Erin Catto @erincatto.bsky.social I created Box2D. I enjoy all kinds of programming, but specialize in physics and animation. Working on The Legend of California.
literal maya sundaresh @mayasundaresh.bsky.social bad artist™
milfs, toxic yuri and middle aged people in love
ceo of Maya Sundaresh and Lakshmi2
@eiramew.bsky.social 's side acc
Potential 🔞 warning
Xiana Carrera @xianacarrera.bsky.social PhD student at Columbia University | Geometry Processing | she/her
Anders Hejlsberg @ahejlsberg.bsky.social Microsoft Technical Fellow and lead architect of TypeScript. Original designer of C#, Delphi, and Turbo Pascal.
Smooth Dunk @smoothdunk2.bsky.social get ready for some bad drawings. he/him
aoma @aomamao.bsky.social ▲ Lowpoly ■ Pixel art
I dont do commissions
VII @ventiique.bsky.social Pixel artist.
business ➤ ventiqueart@gmail.com
Buy my prints in InPrnt! 35% OFF
https://www.inprnt.com/gallery/ventiique/
Frans Bouma @fransbouma.com Software engineer (LLBLGen Pro (.NET ORM) / photomode mods and tooling for games)
Photographer (macro, in-game, real life)
Ex-demoscene
Portfolio: https://fransbouma.com
Camera tooling: https://patreon.com/Otis_Inf
LLBLGen Pro: https://llblgen.com
Tore Lervik @hallatore.bsky.social Unreal enthusiast
Creator of MeshBlend & MeshPack
https://meshblend.lervik.com/
Jake Archibald @jakearchibald.com Developer of sorts at @webdevs.firefox.com, but this is my personal account. No thought goes unpublished. He/him.
Rich Wilson @richwilson.bsky.social Expert Level Designer at CDPR. Arkane and 2K Marin Alum.
GOG.COM @gog.com Digital PC gaming platform – timeless classics, no DRM, great deals, and making games live forever!
Jeremy Laumon @jeremy.laumon.name Rendering Hardware Interface Lead 🎉 @Guerrilla
Blog: https://danglingpointers.com
Asset Cooker (build system for game assets): https://github.com/jlaumon/AssetCooker
Alex Ries @alexries.com Concept Artist and Illustrator
Other Worlds: The Art of Alex Ries: Now Funding on Kickstarter! https://bit.ly/403C70b
ArtStation: bit.ly/3W9QtXY
Contact: alexriesart(at)gmail.com
Other Sites: linktr.ee/alexries
Ben Prunty @benprunty.bsky.social 🎮🎹 I make game music.
💿 FTL, Into the Breach, Subnautica 2, Below Zero, Generation Exile & others.
❌ I did not work on Subnautica 1.
✨ Polyamorous, ADHD, cool jackets, cats.
🚫 No AI ever.
He/him.
Any Austin @anyaustin.bsky.social it’s me
https://youtube.com/@any_austin
lucy b. locks @lucyblocks.com godot game dev & artist
━━━━━━━━━━━━━━━━
play lucid blocks: https://store.steampowered.com/app/3495730
lucid blocks discord: https://discord.com/invite/9GUb92eJ2v
━━━━━━━━━━━━━━━━
pfp by @salteer.bsky.social
Stoat @stoat.chat 💬📲🖥️ the open-source chat app built with you in mind • check us out on https://stoat.chat • dms welcome anytime
jake rodkin @rodkin.online Designer at Valve. Helped make Half-Life Alyx, Firewatch, The Walking Dead, Sam & Max, Tales of Monkey Island, Idle Thumbs
🐘 idlethumbs.social/@ja2ke
🕸️ rodkin.online
Avatar by @michaelfirman.bsky.social
Anthony Reddan @areddan.bsky.social Game Programmer / Graphics enthusiast. Currently working at HoYoverse. Ex Square Enix Montreal, Ubisoft Montreal, THQ Studio Australia. Worked on Megamind HD, Splinter Cell: Blacklist, Watchdogs, Rainbow Six: Siege, Far Cry 5.
Harald Hagen 🏳️🌈 @haraldhagen.bsky.social [ Available for work! ]
✍️ Game Writer + Narrative Designer, to the great disapproval of my cats. Based in Yorkshire. He/him.
🎮 BG&E2 ▪︎ Game of Thrones: Tale of Crows ▪︎ The Stillness of the Wind ▪︎ NEO Scavenger ▪︎ etc.
💼 haraldthehagen.com
Lettier @letttier.bsky.social Independent Software Consultant • https://safwur.com • https://lettier.github.io • https://github.com/lettier • https://medium.com/@lettier
MichiganTypeScript @michigantypescript.com A place for advanced TypeScript to call home.
Outside the Blocks @otbgame.bsky.social Unleash your creativity and design your own diorama in Outside the Blocks ‒ a full-featured model builder.
🎮 Buy on Steam: https://tiny.pl/9xmmqjbv
💬 Join our Discord: https://discord.gg/mAYsGS77t3
@atonas.bsky.social @atonas.bsky.social
mmalex @mmalex.bsky.social synth tinkerer (plinky); nvidia research (InstantNGP/NeRF); cofounder MediaMolecule (Dreams, LittleBigPlanet); demoscene/vj (statix/bluespoon)
Daniella Zeman 📼 VIDEOHOLE EPISODE 2 OUT ON STEAM @noodleverse.bsky.social 1/3 of Jofisoft on Videohole Episode 2 📼
Former Environment Artist on Civilization 7 🌍
Videohole.net
https://www.artstation.com/daniellazeman
https://www.instagram.com/noodleverse/
If I see AI I block on sight. Pfps included.
Rubeki Games ⛏️ Lorn's Lure DLC OUT NOW!!! ⛏️ @rubeki.bsky.social Wishlist here: https://shorturl.at/PLzd1 ~ Discord: http://discord.gg/dQj9DUD ~ Email list: https://forms.gle/WUXVCtjoCzqbfyPb8
David Bushell 🪿 @dbushell.com Founder of valleyfold.co.uk – Web Developer, Designer, Blogger, UK – dbushell.com – no AI
⚓ https://dbushell.com
⚓ https://valleyfold.co.uk
TypeScript @typescriptlang.org TypeScript is JavaScript with types and type-checking.
Compiles down to JavaScript, runs where JavaScript runs.
jochemla @jochemla.bsky.social CTO @ Iconem
Playing with city-scale 3d scans & maps, gis, real-time rendering, OSS/open-data ❤️
activating @jochemla@mastodon.social | @jochemla.bsky.social
Adrian Cuesta @vrolok.bsky.social Adrián ''Vrolok'' Cuesta Esteban, Stage 35
- 3D Artist at NoxNoctisStudio
- http://Artstation.com/adriancuestaesteban
Luke Dale @lukedale.bsky.social Hans Capon in the Kingdom Come: Deliverance saga
Kenny Sun @kennysun.com Indie game developer
kennysun.com
Jason Schreier @jasonschreier.bsky.social Reporter at Bloomberg | co-host of Triple Click | New York Times bestselling author of Play Nice + Press Reset + Blood, Sweat, and Pixels | Email: jschreier@gmail.com | Signal: jschreier.10
Matt Workman @mattworkmancine.bsky.social Cinematic Design and MOCAP
Stephan Hövelbrinks @talecrafter.bsky.social Game developer. Artist. Working on Death Trash: http://deathtrash.com
TimOfLegend @timoflegend.bsky.social Hi! I'm Tim Schafer!
Founder, Double Fine Productions
Official DF account: @doublefine.com
Please report bugs to http://support.doublefine.com
Press: pr@doublefine.com
Dave Gilbert @wadjeteyegames.com Known for Old Skies, Blackwell, Technobabylon, Primordia, Unavowed, Hob's Barrow, and more! Working on: Nighthawks, Gilt, [REDACTED] and [REDACTED]. Discord: http://discord.com/invite/kj2mkWs
Paul Frazee @pfrazee.com CTO at Bluesky. Not a nerd.
Simon Willison @simonwillison.net Independent AI researcher, creator of datasette.io and llm.datasette.io, building open source tools for data journalism, writing about a lot of stuff at https://simonwillison.net/
Anime.js @animejs.com JavaScript Animation Engine → animejs.com
Support the project → https://github.com/sponsors/juliangarnier
Made by → @julian.gr
Julien Duroure @julienduroure.bsky.social Official Blender glTF I/O dev
Pipeline TD
Curious
https://bento.me/julienduroure
Jeremy Tribby @tribby.com oakland-based font designer (google, NBCUniversal, h*lls ang*ls of n*rthern californ*a). ex @EFF.org. new fonts soon via @countertype.com. skeets/opinions not mine
Mr F @guycalledfrank.bsky.social Graphics programmer, indie game developer.
Developed Bakery (a GPU lightmapper) and some other tools.
Ex-PlayCanvas engine dev.
Working on Faded: https://linktr.ee/fadedthegame
Other stuff: https://ndotl.wordpress.com/cv/
Aurelien Vigne @aurelienvigne.bsky.social I am a Creative Front-End Developer based in Seoul, previously in Toronto. 🇨🇦🇫🇷 An OKAYDEV. Currently Lead Web Dev at MamboMambo
Jan Bartoloměj N. @jbna4.bsky.social Darmošlap. Professional Trickster.
Senior Game Designer (narrative, quest & feature) and Writer: Kingdom Come: Deliverance + TAAoBSHC & WL
Kingdom Come: Deliverance II
Jake Bailey @jakebailey.dev According to git blame, I wrote the TypeScript compiler, don't fact check that
Principal Software Engineer at Microsoft working on TypeScript
Underground gopher, finally revealed
jakebailey.dev
github.com/jakebailey
arch btw
Millennial PC Gaming Aesthetics @millennialpcaest.bsky.social Celebrating the visuals of the games I grew up on.
Not your mum's librarian (but actually possibly your mum's librarian). Ōtautahi.
Wes McDermott @wesmcdermott.bsky.social Principal Director, Creative 3D Evangelist & Community Advocate at Adobe - Love sharing tips and tutorials for 3D art and motion design. Instagram: @wesrmcdermott | Views are my own
RagnarRox @ragnarrox.bsky.social Video essays on old games, horror games & indie games, or combinations thereof. he/they
https://patreon.com/RagnarRoxShow
https://tumblr.com/ragnarrox
ByteVagabond @bytevagabond.com Just a passionate dev, learning from this community daily.
✨ Sharing the entire journey - bugs, breakthroughs, and banter. 🚀
Miguel Ángel García @tribadelics.bsky.social Trails are optional.
https://www.neveroccurs.com/portfolio/
dan @danabra.mov spring summer twenty six
DevteamLife @devteamlife.com The painfully relatable comic about gamedev.
✨ Website ✨ http://devteamlife.com
💛 Shop 💛 http://devteamshop.com
➡️The Book➡️ https://www.studiolounak.com/lounak-shop/lounak-books
Katie Mack @astrokatie.com Cosmologist, pilot, author, connoisseur of cosmic catastrophes. TEDFellow, CIFAR Azrieli Global Scholar. Domain verified through my personal astrokatie.com website. She/her. Dr.
Personal account; not speaking for employer or anyone else.
Jan Willem Tulp @tulpinteractive.com Visual Systems Designer & Creator of Frameshift Design | Transforming extreme complexity into genuine understanding
https://tulpinteractive.com https://timebender.io
Felix Turner @felixturner.bsky.social Creative Technologist, JS / WebGL Dev, Founder, Humanoid. Built moshpro.app. airtight.cc.
Yehuda Katz (he/him) @wycats.bsky.social Open Sourcerer. Co-author of the Extensible Web Manifesto. Creator of Bundler, Cargo and Ember.js. Father of wykittens and wifelette's husband. he/him
Ryan Cavanaugh @searyanc.dev Making TypeScript for 10 years running
RarghWoolf @rarghwoolf.bsky.social Rachel, she/her
Te Whanganui a Tara, Aotearoa
Science fiction, outdoors and nature enthusiast. I mostly post my own bird photos and videos from local reserves and sometimes elsewhere in New Zealand 📸
Jim Rossignol @rossignol.bsky.social Writer. Makes books, games.
Co-founded Rock, Paper, Shotgun and Big Robot (Sir, You Are Being Hunted). Now: TEETH RPG, MILESHIPS. And https://oldmenrunningtheworld.com/
email: jim at big-robot.com
Dan Greenheck @dangreenheck.bsky.social dangreenheck.com. Previously Navigation @BlueOrigin, OneDrive iOS @Microsoft. Now I help people build awesome 3D content for the web.
✨ Devon ✨ @devonadesso.com ✨ this one has a greater destiny ✨
Sr. QA Analyst @ Ruckus
Your problematic fave, breaking games and leading teams since 2017 (fortnite, destiny 2, wolfenstein 2, F76, and many more!)
http://somnifery.com
MiamoAlex @miamoalex.net 🫧 petit rigolo qui fait des sites internet et des jeux vidéo et des blagues….
🌠 https://miamoalex.net
🐁 https://miamo.fun
🐈 https://mynthos.tv
🍗 https://pouler.fr
📧 alex@miamo.fr
Flashes App 🌩️ @flashes.blue A photo viewing client for u from the creator of @skeetsapp.com & @bluescreen.blue
iOS: https://t1p.de/b3o4x
Android: Not available yet
❓ FAQS: https://t1p.de/24kj0
🐞 Bug Reports: https://t1p.de/phwii
💡 Feature Requests: https://t1p.de/8tmnc
Technology Connections @techconnectify.bsky.social I'm that YouTuber who taught you how dishwashers work. Guess I'm tryin' out the whole Bluesky thing now.
he/him
https://www.youtube.com/technologyconnections
James Spanos @dualnames.bsky.social Lifetime Achievement Award Winner, dev of Primordia, Strangeland, Carbonflesh, contributed to The Cat Lady, Hobs Barrow, Old Skies
WWS Discord: https://discord.gg/hE9T3JECAH
Carbonflesh: https://carbon-flesh.com/
Primordia: https://primordia-game.com
Jón Kristinsson @jonkk.bsky.social art, motion graphics, hobby gamedev -
working on Tiny Tires in my free time 🏁🚗
full-time work at framebyframe.dk
🚗 tinytires.com
🌐 kristinsson.dk
✏️ pointclicking.com
brennan @brennan.computer unlicensed back alley alchemy
digital ⇄ physical, 3D and AI research. living in a world of magic and vibrance
Tinchox5 @tinchox5.bsky.social I build tools for webdevs at https://github.com/zumerlab
Current projects:
- Orbit https://github.com/zumerlab/orbit
- snapDOM https://github.com/zumerlab/snapdom
- Zumly https://github.com/zumerlab/zumly
Friday Front-End @fridayfrontend.com Front-end dev links posted daily, emailed weekly. We also offer @cssbasics.fridayfrontend.com for beginners! Curated by @spaceninja.com
Seth Shaw @sethshaw.bsky.social Product designer at Adobe. Bringing Photoshop to the web!
Brandon Jones @toji.dev WebGPU/WebXR/WebGL Dev @ Google. He/Him
"The downfall of modern civilization." - Joystiq
Personal site: https://toji.dev
Joe Uchill @joeuchill.bsky.social Potential game show contestant.
Former Axios, The Hill, Passcode. Founder of the Codebook cybersecurity newsletter. Once got lost in a Starbucks.
Pwnallthethings @pwnallthethings.bsky.social Just thinking out loud.
Ghost of a Tale @ghostofatale.bsky.social Award-winning action-adventure game, from @SeithCG. Available NOW on PC, Xbox One, PS4, & Switch. "It's a dangerous world out there, for a little Mouse..."
Eric Mill @konklone.com What is me? Who are I going?? The answers and more!!
Currently making Wikipedia safer. Been around the block a time or two: https://konklone.com (This is a personal account.)
Thomas Kole @thomaskole.bsky.social Technical Artist from the Netherlands. Blender, realtime stuff, open-source, etc.
tenochtitlan.thomaskole.nl
ameye @ameye.dev rendering/tech art 🖍️
love outlines
from 🇧🇪 currently living in 🇬🇧
ameye.dev
Nivalis Nights @nivalisgame.com #WelcomeToNivalisNights 🍜 The Cyberpunk Slice-of-Life Sim coming to Steam on September 29, 2026! From the team at ION Lands and @505Games.com
BenLee3D @benlee3d.bsky.social Senior 3D Character Artist @ Respawn Entertainment on the Jedi series.
www.artstation.com/art_of_ben_lee
Ori-Warui -Wishlist KNUCKLE JET @oleivarrudi.bsky.social Wishlist Knuckle Jet on Steam! s.team/a/3199470
Art director for Rain Games, makers of the (Annie Award nominated!) Teslagrad franchise, World To The West, Mesmer and Girl Genius:AICH. Personal account, posts may contain dad jokes.
Joshua Boggs @jboggsie.bsky.social Game Director & Designer making the hardboiled https://stealth.game @sleightofhand.game
× Made Kojima's GOTY『 FRAMED 』
× Proud Dad / multi-award winning cliché
× He/Him
Joe Wintergreen @joewintergreen.com video game dev. weird west, influx redux, much much more
buy influx redux: https://store.steampowered.com/app/867150/InFlux_Redux/
internet blog on the internet: https://www.joewintergreen.com/
friendly dev chat: http://discord.gg/TyexPhe
he/him
leaf corcoran @leafo.itch.io ▲ http://itch.io ▲ http://moonscript.org ▲ http://leafo.net/lapis ▲ he/him
Jakub Dvorský @jakubamanita.bsky.social Game Designer and Director at @amanita-design.net Machinarium, Samorost, Botanicula, Chuchel, Creaks, Pilgrims, Happy Game.
Phonopolis in development - Wishlist on Steam:
https://store.steampowered.com/app/1206070/Phonopolis/
Martin 🐨 @lydmartin.bsky.social Sound purveyor for games!
Done work on: Sable, GoNNER, Dome Keeper, neverway , Tiny Glade, Townscaper, Manifold Garden
@jlmonnet.bsky.social @jlmonnet.bsky.social Lead Concept Artist and Art Director Assistant at Arkane Studios and breaking balls here since 2006. And stuffs on the side.
En panne en ce moment. Mais ça va revenir.
Tomasz Stachowiak @h3r2tic.bsky.social Washed-up renderologist working on #TinyGlade with @anopara.bsky.social; ½ of Pounce Light, ½ making sense ½ the time; he/him; 🦀
Lee Petty @leepetty.bsky.social Artist, Art Director, and Project Lead working in video games. At Double Fine Productions, leading Keeper! Past: Art Director of Brütal Legend & Broken Age, Project Lead of Stacking, Headlander, and RAD. Worked on Psychonauts 2!
https://leepetty.com/
Froyok (Léna Piquet) @froyok.fr "For those who come after" - Gustave
Aka Lady Bloom. ☀️🇫🇷
Principal Product Manager on Substance 3D Painter. Stay up at night to fiddle with shader stuff.
- https://www.froyok.fr/
- https://mastodon.gamedev.place/@froyok
@randallrvr.bsky.social @randallrvr.bsky.social Qualcomm Graphics Research, Ex-meta, former Apple
dmvrg @dmvrg.bsky.social AR/VR · creative technology · interaction design
tamat @soytamat.bsky.social 3D Graphics, WebGL, WebGPU, Gamedev
Maurizio Cerrato @speedwago.bsky.social senior principal rendering engineer @ PlayStation
Denys Mishchenko @htospivaie.bsky.social Advanced tech animator at 1047Games #SplitgateArenaReloaded
prev :
Senior tech animator at Ubisoft Paris
Lead tech animator at 4A Games #MetroExodus
Kyiv, Ukraine
https://vimeo.com/htospivaie
https://www.linkedin.com/in/denys-mishchenko-htospivaie
Alsacréations @alsacreations.com 🥝 Accessibilité numérique
🥝 Design et intégration front-end
🥝 Développement Vue, Nuxt, WordPress, Node, API...
Contactez notre équipe de super-héros ! 🦸♀️
Bret Victor @worrydream.com worrydream.com
dynamicland.org
William Pugh @honestwilliam.bsky.social i make video games at crows crows crows - the stanley parable, dr langeskov, EAT, the club, accounting+, temple of no and MORE! (he/they)