Angela @j-beanz.bsky.social Democratic supporter. Dog mom. Fed up with the impact of Trump's policies on our people. I love my blue state.
Ahmad Saleem @asaleem792.bsky.social WebKit QE - Web Compatibility
Caroline (Carrie) Willis @dirtycarrie.bsky.social Embedded SDE with an increasing interest in LLMs.
Print Play Protect @printplayprotect.bsky.social We make cool tabletop items :D
@plomir.bsky.social @plomir.bsky.social
Iramone Icmul @iramone-icmul.bsky.social Les photomontages c'est criminel, c'est comme un viol ! #StopPhotomontage !
Hommage aux victimes des photomontages de l'affaire quantic dream ! #quanticdream #photomontages #harcelement ¡No pasarán!
@eddykoko.bsky.social @eddykoko.bsky.social
Thierry CANTENOT @tcantenot.bsky.social Engine programmer @ Asobo Studio (A Plague Tale: Requiem, MSFS 2020, A Plague Tale: Innocence, ...).
Opinions are my own.
https://tcantenot.github.io
https://x.com/ThierryCantenot
FrameRitual @frameritual.bsky.social I only share the frames I personally admire. No AI • No collabs • SFW
If you’d like your work to be removed, feel free to contact me.
Dany Bittel @danybittel.bsky.social I capture macro splats, create interactive installations and develop #miqula. Software, Design & Art. No politics.
www.danybittel.ch
Cédric Arnaud @phrolick.bsky.social Game developer @asobostudio
Jb Evain @jb.evain.net C# and .NET for game developers at Microsoft. Update is called once per frame. I have friends everywhere.
ST010-14 @st01014.bsky.social Code synthesizing Carbon-Silicon based lifeform 🖥️🧬
#Coding #Math #Physics
#HPC & #AI
#RetroTech
#Aerospace
#AESTHETICS
Random #Nerdiness & #Shitposting
Mehdi @mehdime.bsky.social
Wall_SoGB @wallsogb.bsky.social I mod FNV's engine for some reason.
Stefan Bobev @fenrirwillow.bsky.social Distributed real time systems and games. Currently scaling up the platform at Oneiro🏦. Prev Hitman 3 VR: Reloaded 🔫, core platform DAZN ⚽.
NodeJS, C++, Rust, Unreal 🧑💻. Opinions are my own!
Sidney @justsid.bsky.social I cosplay as a senior engine programmer at Laminar Research. Working on X-Plane and losing all the devices.
avolden @avolden.fr Engine Programmer @ Quantic Dream
Jason Young @jason-a-young.bsky.social Engineer working on mobile games
@ghishadow.bsky.social @ghishadow.bsky.social
Pedro J. Estébanez — Pedrocorp @pedrocorp.net • Veteran @GodotEngine.org contributor (a.k.a. RandomShaper)
• Senior eng. at @w4games.com
• Maked (and making) 'Hellrule' http://pedrocorp.net#hellrule
• Making a #retrogame for MS-DOS
• http://pedrocorp.net
Spinningcubes @spinningcubes.bsky.social Developer that focus on game engines, AI and multiplayer. Each time a mob in Magicka 2 kills you I get one frag.
http://spinningcubes.com
Luke Kasz @lukekasz.com Obsessed with creativity and novelty
Jack Knobel @jackknobel.com Game Engine Tinkerer, 🇦🇺in 🇫🇮.
Senior Core Engine Programmer at Remedy Games.
Prev: Frostbite, The Artful Escape The Bards Tale IV, Trover Saves the Universe, Kieru.
Alex Tardif @longbool.bsky.social Senior Graphics Programmer @ Digital Extremes on Warframe/Soulframe. Previously worked on ESO, LOTRO, DDO, Infinite Crisis
Blog: https://alextardif.com/eden.html
nin @bolinuy.bsky.social Programmer and game designer
www.nin.com.uy
Caleb Andreasen @candr.bsky.social Studying CS at University of Copenhagen. Exchange at ETH Zurich.
Pretty pixels enjoyer.
Joshua Freudenhammer (rainybyte / jfreuden) @rainybyte.bsky.social Hobby #gamedev, CMU #physics grad, performant computing and tech-art nerd
Co-Founder of Barbarossa Interactive Indie Studio working on a small game in #godot
German from KC living in the lovely Rheinland-Pfalz, Germany, near Kaiserslautern. 🇪🇺 🇩🇪
Nick Fisher @hydroxide.dev Building 3D+AI type things with Dart/C++/PyTorch/Blender.
hydroxide.dev (blog)
github.com/nmfisher (open soure)
mixreel.ai (building)
holotype.com.sg (company)
Elias Steurer @kelteseth.bsky.social 🇪🇺🇩🇪 Creator of FOSS http://screen-play.app mostly C++/Rust. #GodotEngine #QtFramework
Séb @sebdegraff.bsky.social Game dev, made the game Terraformers.
Game jams, homemade game engine dev.
Sometimes streaming on youtube:
🔴 https://www.youtube.com/@seb_degraff/streams
Also on mastodon:
🐘 http://mastodon.gamedev.place/@seb_degraff
Stefan Reinalter @molecularmusing.bsky.social Founder of Molecular Matters • C++ & low-level programming • Created Live++ (@liveplusplus.bsky.social)
https://liveplusplus.tech
mamoniem, et al. 🌹♠️🦷🌿 @mamoniem.bsky.social Graphics & Engine programmer. Tracing wild rays! gen 6,7,8,9 ex-Games @(Xbox, EA, Activision, Krafton, Ubisoft) 60fps/perf/oom ❤#animals.
Opinions r from an alien operating inside my head👽
Ray Dey @raydey.bsky.social SMTS @ AMD working on GPU driver performance. Graphics, GPU and Shader enthusiast. Opinions my own, etc.
Felix Klinge @k15tech.com Game Software Engineer @intel. Previously: Unity, Deck13, Ubisoft & Keen Games - proprietary engine addict.
Open-source stuff: https://github.com/FelixK15
Blogging at: https://felixk15.github.io/
@laurelkeys.bsky.social @laurelkeys.bsky.social
Benoit Toth @ahzenrei.bsky.social Engine / Graphics programmer at Shiro games. Previously at Ubisoft.
Andrea Dall'Alba @andreadallalba.bsky.social Rendering Engineer at 31st Union 🐻🎮, previously in Milestone 🏍
Graphics enthusiasts 👾
European 🇪🇺- P @peterkoch.bsky.social @peterkoch.bsky.social
@chatfrais.bsky.social @chatfrais.bsky.social
Cedric Guillemet @skaven.bsky.social Senior developer at Microsoft. Demoscener. Babylon.js core team. Technical Emmy Award winner with Golaem. AFOL. Personal views here!
Tony Albrecht @tonyalbrecht.bsky.social Aussie Game Dev of 25+ years.
Principal Engineer at Riot Games.
Brews beer, plays games, lives life.
he/him
M0TH @danymotilla.bsky.social I fucking love art and programming.
https://mothcodes.bearblog.dev/blog/
Ali Cem Kalsen @cemkalsen.bsky.social Graphics programmer wannabe | Student @ Istanbul Technical University
Ricardo Nabinger Sanchez @rnsanchez.bsky.social Computing Scientist 🇧🇷 🇪🇸 🇪🇺 -- B.Sc. Unisinos '07 🇧🇷, M.Sc. UofA '10 🇨🇦 -- Compilers, low-level code, static analysis, performance
Selmar ⚙ gamedev @hectiq @selmar-the-dutch.bsky.social Developing games at Hectiq. Currently exploring tech-art stuff.
Previously worked as engine dev for Asobo studio (mostly on Microsoft Flight Simulator).
Nico aka. Rothbilly @rothly.bsky.social Game developer generalist, Tech Art & Ui designer
Daniel Assunção @danibma.bsky.social Engine Programmer @Realmforge Studios
@hamsham.bsky.social @hamsham.bsky.social Graphics Engineer, pixel junkie, triangle manipulator- A Alex @almonj.bsky.social
Pablo Delgado @pablode.bsky.social Rendering @ Chaos. Personal projects: github.com/pablode
Adam Sawicki @asawicki.info Independent graphics programmer. Previously at AMD, Intel, Microsoft, gamedev, television... Developer of VMA, D3D12MA, D3d12info projects.
Dmytro "Boolka" Bulatov @devaniti.bsky.social Just another render dev
@sevensparrow.bsky.social @sevensparrow.bsky.social
Simon F @sifee.bsky.social 3D graphics including texture comp & RT.
Messing with pixels since early 80s. 34yrs @ PowerVR/Imagination.
Deluded opinions probably my own.
Banner circa '87: Amantides-style cone ray tracing+Perlin textures on Transputer. No tris or bitmap textures
Sergey Rekuts @srekuts.bsky.social - V Victor @vgp.bsky.social Senior Rendering Engineer at Next Level Games
Abdullah Amr @abdullahamr.bsky.social Interested in Computer Graphics, Compilers, and Machine Learning
good @goodki-d.bsky.social soul sold separately
Lucas @luckylights.bsky.social I build game engines, and render pretty frames 🐱🍂
Now: Principal Engine/Render Dev @ Axolot Games
Past: Acne Play, Autodesk/Bitsquid, Tocaboca, Embark…
Yes I’m dyslexic…
sndels @sndels.bsky.social Engine plumber and moonlight graphics artisan. Ex-3DMark.
Toys and experiments at https://github.com/sndels
Stefano Cristiano @pagghiu.bsky.social Principal Research Scientist@NVIDIA
https://github.com/Pagghiu/SaneCppLibraries
Videos: https://youtube.com/@Pagghiu
Site: https://pagghiu.github.io
Opinions are my own.
Ken Hu @kenhu07.bsky.social ________(:з」∠)________
Graphics Programmer
Stefan Ivanovski @limepixl.bsky.social Software Engineer that is passionate about computer graphics, light transport theory and rendering.
he/him/them
https://limepixl.github.io- S Chris Stark @shellsphinx.bsky.social Senior Graphics Programmer. My opinions are mine alone (and not my employer's).
@jguillot.bsky.social @jguillot.bsky.social
@nsweb.bsky.social @nsweb.bsky.social
@maattdd.bsky.social @maattdd.bsky.social - N @non-defini.bsky.social @non-defini.bsky.social
Project Echo FPS @projectechofps.bsky.social Reviving the greatest era of the FPS Tactical Arena Genre.
Join the community: https://discord.com/invite/jzzaP73zYQ
YouTube: https://youtube.com/@projectechofps?si=MeUd_fs_o0vAnkQL
#fps #gaming #newgame
Tuan Kuranes @tuankuranes.eurosky.social cpu, gpu : Freelancing
Ex: @sketchfab @fab @epicgames
Computer graphics from c64 to ungodly number of shader processor on modern 3d rigs
Only cpu/gpu/dev/gamdev/vfx content
Gabriel Iorgu @g-iorgu.bsky.social European Union
@funto66.bsky.social @funto66.bsky.social
Julien Usson @julien.usson.dev Développeur react ⚛️ à Easymov Robotics 🤖.
Sylvain Meunier @meuns.bsky.social Graphics developer working for EA on Frostbite (ex AMD, DONTNOD_Ent, Quantic_Dream and Ubisoft). This is my personal account !
Simon Rajotte @simonrajotte.bsky.social http://www.simonrajotte.com
Adi Shavit @adishavit.bsky.social 20+ years of AI/CV/ML :: Visioneer :: C++ :: Software Architect :: Evolution :: Swapp CTO
(he/him)
{ In a parallel universe I am a paleoanthropologist }
𝕏: @adishavit
🦣: @adishavit@mastodon.social
- S Sean Middleditch @seanmiddleditch.bsky.social Game developer. Primary social media at https://hachyderm.io/@seanmiddleditch
Zino @zino2201.bsky.social 22 | Engine Programmer @ Asobo Studio
I write a lot of C++ and Rust
Shinies & Shadows @shiniesandshadows.bsky.social Collective of Rendering professionals (Eng., TAs, PMs, Artists, ...) learning about Graphics collaboratively on Twitch!
✨ Lives & Replays:
twitch.tv/shiniesandshadows
www.youtube.com/@ShiniesShadows
🌑 Shows:
Fridays 5pm EST | 11pm CET | 2pm PST
@shaheerali3.bsky.social @shaheerali3.bsky.social
Morten Vassvik @vassvik.bsky.social Simulation and rendering nerd. Co-founder and CTO @JangaFX
Working on EmberGen and more.
Discord: vassvik @vassvik@mastodon.gamedev.place
GPU/Rendering List Bot: PLEASE READ BIO @gpu-feed-bot.bsky.social If you were followed by this account it means you’re included in the GPU / Rendering List: https://bsky.app/profile/did:plc:eh32b5rpgj3mirsy6cp4tyea/lists/3lbecmqh5ja2m
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Maintained by @gfxnico.bsky.social
Nico May @gfxnico.bsky.social Graphics Programming @ Xbox
@aa256ug.bsky.social @aa256ug.bsky.social
𝙲𝚛𝚒𝚜𝚝𝚒𝚊𝚗 𝙰𝚍𝚊𝚖 @cristianadam.eu Software Developer at The Qt Company. Berlin based. Tesla driver. Tango dancer. 🇩🇪 🇷🇴
Laura Reznikov @theanimator.bsky.social Meta Engineering Manager - Avatar Performance and Visuals