design Technologist @Playstation
UI/UX, React, Rust, Graphics, Game Dev, 420 | he / they 🏳️🌈
https://linktr.ee/whoisryosuke
#b3d #ui
Tess Snider @malkyne.com Fairy codemother. Free-range veteran game programmer and underground programming teacher. Co-owner of indie game studio Hidden Achievement.
Josh Good @jegood.bsky.social Senior Software Engineer at Lost Boys Interactive | Mod and Raleigh Chapter Leader for Game Dev DrinkUp.
Ex: Software Engineer at ImangiStudios.
Gameplay and AI programming, Industry mentoring, and Jewish developers advocate. All opinions are my own.
Liza Knipscher @lize.bsky.social Game dev who loves making randomly generated critters and does so as often as possible. Developing Cookie Gardening and Biolune. Owner of Meep Engine: https://www.meepengine.com/
Biolune: https://store.steampowered.com/app/3070190/Biolune/
Garrett Austin @gaustin.bsky.social Senior Software Engineer, Game Performance - Graphics, Games, and Machine Learning at Apple.
He/Him.
Kingsley Hopking @beardyking.bsky.social Personal | Engine programmer | Tinkerer of triangles | 🏳️🌈
💼 - Activision, Central Tech
📌 - Manchester, UK
🐀 - Keith gang
💭 - Opinions are my own
🌐 - https://sharkwithlegs.com/
Rune Skovbo Johansen @runevision.bsky.social Indie game developer, procedural generation enthusiast, Dane in Finland. I made Eye of the Temple, now working on The Big Forest.
📍 Turku, Finland
🔗 https://runevision.com
https://www.youtube.com/c/runevision
https://mastodon.gamedev.place/@runevision
Max @maxplay.bsky.social 🇩🇪 Game Programmer & Level Designer | Loves Platypuses and Video Games | UI/UX Platypus | https://maxstuerzl.com
Sean Davies @berkbig.bsky.social Technical Director at Rare working on Sea of Thieves | Bafta Member |
Previously Sackboy, LittleBigPlanet 3, Outrun 2006 and more at Sumo Digital
Brian Karis @briankaris.bsky.social Engineering Fellow at Epic Games. Author of Nanite.
Jendrik Illner @jendrikillner.bsky.social Senior Rendering Programmer at Sony Santa Monica Studio
📷 http://instagram.com/jendrikillner/
📑 https://www.jendrikillner.com
mjp @mjp123.bsky.social Lead Rendering Programmer at Sony Santa Monica Studio. Formerly Engine Lead at Ready At Dawn Studios. Chief Graphics Meme Officer for the entire internet.
https://therealmjp.github.io/
Gijs Richard Kaerts @belgianrenderer.gijskaerts.com Graphics nerd - RHI Rendering Lead on Unreal Engine @ Epic. Previously Rendering @ Roblox, Deviation Games, Halo, and more!
Also on Mastodon: @gkaerts@mastodon.gamedev.place
🇧🇪🇨🇦
Philip Hammer @phammer.bsky.social principal engine programmer @ id software |
graphics & engine code for idTech | DOOM: The Dark Ages
opinions are my own
nsn @handle.invalid full time graphics
Alain Galvan @alainxyz.bsky.social 🌞 Driver Engineer @AMD. Writes about computer graphics, art, music composition, cameras, coffee, and much more. Probably ✍️ writing notes right now. 👋 My views only. http://alain.xyz
Ray @raysan5.bsky.social Passionate about gamedev technologies. I create things. Created raylib, raygui, rres and many other tools/libs at raylibtech. FOSS at: http://github.com/raysan5
jb @jbakergraphics.bsky.social Previously Engine/Rendering Tech @idSoftware
interested in: C++/OpenGL/Vulkan/GPUs/Voxels/SDFs/Pathtracing/Photography/CpE/Electronics
Co-organizer of Graphics Programming Virtual Meetup
Project writeups, blog posts:
https://jbaker.graphics/index.html
Peter Kao @peterkao.com • Founder at @MetanautLabs.com
• 18+ years of tech entrepreneurship
• 10+ years of running a VR studio
• Current: https://risingtheory.com (fintech)
Eniko Fox @enikofox.com I make gay video games @kitsunegames.bsky.social with @nj0rd.bsky.social. Kitsune Tails, Super Bernie World, MidBoss dev. Mask wearer. Programming language development enthusiast
Fuck AI
Follow me on Mastodon @eniko@mastodon.gamedev.place
She/her
doomdoodmusic @doomdood.uk • UK freelance composer, producer, sound design
• industrial synth & ambient horror
• work and links - https://doomdood.uk
• album art (V&D,DA) - @vekktor.bsky.social
• music videos and editing - @grey0451.bsky.social
work contact through DMs for now.
Adam Tait @adamtait.net ??? @ ???, prev. @ninjatheory.com. I like Kirby, Eevee, and corgis in large quantities
Helen Carmichael - Game Dev @bchezza.bsky.social #GameDev with @greyalien.bsky.social at Grey Alien Games. Forbidden Solitaire, Ancient Enemy, Shadowhand, Regency Solitaire. Writer: Going Medieval & more…https://greyaliengames.com/blog/writing-editing/
Farleigh Langridge @farleigh.bsky.social 🌱Assistant Producer @No More Robots
✨Women in Games Ambassador
🤘🏻she/her 🏳️🌈
🎲 Play Games 📚Read Books 🌈 Fight Fascism
QuangDX @quangdx.com Founder / Technical Game Design Director @Asobitech.com ☯️
Ex @BitmapBureau.com🕵️♂️
Event organiser @BrilliantIndieTreasures.com💎
Column writer @DebugMag.com📝
BAFTA member😉
ENSEMBLE 2019✊
He/Him🙋♂️
Vince Pavey @limeyotoko.bsky.social Writer. Narrative Designer. Creative Director at Hologram Ghost. Did comics for Doctor Who and The Beano. I really like tokusatsu, video games and Star Trek. Expect a lot of that. 🖖🏻 ビンス・ペイビー。私は日本語の学生です。日本語OK!
Rob 🟡 @fawnrelic.bsky.social Production Lead at Ysbryd Games @ysbryd.net (WORLD OF HORROR, LOVE ETERNAL, Demonschool, VA-11 Hall-A) ✣ Freelance artist (seen in Heartworm, Unwinnable) ✣ Fishing Hamlet gentrifier ✣ Bi ✣ He/Him
📍 London
https://www.inprnt.com/gallery/fawnrelic/
Jon Davies 🦖 🔜 Gamescom @sovanjedi.bsky.social Pixel Artist (derogatory) worked on Super House of Dead Ninjas, Binding of Isaac, Inmost, Cursed to Golf, X-Men ‘97, Marvel: Cosmic Invasion. #pixelart
🚫NFTs/AI/Crypto
👍Dinosaurs.
Portfolio: jontendo.format.com
Ko-Fi: https://ko-fi.com/sovanjedi
George Barber @gbarbers.bsky.social Level Designer @TriangularPixels
Graduate @Falmouth University
I create videos on occasion.
Portfolio:
https://sites.google.com/view/barbs-design/home
Dan Brewer @originalbigdan.bsky.social Founder and creative lead of Original Big Games.
From the country.
Previously Bossa, DPS, CA and SMG.
https://thedanbrewer.com/
Anything I post on here is my own opinion and not that of my employer.