Maggie @mc-acme.bsky.social ✈️ Traveler | Coffee lover | Sunset chaser
Collecting memories, not things ☕
Michał Olejnik @olej3d.bsky.social Rendering Engineer @ Infinity Ward Poland
Ray Tracing @ Activision
reeka @graphicsenjoyer.bsky.social
Xander Berten @hellcatpnext.bsky.social - MSc in Graphics Programming @ Charles University
- Looking for remote (or Prague based) internship/job
🇧🇪in🇨🇿
Portfolio: https://xanderbertenportfolio.wordpress.com/
Blog: https://xanderbert.github.io/
@achikom.bsky.social @achikom.bsky.social
John Rairdin NWR @jtsknight92.bsky.social Director of NintendoWorldReport.com
Video Producer for GameHistory.org
Star Fox historian of some sort.
Can read various Hyrulean languages pretty well.
Open to writing and video production work.
https://www.rairdincreative.com/john-rairdin
Print Play Protect @printplayprotect.bsky.social We make cool tabletop items :D
Jon Cartwright @jon.gvg.io Video guy at GVG and Voice Actor for games like Cat Quest 3, Demon Tides, Gold Gold Adventure Gold, Bunny Graveyard, Pompeii, Teeto
Represented by Foxy Tongue Voices
https://foxytonguevoices.com/voiceover-artist/jon-cartwright/
www.JonCartwrightVO.com
MarkJG @markjgx.bsky.social Engineer fellow. Always in the sandbox. Graphics oriented.
@jonas-meyer.bsky.social @jonas-meyer.bsky.social
ericwoh @ericwoh.bsky.social Graphics Programmer at Sucker Punch Productions
Worked on Ghost of Tsushima and Ghost of Yotei
Steve Anichini @solidangle.bsky.social CTO and Co-founder of Disbelief, a game studio.
www.disbelief.com
We've worked on: Gears of War: E-Day, Marvel's Deadpool VR, Gears of War: Reloaded, Borderlands 4, Minecraft, ...
I've also worked on: BioShock Infinite, Stranglehold, ...
Conor Byron @conorbyron.bsky.social Poetry will be made by everyone,
and there will be emus in the 'zone.'
Ottawa / Montreal
https://conorbyron.com
https://www.are.na/conor-byron/reminder-yw0if6t6llg
https://soundcloud.com/conorbyron
Emil Čolić @chol.ch Horror/SFF and game writer in Amsterdam. Working on Horizon at Guerrilla Games.
Samuel @indiedreamsmedia.com Game enthusiast, full time Dreamer. I collect artbooks and I 3D print sometimes
I stream #gamedev stuff on Twitch: https://www.twitch.tv/indiedreamsmedia
https://www.youtube.com/@indiedreamsmedia
@justviewer99.bsky.social @justviewer99.bsky.social
Acerola @acewola.bsky.social apex oregon body snatcher
Main: @acerola.gg
Simon Sanchez @simonsanchezart.bsky.social Developer & Tech Artist from Uruguay | simonsanchez.art
@ziadrbai.bsky.social @ziadrbai.bsky.social
Tom E. @flyingthread.bsky.social Expert Domain Architect at Mercedes-Benz, rendering & performance.
Formerly EA Criterion, Electric Square.
Added bugs to Sniper Elite 5, NFS Unbound and some other things.
Konstantin Khomyakov @kkhomyakov3d.bsky.social Senior SWE - DirectX rendering backend at Unity. Previously Varjo, Wargaming, Blend4Web.
Opinions and thoughts are my own, etc.
Argilliath @argilliath.com Mexican game programmer living in Canada. Worked in Warframe, Minecraft and Omega Strikers!
Bakemo Marenah @bubacarr65.bsky.social 🌍 Pol Sci dropout | Brikama 🇬🇲
Business = my second chance at life |
Passionate about IDEAS, cultures & conversations that build 📚✨ |
Book lover 🤝 | Here for real talk, not fluff. ✌️
Mental Vertex @mentalvertex.bsky.social 🎮 Indie gamedev/programmer
🕹️ Currently focused on retro 3D games using custom engines compatible with older systems, using #rustlang and software rendering
🔗 totenarctanz.itch.io
🔗 mastodon.gamedev.place/@mentalvertex
🔗 youtube.com/@totenarctanz
@makenbo.bsky.social @makenbo.bsky.social
Lasse J F Pedersen @codeverses.bsky.social
@krishna-godoi.bsky.social @krishna-godoi.bsky.social
@ivannik.bsky.social @ivannik.bsky.social
Trent Polack @trentpolack.bsky.social looking for a new place to make video games.
Previously: Expert Gameplay Designer/Associate Design Director at CD PROJEKT RED, Housemarque (Returnal, Saros), Arkane Austin (Redfall), etc.. Personal account.
https://trentpolack.com
@rtryan98.bsky.social @rtryan98.bsky.social
tamwood.tech @tamwood.tech solo dev | always building
Jahan Khan @jahanthemon.bsky.social
Jacobo Ríos | ハコボ @jakovo.bsky.social Code & Anti-code! Game Graphics & Engine Programmer by profession. I love Science, Art, Photography, Psychology, Astronomy, Rock Climbing, Football⚽️, Drawing & Monkeys!
The Darkest Dusk @tddwarden.bsky.social Game: https://store.steampowered.com/app/3851650/The_Darkest_Dusk/
Youtube: https://www.youtube.com/@flaviovalenzi3D
Itchio: https://flavio-valenzi.itch.io/
Sketchfab: https://sketchfab.com/FlavioValenzi
Portfolio: https://www.behance.net/flaviovalenzi
Vahan @sosoyan.com VFX Lighting, Graphics Programming and GameDev
http://sosoyan.com
Alex Tardif @longbool.bsky.social Senior Graphics Programmer @ Digital Extremes on Warframe/Soulframe. Previously worked on ESO, LOTRO, DDO, Infinite Crisis
Blog: https://alextardif.com/eden.html
Georgi Nikolov @georgi-nikolov.com graphics programmer
https://georgi-nikolov.com
@gleedblanco.bsky.social @gleedblanco.bsky.social
Kenny Mitchell @farpeek.bsky.social Senior at Disney Animation. Generative AI, Real-time Rendering, Animation, Games, Movies & Themeparks
@laurelkeys.bsky.social @laurelkeys.bsky.social
@andrewjh8866.bsky.social @andrewjh8866.bsky.social
Nolram @nolram.cimbrian.net Hi I'm Marl! I make tech & sound for games, and sometimes the games themselves.
Worked on games like Horripilant, To The Core, stuff for Teardown, audio for animated things like Anna-Logue.
📍~Hamburg, DE | 🏳️🌈 | Any pronouns, DMs always open.- T @thomas290.bsky.social @thomas290.bsky.social
@ceruleite.bsky.social @ceruleite.bsky.social Activision, previously at Unity, Bungie, AMD/ATI
all opinions my own.
Real-Time Rendering Enthusiast. But let's be honest - all rendering. and some ML.
Jon Rocatis @rockets2000.bsky.social PlayStation/Render coder @ Io-Interactive Likes: electronics, code, photography, rockets. Some assembly required... A cycle saved is a cycle earned.
@rllle.bsky.social @rllle.bsky.social
André Lourenço @codingree.bsky.social Game Programmer @ Guerrilla
🇵🇹 in 🇳🇱
Hockey 🏒
Scuba 🤿
Indie gamedev things 🎮
alourenco.dev
Ali Cem Kalsen @cemkalsen.bsky.social Graphics programmer wannabe | Student @ Istanbul Technical University
Juan S. Marquerie @jsmarq96.bsky.social VR and Graphics. Intent of efficiency mixed with giant robots.
Researcher currently playing with compute and volumetrics in VR @ UPF-GTI (https://github.com/upf-gti/rooms)
Only interested in stuff made by humans :)
Higlhy dislexic(He/Him)
Prisoners' Legal Services @bcprisonjustice.bsky.social The West Coast Prison Justice Society operates a legal clinic in BC and promotes the rule of law within prisons and the fair and humane treatment of prisoners.
@wumohu.bsky.social @wumohu.bsky.social
OKO @okodotlive.bsky.social The cross-reality, cross-device platform for creating and operating Connected Spaces.
Falco Girgis @falcogirgis.bsky.social Sega Dreamcast developer on a quest to correct the timeline of video gaming history. Working on the modern, open-source indie DC SDK and library OS, KallistiOS.
Siana Gearz @sianagearz.bsky.social Love Dreamcast and Demoscene. Embedded dev and computer engineering, former game engine dev, 3D printing. Dabble in a million different things.
@idsoftwaretiago.bsky.social @idsoftwaretiago.bsky.social Rendering Tech Director @ id Software, DOOM, Wolf2, idTech. Prev Crytek, Far Cry, Crysis Series, CryENGINE. http://linkedin.com/in/tsousa My opinions & POVs
John @johnv.bsky.social Artist, spatial computing good friend.
Celine de Wijs @celinedewijs.bsky.social Senior VFX Artist at Guerrilla on Horizon Forbidden West & The Burning Shores 🏹🌿 || Views ™️|| she/her
Discudemy.com - Free Udemy Courses @discudemy.bsky.social Free Premium Udemy Courses
Trash Goblin @spiltmilkstudios.bsky.social The cozy, wholesome, chill, no pressure shopkeeping game, with a great name 😇 Out now on Steam! https://store.steampowered.com/app/2407830/Trash_Goblin/
Ben Segovia @bouliiii.bsky.social PS5 raytracing and shader compiler at ATG
RenderingMemes @graphico.bsky.social Setting values of 2D array, the job
@logngynk5.bsky.social @logngynk5.bsky.social
Brett Ridel @brettridel.bsky.social French indie game developer who love new tech
#indiedev #VR #Unity3D. Former software engineer at Ubisoft
@sunbubble.bsky.social @sunbubble.bsky.social
@cgonzoo.bsky.social @cgonzoo.bsky.social Graphics,
@d98mapet.bsky.social @d98mapet.bsky.social - B Stefan Wagner @bompo.bsky.social
Rasmus Michelsen @rmichelsen.bsky.social
Hagen @xgerdax.bsky.social Computer Graphics and Metal Music
Christoph Kubisch @pixeljetstream.bsky.social NVIDIA Developer Technology Engineer. Past game & tech artist, quake2/3 mods (CrazyButcher). Personal account, speaking for myself. he/him
Cameron Micka @tcmicka.bsky.social Principal Software Engineer at Microsoft (Teams Immersive Events, Mesh, MRTK, HoloLens). Previously at Fun Bits Interactive, LucasArts Entertainment, and DigiPen alumni.
https://github.com/Cameron-Micka
@pixelspew.bsky.social @pixelspew.bsky.social
Tom Keresztes @tkeresztes.bsky.social Once a coder, stays a coder.
Aiden Nigh @nigh.foo 🎏 Machine Learning, Computer Graphics, HPC
tttlllrrr @tttlllrrr.bsky.social composer/sound designer for game audio.
music / sfx for Gloomwood, RUNT, The Cave Diver, Gilgamesh Drift, El Paso Elsewhere 2
🎶: Outer Night, GRYPT, NVR-NDR etc
Kyle Hayward @graphicsrunner.bsky.social Senior Rendering Engineer on Frostbite and (very)amateur photographer
Blanche Maurice @blanchemaurice.com ⚙ Systems Engineer @Microids Studio Paris
🎮 Working on Amerzone - The Explorer's Legacy
Care deeply about simple & efficient code
Porting everything everywhere
Co-fondatrice des Audacieu.x.ses 🤍
My site: www.blanchemaurice.com
Jake Kazdal @jkooza.bsky.social Long-time game developer and CEO/Creative-Director/Art Director @17_BIT. Living in a Ghibli film in deep Kyoto. I love photographing remaining nooks and crannies of old Japan. Creator and director of AWAYSIS. Spends a lot of time underwater.- J Jasper Bekkers @jasper-bekkers.bsky.social Founder & CTO of Traverse Research, Graphic Programming Conference co-organizer. Ex SEED & Frostbite
Daniel Assunção @danibma.bsky.social Engine Programmer @Realmforge Studios
aahrun @aahrun.bsky.social sysops, humanops, security sin-eater, infrastructure paladin, devops dad. games, tech, food. ally. he/him.
@aahrun@infosec.exchange on mastodon
@tinyblob on twitter
@anilcan.bsky.social @anilcan.bsky.social Graphics Programmer
Chris Webb @chrispewebb.bsky.social LEGO® Party!
Lead Technical Artist @ SMG
Graphically inclined programmer
ex 5Lives, Defiant
@horheto.bsky.social @horheto.bsky.social
@kimvanheest.bsky.social @kimvanheest.bsky.social
Bryan Keiren @bryankeiren.bsky.social Principal Game Tech Programmer | Visual programming system for scripts/shaders/anim/fx/... in DECIMA @Guerrilla
Pat002 @pat002.bsky.social Nurse, proud Swiss 🇨🇭 and Aramean. ✝️
Alex @thealexroyer.bsky.social Art degrees are shit, programming degrees are shit.
All I want is revenge.
http://backloggd.com/u/Alexroyer
https://letterboxd.com/Alexroyer/
(Art from Puparia by Shingo Tamagawa). He/Him.
Dennis Micka @dennismicka.bsky.social Prin. Game Designer @Guerrilla on the Horizon Online Project.
Past projects: #HorizonForbiddenWest #HorizonFrozenWilds #KillzoneShadowfall.
Opinions are my own.
Michael Harmon @michaelharmon.bsky.social ENG/中文/廣東話
I love Jesus, and I love art that makes your heart sing.
If you need anything —literally ever— just let me know.- S @savage309.bsky.social @savage309.bsky.social