Genevieve S. @gankstrr.bsky.social @popagendaco co-founder / aggro aries / game dev business mom / she/her
@c0de517e.bsky.social @c0de517e.bsky.social
Climate.us @climate.us We are an independent, nonprofit successor to Climate(.)gov, safeguarding public access to trusted climate data, tools, and information.
Donate: https://givebutter.com/climate-for-us-protected-by-you
InfoWars @realinfowars.bsky.social This is the real InfoWars, streaming every Thursday at 8 p.m. ET
Godot Engine @godotengine.org Your free, open-source game engine 🎮🛠️
Develop your 2D & 3D games, cross-platform projects, or even XR ideas!
🔗 https://links.godotengine.org/
Chrystal O’Keefe @chrystalok.bsky.social Author, baseball writer, podcaster. White Sox and Mets. Will post corgi pics if you ask nicely. Lynchian. She/her.
Scuff3D Rook @scuff3drook.bsky.social https://rookandpossum.com
Formerly AAA engine/graphics dev... now indie!
Joe Wintergreen @joewintergreen.com video game dev. weird west, influx redux, much much more
buy influx redux: https://store.steampowered.com/app/867150/InFlux_Redux/
internet blog on the internet: https://www.joewintergreen.com/
friendly dev chat: http://discord.gg/TyexPhe
he/him
Christoph Peters @momentsingraphics.bsky.social Graphics researcher at TU Delft. Formerly Intel, KIT, NVIDIA, Uni Bonn. Known for moment shadow maps, MBOIT, blue noise, spectra, light sampling. Opinions are my own.
https://MomentsInGraphics.de
Double Fine @doublefine.com Official source of Action Posts from Double Fine Productions, creators of Psychonauts, Brütal Legend, Broken Age, RAD, and Keeper
https://www.doublefine.com
Captain Disillusion @captaindisillusion.bsky.social Videos. Educational? Not really. Funny? Eh.
"the Chappell Roan of educational YouTube"
youtube.com/@captaindisillusion
patreon.com/captaindisillusion
https://go.nebula.tv/captaindisillusion
jb @jbakergraphics.bsky.social Previously Engine/Rendering Tech @idSoftware
interested in: C++/OpenGL/Vulkan/GPUs/Voxels/SDFs/Pathtracing/Photography/CpE/Electronics
Co-organizer of Graphics Programming Virtual Meetup
Project writeups, blog posts:
https://jbaker.graphics/index.html
XBOX Game Dev @xboxgamedev.bsky.social Let's make games!
Home of the XBOX Game Developer Community. Join us on Discord: xboxgamedev
Asinwreck @asinwreck.bsky.social I try not to break the rules, but merely test their elasticity.
Vinny Caravella @vinnycaravella.bsky.social Find me at https://nextlander.com
Alderman Matt Martin @aldermanmattmartin.bsky.social 47th Ward Alderman.
aldermanmartin.com
LegalEagle @legaleagle.tv The Big Bird at LegalEagle. Believer in the rule of law.
Kagi HQ @kagi.com Privacy-respecting search, browser and products that put you first. No ads. No trackers. Ever. https://kagi.com/
Cat Manning @catacalypto.bsky.social narrative director at Firaxis. emergent/systemic storytelling. nominated for awards and things. lit PhD. awful at Greek. better profile coming soon.
Kate Dollarhyde @katedollarhyde.bsky.social Narrative lead @ Obsidian Entertainment, writer, occasional photographer
katedollarhyde.com
Paul Malin @p-malin.bsky.social Tech Director at Assemble Tech Ltd. with a fondness for shiny graphics and good engineering.
Formerly Activision Central Tech & Bizarre Creations.
he/him
shadertoy.com/user/P_Malin
https://blog.mousefingers.com/
https://www.pouet.net/user.php?who=105060
Jorrit Rouwe @jrouwe.bsky.social Lead Game Tech Programmer at Guerrilla Games, creator of the Jolt Physics library.
John Parsaie @parsaie.bsky.social Graphics at Infinity Ward
Prev. Qualcomm Snapdragon, Unity
Scott Anderson @impossible.bsky.social Game developer at @unity.com. Prev: Facebook Horizon, Oculus, Funomena , Call of Duty, ShadowPhysics
He/Him
@haz-man.bsky.social @haz-man.bsky.social
Robert Jones @robertnjones.bsky.social Editor of PC Gamer magazine. pcgamer.com
AMD GPUOpen @gpuopen.bsky.social We're the #gamedev home for AMD FSR™, Radeon™ Developer Tool Suite, VMA, AMF, & many more + developer docs.
mmalex @mmalex.bsky.social synth tinkerer (plinky); nvidia research (InstantNGP/NeRF); cofounder MediaMolecule (Dreams, LittleBigPlanet); demoscene/vj (statix/bluespoon)
Richard Kogelnig @richardkogelnig.bsky.social fascinated by (too?) many things. Engineering, Psychology, Music, Game design ...
Working on the Havok Navigation SDK
@RichardKogelnig@mastodon.social
JS Bourdon @jsbourdon.bsky.social Graphics programmer working on PIX these days.
Question Games @questiongames.bsky.social We are an indie game studio, and the creators of The Magic Circle, The Blackout Club, and The Killing Stone (OUT NOW on Early Access!)
https://store.steampowered.com/app/2781470/?snr=1_5_9__205
Follow us here and https://bsky.app/thekillingstone.com.
Lee Petty @leepetty.bsky.social Artist, Art Director, and Project Lead working in video games. At Double Fine Productions, leading Keeper! Past: Art Director of Brütal Legend & Broken Age, Project Lead of Stacking, Headlander, and RAD. Worked on Psychonauts 2!
https://leepetty.com/
Merriam-Webster @merriam-webster.com noun | a reference source containing words alphabetically arranged along with information about their forms, pronunciations, functions, and etymologies
Phil Spencer - P3 on Xbox @xboxp3.bsky.social Microsoft Gaming
Rémi Verschelde @akien.bsky.social @godotengine.org project maintainer & @w4games.com co-founder (he/him).
Free and #opensource software advocate. #indiedev and #Linux gaming. Frenchman in Copenhagen.
Also on: @akien@mastodon.gamedev.place.
Brian Fargo @brianfargo.bsky.social Studio Head InXIle Entertainment and fortunate that I'm still making RPG's after all these years.
Colette Vignocchi @dudettecolette.bsky.social Gaming PR. IRL Princess Peach 👑
Johnny V @johnnyv.bsky.social
Anna Waismeyer @risukora.bsky.social (She/Her) Accessibility Research Lead @ Xbox. Neurodivergent and passionate about game inclusion and accessibility
Opinions are my own.
Tuan Kuranes @tuankuranes.eurosky.social cpu, gpu : Freelancing
Ex: @sketchfab @fab @epicgames
Computer graphics from c64 to ungodly number of shader processor on modern 3d rigs
Only cpu/gpu/dev/gamdev/vfx content
Steve Karolewics @skarolewics.bsky.social Principal Rendering Engineer on Star Wars Jedi at Respawn Entertainment. Formerly @ Monolith, Amazon Games, Microsoft. Contributor to RenderDoc. Opinions are my own.
http://stevekarolewics.com
Tiago Costa @tiagocostav.bsky.social Rendering @ Epic Games
Kyle Hayward @graphicsrunner.bsky.social Senior Rendering Engineer on Frostbite and (very)amateur photographer
I3D Symposium @i3dsymposium.org ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games
(mastodon: @i3d@mastodon.acm.org)
https://i3dsymposium.org
Thomas Griebel @thomas-griebel.bsky.social Rendering Engineer, 12years. Taking a break
Past work: id Software, Raven, and Ready At Dawn & Sanzaru @ Meta.
Games: DOOM, Call of Duty, VR
Madison, Wisconsin
http://github.com/tgriebel/
Victortazo @avilapa.bsky.social Senior Graphics Programmer @ R* North. Views are my own.
Arina @aneshlya.bsky.social ISPC maintainer @Intel. All opinions are my own.
https://github.com/ispc/ispc
Colin Riley @domipheus.bsky.social CTO at JECO; prev FSR 4/3/2 Lead at AMD, GPU Drivers at AMD, Codeplay doing debuggers, compilers and optimizations for various folks. FPGA/Electronics/DIY hobbyist. Own opinion. https://domipheus.com/
Pablo Zurita @pzurita.bsky.social Principal Rendering Engineer. Opinions are my own.
Blog: https://irradiance.ca
James McLaren @selfresonating.bsky.social Bearded Code Monkey.
Currently helping make Decima tick at Guerrilla Games.
Previously Engine Tech Wizard at Q-Games. My opinions are my own.
Dominik Lazarek @domlaz.bsky.social Principal Engine Programmer at id Software. Previously: 'Avatar: Frontiers of Pandora' at Ubisoft.
Proud father of two. Anime and Metal head
Philip Hammer @phammer.bsky.social principal engine programmer @ id software |
graphics & engine code for idTech | DOOM: The Dark Ages
opinions are my own
Alex Mueller @lexdev.net Senior Render Engineer @IOInteractive 🎮
Glacier ❄ | 007 First Light | Project Fantasy
prev @Ubisoft
Jonathan Stone @sheriffstone.bsky.social Lead Rendering Engineer, Materials and Shading at the Lucasfilm Advanced Development Group. Former graphics lead at Double Fine Productions. Music nerd.
Gijs Richard Kaerts @belgianrenderer.gijskaerts.com Graphics nerd - RHI Rendering Lead on Unreal Engine @ Epic. Previously Rendering @ Roblox, Deviation Games, Halo, and more!
Also on Mastodon: @gkaerts@mastodon.gamedev.place
🇧🇪🇨🇦
Querijn Heijmans @querijn.codes Senior game engine developer, working on Enshrouded @ Keen Games. Previously at IBM, Nixxes (Marvel's Avengers, Horizon Zero Dawn Remastered)
Pronounced as "Coo' Rain", call me Q.
Video Game History Foundation @gamehistoryorg.bsky.social Non-profit dedicated to preserving, celebrating, and teaching the history of video games. Our free digital archive is now open to the public! http://archive.gamehistory.org
Jeroen Krebbers @9eronimo.bsky.social Lead tech/graphics programmer at Guerrilla Games.
Ignacio Castano @icastano.bsky.social Master swimmer, mountain climber, and stand up coder.
I work on texture processing tools at Ludicon.
Formerly at Roblox, Thekla (The Witness), NVIDIA, OddWorld, Relic, Crytek.
Fritz Kaegi @fritzforassessor.bsky.social Cook County Assessor. Running to make the property tax code work for working families.
Elizabeth Lopatto @lopatto.bsky.social internet typist at the verge, known cat lady, zevon stan. she/hers/hesher
tip me: liz@theverge.com
Alex Tardif @longbool.bsky.social Senior Graphics Programmer @ Digital Extremes. Previously ZeniMax Online, WB
Blog: https://alextardif.com/eden.html
Josh Sawyer @jesawyer.bsky.social Director of Pentiment, Pillars of Eternity I & II, Fallout: New Vegas. Studio Design Director @ Obsidian Entertainment. 🇺🇸EN/🇩🇪DE ♂
Interview/conference inquiries to pr@obsidian.net
Cecilia D'Anastasio @cecianasta.bsky.social reporter covering video games and digital culture for Bloomberg News
www.cecianasta.com
Discord: ehvee
Signal: Cecilia.01
Illinois Department of Human Rights @illinoisdhr.bsky.social The state agency that protects the right to live free from discrimination, in every aspect of life. bit.ly/m/IllinoisDHR
Nicolas Lopez @nicolas-lopez.bsky.social Technical Architect and GPU Plumber on Assassin's Creed & Anvil Engine at Ubisoft MTL. I speak for myself.
Crispin Boyer @seejackboyer.bsky.social Narrative Designer @ Obsidian Entertainment (The Outer Worlds 2), author @ NatGeo Kids (Zeus the Mighty series), donkey/mule enthusiast.- K Katie Nolan @katienolan.bsky.social tv lady
Nate Tice @natetice.bsky.social I host a podcast called Football 301 that’s been described as “…entertaining with a slightly degenerate charm…”
It's always a good day for an elbow drop.
Is Butterbean OK?
nateticefootball at gmail
Obsidian @obsidian.net Your worlds. Your way. Projects: Grounded 2, Avowed, The Outer Worlds 2, Pentiment, Grounded merch 👉 shop.xboxgamestudios.com
GamesIndustry.biz @gibiz.bsky.social The world's leading games industry website. Got something to tell us? Email news@gamesindustry.biz
Daniel Biss @danielbiss.bsky.social Dad, husband, progressive leader, & fighter for working folks. Let’s take on the billionaire class together
dannyodwyer @dannyodwyer.bsky.social maker of video game documentaries @noclip, alternative game coverage @noclip_2, selling out with style @SecretTape and F1 chat @shiftf1podcast. Irishman inside an American.
Martin Fuller @martinfuller.bsky.social Principal Engineer - Microsoft ATG
Kate Knibbs @knibbs.bsky.social Live in Chicago, write for Wired, got a great attitude
Send me tips: kate_knibbs@wired.com / Signal: kateknibbs.09
Giant Bomb @giantbomb.com The Yacht Rock of Video Games
giantbomb.com/join
For business inquiries: giantbomb@rightclick.gg
Media: media@giantbomb.com
Guillaume Boissé @gboisse.bsky.social Lead graphics programmer @AMD, previously SIE R&D. Demoscene w/ Exist. Opinions are my own.
🔗 gboisse.github.io
Rod Fergusson @rodfergusson.bsky.social General Manager of all things Diablo at Blizzard Entertainment. This is a personal account and posts only represent my personal opinions and thoughts.
National Weather Service @nws.noaa.gov Official Bluesky account for NOAA's National Weather Service.
Morten Vassvik @vassvik.bsky.social Simulation and rendering nerd. Co-founder and CTO @JangaFX
Working on EmberGen and more.
Discord: vassvik @vassvik@mastodon.gamedev.place
Local News International @lni.media The official Bluesky of LNI Media. Dave Jorgenson explains the news using his unique brand of short form videos. Become a member at https://lni.media/membership
Game Changer @gamechanger.dropout.tv The game show where the rules change every show. Hosted by Sam Reich.
▶️ https://www.dropout.tv/shows/game-changer
What's Going on With Shipping (Sal Mercogliano) @mercoglianos.bsky.social Mariner, Historian, Firefighter, Host of What's Going on With Shipping
@ceruleite.bsky.social @ceruleite.bsky.social Activision, previously at Unity, Bungie, AMD/ATI
all opinions my own.
Real-Time Rendering Enthusiast. But let's be honest - all rendering. and some ML.
Mike Mika @mikejmika.bsky.social Game, TV & Film dev. Studio Head (Digital Eclipse/Atari), Ex-Journalist(NextGen), Hacker(DK Pauline), Atari:GameOver, Creator(#IDARB): Man(child)-of-Action.
Sander van Rossen🇺🇦🇪🇺 @logicalerror.bsky.social Previously at Unity, Roblox, Briganti.
Level design tools Realtime-CSG https://bit.ly/4ngBclb & Chisel: http://bit.ly/3Z1mohh
Creator of Zombie Gunship and Gunship X
GDC speaker: http://bitly.ws/au5r
Portfolio: http://bit.ly/3KFdRfb
Forrest Dowling @stuckbug.bsky.social Game Dev since 2006. Kaos, Irrational, The Molasses Flood.
Alexandra Petri @petridishes.bsky.social I’m not in James Thurber’s attic any more! right now I’m home yay ! I’m the one who writes this column https://www.theatlantic.com/author/alexandra-petri/ and loves puns
Dorian Hart @dorianhart.bsky.social Connoisseur of fine dad jokes.
Author of the Heroes of Spira epic fantasy series, starting with The Ventifact Colossus.
www.amazon.com/dp/B077LBHV92
Game designer: System Shock 1 & 2, Thief, BioShock
Dad, husband, board gamer, RPG player, hiker. He/him
Mad Tale Games @madtalegames.bsky.social Small indie studio with a big vision: to redefine narrative agency in games. www.madtalegames.com
Elena Siegman @elenayay.bsky.social Yes, I sang those songs. Sign up for email updates at https://elenasiegman.com
SINC @sincstudio.bsky.social Scott Sinclair - Art Director, Game Dev, Illustrator, Odd Fellow, HWM, NY State. sincspace.com
@shawn-robertson.bsky.social @shawn-robertson.bsky.social
Aftermath @aftermath.site Aftermath is an independent, worker-owned website about video games and internet culture.
www.aftermath.site
Rhys Elliott @superhys.bsky.social Head of market analysis at Alinea Analytics.
Ex-Newzoo & Nielsen. Analysis in IGN, BBC, Giant Bomb, The Guardian, GameSpot, GIBiz and more.
Lives on a canal in the Netherlands, but spends most of the time looking at screens instead.
Very Welsh.
Barack Obama @barackobama.bsky.social Dad, husband, President, citizen. barackobama.com
Alan Villani @orsmab.bsky.social Recovering Video Game Developer
Ars Technica @arstechnica.com Original news, reviews, analysis of tech trends, and expert advice on the most fundamental aspects of tech.
Vicki Ferguson @ GDC @vickiferguson.bsky.social Principal Technical Director @ Respawn
Formerly EA, Ubisoft