charlotte 🌸 @charlotte.fyi whorl~ 🥀💐🌺
oakland
✨ / 🌀 .. 🧶 ##~
ig: instagram.com/___whorl
Monsieur Phi @monsieurphi.bsky.social Docteur en philosophie, ce qui ne soigne pas grand chose.
Je fais des trucs sur YouTube : youtube.com/c/monsieurphi
Marcus Svensson @marcussvensson.bsky.social Senior Rendering Engineer at Embark Studios. Worked on THE FINALS, ARC Raiders, Contraband, Rage 2 and Just Cause 4. Based in Malmö, Sweden.
Phoronix @phoronix-poster.bsky.social Unofficial account. Automated post via RSS.
Maintained by @danni.id
AstraKernel 💫 @astrakernel.bsky.social Love computers and coding.
While I'm particularly passionate about Rust, it's not the only language I work with.
Recently started loving embedded programming
Carter Anderson @cart.work Creator of Bevy Engine. Gamedev, programmer, and artist.
@sherief.fyi @sherief.fyi
Matthew Wilde @skilful.bsky.social Visual Effects Developer at Valve
Max Liani @maxliani.bsky.social Tracing rays at NVIDIA. Former lighting artist, working on computer graphics rendering tech for all humans and robots alike.
I mostly post stuff about light transport simulation, and my hobby project Workbench.
EuroRust @eurorust.eu EuroRust is the conference for the European Rust community. We cover all things Rust. Presented by @mainmatter.com. October 14-17 2026, Barcelona & Online.
October 14-17 2026, Barcelona & Online
RustNL @rustnl.bsky.social Organizer of rustweek.org and host of the Rust All Hands.
Non-profit that strives to promote the Rust programming language and support Rust's maintainers.
Rustunit @rustunit.com Rust 🦀, Bevy, Game Dev and Beyond
james7132 @no-bull.sh Software Engineer, unsafe Rust addict, real estate investor, Touhou fan, doujin developer
@bevy.org/smol-rs Maintainer, TouhouFest Programing Manager, Gensokyo Eurofest IT Director, Touhou Wiki SysOp
Signal: james71.32
Website: https://no-bull.sh.
amos @fasterthanli.me hi, I'm amos! 🍃 they/them 🔮 "most level-headed AI user" 🫐 working on something dataflow-shaped 🦀 known for teaching rust and not much else
📚 https://fasterthanli.me
📺 https://youtube.com/@fasterthanlime
RustConf @rustconf.com An event dedicated to #rustlang & its community 🦀 Taking place from Sept 8-11 in Montreal, Canada in 2026!
rustconf.com
The Rust Foundation @rustfoundation.org The Rust Foundation is an independent nonprofit organization dedicated to stewarding the Rust programming language and its global community. rustfoundation.org
David Tolnay @dtolnay.bsky.social
Dekirisu @dekirisu.com 🇩🇪 develops rustlang w/ vim
🐧 on nixOS w/ sway
🦜 animates things w/o routine
🐱 github.com/dekirisu
Rust Language @rust-lang.org A programming language empowering everyone to build reliable and efficient software.
Website: https://rust-lang.org/
Blog: https://blog.rust-lang.org/
Mastodon: https://social.rust-lang.org/@rust
JMS55 @jms5517.bsky.social Working on rendering for the Bevy game engine.
Long form blog at https://jms55.github.io.
Dorian COULON @coulondorian.bsky.social free-lance Animator | work https://www.animenewsnetwork.com/encyclopedia/people.php?id=213249
Taelin @victortaelin.bsky.social
Emma Kidwell @emmakidwell.bsky.social Award-nominated writer | Contracting @ Ruckus Games 💀| Aliens: Fireteam Elite 2, Civilization VII, Marvel's Midnight Suns, Hindsight | Opinions my own | ForbesUnder30 2021 | TGA Future Class 2023| BAFTA Connect | https://www.emmkid.info/ |🇺🇸/🇯🇵
Pjbomb2 @pjbomb2.bsky.social Just a guy who likes to learn and play with graphics, with a focus on realtime pathtracing. I enjoy chatting/messages! Always looking for new opportunities
Github: https://github.com/Pjbomb2/TrueTrace-Unity-Pathtracer
We Can Fix It In UI @wecanfixitinui.com We are a global Discord community of more than 2,000 dedicated to UI & UX in the Video Games industry.
Introduce yourself to us via DM if you'd like to join!
http://www.wecanfixitinui.com
Thomas Hooper @tdhooper.bsky.social Code artist. Graphics programmer (ex Jumpship Studio). Web developer (ex Last.fm). he/him
mastodon.gamedev.place/@tdhooper · x.com/tdhooper · stainlessvision.com
Jason Schreier @jasonschreier.bsky.social Reporter at Bloomberg | co-host of Triple Click | New York Times bestselling author of Play Nice + Press Reset + Blood, Sweat, and Pixels | Email: jschreier@gmail.com | Signal: jschreier.10
Hoshino Lina (星乃リナ) 🩵 3D Yuri Wedding prep!!! @lina.yt Hacker & Mad Scientist VTuber!
▶️ lina.yt
💍 @cyan.yt 🩵 | We are @thgirls.yt ✨
ママ : @heripiro.bsky.social |パパ : twitter.com/otozuki_teru
All the links: https://lina.yt/me
Tomek Czajecki @tchayen.com EM @expo.dev working on EAS product infrastructure
I blog about my hobbies – a mix of graphics programming and gamedev – see tchayen.com
Adam Whitcroft @adamwhitcroft.bsky.social Building a DTC product · Design @owner · Investor in small companies · Maker of small apps · African turned Canadian.
Proton @proton.me Choose a better internet where privacy is the default. Start protecting your personal information online with Proton Mail, Proton VPN, Proton Drive, Proton Pass, Proton Wallet, and Lumo: https://proton.me/
Matthias Schmidt @flownepp.bsky.social Contract Material Artist | 18+ years in the games industry | Ex-Level Designer and 3D Artist | Award winning modder | Leipzig, Germany
www.artstation.com/steppenwolf
www.fab.com/sellers/STW_Shop
Alice I Cecile @alice-i-cecile.bsky.social Full-time engine dev for Bevy: an open source Rust game engine.
I design games, make all manner of things, and was once a plant ecologist. Dreaming of a transhumanist, solarpunk future.
I blog at https://shaping.systems/
Bevy @bevy.org Official account for Bevy: a refreshingly simple free and open source game engine built in Rust.
Follow for news and curated #bevy / #bevyengine content.
https://bevy.org
Rogue Genesia @roguegenesia.bsky.social Official Bluesky account of the game Rogue: Genesia
Check out the game on steam:
https://store.steampowered.com/app/2067920/Rogue_Genesia/
demoparty.net @demoparty.net https://demoparty.net is a list of demoparties #demoscene // tweets updates on #demoparty & news // since 2005
BloodyGoodReviews | Pirate PR @piratepr.com Unapologetically punny games writer | PR/Community Specialist | Captain at Pirate PR | Contact: Robby@piratepr.com
Histrion Interactive @histrioninteractive.com Histrion Interactive is a French games studio.
Andrew Rennie 🏳️🌈 @nerdy4tw.bsky.social Senior UI/UX Designer at Respawn - Star Wars Jedi Team • Accessibility Advocate • Co-Founder @wecanfixitinui.com • Scottish • My Opinions • He/Him
https://linktr.ee/nerdy4tw
Ian Hamilton @ianhamilton.bsky.social Accessibility specialist, helping studios avoid excluding disabled players. DMs are open, if you prefer email i_h@hotmail.com
もんしょ @monsho1977.bsky.social シェーダがチョットできるクライマー🧗♂️
Kagi HQ @kagi.com Privacy-respecting search, browser and products that put you first. No ads. No trackers. Ever. https://kagi.com/
Alex Tokmakchiev @atokma.bsky.social Senior UI/UX on Chronicles: Medieval • Ex: Principal UX on Hytale, Lead UI/UX @ Creative Assembly on Total War • Proud member #WeCanFixItInUI • Space Cowboy • Organizer of Sofia Game Jam • All views are my own.
LesscodeF 🇫🇷🦀 @manevillef.bsky.social French rust developer
Hexagon lover
https://github.com/ManevilleF
Trezy @trezy.codes Maintainer @happyview.dev
Founder @cartridge.dev & @birb.house
Maintainer of HappyView, the Game Dev feeds, and @ozone.birb.house.
Oxford comma defender. He/him.
Games Industry Labeller @ozone.birb.house A labeling service for the games industry. Check my posts for instructions.
Verified labels are applied manually and may be delayed.
Managed by @trezy.codes.
つがわ @ojaja.bsky.social Artist/Illustrator🇯🇵
フリーのイラストレーターです。作品はフィードにまとめてあります。
🎨→https://inumayu.myportfolio.com
X→@natokin_0104
Skeb(commission)→https://skeb.jp/@natokin_0104
Chris Biscardi @chrisbiscardi.bsky.social Rustlang and Rustlang accessories
* YouTube: https://www.youtube.com/@chrisbiscardi
* Learn Rust: https://www.rustadventure.dev/
* Rust Adventure Discord: https://discord.gg/GJ5UfxzUcP
* Party Corgi Content Discord: https://discord.gg/partycorgi
Nico May @gfxnico.bsky.social Graphics Programming @ Xbox
Ray @raysan5.bsky.social Passionate about gamedev technologies. I create things. Created raylib, raygui, rres and many other tools/libs at raylibtech. FOSS at: http://github.com/raysan5
sylvqin @sylvq.in bienvenue sur ma page bluesky mes amis passez une bonne journée 🌞
mistermv @mistermv.fr 🎙 French streamer / Show host ( twitch.tv/mistermv )
🎹 Music composer & producer ( linktr.ee/xavierdang )
🎲 @gameofroles.bsky.social co-producer ( www.game-of-roles.com )
❤️ @speedons.fr co-founder ( speedons.fr )
🤝 business: mistermv@20ty.gg
David Svez @daveranan.bsky.social Game Designer, Film Director, Producer, Product Manager, Writer. Debugging my consciousness.
Working on things
Personal hellsite: https://davidsvez.com/- R Rancoud @rancoud.bsky.social
Matt Phillips @bigevilboss.bsky.social Lead Programmer on Red Dead Redemption for PC/Switch/PS4 @ Double Eleven. Also creator of Tanglewood for SEGA Genesis. Graphics programming, game engine architecture, optimisation. Ex-Crytek/TT Games.
Never have and never will use AI for anything, ever.
jake rodkin @rodkin.online Designer at Valve. Helped make Half-Life Alyx, Firewatch, The Walking Dead, Sam & Max, Tales of Monkey Island, Idle Thumbs
🐘 idlethumbs.social/@ja2ke
🕸️ rodkin.online
Avatar by @michaelfirman.bsky.social
Miolith @miolith.bsky.social 🇨🇵 French programming dork stumbling into computer graphics, currently VR/AR engineer.
Look at my cool site https://miolith.com/
Jeremy Laumon @jeremy.laumon.name Rendering Hardware Interface Lead 🎉 @Guerrilla
Blog: https://danglingpointers.com
Asset Cooker (build system for game assets): https://github.com/jlaumon/AssetCooker
Dihara Wijetunga @diharaw94.bsky.social Graphics Engineer at @AMD Core Tech Group. Previously at @ImaginationTech. Has-been prog-metal guitarist. All views expressed are my own.
Eric Lengyel @ericlengyel.bsky.social • Creator of Radical Pie equation editor, Slug Library, C4 Engine
• Math / gamedev author
• Geometric algebra researcher
• Former Naughty Dog, Apple, Sierra
Fletcher Dunn @zpostfacto.bsky.social Engineer at Valve | Free 3D Math book: gamemath.com | GameNetworkingSockets: github.com/ValveSoftware/GameNetworkingSockets | NOT doing support on discord!
François Guthmann @frguthmann.bsky.social Your friendly neighborhood Guthmann | Computer graphics enthusiast | GPU Dev Tech at AMD. Opinions are my own.
http://frguthmann.github.io
Radek Paszkowski @artdev.bsky.social Senior Software Engineer @ PixelAnt Games. Love shaders, optimisation and software architecture. Playing music and sketching in free time.
Mustafa Korkmaz @mukork.bsky.social Senior Engine Programmer @rockstargames.com | Previously: @splash-damage.bsky.social and @mountandblade.taleworlds.com
Jordan Saunders @jmsaunde.bsky.social Xbox Graphics R&D
David Sena @biovf.bsky.social Senior Mobile Platform Engineer @Epic Games
Previously Graphics Tech Director @NMGames, Sr. Graphics Eng at Samsung R&D
Colin Riley @domipheus.bsky.social CTO at JECO; prev FSR 4/3/2 Lead at AMD, GPU Drivers at AMD, Codeplay doing debuggers, compilers and optimizations for various folks. FPGA/Electronics/DIY hobbyist. Own opinion. https://domipheus.com/
Adam Marrs @acmarrs.bsky.social Graphics and video games. Principal Graphics Engineer at NVIDIA. Computer Science PhD. Thoughts here are my own.
Brian Peek @brianpeek.com Software engineer at Microsoft in the Xbox Advanced Technology Group (ATG). I also write new & retro games and tinker with hardware in my spare time. More at the links below!
https://ganksoft.com/
https://brianpeek.com/
https://github.com/BrianPeek/
mjp @mjp123.bsky.social Lead Rendering Programmer at Sony Santa Monica Studio. Formerly Engine Lead at Ready At Dawn Studios. Chief Graphics Meme Officer for the entire internet.
https://therealmjp.github.io/
Philip Hammer @phammer.bsky.social principal engine programmer @ id software |
graphics & engine code for idTech | DOOM: The Dark Ages
opinions are my own
Cedric Guillemet @skaven.bsky.social Senior developer at Microsoft. Demoscener. Babylon.js core team. Technical Emmy Award winner with Golaem. AFOL. Personal views here!
Morten Vassvik @vassvik.bsky.social Simulation and rendering nerd. Co-founder and CTO @JangaFX
Working on EmberGen and more.
Discord: vassvik @vassvik@mastodon.gamedev.place
Marshall Robin @mrobin604.bsky.social graphics & lighting
formerly @ naughty dog
Warren Moore @warrenm.bsky.social 3D graphics engineer specializing in mobile and AR. Author of “Metal by Example”
Patrick Walton @pcwalton.turbofishstudios.com Programming languages and graphics person. Rust compiler, Firefox, and Bevy contributor. Currently working on an unannounced project!
Florian Obchette - Floodsu @florianobchette.bsky.social Vegetation Art at
@Gearboxofficial
prev Ubisoft on TheCrew Motorfest, Kylotonn on WRCG. Professional mail : obchetteflorian@gmail.com
Kazuma Hashimoto @kazuma.bsky.social critic / consultant / ??? @ ??? x2 ・ award nominated ・ ハーフ ・ he/him ・ 🏳️⚧️ 🏳️🌈 ・ bylines: IGN, Polygon, GamesRadar+, MMORPG, Them, Inverse, Rolling Stone ・ CONTACT: kazuma.h.de@gmail.com ・ posts don't reflect employer
Liz Edwards @lizaledwards.bsky.social Senior Character Artist ✨
Jeff Hamilton @jeffhamilton.bsky.social Game designer at Blizzard. He/him. Fan of: comics, music, archery, my cats. Personal account, all opinions are just mine.
formerly @jeffahamilton on Twitter
https://jhamilton.bearblog.dev/blog/ for blog-shaped thoughts
Tyler Glaiel @tylerglaiel.com Programmer / Game Designer. Closure, The End is Nigh, Bombernauts, The Basement Collection, Succubox, Fracuum, Aether, and more! Current Project: Mewgenics!
tylerglaiel.com
Chet Faliszek @chetsucks.com I make games - co-op games - Left 4 Dead, portal, etc - now The Anacrusis.
Yugo Nakamura @yugop.bsky.social こんにちは。
Rob "Xemu" Fermier @xemu.bsky.social He/ Him. Making games since 1993. System Shock 1&2, Age of Mythology, Heretic Operative, Millennia, and lots of others.
MIT grad, founder at Irrational Games & C Prompt Games.
Next project: TBD!
Alex Blechman @alexblechman.bsky.social Writer, game designer
Former Staff Writer @TheOnion & @ClickHole.
Words for Netflix, Jackbox Games, High On Life, Starship Troopers: Terran Command, Saints Row, Darkhorse, other places
alexanderblechman.com
Jules Glegg 🏳️⚧️ @julesfern.gay She/Her. Tech director / lead programmer type person @softrains.bsky.social - Helped make VALORANT and League. Cofounder of Trans Game Dev. AMBROSIA SKY available on Steam and EGS now!
Nicholas G Cameron @ngcameron.com ● Senior Level Designer at Respawn Entertainment
● Writing about TTRPGs at https://www.strangeplaces.site/
● Formerly @RamblingCameron on Twitter
● Wife @devonrubinart.bsky.social
● games/fantasy/climate ● he/him
Justice Ramin Arman @justiceraminarman.bsky.social Game Design Director for the Dungeons & Dragons TRPG | My opinions are my own. #WotCStaff www.justicearman.com
joemag @joemag.games Lead game designer at Redux Games, 3D printer, mad scientist. opinions mine. Ex-Blizz, Niantic and Riot.
prev known as joemag_games or joemag3D
he/him
Osama Dorias @osamadorias.bsky.social Creative Director @heartloopgames.bsky.social . Prev: Blizzard, WB Games, Ubisoft, etc... One of the Habibis. Professor at Dawson College. GDC Advisor. TEDx Speaker.
Mike Laidlaw @mikelaidlaw.bsky.social Currently: CCO Yellow Brick Games, working on Eternal Strands (https://store.steampowered.com/app/1491410/Eternal_Strands/ ). Formerly: Lead Writer for Jade Empire; Creative Director for Dragon Age. Always: dog lover.
Trick Weekes @trickweekes.bsky.social Narrative Designer by day (Mass Effect, Dragon Age), Novelist by night (The Palace Job, Feeder). (they/them, views strictly mine, OC do not steal)
Yichao @michaelyichao.com Narrative director and creative consultant, making secret new things. 👀 Previously Phoenix Labs, Riot Games, Wizards of the Coast, ArenaNet, Imagineering.
Founder of Take 5 Improv. Cofounded Jam & Tea Studios. Most often found in Seattle. ✨
tami lam @cuppy.bsky.social sr. game producer @ scopely, soccer mom, minivan fan, bookworm, lover of all things cozy. I mostly talk about parenting my two boys and MNUFC.⚽️ Minnesotan in SoCal #AbolishIce #BlackLivesMatter 💙
Anna 🌿👁️ @annacwebs.bsky.social Freelance Game Writer & Narrative Designer | NOW: Kinali Works & Stupendium Softworks | Hugo finalist, BAFTA, DICE, Future Class | UVW-CWA | "Queen of the Freelancers" | ♐️ 💜🤍🖤💚 | she/her | annacwebster.com
Anna Megill @annamegill.com Lead Writer on Cyberpunk 2 at @CDPROJEKTRED • Fable • CONTROL • Dishonored: DoTO • Avatar: FoP • Guild Wars 2 • Award-winning game writer & author • The Threshold Kids are my fault, sorry • www.annamegill.com
Caretaker of HiMirri.bsky.social
Anna Brandberg @annabrandberg.bsky.social UX Lead @ Rift | ⏳Prev: The Outsiders, Funcom, EA, King
Time Person of the Year 2006 | Keynote Speaker | IGDA Next Gen Leader | Eyeroller in Chief | 🌍TCK 🧠ADHD 🩻EDS 🌈bi 🤘metalhead 🤓LoL dork 🔪Feminazgûl
Views are mine & you can't have them
she/her