Gen @genevieveee.bsky.social Science & tech & wiki & …
nicebyte @nicebyte.bsky.social the only good anime pfp acct · http://gpfault.net
@silverspookgames.bsky.social @silverspookgames.bsky.social Creator of Neofeud, a dystopic cyberpunk adventure game. http://bit.ly/2haV9hM Also a Native Hawaiian, social worker, and STEM robotics teacher. http://ko-fi.com/silverspook
ChiefGordonCole @chiefgordoncole.bsky.social Twin Peaks Enthusiast - Inhabitant of the Lynchverse - Cats and Owls
https://www.threads.net/@sophia_sorglos
Daniel Hooper @danielchooper.bsky.social Graphics/low-level/game programmer.
Made www.principle.app.
Former Apple Engineer.
https://danielchasehooper.com
I post more frequently to my x.com/danielchooper account, if you'd rather follow me there.
Stefan Reinalter @molecularmusing.bsky.social Founder of Molecular Matters • C++ & low-level programming • Created Live++ (@liveplusplus.bsky.social)
https://liveplusplus.tech
Hawtpixel - Darrell Flood @hawtpixel.bsky.social 650 Fonts for just *$19!* https://hawtpixel.itch.io/hawtpixel-font-firesale
Artist, Game Designer, Font Designer, Dreamer.
FontCreator user, GameMaker user, ex-GameMaker staff, ex-GMC Jam host.
Born in Ireland. Lives in Japan.
Franck Ramus @franckramus.bsky.social Chercheur CNRS & ENS-PSL
#Psychologie, #neurosciences, #médecine, #éducation, #rationalisme
Anti #fakemed et #fakescience
Ministre du culte #pastafarien
https://linktr.ee/FranckRamus
@testcross.bsky.social @testcross.bsky.social he/him https://mastodon.online/@khady
Bart Wronski 🇺🇦🇵🇸 @bartwr.bsky.social Engineering, Computer Graphics, Art, DSP, ML
Culture, Techno, Industrial, and Electronic Music.
Research Scientist at NVIDIA.
Ex Google Research, Ex games (Sony, Ubisoft, CD Projekt).
Politically leftist. He/they.
https://linktr.ee/bartwronsk
Lia @liasae.bsky.social French-Swedish UI game engine plumber, textile tangler (Fibraquarelle) and glassblower-in-training. DIYing public health since 2020. Ranter extraordinaire. Queer. No pronouns, else they/iel/hen.
Shinies & Shadows @shiniesandshadows.bsky.social Collective of Rendering professionals (Eng., TAs, PMs, Artists, ...) learning about Graphics collaboratively on Twitch!
✨ Lives & Replays:
twitch.tv/shiniesandshadows
www.youtube.com/@ShiniesShadows
🌑 Shows:
Fridays 5pm EST | 11pm CET | 2pm PST
Delaney King (She/Her/Whomst) @delaneyking.bsky.social Senior videogame tech artist /art director.
Unreal Tournament 04, Dragonage, D&D Online, God of War: Chains of Olympus, Stellaris, Civ IV + more. VFX Where The Wild Things Are.
https://www.delaneyking.com
LCP-Assemblée nationale @lcp.fr LCP-Assemblée nationale | Compte officiel
🏛️ Info parlementaire, politique et citoyenne
📺 TV #Canal8, Youtube : http://bit.ly/38qiW36,
📲 Twitch : http://bit.ly/LCPTwitch
💻 https://lcp.fr/
Sénat @senat.fr Le Sénat vote la loi et contrôle l’action du Gouvernement.
Il représente les collectivités territoriales.
Géraud Zucchini - SOL CESTO 🌞 @docgeraud.bsky.social I make games!
SOL CESTO ▶ https://store.steampowered.com/app/2738490
Previous: Larcin Lazer, Buissons, Un Pas Fragile
William 🐌 Looking for Fael OUT NOW! @randotwino.bsky.social Human being & Game maker, @swingswingsub.bsky.social co-founder
Links: https://linktr.ee/randotwino
Mostly write in french
morusque @morusque.bsky.social Spécialiste de bsky.
https://nurykabe.com/
Léon 🧩 Looking for Fael is OUT! @leonardbertos.bsky.social 🦉Sr. Writer, Narrative designer. Lead & teacher.
🍂 Games; Infamous Keepers, Stardream, Sandwalkers, Looking for Fael, The Merlies...
🪹 Fantasy novels; La Quête de Midas, Le Journal de Fersac...
🐗 #Modding #Fantasy #Gamedev #Queer #Indie
🐌 En & Fr. He
Flying Oak Games 💥👊 Gamescom! 📍 @flying-oak.com 🎮 Indie makers with a taste for juicy and punchy game feel. 🧃
Currently working on Knuckle Paradise 🐔👊 with @arteinteractive.bsky.social
https://flyingoakgames.carrd.co/
Also made ScourgeBringer and NeuroVoider
Jarl Larsson @jarllarsson.bsky.social ᕕ( ᐛ )ᕗ Graphics- and game programmer.
Worked on #thegunk , #steamworld heist & dig2
Making a #vulkan renderer in my spare time.
Yann Vaillant @vayan.name mastodon: @vayan@11.surf
Joe Wintergreen @joewintergreen.com video game dev. weird west, influx redux, much much more
buy influx redux: https://store.steampowered.com/app/867150/InFlux_Redux/
internet blog on the internet: https://www.joewintergreen.com/
friendly dev chat: http://discord.gg/TyexPhe
he/him
Amine S @critdumom.bsky.social Bi(tri?)lingual amateur critic
https://lacritiquedumoment.wordpress.com/
Also follows lefty accounts and leaves random comments that don't move the discussion one bit.
Jack A Driscoll @jackadris.bsky.social Polyop / Radio Waves Goodbye
jackdriscoll.uk / nudibranchrecords.bandcamp.com
CoFounder of Nudibranch nudibranchrecords.bsky.social
David Abzug @wicced.bsky.social Professor of Game Design, Game Designer, Board Gamer, Role Playing Gamer, Video Gamer. I'm starting to think i might like games.
doc @docseuss.bsky.social ADIOS. HARDSPACE. PARATOPIC. Narrative Designer. Creative Director. Game design consultant.
http://patreon.com/docgames
http://medium.com/@docseuss
http://paypal.me/stompsite
dr. hazel 🕯️ @hazelmonforton.com award-nominated senior writer/narrative designer 🎮📝
presently: Meow Wolf 🩷🧩
previously: Blizzard 💛⚔️ Bungie 💙💫 and Arkane 🧡🐀
english lit phd 🎓🗡 personal account 🍞🌹 she/her 🌑✨
nyc 🍕🐁 to atx 🌻🦇
Sebastian Aaltonen @sebaaltonen.bsky.social Building a new renderer at HypeHype. Former principal engineer at Unity and Ubisoft. Opinions are my own.
Eric Lengyel @ericlengyel.bsky.social • Creator of Radical Pie equation editor, Slug Library, C4 Engine
• Math / gamedev author
• Geometric algebra researcher
• Former Naughty Dog, Apple, Sierra
Tom Warren @tomwarren.co.uk Senior Correspondent @theverge.com ║ Sign up to Notepad, my weekly newsletter on Microsoft's big bets at http://theverge.com/notepad ║ Tips? msg me on Signal: tomwarren.01
Lunard Renatique @lunard1337.bsky.social An humble fox navigating the crazy world of politics. I'm a DJ and I also do stage acting. I usually write in both English and French 🇫🇷 (désolé !). 🏳️🌈 ally (He/him). Montréal, Québec.
The Conversation France @france.theconversation.com Le média qui décrypte les grands enjeux de notre époque.
Les faits vérifiés par la recherche scientifique.
Fiable. Clair. Accessible.
Abonnez-vous à nos newsletters gratuites : https://theconversation.com/fr/newsletters
LAlkemiste @lalkemiste.bsky.social Will gladly work on the games of others to keep making my weird and broken games... without caring too much about sales.
Made Foretales, An Ankou, Drifting Lands and Transcripted with my former team mates.
Don't work with genAI 🚫
Les Indés Primés - Indie Games Curator @indesprimes.com 🔎 Indie games curator
👀 Je présente des jeux indé avant qu'ils deviennent cools, mainstream et populaires
👋 DM open
✉️ indes-primes at protonmail .com
🔴 youtube.com/@indesprimes
🍿 youtube.com/@CheatpostJV
Sarah Andersen @sarahseeandersen.bsky.social No NFTs, No A.I.
linktr.ee/sarahcandersen
Freya Holmér @freya.bsky.social 🎮 tech artist/shader sorceress/math dork
🌐 acegikmo.com
🎥 youtube.com/@acegikmo
🏗️ Shader Forge / Shapes / https://half-edge.xyz
📡 ex-founder of Neat Corp
🪡 neoluddite
my kids:
🥪 @toast.acegikmo.com
🥗 @salad.acegikmo.com
🐈⬛ @thor.acegikmo.com
derek guy @dieworkwear.bsky.social Menswear writer. Editor at Put This On. Words at The New York Times, The Washington Post, The Financial Times, Esquire, and Mr. Porter.
If you have a style question, search:
https://dieworkwear.com/ | https://putthison.com/start-here/
Noel Berry @noelfb.bsky.social Sometimes, when I'm in the right mood, I make video games and art. Or something.
Made Celeste with friends, working on City of None and Jumper at EXOK.
www.noelberry.ca
Megan Fox @glassbottommeg.bsky.social Queer af founder of Glass Bottom Games. BAFTA Breakthrough. Working on Verminsteel! https://store.steampowered.com/app/4352280/Verminsteel/ (prev: SkateBIRD, Hot Tin Roof, etc). She/Her 🏳️⚧️
Тsфdiиg @tsoding.bsky.social Recreational Programming
- https://www.youtube.com/@Tsoding
- https://www.youtube.com/@TsodingDaily
- http://twitch.tv/tsoding
⠀⢀⣰⣾⡿⣶⣿⠿⣶
⢠⣼⣿⣿⣷⣿⣿⣶⠉
⢸⣿⣿⣿⣿⣿⣿⠀⠀
Oskar Stålberg @oskarstalberg.bsky.social Game dev. Made Bad North and Townscaper.
Victoria Tran ✨ @victoriatran.bsky.social ✨ Comms Director @ Innersloth/Outersloth/Among Us
✨ Wholesome Games organizer
✨ Forbes 30u30, Adweek's Creative 100
✨ Get my book Mastering Community Management: https://www.victoriatran.com/book
✨ My newsletter: https://www.victoriatran.com/newsletter
Rosa 🍊 @purecelain.bsky.social www.rosacarbo.co.uk
🎮 CD sona bona
💫 Freelance game design atm @ Panic Stations
🍊 Spanish in UK
💼 Prev Preloaded, APWOT, Improbable, LoveShark, Nexus...
🏆 30u30 2016, IGDA Next Gen Leader 2020, Campaigner of the Year 2018, BAFTA juror
✌🏼 she/her
Nikita Lisitsa @lisyarus.bsky.social He/him
I teach C++ & computer graphics and make videogames
Working on a medieval village building game: https://youtube.com/playlist?list=PLSGI94QoFYJwGaieAkqw5_qfoupdppxHN&cbrd=1
Check out my cozy road building traffic sim: https://t.ly/FfOwR
🥖Kekeflipnote🥖 @kekeflipnote.bsky.social Bonjour !
Animator, illustrator, director (sometimes) making animals as bouncy as possible ❤️
Safe space 💙 Be friendly and respect eachothers 🙏
Anisa Sanusi @studioanisa.bsky.social 🎮 Product Manager & UX Lead, 1TK Games
⚔️ Founder of Limit Break Mentorship
🎖️ Forbes Under 30, and GI biz Top 100 Influential Women in Games
🏆 BAFTA member, jury chair, award winner
🇲🇾🇬🇧🇪🇺 Malaysian based in the UK
Tom Forsyth @tomforsyth.bsky.social Gfx coder and chip designer. He/him/3Dlabs/Muckyfoot/RAD/Valve/Oculus/Intel/Rec Room/Riot.
mastodon.gamedev.place/web/@TomF
Alan Wolfe @demofox.bsky.social Invented spatiotemporal blue noise, created Gigi rapid graphics prototyping & dev platform.
https://github.com/electronicarts/gigi
25+ year game dev, and graphics researcher.
Tech blog:
https://blog.demofox.org/
Destroy what destroys you.
Daniele Giardini (Demigiant) @demigiant.com Games+comics writer+coder+artist. I wrote Still There, drew Football Drama, illustrated some Risk of Rain LPs and stuff, made DOTween, Goscurry, etc.
No AI nonono.
Any/Any
Website: demigiant.com
Insta: instagram.com/demigiant
Tyler Glaiel @tylerglaiel.com Programmer / Game Designer. Closure, The End is Nigh, Bombernauts, The Basement Collection, Succubox, Fracuum, Aether, and more! Current Project: Mewgenics!
tylerglaiel.com
Rami Ismail (رامي) @ramiismail.com I help good people make good games in good ways. https://ramiismail.com/
Mike Bithell @mikebithell.bsky.social Director of video games. Currently Vampirium: 1997, previously Thomas Was Alone, Subsurface Circular etc etc
Obvious_Dev | Pascal @obviousdev.bsky.social GameDev & 3D/LowPoly/Pixel-Art ✨ NO! GenAI! 🚫
Weeb. I think dnd and mtg are neat.
Unity Developer at TinyRoar
He/Him. 📍Hamburg
http://linktr.ee/Obvious_San
shana 😋 (andreia gaita) @shana.spoiledcat.com Making games, hacking tools, porting stuff. ex-GitHub, ex-Unity, ex-Xamarin, indie dev, unity ninja, open source hacker. she/her.
https://spoiledcat.com
https://blog.worldofcoding.com
https://mastodon.gamedev.place/@shana
https://github.com/shana
Billy Teng @billyteng.bsky.social Senior Software Engineer at Maxis | Foodie | Photographer | Super Street Fighter, too | prev: The Sims 4, The Simpsons: Tapped Out, Star Wars: The Old Republic, Ultima Online
Devin Kelly-Sneed @devinks.bsky.social making games and music
worked on Psychonauts 2 and Keeper
pfp by @michaelfirman.bsky.social
Daniel Albu 🕹️ (Tech Talk with Daniel Albu) @danielalbu.bsky.social • Freelance #GameDev 🎮
• Host of 'Tech Talk with Daniel Albu' 📼
• Co-producer & co-host of 'Conversations with Curtis' 📼
🎙️ Tech Talk with Daniel Albu: https://www.youtube.com/@danielalbu
💻 Website: www.danielalbu.com
Robin van Ee @rvanee.nl Indie game developer at eeStudio. Working on open world games.
He/they
Jonathan Moallem @jonjondev.com Gameplay engineer and designer with @capscollective.com, living in Brisbane, Australia.
Opinions optimised for ATI Radeon graphics cards.
For more info, check out jonjondev.com
Adrian Adrian Adrian @adriangenerator.bsky.social Programmer and Game Designer @ massivemonster.bsky.social, working on @cultofthelamb.bsky.social and secret stuff 🐑🤘 Reposting game dev stuff for inspiration 🌟 Massive swing dance nerd 👟👟
(he/him)
Gorm Lai @gormlai.bsky.social Making games since 2004.
Co-Founder https://globalgamejam.org/ https://nordicgamejam.com/
Personal site: https://gormlai.github.io/
Working on Fugl - https://bit.ly/3st8vLs
BAFTA Member & Winner
PhD Student in AI & Games at @IGGI
Lapsed Demoscener
GamingGameDev (He/Him) 😷🇵🇸 @gaminggamedev.bsky.social David: Lead Engineer @ WB Games NY.
Living in WA
Proud Husband & Father, talks loud, and has ADHD.
Still masking 😷
Views: My Own
Prev: Telltale, Maxis
ALT pfp: ink drawing of a Picori under a clover from Zelda Minish Cap
ALT banner: Free Dad Hugs
ZachSCARY Johnson @zachstronaut.com Game and Network coder for @StageFrightGame.bsky.social by Ghost Town Games. Director of Joggernauts by @spacemacegames.com. Minneapolis creative dev (he/him). Salty.
Cat selfie enthusiast.
Visit: zachstronaut.com
Hector Padilla @elhector.bsky.social 20+yrs in GameDev. Eng and Product Lead @ places like Timbre, IOI, GameHouse & Zynga.
Love building cool things with great teams, and coaching others how to do the same.
Driven by curiosity & kindness advocate.
🇲🇽 in 🇨🇦 • He/Him
https://linktr.ee/elhector
Chrissy Bee (Chris Butler) | Open For Unity/C#/C++ Contract Work @avalix.bsky.social Freelance Unity/C#/C++ Generalist & Lead Programmer @ ZA/UM on Disco Elysium for Mobile / Zero Parades | 🟥🟪🟦|🏳️🌈🏳️⚧️| Board games | Cat Dad
Prev. Work: As Dusk Falls, Seraph, Ironcast and more - linkedin.com/in/avalix
🏳️⚧️ Trans Rights are Human Rights 🏳️⚧️
Shahin Aliyev @mechaniqe.bsky.social Game Producer and CEO at @dynamicbox.net. I love getting my hands dirty with code too, whenever I find time. Currently working on “Madness Afloat”.
Wishlist: https://store.steampowered.com/app/3095020
Discord: https://discord.gg/afGHQ23NpX
chris o @akiragamedev.bsky.social end-to-end devops, tools, and pipeline engineering
curious multidisciplinarian who loves sharing food & making friends ❤️🔥
floridaborne guatemalan 🇬🇹
currently playing: Deadlock, 2XKO, Dota 2
philip @heltweg.org Freelance Technical Product Manager & Engineer · PhD Computer Science · Founder at isselthal industries | Visit https://heltweg.org & https://isselthal.industries/ :)
Gabriel | mystal @mystal.cafe [they/them] Queer 🇵🇷 nb game dev, programmer & designer. Rock climber. Rustacean. Mask wearer 😷
Former Combat Designer/Gameplay Programmer @ Brass Lion Entertainment
Makes games for money in Unreal and for soul in Bevy, Godot, and other cozy engines
André Silva | Open for Consulting @andrefsilva.com Founder & Lead Developer @ Norrwyn
Available for Consulting and Co-Dev
🇵🇹 → 🇮🇪 → ?
🇪🇺
Joey Bleau (is at BlizzCon) @jbleau.dev 🏢 Senior Software Engineer II, World of Warcraft
💪 Proud WoWGG Union Member
📍Ann Arbor ➡️ SoCal ➡️ Chicago (current)
🇺🇸 🇩🇪
All views are my own. I periodically delete old posts. I sometimes delete brand new ones.
Net @gamedevnet.bsky.social still making video games!
Jacco Bikker 🎦 @jbikker.bsky.social Interests: Graphics 🖼️, Game development 🕹️, Retrodev (MSX / MSX2) 👾. Ray Tracing 📈! Also interested in, but not posting on: Teaching 🎓, piano 𝄞, marriage 🧑🏻🤝🧑🏻, Christianity ✝.
Eniko Fox @enikofox.com I make gay video games @kitsunegames.bsky.social with @nj0rd.bsky.social. Kitsune Tails, Super Bernie World, MidBoss dev. Mask wearer. Programming language development enthusiast
Fuck AI
Follow me on Mastodon @eniko@mastodon.gamedev.place
She/her
Peter Kao @peterkao.com • Founder at @MetanautLabs.com
• 18+ years of tech entrepreneurship
• 10+ years of running a VR studio
• Current: https://risingtheory.com (fintech)
jb @jbakergraphics.bsky.social Previously Engine/Rendering Tech @idSoftware
interested in: C++/OpenGL/Vulkan/GPUs/Voxels/SDFs/Pathtracing/Photography/CpE/Electronics
Co-organizer of Graphics Programming Virtual Meetup
Project writeups, blog posts:
https://jbaker.graphics/index.html
Ray @raysan5.bsky.social Passionate about gamedev technologies. I create things. Created raylib, raygui, rres and many other tools/libs at raylibtech. FOSS at: http://github.com/raysan5
Alain Galvan @alainxyz.bsky.social 🌞 Driver Engineer @AMD. Writes about computer graphics, art, music composition, cameras, coffee, and much more. Probably ✍️ writing notes right now. 👋 My views only. http://alain.xyz
nsn @handle.invalid full time graphics
Philip Hammer @phammer.bsky.social principal engine programmer @ id software |
graphics & engine code for idTech | DOOM: The Dark Ages
opinions are my own
Gijs Richard Kaerts @belgianrenderer.gijskaerts.com Graphics nerd - RHI Rendering Lead on Unreal Engine @ Epic. Previously Rendering @ Roblox, Deviation Games, Halo, and more!
Also on Mastodon: @gkaerts@mastodon.gamedev.place
🇧🇪🇨🇦
mjp @mjp123.bsky.social Lead Rendering Programmer at Sony Santa Monica Studio. Formerly Engine Lead at Ready At Dawn Studios. Chief Graphics Meme Officer for the entire internet.
https://therealmjp.github.io/
Jendrik Illner @jendrikillner.bsky.social Senior Rendering Programmer at Sony Santa Monica Studio
📷 http://instagram.com/jendrikillner/
📑 https://www.jendrikillner.com
Brian Karis @briankaris.bsky.social Engineering Fellow at Epic Games. Author of Nanite.
Sean Davies @berkbig.bsky.social Technical Director at Rare working on Sea of Thieves | Bafta Member |
Previously Sackboy, LittleBigPlanet 3, Outrun 2006 and more at Sumo Digital
Max @maxplay.bsky.social 🇩🇪 Game Programmer & Level Designer | Loves Platypuses and Video Games | UI/UX Platypus | https://maxstuerzl.com
Rune Skovbo Johansen @runevision.bsky.social Indie game developer, procedural generation enthusiast, Dane in Finland. I made Eye of the Temple, now working on The Big Forest.
📍 Turku, Finland
🔗 https://runevision.com
https://www.youtube.com/c/runevision
https://mastodon.gamedev.place/@runevision
Matt Phillips @bigevilboss.bsky.social Lead Programmer on Red Dead Redemption for PC/Switch/PS4 @ Double Eleven. Also creator of Tanglewood for SEGA Genesis. Graphics programming, game engine architecture, optimisation. Ex-Crytek/TT Games.
Never have and never will use AI for anything, ever.
Kingsley Hopking @beardyking.bsky.social Personal | Engine programmer | Tinkerer of triangles | 🏳️🌈
💼 - Activision, Central Tech
📌 - Manchester, UK
🐀 - Keith gang
💭 - Opinions are my own
🌐 - https://sharkwithlegs.com/
Garrett Austin @gaustin.bsky.social Senior Software Engineer, Game Performance - Graphics, Games, and Machine Learning at Apple.
He/Him.
Liza Knipscher @lize.bsky.social Game dev who loves making randomly generated critters and does so as often as possible. Developing Cookie Gardening and Biolune. Owner of Meep Engine: https://www.meepengine.com/
Biolune: https://store.steampowered.com/app/3070190/Biolune/
Josh Good @jegood.bsky.social Senior Software Engineer at Lost Boys Interactive | Mod and Raleigh Chapter Leader for Game Dev DrinkUp.
Ex: Software Engineer at ImangiStudios.
Gameplay and AI programming, Industry mentoring, and Jewish developers advocate. All opinions are my own.
Tess Snider @malkyne.com Fairy codemother. Free-range veteran game programmer and underground programming teacher. Co-owner of indie game studio Hidden Achievement.
Ryosuke @whoisryosuke.bsky.social Previously: Sr. Design Technologist @Playstation
UI/UX, React, Rust, Graphics, Game Dev, 420 | he / they 🏳️🌈
https://linktr.ee/whoisryosuke
#b3d #ui
Jeff "Pixel" Atelier @nomadic-pixel.com Bethesda/Microsoft alum.
Specializing in all things Automation, CI/CD, Production, and Infrastructure
I like to make outlandish concepts a reality!
Photographer
Painter
Author
(Totally going to fix this at some point)
Joe Hocking @joehocking.bsky.social I'm a software engineer who develops games and XR using technologies like C#/Unity and JavaScript/WebGL (while increasingly Godot-curious). I wrote the book Unity in Action!
website: www.newarteest.com
Adam Clewes-Boyne @chaosandcode.bsky.social 🕹️Game Developer/Designer
💼 BetaJester and Playing Attention
💬 Limit Break + IGDA Neurodivergent In Games SIG + Falmouth Uni + Play Sheffield + BAFTA Connect
💙 He/Him - ADHD
Talking about game dev and neurodiversity
Moo Yu (Mythmatch on Switch and Steam Now!) @oneofmoo.bsky.social Made Mythmatch, an anti-capitalist merge game. Previously worked on Knights and Bikes, LittleBigPlanet, and Ratchet & Clank.
Mythmatch on Steam: s.team/a/1778050
John Campbell @daddygame.dev Technical Director @triangularpixels.com
#gamedev #indiedev
daddygame.dev